Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 04:38:58 Player: Rainynight Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-6167) -6167 TOTAL SCORE: -2627 Bonus ------- Devolution -15000 Fragile Parts 750 No Salvage 750 Pure Core 1500 Scavenger 3000 Simple Hacker 1040 Trapped 250 Pacifist 928 Follower Combat Kills 115 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 290/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Slots Evolved -3 | . . . -1 . . . -1 -1 . . Power . | . . . . . . . . . . . Propulsion -1 | . . . . . . . . -1 . . Utility -2 | . . . -1 . . . -1 . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . Naked Turns 962 | . 28 60 45 196 80 192 60 66 106 129 Heaviest Build . | . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 94% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Matter Collected 167 | . . . . 155 . 12 . . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Damage Taken 1581 | . 60 8 101 439 . 8 146 260 . 559 Core 1581 | . 60 8 101 439 . 8 146 260 . 559 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . 91 . . . 31 81 . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 4 | . . . . 1 . 2 . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 66 | . . 18 . 4 . 17 . 2 . 25 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 66 | . . 18 . 4 . 17 . 2 . 25 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 3 3 5 Average Corruption 3 | . . . . . . . 2 2 3 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . 1 1 . 2 Message Errors 1 | . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . . 8 . 1 . 8 . . . 12 Shots . | . . . . . . . . . . . Rammed 20 | . . 6 . 4 . 4 . 3 . 3 Targets Rammed 20 | . . 6 . 4 . 4 . 3 . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 7 | . . . 7 . . . . 7 . 7 Average Temperature 7 | . . . 7 . . . . 7 . 7 Received Heat Transfer 338 | . 18 . 54 80 . . 72 54 . 60 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Peak Influence 150 | . . . 55 21 . . 45 109 90 150 Initial 76 | . . . . 21 . . . 20 76 43 Average 28 | . . . 19 14 . . 22 31 81 71 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . 1 . . . 2 1 . 1 Investigation 3 | . . . . . . . 1 1 . 1 Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Distress Signals 4 | . . . 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 60 | . 2 2 6 19 . . 10 7 . 14 Peak Tracking Total 20 | . 2 2 7 20 . . 10 7 . 8 Tactical Retreats 5 | . . . 1 . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Traps Triggered 15 | . 1 . 1 . . . 1 4 2 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Machines Accessed 8 | . . . 1 1 . . 2 1 1 2 Terminals 6 | . . . 1 . . . 2 . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 20 | . . . 3 1 . . 5 2 1 8 Successful 8 | . . . 2 1 . . 1 1 1 2 Failed 12 | . . . 1 . . . 4 1 . 6 Catastrophic 3 | . . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 17 | . . . 3 . . . 5 . 1 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 7 | . . . 2 1 . . 1 . 1 2 Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . 1 . . . 2 . . 2 Full Trace Events 2 | . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Total Allies 14 | . . . . 2 . . . . . 12 Largest Group 10 | . . . . 2 . . . . . 10 Highest-Rated Group 187 | . . . . 39 . . . . . 187 Highest-Rated Ally 31 | . . . . 31 . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 79 | . . . . 6 . . . . . 73 Total Damage 1097 | . . . . 105 . . . . . 992 Kills 6 | . . . . . . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Turns Passed 972 | 10 28 60 45 196 80 192 60 66 106 129 Spaces Moved 1608 | 20 56 107 90 303 160 307 114 123 155 173 Core 1608 | 20 56 107 90 303 160 307 114 123 155 173 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 19 34 17 85 37 65 28 5 34 49 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Sto Total 1762 | 19 55 112 89 346 159 344 116 126 181 215 Wait 113 | . . . . 40 . 34 3 1 . 35 Move 1595 | 19 55 106 89 302 159 306 113 122 151 173 Hop . | . . . . . . . . . . . Pick Up . | . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 20 | . . 6 . 4 . 4 . 3 . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 30 . Rewire 4 | . . . . . . . . . . 