Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 11:40:21 Player: Chair Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4685) 4685 TOTAL SCORE: 11665 Bonus ------- Pacifist 3885 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 93/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Signal Interpreter Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Seismic Detector Hacking Suite Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Drone Bay [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Machine Analyzer Device Advanced Terrain Scanner Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Shock Maul Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 2 2 . . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 51 | . . 3 2 1 2 9 7 5 2 4 2 1 3 . 10 Power 1 | . . . 1 . . . . . . . . . . . . Engine 1 | . . . 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 37 | . . 1 1 1 2 7 4 3 1 4 2 1 2 . 8 Device 21 | . . 1 1 1 1 3 3 1 1 2 1 1 2 . 3 Storage . | . . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 4 1 . . . . . . . 1 Hackware 8 | . . . . . . . . 1 . 2 1 . . . 4 Protection 1 | . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | . . 2 . . . 2 3 2 1 . . . 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 4 | . . 2 . . . 1 1 . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 1 1 . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . Parts Lost 15 | . . 1 . 1 . 3 . 3 . . 1 . . 2 4 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 11 | . . . . 1 . 2 . 2 . . 1 . . 2 3 Weapon 4 | . . 1 . . . 1 . 1 . . . . . . 1 Highest Loss Streak 4 | . . 1 . 1 . 2 . 3 . . 1 . . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 23 | . . 11 8 26 23 29 35 34 26 38 33 40 39 25 35 Device 6 | . . 6 7 26 15 10 6 5 5 3 . 4 7 5 7 Processor 9 | . . . . . 8 16 25 24 20 17 17 17 15 10 8 Hackware 2 | . . . . . . . . . . 9 8 11 10 10 17 Special Weapon 1 | . . 4 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 2 . 1 1 5 5 5 1 . . Peak Build Rating 44 | . . 2 5 5 9 18 32 32 17 29 29 27 27 21 44 Average Rating 12 | . . . 1 4 7 13 21 21 16 27 23 26 26 15 27 On Entrance 12 | . . . . 4 4 6 11 32 17 17 25 23 27 21 9 Naked Turns 1127 | . 220 846 61 . . . . . . . . . . . . Heaviest Build 10 | . . 2 1 2 2 5 10 10 3 4 4 4 5 2 6 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 3 | . . . . . . 1 3 3 . 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 3 3 3 3 4 3 Average Carried 3 | 1 4 4 4 5 5 4 4 4 4 2 2 2 1 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 4 3 3 2 3 4 1 Class Distribution -------------------- 54% | Mutant 15% | Scout 13% | Hacker-Assassin 5% | Hacker-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Mutant | -6/Lower Caves Scout | -6/Lower Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Matter Collected 596 | 200 . 43 . 30 . . . 195 . . 123 . . . 5 Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 4 . . 1 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Hostile Shots Fired 383 | . 5 31 . 7 7 53 . 92 2 2 44 . . 34 106 Missed 153 | . 2 11 . 2 4 16 . 41 2 2 13 . . 21 39 Damage Taken 4253 | . 33 203 . 45 72 543 . 831 . 5 583 . . 366 1572 Core 3454 | . 33 165 . 34 54 345 . 745 . . 433 . . 328 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 7 90 50 . . 12 . . 56 . 71 . Volleys Fired 25 | . . 18 . . . . 7 . . . . . . . . Largest 1 | . . 1 . . . . 1 . . . . . . . . Hottest 100 | . . 100 . . . . 44 . . . . . . . . Shots Fired 25 | . . 18 . . . . 7 . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon 7 | . . . . . . . 7 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 18 | . . 18 . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 7 . . . . . . . . Thermal 18 | . . 18 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . 1 . . . . . . . Core Hits 2 | . . 2 . