Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 18:57:29 Player: Charango24 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2525) 2525 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6111 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 99/100 System Corruption 30% Temperature Cool (9) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (7) ------ Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Trap Scanner Improved Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Chainsword > --- INVENTORY -------- Light Nuclear Core VTOL Module Corruption Screen Heavy Laser Cooled Plasma Cannon Advanced Assault Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . . 1 1 Utility 5 | . . 1 2 1 1 Weapon . | . . . . . . Parts Attached 93 | 6 3 23 31 13 17 Power 19 | 1 . 4 8 3 3 Engine 12 | 1 . 3 4 3 1 Core 7 | . . 1 4 . 2 Reactor . | . . . . . . Propulsion 24 | 2 1 5 6 4 6 Treads . | . . . . . . Leg 11 | 2 1 3 4 . 1 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 11 | . . . 2 4 5 Utility 18 | 1 1 5 6 3 2 Device 6 | . . . 2 2 2 Storage 2 | 1 . . 1 . . Processor 4 | . 1 1 2 . . Hackware 1 | . . . . 1 . Protection 5 | . . 4 1 . . Artifact . | . . . . . . Weapon 32 | 2 1 9 11 3 6 Energy Gun 7 | 1 . 3 1 1 1 Energy Cannon 5 | . . 1 2 . 2 Ballistic Gun 6 | 1 1 4 . . . Ballistic Cannon 11 | . . 1 7 2 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 1 1 2 Parts Lost 47 | . . 11 11 7 18 Power 10 | . . 2 4 2 2 Propulsion 13 | . . 4 2 2 5 Utility 11 | . . 1 2 3 5 Weapon 13 | . . 4 3 . 6 Highest Loss Streak 9 | . . 5 2 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 85 89 79 81 33 Engine 6 | . 14 12 3 6 1 Core 2 | . . 4 5 . 1 Leg 9 | . 28 15 6 . . Flight 8 | . . . 10 19 7 Device 4 | . . . 4 13 7 Storage 8 | . 14 11 9 7 . Processor 14 | . 6 11 22 17 1 Protection 2 | . . 10 1 . . Energy Gun 2 | . 5 4 1 . . Energy Cannon 1 | . . 2 1 . 1 Ballistic Gun 4 | . 16 7 3 . . Ballistic Cannon 6 | . . 4 10 5 4 Slashing Weapon 1 | . . . 1 7 1 Peak Build Rating 42 | 6 7 14 33 38 42 Average Rating 19 | 4 6 11 21 33 18 On Entrance 15 | . 6 7 11 32 34 Naked Turns . | . . . . . . Heaviest Build 26 | 13 13 25 24 26 26 Greatest Support 30 | 20 20 20 30 18 27 Greatest Overweight (x) 8 | 2 1 8 2 2 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 5 Most Carried 8 | 3 8 8 8 8 8 Average Carried 6 | 1 6 7 6 6 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 7 7 7 8 . Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1866 | 90 73 554 881 175 93 Remotely . | . . . . . . Salvage Created 2495 | . 49 775 1188 367 116 Parts 161 | . 4 58 63 28 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . 4 24 22 9 2 Melee 9 | . . . 3 5 1 Guns 14 | . 4 6 4 . . Cannons 35 | . . 16 15 3 1 AOE 2 | . . 1 . 1 . Classes Destroyed 12 | . 1 5 3 3 . Worker 4 | . . 1 1 2 . Builder 3 | . . 2 . 1 . Tunneler 1 | . . . . 1 . Recycler 2 | . . . 2 . . Mechanic 1 | . . . . 1 . Watcher 7 | . . 3 3 . 1 Swarmer 19 | . 4 11 . 3 1 Grunt 23 | . . 9 12 2 . Brawler 2 | . . . 2 . . Sentry 12 | . . 4 6 1 1 Hunter 3 | . . . 2 1 . Programmer 2 | . . . . 2 . Best Kill Streak 7 | . 4 7 4 5 2 Combat Bots Only 6 | . 4 6 3 3 1 Max Kills in Single Turn 5 | . 1 2 2 5 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 661 | . 40 149 173 92 207 Missed 209 | . 11 31 52 33 82 Damage Taken 6124 | . 240 1439 1911 664 1870 Core 1880 | . 49 269 501 207 854 Absorbed by Shields 97 | . . . 97 . . Redirected to Shielding 48 | . . 48 . . . Core Remaining (%) 58 | 100 80 32 8 70 . Volleys Fired 273 | . 33 90 110 22 18 Largest 2 | . 2 2 2 1 1 Hottest 131 | . 70 95 131 48 69 Shots Fired 431 | . 58 130 202 23 18 Gun 205 | . 58 74 72 . 1 Cannon 226 | . . 56 130 23 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 343 | . 41 83 180 23 16 Thermal 68 | . 17 28 21 . 2 Explosive . | . . . . . . Electromagnetic 20 | . . 19 1 . . Robot Hit Streak 18 | . 3 18 11 8 1 Robot Miss Streak 8 | . 8 5 6 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 276 | . 21 86 126 26 17 Core Hits 103 | . 6 33 48 11 5 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 16 | . 