4 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 11 | -11/Junkyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 15) 39 | -10/Materials | Entered Mines 94 | -10/Mines | Discovered new exit (range 9) 99 | -10/Mines | Entered Materials 99 | -9/Materials | Devolved, losing 1 slot: Utility x-1 141 | -9/Materials | Discovered new exit (range 8) 144 | -9/Materials | Entered Mines 154 | -9/Mines | Discovered new exit (range 9) 202 | -9/Mines | Learned Materials garrison access intel 209 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 252 | -9/Mines | Assembled infested the area 269 | -9/Mines | Core integrity fell below 50% 271 | -9/Mines | Met 8R-AWN 305 | -9/Mines | Build established: Mutant 323 | -9/Mines | Discovered new exit (range 9) 335 | -9/Mines | Discovered new exit (range 5) 340 | -9/Mines | Entered Exiles 353 | -9/Exiles | Welcomed by 8R-AWN 361 | -9/Exiles | Met EX-HEX 375 | -9/Exiles | Met EX-BIN 382 | -9/Exiles | Aligned with FarCom system 382 | -9/Exiles | Given EX-Vault access code 403 | -9/Exiles | Learned about 8R-AWN's background 414 | -9/Exiles | Discovered new exit (range 15) 420 | -9/Exiles | Entered Mines 603 | -8/Mines | Discovered new exit (range 16) 612 | -8/Mines | Entered Materials 612 | -8/Materials | Devolved, losing 1 slot: Utility x-1 613 | -8/Materials | Loaded intel: 1 garrison access location 660 | -8/Materials | Identified exit to Factory 672 | -8/Materials | Entered Factory 672 | -7/Factory | Devolved, losing 1 slot: Propulsion x-1 737 | -7/Factory | Identified exit to Garrison 738 | -7/Factory | Entered Garrison 823 | -7/Garrison | Discovered new exit (range 12) 830 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 842 | -7/Garrison | Discovered new exit (range 5) 844 | -7/Garrison | Entered Storage 868 | -7/Storage | Core integrity fell below 50% 883 | -7/Storage | Core integrity fell below 20% 893 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 916 | -7/Storage | Allied Derelicts emerged from ambush trap array 973 | -7/Storage | Destroyed by Heavy Explosive Trap Last Messages --------------- 00922_ Trooper 4c destroyed. 00927_ PR-MU6(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 00931_ U-05 Engineer builds a Wall. 00931_ Trooper 4b destroyed. 00932_ Y-54 Guardian heat spikes uncontrollably. 00933_ System corrupted: Matter fused (-10). 00935_ U-05 Engineer builds a Wall. 00937_ W-25 Informer sends out distress signal. 00938_ G-47 Trooper IFF system glitched. 00948_ Slug penetrates K-01 Serf. 00948_ A-02 Transporter destroyed. 00951_ K-01 Serf collects debris. 00951_ Penetrated by Slug. 00959_ Slug penetrates Wall. 00971_ Triggered Blade Trap. 00971_ Massive razor-sharp blades shoot up from within the floor. 00973_ Triggered Heavy Explosive Trap. 00973_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | #????????????????????????????????????????????????? | | #????????????????????????#####???????????????????? | | #???????????????????????? ????????????????????? | | #???????????????????????# ????????????????????? | | #???????????????????????# ????????????????????? | | #???????????????????????# #????????????????????? | | ##??????????????????????# #????????????????????? | | #??????????????????????# #????????????????????? | | #??????????????????????# #????????????????????? | | ##????######???????????# #????????????????????? | | #??# "T" ! ! ??????#??# #????????????????????? | | ##??# #?????" # k#????????????????????? | | ##?? ! #?????" /@ #????????????????????? | | ##??# #?????" # #????????????????????? | | #??# """ """ #?????#??# a#????????????????????? | | T#??# """ """ #????????# #????????????????????? | | ##??# """ """ #????????# #????????????????????? | | #???? ??????????# #????????????????????? | | #######+##+#########???# #????????????????????? | | #???# #????????????????????? | | *** #???# #????????????????????? | | g*%** #???# #????????????????????? | | ########+##+##### #???# #????????????????????? | | #?# # #???# #????????????????????? | | #?# % # #???# #????????????????????? | | #?# # #???# a #????????????????????? | | #?# """ """ """ # #???# #????????????????????? | | #?# """ """ """ # #???# #?"??????????????????? | | ## """ """ """ # #???# # "??????????????????? | | ################# #???# # "??????????????????? | | #?????# ?# ##### + "??????????????????? | | #?????# # # "??????????????????? | | #?????# # ##### # ?????????????????? | | ####?#" + #???# #? ????????????????? | | #?#T # #???# +? ???????????????? | | #?#" """"" # #???##+##??####??????????????? | | #??? """"" ?# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 20 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Game ------ Seed SignalDroneSuite Manual? 0 Play Time 00:11:09 Cumulative 281.0 hours Start 2023.03.26 @ 04:29:36 End 2023.03.26 @ 04:38:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 252 Adventurer 1 Explorer 16 Win Type - Total 16 Types 13/1/0/2/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec5b7b4-b6dd-4e69-bc44-fdb4c589763e