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . . . 3 1 1 . 3 2 . . . 9 Impact 9 | . . . . . . 3 1 . . 3 2 . . . . Slashing 10 | . . . . . . . . 1 . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 96 | . . 25 . 5 11 . . 44 . 11 . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 44 | . . . . . . . . 44 . . . . . . . Ramming 52 | . . 25 . 5 11 . . . . 11 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . 44 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 2 2 . . . 11 11 . . . . 2 17 Average Corruption 2 | . 2 2 2 2 . . . 8 11 . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 34 | . 2 16 2 2 . . . 6 3 . . . . . 3 Message Errors 7 | . 1 5 . . . . . . . . . . . . 1 Matter Fused 5 | . 1 2 . . . . . 1 1 . . . . . . Heat Flow Errors 6 | . . 5 . . . . . . . . . . . . 1 Energy Discharges 4 | . . 1 1 1 . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . 3 . . . . . 2 2 . . . . . . Data Loss (major) 2 | . . . . 1 . . . 1 . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . 11 . 2 5 . . . . 5 . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 13 | . . 8 . 2 2 . . . . 1 . . . . . Targets Rammed 13 | . . 8 . 2 2 . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 276 | . . 276 . . . . . 34 . . . . . . 207 Average Temperature 104 | . . 108 . . . . . 23 . . . . . . 115 Received Heat Transfer 764 | . 18 51 . . 9 102 . 350 . . 162 . . 36 36 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Peak Influence 195 | . 120 60 . . 133 195 97 . . 50 . . 150 105 169 Initial 140 | . . 46 . . . . 95 . . 14 . . 140 105 47 Average 41 | . 72 18 . . 37 41 95 . . 21 . . 142 95 70 Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . . . . 2 . . . 2 . . . 1 . Investigation 1 | . . . . . . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 5 | . 2 . . . . 1 . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Distress Signals 8 | . 1 . . . 1 2 . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 127 | . 13 11 . 10 8 18 . 16 4 3 19 . . 6 19 Peak Tracking Total 14 | . 6 5 . 4 7 13 . 9 4 2 11 . . 6 14 Tactical Retreats 24 | . 1 2 . 1 1 6 . 4 . . 6 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Traps Triggered 6 | . 1 . . . . 1 . . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Machines Accessed 17 | . 1 . 1 . 5 4 2 1 . . . . 3 . . Terminals 11 | . 1 . . . 5 1 2 . . . . . 2 . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 44 | . 1 . 1 . 20 12 3 1 . . . . 6 . . Successful 24 | . 1 . 1 . 9 8 1 1 . . . . 3 . . Failed 20 | . . . . . 11 4 2 . . . . . 3 . . Catastrophic 7 | . . . . . 3 2 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . . . 1 . 12 4 . . . . . . 1 . . Terminals 33 | . 1 . . . 20 5 3 . . . . . 4 . . Fabricators 5 | . . . . . . 5 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . 1 . 5 2 1 1 . . . . 1 . . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 4 3 . . . . . . 1 . . Terminals 6 | . . . . . 4 1 . . . . . . 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 5 | . . . . . 3 1 . . . . . . 1 . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 5 4 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 1 1 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Total Allies 1 | . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 2 . . 1 1 . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Turns Passed 4554 | 17 220 1648 114 139 144 299 251 435 56 340 265 140 263 40 183 Spaces Moved 4834 | 31 414 1024 218 223 241 529 236 574 30 294 456 111 228 79 146 Core 4834 | 31 414 1024 218 223 241 529 236 574 30 294 456 111 228 79 146 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 57 | 50 50 50 50 50 50 50 58 54 50 88 51 95 99 50 65 Slowest Speed 200 | 50 50 50 50 50 50 100 200 200 50 100 100 100 100 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 58 99 61 48 33 18 4 79 6 9 67 16 6 76 7 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 . . . 