Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.26 @ 19:50:36 Player: Mr Goldstein Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (9) 45 Value Destroyed (96) 96 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1456) 1456 TOTAL SCORE: 9577 Bonus ------- Entered DSFs 1500 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Improved Sensor Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Improved Sensor Array Great Maul [Rating: 127] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Flight Unit Treads Light Treads Leg Enhanced Biometal Leg Flight Unit Flight Unit Utility System Shield Device Improved Sensor Array Processor Improved Signal Interpreter Hackware System Shield Weapon Advanced Datajack Launcher Grenade Launcher Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 . . . 2 2 . 2 . 2 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 9 | . . . 2 1 . . 1 . . . 1 1 . 1 . 1 1 Utility 8 | . . . . . 2 . 1 . . . 1 1 . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 53 | 2 3 3 5 3 1 3 . . . 2 9 . 2 5 6 3 6 Power 8 | . . . 1 1 . 2 . . . . 1 . 1 1 . . 1 Engine 2 | . . . 1 1 . . . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . 1 Propulsion 27 | 2 2 2 2 1 . . . . . 2 4 . . 3 5 2 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 23 | . 2 2 2 1 . . . . . 2 4 . . 3 3 2 2 Utility 11 | . . . 2 1 1 . . . . . 3 . . 1 1 . 2 Device 2 | . . . 1 . . . . . . . . . . . 1 . . Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 1 . . . . . . 2 . . . . . . Hackware 5 | . . . . . 1 . . . . . 1 . . 1 . . 2 Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 7 | . 1 1 . . . 1 . . . . 1 . 1 . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 1 . . 1 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 15 | . . . . . . . . . . . . . . . 15 . . Parts Lost 36 | . . 1 . . . 3 . . . . 5 . 1 5 . 2 19 Power 4 | . . . . . . . . . . . 1 . 1 . . . 2 Propulsion 18 | . . 1 . . . 2 . . . . 3 . . 3 . 2 7 Utility 10 | . . . . . . . . . . . 1 . . 2 . . 7 Weapon 4 | . . . . . . 1 . . . . . . . . . . 3 Highest Loss Streak 8 | . . 1 . . . 3 . . . . 4 . 1 5 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 28 32 69 90 76 68 40 40 40 40 51 57 57 62 63 63 46 Engine 1 | . . . 1 18 15 7 . . . . . . . . . . . Core 2 | . . . . . . 3 6 6 6 6 5 5 . 4 4 4 1 Reactor 1 | . . . . . . . . . . . . . . 2 4 4 2 Flight 22 | . 5 26 44 45 38 32 13 13 13 13 23 21 21 22 23 25 15 Device 2 | . . . 3 9 7 7 6 6 6 6 3 . . . 1 4 1 Processor 7 | . . . 9 9 7 7 6 6 6 6 9 15 15 12 9 8 7 Hackware 6 | . . . . . . 7 6 6 6 6 5 10 10 9 9 8 11 Launcher 1 | . . 6 11 9 7 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 5 5 4 4 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . 5 4 4 4 3 Naked Turns 5 | . 2 . . . . . . . . . . . . . . . 3 Heaviest Build 34 | . . 3 9 14 14 14 7 7 7 7 10 9 10 27 29 34 34 Greatest Support 72 | 20 8 8 16 20 20 20 8 8 8 17 39 36 36 63 63 64 72 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 4 4 5 5 5 5 5 5 4 4 3 5 5 4 Average Carried 3 | . 1 3 3 3 4 4 5 5 5 4 3 4 3 3 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 4 4 5 5 5 5 3 4 4 3 3 4 5 4 Class Distribution -------------------- 32% | Mutant 32% | Hacker-Sprinter 14% | Hacker-Mutant 9% | Scavenger-Sprinter 7% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Matter Collected 588 | 105 9 20 . . . . . . . 312 . . . . 83 . 59 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 114 | . 30 25 . . . . . . . . . . . . 59 . . Parts 15 | . 6 8 . . . . . . . . . . . . 1 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 7 | . 3 4 . . . . . . . . . . . . . . . AOE 7 | . 3 4 . . . . . . . . . . . . . . . Classes Destroyed 3 | . 2 1 . . . . . . . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 7 | . 3 4 . . . . . . . . . . . . . . . Best Kill Streak 4 | . 