1 2 5 3 5 Burn 1 | . 1 . . . . Destroy 2 | . . 1 1 . . Blast 7 | . . 1 4 1 1 Sever 6 | . . . . 2 4 Melee Attacks 30 | . . . 4 14 12 Impact . | . . . . . . Slashing 30 | . . . 4 14 12 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 6051 | 4 210 1564 2260 1464 549 Guns 1256 | . 210 571 475 . . Cannons 3048 | . . 893 1612 354 189 Explosions 633 | . . 67 . 566 . Melee 1059 | . . . 155 544 360 Ramming 55 | 4 . 33 18 . . Kinetic 3180 | . 122 786 1729 354 189 Thermal 1360 | . 88 368 338 566 . Explosive . | . . . . . . Electromagnetic 397 | . . 377 20 . . Impact . | . . . . . . Slashing 1059 | . . . 155 544 360 Piercing . | . . . . . . Highest Corruption 29 | . 1 . 2 4 29 Average Corruption 7 | . 1 . 2 2 28 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . 2 . 12 7 33 Message Errors 10 | . . . 1 2 7 Matter Fused 12 | . 1 . 2 2 7 Heat Flow Errors 4 | . . . 2 . 2 Energy Discharges 2 | . . . 2 . . Parts Rejected 2 | . . . 1 . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 8 | . 1 . 2 2 3 Data Loss (major) 2 | . . . 1 . 1 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Misdirections 9 | . . . . . 9 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 361 | . . 5 13 343 . Projectiles 16 | . . 3 13 . . Explosions 291 | . . 2 . 289 . Melee 54 | . . . . 54 . Knockbacks 25 | . . 3 16 3 3 Impact . | . . . . . . Kinetic 24 | . . 3 15 3 3 Secondary 1 | . . . 1 . . Self-Inflicted Damage 51 | . . 50 1 . . Shots 1 | . . 1 . . . Rammed 4 | . . 3 1 . . Targets Rammed 13 | 1 1 7 4 . . Kicked 9 | 1 1 4 3 . . Crushed . | . . . . . . Highest Temperature 460 | . 190 460 359 33 135 Average Temperature 94 | . 79 110 95 12 67 Received Heat Transfer 1491 | . . 477 816 111 87 Effects 14 | . . 5 9 . . Energy Bleed 4 | . . . 4 . . Interference 9 | . . 4 5 . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . 1 1 3 1 . Heat Transferred 2078 | . 333 803 592 350 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 423 | . 139 335 423 381 253 Initial 137 | . . 5 117 55 137 Average 159 | . 33 178 221 127 145 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 62 | 100 100 52 42 73 78 Level 1 36 | . . 47 55 26 21 Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 2 4 3 2 Investigation 4 | . . 2 1 1 . Extermination 3 | . . . . 2 1 Reinforcement 4 | . . . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 2 2 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 14 31 43 13 26 Peak Tracking Total 9 | . 6 6 4 4 9 Tactical Retreats 18 | . . 2 6 3 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 . 2 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 17 | . . . 2 13 2 Max in Single Turn 12 | . . . 1 12 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 5 4 5 2 1 Terminals 15 | . 5 4 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 38 | . 12 9 12 4 1 Successful 18 | . 7 2 8 1 . Failed 20 | . 5 7 4 3 1 Catastrophic 6 | . 1 3 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 12 9 10 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 . 1 Terminal Hacks 18 | . 7 2 8 1 . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 6 | . 1 . 4 1 . Unreport Threat 2 | . . . 2 . . Locate Traps 4 | . 3 1 . . . Dispatch Records 2 | . 1 . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 4 3 2 1 Full Trace Events 3 | . . 2 . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5103 | 54 720 1002 1878 884 565 Spaces Moved 3459 | 34 510 515 1264 561 575 Core 148 | 7 . 8 . . 133 Treads . | . . . . . . Legs 1381 | 27 510 390 387 . 67 Wheels 117 | . . 117 . . . Hover . | . . . . . . Flight 1813 | . . . 877 561 375 Fastest Speed 28 | 50 120 80 32 34 28 Average Speed 113 | 117 120 133 112 130 73 Slowest Speed 450 | 150 190 450 190 197 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 60 39 69 16 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . 2 3 40 4 Melee . | . . . . . . Projectile 8 | . . . 3 1 4 AOE 41 | . . 2 . 39 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4231 | 48 569 717 1540 676 681 Wait 169 | . . 26 55 37 51 Move 3445 | 34 509 514 1263 560 565 Hop 5 | . . . . . 