2 . . 2 . . . . Spaces Dug 33 | . . 17 . . . 3 2 . . 3 2 . . . 6 Terrain Destroyed 34 | . . 18 . . . 3 2 . . 3 2 . . . 6 Melee 15 | . . . . . . 3 1 . . 3 2 . . . 6 Projectile 19 | . . 18 . . . . 1 . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac DSF Res Total 6518 | 32 426 2105 223 249 263 555 339 695 71 367 483 145 264 79 222 Wait 1546 | . 8 1051 . 24 17 8 85 109 38 64 23 34 30 . 55 Move 4820 | 30 413 1023 217 222 240 528 235 573 29 294 455 110 227 78 146 Hop . | . . . . . . . . . . . . . . . . Pick Up 12 | 2 4 . 1 . . 1 1 1 . . . . 1 1 . Fast Attach 27 | . . 1 . 1 2 7 5 3 . 1 1 . 1 . 5 Attach 23 | . . 2 2 . . 2 2 2 2 3 1 1 1 . 5 Detach 19 | . . 2 1 . 1 2 1 3 2 2 1 . 2 . 2 Swap 1 | . . . . . . . . . . . . . 1 . . Drop 14 | . 1 . 2 . 1 4 2 3 . . . . 1 . . Fire 25 | . . 18 . . . . 7 . . . . . . . . Melee 19 | . . . . . . 3 1 1 . 3 2 . . . 9 Ram 12 | . . 8 . 2 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low / DSF) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: [*Arm] / *Tes) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 150 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 1059 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1081 | -10/Mines | Identified exit to Subcaves 1121 | -10/Mines | Discovered new exit (range 12) 1130 | -10/Mines | Learned 4 Materials zone layouts 1853 | -10/Mines | Discovered new exit (range 5) 1863 | -10/Mines | Core integrity fell below 50% 1876 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1884 | -10/Mines | Discovered new exit (range 5) 1886 | -10/Mines | Entered Exiles 1898 | -10/Exiles | Met 8R-AWN 1908 | -10/Exiles | Met EX-HEX 1921 | -10/Exiles | Met EX-BIN 1928 | -10/Exiles | Aligned with FarCom system 1929 | -10/Exiles | Given EX-Vault access code 1940 | -10/Exiles | Opened EX-Vault 1949 | -10/Exiles | Found Lightpack 2.0 1962 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1966 | -10/Exiles | Exiles lab attacked by MAIN.C 1995 | -10/Exiles | Discovered new exit (range 10) 2000 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2000 | -10/Exiles | Entered Mines 2001 | -9/Mines | Assembled infested the area 2006 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2016 | -9/Mines | Core integrity fell below 20% 2068 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2135 | -9/Mines | Discovered new exit (range 8) 2139 | -9/Mines | Entered Materials 2139 | -8/Materials | Evolved 4 slots: Utility x4 2275 | -8/Materials | Discovered new exit (range 15) 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Utility x2 2557 | -7/Factory | Identified exit to Lower Caves 2575 | -7/Factory | Discovered new exit (range 15) 2582 | -7/Factory | Entered another Factory area 2582 | -6/Factory | Evolved 2 slots: Utility x2 2610 | -6/Factory | Identified exit to DSF 2817 | -6/Factory | Discovered new exit (range 7) 2833 | -6/Factory | Entered Lower Caves 3070 | -6/Lower Caves | Attacked by a faux Warlord 3126 | -6/Lower Caves | System corruption reached 10% 3156 | -6/Lower Caves | Lost 3 parts (2u1w) 3165 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3209 | -6/Lower Caves | Learned location of Zion (-6) 3214 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3227 | -6/Lower Caves | Core integrity fell below 50% 3242 | -6/Lower Caves | Core integrity fell below 20% 3263 | -6/Lower Caves | Discovered new exit (range 12) 3268 | -6/Lower Caves | Entered another Lower Caves area 3298 | -6/Lower Caves | Discovered new exit (range 19) 3324 | -6/Lower Caves | Entered Factory 3324 | -5/Factory | Evolved 2 slots: Utility x2 3643 | -5/Factory | Discovered new exit (range 17) 3664 | -5/Factory | Entered Upper Caves 3706 | -5/Upper Caves | Encountered a Warlord checkpoint 3725 | -5/Upper Caves | Learned