4 4 . . . . . . . . . . . . . . . Combat Bots Only 3 | . 3 3 . . . . . . . . . . . . . . . Max Kills in Single Turn 4 | . 4 3 . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Damage Taken 4604 | . 51 46 . 30 . 163 38 . . 133 463 . 69 514 136 325 2636 Core 2250 | . 23 17 . . . 84 27 . . 93 135 . . 130 30 91 1620 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 84 100 100 . 88 . . . 85 86 . 100 . 87 93 . Volleys Fired 5 | . 1 4 . . . . . . . . . . . . . . . Largest 1 | . 1 1 . . . . . . . . . . . . . . . Hottest 30 | . 30 30 . . . . . . . . . . . . . . . Shots Fired 5 | . 1 4 . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 4 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 5 | . 1 4 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . 1 . . . . . . . . . . . . . . . Robot Miss Streak 2 | . . 2 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . 1 . . . . . . . . . . . . 2 . . Core Hits 12 | . 5 7 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . . . 2 . 9 Impact 5 | . . . . . . . . . . . . . . . 1 . 4 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 540 | . 136 282 . . . . . . . . . . . . 122 . . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 415 | . 133 282 . . . . . . . . . . . . . . . Melee 122 | . . . . . . . . . . . . . . . 122 . . Ramming 3 | . 3 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 415 | . 133 282 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 122 | . . . . . . . . . . . . . . . 122 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 3 . . . . 15 . 4 Average Corruption 6 | . . . . . . . . . . 1 . . . . 15 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . 6 . 3 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 103 | . . 31 . . . . . . . . . . . . 72 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 31 | . . 31 . . . . . . . . . . . . . . . Melee 72 | . . . . . . . . . . . . . . . 72 . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . 1 26 . . . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . . . . 300 11 . . . . . 12 . . 27 270 . 6 Average Temperature 109 | . . . . 150 5 . . . . . 9 . . 11 137 . 3 Received Heat Transfer 264 | . 12 . . 36 . . 12 . . . 66 . . 21 9 9 99 Effects 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Peak Influence 499 | . 93 164 130 129 63 49 74 55 38 41 488 238 170 295 266 194 499 Initial 238 | . . 36 63 54 58 44 14 25 38 26 21 238 170 90 165 149 104 Average 145 | . 31 63 94 74 58 38 53 46 38 32 129 238 163 152 188 170 271 Maximum Alert Level 2 | . . . . . . . . . . . 2 1 . 1 1 . 2 Low Security (%) 77 | 100 100 100 100 100 100 100 100 100 100 100 77 . 100 79 70 100 42 Level 1 17 | . . . . . . . . . . . 12 100 . 20 29 . 43 Level 2 4 | . . . . . . . . . . . 10 . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 1 . 1 . . . 1 3 . 1 . 1 . 4 Investigation 6 | . . . . . . . . . . . 3 . . . . . 3 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . 1 1 . 1 . . . 1 . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Distress Signals 5 | . . . . 1 . . . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 149 | . 5 6 6 8 . 4 2 5 . 3 32 . 1 26 10 3 38 Peak Tracking Total 26 | . 3 3 5 8 . 3 2 5 . 3 26 . 1 17 7 3 12 Tactical Retreats 17 | . . . 1 . . 1 . . . . 4 . . 3 . . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Traps Triggered 3 | . . . . . . . 1 . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Machines Disabled 3 | . . 1 . . . . . . . . . . . . 1 . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Machines Accessed 23 | . . . 2 3 1 . . . 1 . 5 1 . 1 2 2 5 Terminals 23 | . . . 2 3 1 . . . 1 . 5 1 . 1 2 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 53 | . . . 4 6 1 . . . 4 . 11 1 . 2 4 3 17 Successful 14 | . . . 1 2 1 . . . 1 . 2 1 . . 2 1 3 Failed 39 | . . . 3 4 . . . . 3 . 9 . . 2 2 2 14 Catastrophic 12 | . . . 1 1 . . . . . . 