5 Pick Up 120 | 8 14 31 41 18 8 Fast Attach . | . . . . . . Attach 93 | 6 3 23 31 13 17 Detach 21 | . 1 7 6 3 4 Swap . | . . . . . . Drop 63 | . 8 19 26 9 1 Fire 273 | . 33 90 110 22 18 Melee 30 | . . . 4 14 12 Ram 4 | . . 3 1 . . Kick 8 | . 1 4 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 757 | -10/Materials | Discovered new exit (range 10) 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1139 | -9/Materials | Lost 3 parts (1p2n) 1343 | -9/Materials | Core integrity fell below 50% 1385 | -9/Materials | Lost 5 parts (1p1n1u2w) 1407 | -9/Materials | Discovered new exit (range 10) 1669 | -9/Materials | Build established: Scavenger-Mutant 1777 | -9/Materials | Entered another Materials area 1777 | -8/Materials | Evolved 2 slots: Utility x2 2582 | -8/Materials | Discovered new exit (range 5) 2585 | -8/Materials | Identified exit to Factory 2838 | -8/Materials | Build established: Mutant 3172 | -8/Materials | Core integrity fell below 50% 3510 | -8/Materials | Core integrity fell below 20% 3655 | -8/Materials | Entered Factory 3655 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4332 | -7/Factory | Lost 3 parts (1p1n1u) 4483 | -7/Factory | Discovered new exit (range 6) 4499 | -7/Factory | Identified exit to Factory 4539 | -7/Factory | Entered another Factory area 4539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4665 | -6/Factory | Lost 4 parts (1p2n1u) 4685 | -6/Factory | System corruption reached 10% 4731 | -6/Factory | Spotted B-75 Beast 4767 | -6/Factory | Lost 9 parts (3n4u2w) 4882 | -6/Factory | Core integrity fell below 50% 4974 | -6/Factory | Core integrity fell below 20% 4994 | -6/Factory | Discovered new exit (range 8) 5104 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05052_ Triggered Blade Trap. 05052_ Massive razor-sharp blades shoot up from within the floor. 05052_ Angular Momentum Engine severed. 05053_ System corrupted: Matter fused (-6). 05054_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05058_ O-24 Administrator uses terminal to summon reinforcements. 05058_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 05058_ O-24 Administrator locks terminal. 05062_ U-05 Engineer lays Concrete. 05066_ Penetrated by Slug. 05066_ Hvy. Laser destroyed. 05070_ System corrupted: Heat flow error (+144). 05088_ System corrupted: Matter fused (-8). 05101_ Subcomponent Replicator disabled. 05103_ System corrupted: Component data lost. 05104_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """" #??????????????????? | | ?????????????????????# "" "" #??????????????????? | | ?????????????????????#p g #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """" /#??????????????????? | | ?????????????????????# """""gh#??????????????????? | | ?????????????????????# h@ #???#??????????????? | | ?????????????????????#####g#### #??????????????? | | ???????????#########????# Y #??????????????? | | ???????????? ??# ### #??????????????? | | ?????????????? # #????????????????????? | | ??????????????????""""" + #????????????????????? | | ?????????????? # #????????????????????? | | ???????????? 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""" """ # #????????????????????? | | ??????????????# """ """ + #????????????????????? | | ??????????????# """ """ # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# ! !# #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# = + #????????????????????? | | ??????????????########### #???????#????????????? | | ??????################### #?????? #????????????? | | ??????# # """"" # #????? #????????????? | | ??????# # ""T"" # #???? ##???????????? | | ??????# # # #### ###?????????? | | ??????# """# # ????????? | | ??????# """# + ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Power Shielding 33 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed SuperquantumGunDisintegrator Manual? 0 Play Time 01:15:57 Cumulative 10.7 hours Start 2024.12.18 @ 20:19:40 End 2024.12.20 @ 18:57:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 2 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb53d5fd-f4a2-4bd8-87c8-0621b65e2c0c