Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 21:47:41 Player: Levitus Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1212) 1212 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3897 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 35/100 System Corruption 8% Temperature Cool (159) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Compact Wheel > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Armor Integrity Analyzer Field Recycling Unit > --- WEAPON ----------- Lightning Gun Advanced Assault Cannon > --- INVENTORY -------- Hardened Light Armor Plating Arc Projector Heavy Laser Rocket Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Improved Signal Interpreter Device Advanced Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 75 | 6 4 1 15 5 44 Power 6 | 1 . . 1 . 4 Engine 4 | 1 . . 1 . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 . 1 1 3 6 Treads 8 | 1 . 1 1 1 4 Leg 1 | . . . . 1 . Wheel 2 | 1 . . . 1 . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 30 | 1 2 . 6 2 19 Device 17 | . 1 . 3 1 12 Storage 1 | 1 . . . . . Processor 5 | . 1 . 2 1 1 Hackware . | . . . . . . Protection 7 | . . . 1 . 6 Artifact . | . . . . . . Weapon 26 | 2 2 . 7 . 15 Energy Gun 13 | 1 1 . 2 . 9 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 1 . 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher 7 | . . . 3 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . . . 1 . 10 Power 1 | . . . 1 . . Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . 1 . 5 Average Slot Usage (%) 91 | . 94 100 77 98 93 Engine 5 | . 14 14 10 9 2 Core 2 | . . . . . 3 Treads 17 | . 14 14 11 16 19 Leg 1 | . . . . 8 . Wheel 8 | . 14 14 11 9 6 Device 14 | . 8 14 7 15 17 Processor 19 | . 8 14 13 18 22 Protection 2 | . . . 1 2 3 Energy Gun 7 | . 15 14 4 9 7 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | . 12 14 12 . . Launcher 3 | . . . 4 9 3 Naked Turns . | . . . . . . Heaviest Build 38 | 11 12 7 22 22 38 Greatest Support 68 | 10 20 20 20 42 68 Greatest Overweight (x) 2 | 1 1 . 2 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 Most Carried 6 | 6 6 4 4 4 4 Average Carried 3 | 4 4 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 6 | 6 4 4 4 4 2 Class Distribution -------------------- 65% | Mutant 20% | Skirmisher 6% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 775 | 203 56 . 277 . 239 Remotely . | . . . . . . Salvage Created 1081 | . 71 . 277 . 733 Parts 85 | . 10 . 20 . 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled 65 | . . . . . 65 Retrieved Matter 416 | . . . . . 416 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 24 | . 3 . 8 . 13 Melee 1 | . . . . . 1 Guns 11 | . 3 . 5 . 3 AOE 12 | . . . 3 . 9 Classes Destroyed 10 | . 2 . 2 . 6 Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 4 | . 1 . 1 . 2 Swarmer 6 | . 3 . 3 . . Grunt 10 | . . . 3 . 7 Sentry 4 | . . . 2 . 2 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 3 . 6 . 4 Combat Bots Only 5 | . 3 . 5 . 4 Max Kills in Single Turn 3 | . 1 . 2 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2887 | . 46 . 454 . 2387 Core 766 | . . . 64 . 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 100 84 100 . Volleys Fired 96 | . 7 . 34 4 51 Largest 2 | . 2 . 2 1 2 Hottest 117 | . 70 . 70 56 117 Shots Fired 157 | . 14 . 58 4 81 Gun 106 | . 14 . 55 4 33 Cannon 28 | . . . . . 28 Launcher 23 | . . . 3 . 20 Special . | . . . . . . Kinetic 67 | . 7 . 41 . 19 Thermal 40 | . 7 . 14 4 15 Explosive 23 | . . . 3 . 20 Electromagnetic 27 | . . . . . 27 Robot Hit Streak 18 | . 3 . 18 5 12 Robot Miss Streak 3 | . 2 . 2 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 103 | . 6 . 43 3 51 Core Hits 72 | . 4 . 17 1 50 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3291 | . 63 . 701 44 2483 Guns 1063 | . 63 . 466 44 490 Cannons 425 | . . . . . 425 Explosions 1722 | . . . 212 . 1510 Melee . | . . . . . . Ramming 81 | . . . 23 . 58 Kinetic 681 | . 52 . 346 . 283 Thermal 507 | . 11 . 120 44 332 Explosive 1574 | . . . 212 . 1362 Electromagnetic 448 | . . . . . 448 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 13 | . . . . . 13 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 55 | . . . 8 . 47 Projectiles . | . . . . . . Explosions 55 | . . . 8 . 47 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 279 | . . . . . 279 Shots 10 | . . . . . 10 Rammed 24 | . . . 7 . 17 Targets Rammed 26 | . . . 7 . 19 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 465 | . 9 . 24 24 465 Average Temperature 133 | . 6 . 12 13 156 Received Heat Transfer 657 | . . . 162 . 495 Effects 5 | . . . . . 5 Interference 4 | . . . . . 4 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 904 | . 25 . 322 111 446 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 362 | . 