4 . . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . 3 . . . . 1 . Terminals 53 | . . . 4 6 1 . . . 4 . 11 1 . 2 4 3 17 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . . . 1 2 1 . . . 1 . 2 1 . . 2 . 3 Record 2 | . . . . . . . . . . . . . . . . . 2 Open DSF 4 | . . . . . 1 . . . 1 . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . 1 2 . . . . 1 . 3 . . 1 1 2 5 Full Trace Events 7 | . . . . 1 . . . . . . 3 . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Turns Passed 1186 | 15 48 92 59 83 20 33 35 49 11 33 160 13 20 73 91 56 295 Spaces Moved 3431 | 22 77 203 152 279 64 89 94 132 30 88 489 45 58 244 306 199 860 Core 109 | 21 64 . . . . . . . . . . . . . . . 24 Treads 1 | 1 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3321 | . 13 203 152 279 64 89 94 132 30 88 489 45 58 244 306 199 836 Fastest Speed 21 | 50 37 37 31 28 28 28 37 37 37 29 27 29 29 23 23 23 21 Average Speed 30 | 55 47 37 32 28 28 28 37 37 37 34 29 29 29 26 25 23 30 Slowest Speed 160 | 160 50 40 34 28 28 37 37 37 37 37 34 29 29 29 28 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . 2 5 2 . 1 1 . . 1 3 . . 4 1 1 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 21 56 19 32 1 75 4 77 2 75 21 3 76 17 44 7 28 Regions Visited 17 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 . . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 9 | . 3 . . . . . . . . . . . . . . . 6 Terrain Destroyed 36 | . 3 27 . . . . . . . . . . . . . . 6 Melee 6 | . . . . . . . . . . . . . . . . . 6 Projectile . | . . . . . . . . . . . . . . . . . . AOE 30 | . 3 27 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Tes Res Acc Total 3485 | 23 87 211 153 281 64 96 93 131 29 88 497 44 59 244 316 205 864 Wait 3 | . . 2 . . . . . . . . . . . . . 1 . Move 3345 | 21 76 198 141 274 63 86 92 131 29 85 482 44 57 235 303 196 832 Hop 35 | . . 2 5 2 . 1 1 . . 1 3 . . 4 1 1 14 Pick Up 17 | . 3 2 2 1 . 2 . . . . 2 . . . 1 2 2 Fast Attach 35 | 2 2 1 3 1 1 2 . . . . 7 . 1 5 5 2 3 Attach 16 | . 1 1 2 2 . . . . . 2 2 . 1 . 1 1 3 Detach 3 | . 1 . . . . . . . . . 1 . . . . . 1 Swap 2 | . . 1 . . . 1 . . . . . . . . . . . Drop 12 | . 2 . . 1 . 4 . . . . . . . . 3 2 . Fire 5 | . 1 4 . . . . . . . . . . . . . . . Melee 11 | . . . . . . . . . . . . . . . 2 . 9 Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 16 | -11/Junkyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 9) 64 | -10/Materials | Entered Mines 73 | -10/Mines | Met a Derelict bent on vengeance 73 | -10/Mines | Learned location of Zion (-7) 100 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 147 | -10/Mines | Discovered new exit (range 10) 156 | -10/Mines | Entered Materials 156 | -9/Materials | Evolved 2 slots: Propulsion x2 214 | -9/Materials | Discovered new exit (range 3) 215 | -9/Materials | Entered another Materials area 215 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 294 | -8/Materials | Discovered new exit (range 13) 298 | -8/Materials | Identified exit to Factory 298 | -8/Materials | Entered Factory 298 | -7/Factory | Evolved 2 slots: Utility x2 303 | -7/Factory | Discovered new exit (range 15) 307 | -7/Factory | Identified exit to Factory 317 | -7/Factory | Identified exit to DSF 318 | -7/Factory | Entered DSF 337 | -7/DSF | Discovered exit to Factory (range 11) 346 | -7/DSF | Additional patrols routed to DSF 351 | -7/DSF | Entered Factory 351 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 378 | -6/Factory | Lost 3 parts (2n1w) 386 | -6/Factory | Sucked down chute 386 | -6/Factory | Entered Waste 393 | -6/Waste | Spotted C-40 Crusher 404 | -6/Waste | Spotted C-40 Crusher 408 | -6/Waste | Spotted C-40 Crusher 410 | -6/Waste | Spotted C-40 Crusher 414 | -6/Waste | Spotted C-40 Crusher 417 | -6/Waste | Discovered new exit (range 16) 435 | -6/Waste | Identified exit to Factory 435 | -6/Waste | Entered Factory 446 | -6/Factory | Identified exit to DSF 446 | -6/Factory | Entered DSF 468 | -6/DSF | Discovered new exit (range 15) 472 | -6/DSF | Additional patrols routed to DSF 478 | -6/DSF | Identified exit to Factory 479 | -6/DSF | Entered Factory 479 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 591 | -5/Factory | Spotted B-75 Beast 619 | -5/Factory | Identified exit to Upper Caves 624 | -5/Factory | Lost 4 parts (3n1u) 631 | -5/Factory | Discovered new exit (range 19) 637 | -5/Factory | Identified exit to Factory 639 | -5/Factory | Entered another Factory area 639 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 652 | -4/Factory | Identified exit to DSF 652 | -4/Factory | Entered DSF 665 | -4/DSF | Discovered new exit (range 20) 670 | -4/DSF | Identified exit to Research 671 | -4/DSF | Additional patrols routed to DSF 672 | -4/DSF | Entered Research 672 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 729 | -3/Research | Spotted B-86 Titan 738 | -3/Research | Spotted B-86 Titan 743 | -3/Research | Discovered new exit (range 8) 745 | -3/Research | Identified exit to Testing 745 | -3/Research | Entered Testing 766 | -3/Testing | Lost 5 parts (3n2u) 770 | -3/Testing | System corruption reached 10% 799 | -3/Testing | Identified exit to Research 836 | -3/Testing | Entered Research 836 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 859 | -2/Research | Found Enh. Force Lance 881 | -2/Research | Discovered new exit (range 22) 891 | -2/Research | Identified exit to Access 892 | -2/Research | Entered Access 892 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 913 | -1/Access | Build established: Hacker-Sprinter 1067 | -1/Access | Lost 7 parts (2p3n1u1w) 1142 | -1/Access | Search patrols dispatched 1161 | -1/Access | Spotted B-99 Colossus 1161 | -1/Access | Spotted B-99 Colossus 1177 | -1/Access | Core integrity fell below 50% 1184 | -1/Access | Core integrity fell below 20% 1187 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 01179_ Penetrated by Slug. 01179_ Slug penetrates Wall. 01179_ Penetrated by Slug. 01179_ Imp. Hacking Suite destroyed. 01179_ Penetrated by Slug. 01179_ Slug penetrates Wall. 01180_ Penetrated by Slug. 01182_ Acquired Enh. Nova Cannon. 01183_ Slug penetrates Wall. 01183_ Penetrated by Slug. 01183_ Slug penetrates Wall. 01184_ Enh. Optical Array destroyed. 01184_ Critical hit (Blast). 01184_ Knocked back. 01184_ Slug penetrates Wall. 01186_ Knocked back. 01186_ Penetrated by Slug. 01186_ Slug penetrates Wall. 01186_ Penetrated by Slug. 01186_ Slug penetrates Wall. 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" % ##;@ BB%"????????????" | | ????????? # "????????????" | | ????????????????#; "????????????" | | ????????????????## % "????????????" | | ?????????????????# % BB "????????????" | | ???????????##########;;## BB "????????????" | | ???????????# ; "????????????"""" | | ???????????# # "????????????""""T | | ???????????# % % #########????????????"#### | | ???????????# " #????????????????????????? | | ???????????# """" #????????????????????????? | | ???????????# """"" #????????????????????????? | | ???????????# """"" #????????????????????????? | | ???????????# """" #????????????????????????? | | ???????????# " #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# ] #????????????????????????? | | ???????????# #????????????????????????? | | ???????????##############????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 33 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 65 Melee Accuracy 5 Offensive Hacking 12 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessShockSpecial Manual? 0 Play Time 00:27:47 Cumulative 149.6 hours Start 2023.04.26 @ 19:21:26 End 2023.04.26 @ 19:50:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a60bbf8-ffbe-4030-b2af-35e2f1c41d08