location of Warlord (-5) 3751 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3789 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3926 | -5/Upper Caves | Discovered new exit (range 7) 3929 | -5/Upper Caves | Entered another Upper Caves area 3930 | -5/Upper Caves | Encountered a Warlord checkpoint 3934 | -5/Upper Caves | Learned Factory stockpile data 4047 | -5/Upper Caves | Discovered new exit (range 19) 4069 | -5/Upper Caves | Entered Factory 4069 | -4/Factory | Evolved 2 slots: Utility x2 4248 | -4/Factory | Build established: Hacker-Assassin 4330 | -4/Factory | Identified exit to DSF 4332 | -4/Factory | Entered DSF 4348 | -4/DSF | Additional patrols routed to DSF 4365 | -4/DSF | Discovered new exit (range 16) 4372 | -4/DSF | Entered Research 4372 | -3/Research | Evolved 2 slots: Utility x2 4518 | -3/Research | Core integrity fell below 50% 4529 | -3/Research | Core integrity fell below 20% 4547 | -3/Research | Discovered new exit (range 10) 4551 | -3/Research | System corruption reached 10% 4554 | -3/Research | Discovered new exit (range 12) 4555 | -3/Research | Identified exit to Testing 4555 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04527_ Door malfunctions. 04528_ P-80 Master resets H-77 Assassin, system corruption cleaned. 04528_ Penetrated by Slug. 04531_ System corrupted: Heat flow error (+253). 04531_ Penetrated by Slug. 04531_ P-80 Master resets H-77 Assassin, system corruption cleaned. 04531_ Penetrated by Slug. 04537_ P-80 Master resets K-01 Serf, system corruption cleaned. 04544_ W-44 Eye sends out distress signal. 04547_ P6GBRGB#6RKWUJE|>0HXD%8E1GFFZ T8& 04547_ EXIT=FOUND 04550_ Triggered EM Surge Trap. 04550_ The floor emits a surge of raw power. 04550_ System corrupted (+5). 04551_ Triggered EM Surge Trap. 04551_ The floor emits a surge of raw power. 04551_ System corrupted (+3). 04554_ EXIT=FOUND 04555_ EXIT=IDENTIFIED: TESTING 04555_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????### #???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# < ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ?????????????? ? ?????? | | ??????????????????????# #????????????? ??????? | | ??????????????????????# #????????????? ??????? | | ??????????????????????# Y #???????????? ???????? | | ??????????????????????# #???????????Y ????????? | | ?????????????????????## ##???????????+#????????? | | ?????????????????????# ############k#????? ?? | | ?????????????????????# k# ? | | ?????????????????????# >Y + ?? | | ?????????????????????# @ pp k#????????? | | ?????????????????????# ####### #????????? | | ?????????????????????#######?????# #????????? | | ?????????????????????????????????# w #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????#Y #????????? | | ??????????????????????????????#### ###??????? | | ???????????????????????? ##### w #??????? | | ??????????????????????? #??????? | | ?????????????????????? #??????? | | ??????????????????????? ##### #???#??? | | ??????????????????????????????######## #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# ######## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ???????????????????????????????????#?# # | | ?????????????????????????????????????# ######## | | ?????????????????????????????????????# #??##### | | ?????????????????????????????????????# #? ! | | ??????????????????????? ?????????? ??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Utility Shielding 33 Evasion (%) 50 Melee Accuracy 8 Offensive Hacking 30 Defensive Hacking 42 Item Schematics ----------------- Plasma Cutter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronLinkedShovel Manual? 0 Play Time 00:59:37 Cumulative 124.7 hours Start 2025.03.21 @ 10:41:58 End 2025.03.21 @ 11:40:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feb3a3d2-983e-4b47-a910-525ee624ab82