101 44 328 22 362 Initial 39 | . . 39 16 . 9 Average 138 | . 29 43 174 9 174 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 56 | 100 100 100 42 100 43 Level 1 43 | . . . 57 . 56 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 . 10 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . . . 1 . 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 4 . 12 1 28 Peak Tracking Total 8 | . 3 . 3 1 8 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 13 | . . . 1 . 12 Max in Single Turn 4 | . . . 1 . 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 10 | . 1 1 4 1 3 Terminals 10 | . 1 1 4 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 2 2 7 4 9 Successful 12 | . 1 1 2 2 6 Failed 12 | . 1 1 5 2 3 Catastrophic 5 | . . 1 4 . . Database Lockouts . | . . . . . . Manual 14 | . 2 1 6 3 2 Terminals 24 | . 2 2 7 4 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 1 2 2 6 Record 2 | . . . . . 2 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Alert Level 4 | . . . 1 1 2 Unreport Threat 1 | . . . 1 . . Recall Reinforcements 2 | . . . . . 2 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 1 4 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 9 | . . . . . 9 EXPLORE 6 | . . . . . 6 RETURN 3 | . . . . . 3 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 7 | . . . . . 7 Drone Recoveries 6 | . . . . . 6 Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2544 | 94 188 76 461 236 1489 Spaces Moved 1765 | 87 166 84 318 211 899 Core 124 | 6 . . . . 118 Treads 239 | . 3 4 35 3 194 Legs . | . . . . . . Wheels 1369 | 81 163 80 283 208 554 Hover 33 | . . . . . 33 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 90 50 Average Speed 104 | 84 85 83 92 99 117 Slowest Speed 190 | 90 160 160 180 152 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 29 35 27 22 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 159 | . . . 25 . 134 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 155 | . . . 25 . 130 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2304 | 108 200 89 424 234 1249 Wait 208 | . 7 3 26 . 172 Move 1756 | 86 165 83 317 210 895 Hop 2 | . . . . . 2 Pick Up 77 | 14 9 1 13 9 31 Fast Attach . | . . . . . . Attach 34 | 6 2 . 8 2 16 Detach 9 | . . . 3 . 6 Swap 41 | . 2 1 7 3 28 Drop 55 | 2 8 1 9 6 29 Fire 96 | . 7 . 34 4 51 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 22 | . . . 7 . 15 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Discovered new exit (range 7) 283 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 342 | -10/Mines | Discovered exit to Materials (range 13) 348 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Utility x2 806 | -9/Materials | Discovered new exit (range 6) 819 | -9/Materials | Identified exit to Materials 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Propulsion x2 1042 | -8/Materials | Discovered new exit (range 9) 1055 | -8/Materials | Identified exit to Factory 1056 | -8/Materials | Entered Factory 1056 | -7/Factory | Evolved 2 slots: Utility x2 2337 | -7/Factory | Garrison activated, responded to threat 2406 | -7/Factory | Core integrity fell below 50% 2413 | -7/Factory | Lost 5 parts (3n1u1w) 2540 | -7/Factory | Core integrity fell below 20% 2545 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02509_ U-05 Engineer lays Concrete. 02518_ W-25 Informer sends out distress signal. 02537_ Destroyed Lgt. Nuclear Core. 02537_ T-07 Excavator destroyed. 02540_ Nuclear Reactor explodes. 02540_ Lrn. Sensor Array destroyed. 02540_ Destroyed Lrn. Sensor Array. 02540_ Airjet destroyed. 02540_ Destroyed Airjet. 02541_ The unstable cave ceiling collapses. 02541_ G-50 Soldier destroyed. 02541_ Mni. Grenade Launcher destroyed. 02541_ Adv. Terrain Scanner destroyed. 02542_ The unstable cave ceiling collapses. 02542_ U-05 Engineer builds a Wall. 02542_ U-05 Engineer destroyed. 02542_ U-05 Engineer lays Concrete. 02544_ System corrupted: Heat flow error (+184). 02544_ U-05 Engineer lays Concrete. 02545_ R-06 Scavenger collects Hvy. Laser. Map ----- +----------------------------------------------------+ | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????" ?????????????????????? | | ???????????????????????" " ?????????????????????? | | ???????????????????????" " ?????????? ??????????? | | ?????????????????????? 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""?## | | ?????????# #???????????? ? | | ?????????# #???????????? ??# | | ?????????# #?????????????! ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonCombatMagmablaster Manual? 0 Play Time 00:56:18 Cumulative 32.7 hours Start 2021.06.08 @ 20:48:54 End 2021.06.08 @ 21:47:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4125263-5d53-4c53-9d8a-cf049895b0a4