Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 09:39:34 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (353) 353 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1403 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Hot (277) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Beam Rifle Improved Medium Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved Medium Laser Particle Cannon Assault Rifle Assault Rifle > --- INVENTORY -------- EM Pulse Gun [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility None Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 11 | 4 . 7 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 4 | . . 4 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 58 | . 57 59 Engine 2 | . . 4 Treads 22 | . 28 18 Energy Gun 5 | . . 10 Energy Cannon 3 | . . 6 Ballistic Gun 22 | . 28 19 Peak Build Rating 12 | 4 4 12 Average Rating 6 | 2 4 8 On Entrance 2 | . 4 4 Naked Turns . | . . . Heaviest Build 19 | 4 4 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 2 | 2 . 2 Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried . | . . . Class Distribution -------------------- 50% | Gunner 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 598 | 203 36 359 Remotely . | . . . Salvage Created 701 | . 167 534 Parts 47 | . 11 36 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Guns 12 | . 5 7 Cannons 1 | . . 1 Classes Destroyed 8 | . 3 5 Worker 5 | . 1 4 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Mechanic 1 | . . 1 Swarmer 6 | . 3 3 Grunt 6 | . 2 4 Sentry 1 | . . 1 Best Kill Streak 8 | . 3 8 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 108 | . 31 77 Missed 22 | . 8 14 Hits 86 | . 23 63 Projectile 86 | . 23 63 Critical Strikes 2 | . . 2 Damage Taken 1259 | . 296 963 Core 471 | . 66 405 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 58 | . 26 32 Largest 4 | . 2 4 Hottest 164 | . 40 164 Shots Fired 154 | . 52 102 Gun 141 | . 52 89 Cannon 13 | . . 13 Launcher . | . . . Special . | . . . Kinetic 105 | . 52 53 Thermal 38 | . . 38 Explosive . | . . . Electromagnetic 11 | . . 11 Robot Hit Streak 8 | . 5 8 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 71 | . 27 44 Core Hits 29 | . 10 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1156 | . 344 812 Guns 994 | . 344 650 Cannons 103 | . . 103 Explosions 59 | . . 59 Melee . | . . . Ramming . | . . . Kinetic 686 | . 344 342 Thermal 411 | . . 411 Explosive . | . . . Electromagnetic 59 | . . 59 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 672 | . . 672 Average Temperature 300 | . . 300 Received Heat Transfer 471 | . 150 321 Effects 27 | . . 27 Shutdowns 5 | . . 5 Energy Bleed 3 | . . 3 Interference 2 | . . 2 Short Circuit 4 | . . 4 Damage (minor) 7 | . . 7 Damage (major) 3 | . . 3 Damage (core) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 914 | . . 914 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 106 | . 85 106 Initial 31 | . . 31 Average 31 | . 34 36 Influence Increases 370 | . 125 245 Destroy 0b10 Robot/C 260 | . 100 160 Destroy 0b10 Robot/NC 45 | . 5 40 Destroy Leader 62 | . 20 42 Destroy Structure 3 | . . 3 Influence Decreases 303 | . 50 253 Entered New Map 44 | . . 44 Time Decay 169 | . 50 119 Lost Part 90 | . . 90 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 8 13 Peak Tracking Total 6 | . 6 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 498 | 57 176 265 Spaces Moved 195 | 36 62 97 Core 26 | 7 . 19 Treads 169 | 29 62 78 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 148 | 138 160 144 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 19 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 283 | 43 87 153 Wait 3 | . . 3 Move 193 | 35 61 97 Hop . | . . . Pick Up 12 | 4 . 8 Fast Attach . | . . . Attach 13 | 4 . 9 Detach 1 | . . 1 Swap 2 | . . 2 Drop 1 | . . 1 Fire 58 | . 26 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Weapon x2 345 | -9/Materials | Discovered new exit (range 5) 480 | -9/Materials | Core integrity fell below 50% 486 | -9/Materials | Core integrity fell below 20% 499 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Energy bleed (-25). Broken Lgt. Assault Rifle destroyed. Acquired 74 matter. Overheating: Core damaged (-48). Acquired 39 matter. Acquired 98 matter. Overheating: Energy bleed (-9). Acquired 23 matter. Imp. Medium Laser broken. Overheating: Short circuit. Overheating: Core damaged (-60). Acquired Beam Rifle. Overheating: Broken Imp. Medium Laser damaged (-11). U-05 Engineer builds a Door. Beam Rifle broken. Overheating: Short circuit. Acquired 29 matter. Overheating: Broken Beam Rifle damaged (-45). R-06 Scavenger collects Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ???? ???????????????????? | | ??????????????????????? #?? ??????????????????? | | ??????????????????????#w#?? ???????????????? | | ???????????######?????# ### "T" ??????????????? | | ????????#### ! ?????# ??????????????? | | ???????? #????# ?????????????? | | ????????? #????# ?????????????? | | ?????????? ###### ?????????????? | | ???????????# ?????????????? | | ????????????# ????????????? | | ????????????# ??????????????? | | ????????????# ??????????????????? | | ????????????# g #?????????????????????? | | ???????????## ||| t !!! #?????????????????????? | | ???????????# ||| !!! #?????????????????????? | | ???????????# || !! #?????????????????????? | | ???#???????# % @ +?????????????????????? | | ???? ??????# ! #?????????????????????? | | ????# ?????#!!* % #?????????????????????? | | ??###=##???#!!=u############?????????????????????? | | ??# % #### =# #?????????????????????????? | | ??# % !!%*+ #?????????????????????????? | | ??# " *%%=!# #?????????????????????????? | | ??# ==*=%!# #?????????????????????????? | | ??# ######*##? #?????????????????????????? | | ??## #?????#=#??? #?????????????????????????? | | ???# ??????#!#????####?????????????????????????? | | ???# ???????# #?????????????????????????????????? | | ???# ????????# ####??????????????????????????????? | | ???#?????????# [ #??????????????????????????????? | | ?????????????#### #??????????????????????????????? | | ????????????????#[### #????????????????????????? | | ????????????????# < #????????????????????????? | | ????????#########!### #????????????????????????? | | ????????# # #??????????????????????????????? | | ????????# " #??????????????????????????????? | | ????????# # #??????????????????????????????? | | ????????######### #??????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ???????????????# #############?????????????????? | | ???????????????# = #??#########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverTimingBroadsword Manual? 0 Play Time 00:06:40 Cumulative 70.1 hours Start 2025.07.30 @ 09:35:24 End 2025.07.30 @ 09:39:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e306857e-2446-46fa-9b67-a9289632d146