Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 18:43:29 Player: Hinzy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (154) 770 Value Destroyed (5280) 5280 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1689) 1689 TOTAL SCORE: 14439 Bonus ------- High Alert Combat Kills 660 Follower Combat Kills 247 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -218 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Heart of Steel Heavy Assault Rifle Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Layered Medium Armor Plating Graphene Brace Advanced Focal Shield > --- WEAPON ----------- Micro-nuke Launcher Micro-nuke Launcher Longsword +1 > --- INVENTORY -------- Reinforced Deuterium Engine Improved Heavy Treads Armored Huge Wheel Advanced Power Amplifier Compact Battery Recoil Stabilizer Improved Light Armor Plating Insulated Plating Improved System Guard High-powered Tractor Beam Heavy Gauss Cannon [Rating: 86] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . . . . . Utility 4 | . . . . . 2 . 1 . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 187 | 4 11 1 . 7 38 24 1 22 9 6 16 8 10 7 21 . 2 Power 16 | . 2 . . . 3 1 . 2 2 . 1 2 1 . 2 . . Engine 10 | . 2 . . . 2 1 . 1 . . 1 1 1 . 1 . . Core 3 | . . . . . 1 . . . . . . 1 . . 1 . . Reactor 3 | . . . . . . . . 1 2 . . . . . . . . Propulsion 39 | 2 5 . . 2 16 . . 5 1 1 2 . . 1 4 . . Treads 31 | 2 3 . . 2 13 . . 5 1 . 2 . . 1 2 . . Leg 2 | . . . . . . . . . . . . . . . 2 . . Wheel 6 | . 2 . . . 3 . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 63 | 1 2 1 . 1 10 7 1 7 5 1 6 3 6 3 7 . 2 Device 37 | 1 1 1 . 1 5 3 . 6 1 1 4 1 4 1 6 . 1 Storage 6 | . 1 . . . . 2 . . 1 . . . 1 1 . . . Processor 7 | . . . . . 1 . . . 1 . 1 2 . . 1 . 1 Hackware 3 | . . . . . 1 1 1 . . . . . . . . . . Protection 10 | . . . . . 3 1 . 1 2 . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 69 | 1 2 . . 4 9 16 . 8 1 4 7 3 3 3 8 . . Energy Gun 8 | . . . . . 3 3 . . . . 1 . . 1 . . . Energy Cannon 8 | . 2 . . 2 2 . . . . . . . . . 2 . . Ballistic Gun 14 | 1 . . . . 1 4 . 1 1 . . 3 1 1 1 . . Ballistic Cannon 9 | . . . . . 1 3 . 2 . . 1 . . . 2 . . Launcher 17 | . . . . 1 2 5 . 3 . 2 4 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . . . . . . . 2 1 . . . . . . Slashing Weapon 5 | . . . . 1 . 1 . 2 . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . . . Unidentified Prototypes 12 | . 1 . . . 2 6 . . . . 1 1 1 . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . 3 1 . . System Corruption 10 | . . . . . . . . . . . . . . 7 3 . . Parts Lost 42 | . . . . 5 7 . . 5 . 1 6 2 . 7 9 . . Power 7 | . . . . . 1 . . 1 . . 1 . . 2 2 . . Propulsion 13 | . . . . 1 4 . . 1 . 1 1 2 . 1 2 . . Utility 10 | . . . . 1 1 . . 1 . . 2 . . 2 3 . . Weapon 12 | . . . . 3 1 . . 2 . . 2 . . 2 2 . . Highest Loss Streak 8 | . . . . 5 3 . . 2 . 1 5 2 . 5 8 . . To Critical Strikes 4 | . . . . . . . . . . 1 . . . 1 2 . . Average Slot Usage (%) 74 | . 99 100 100 84 90 98 84 81 75 80 72 59 55 23 43 5 11 Engine 5 | . 13 14 14 14 6 9 7 2 . . 3 6 10 3 . . . Reactor 1 | . . . . . . . . 4 6 7 3 . . . . . . Treads 13 | . 7 28 28 28 26 36 30 16 15 10 12 9 . . 5 . . Wheel 4 | . 20 . . . 4 . . . . 2 7 6 5 . . . . Device 9 | . 14 14 14 12 12 7 . 14 12 7 6 6 8 4 14 . . Storage 9 | . 14 14 14 14 9 17 15 10 12 15 9 6 5 3 . . . Processor 3 | . . . . . 3 . . . 6 7 7 6 5 . 1 . 5 Protection 3 | . . . . . 6 9 7 6 4 7 2 . . . 3 . . Energy Cannon 4 | . 24 28 28 3 1 . . . . . . . . . 1 . . Ballistic Gun 2 | . 3 . . . . 2 . . 1 1 . 5 11 4 . . . Ballistic Cannon 1 | . . . . . . 5 7 3 7 . 1 . . . . . . Launcher 1 | . . . . 2 . 3 . 8 5 4 . . . . . . . Impact Weapon 4 | . . . . . . . . . . 14 13 11 5 . . . . Slashing Weapon 1 | . . . . 8 8 4 . 5 . . . . . . . . . Peak Build Rating 86 | 7 17 13 14 17 44 45 40 86 85 72 66 67 71 71 64 9 19 Average Rating 46 | 6 15 13 13 14 28 41 39 73 72 63 59 63 68 33 38 9 13 On Entrance 34 | 6 7 15 13 14 17 40 37 40 85 68 57 60 62 71 6 9 9 Naked Turns 214 | . . . . . . . . . . . . . . 214 . . . Heaviest Build 83 | 11 39 39 39 39 59 59 44 83 83 66 67 58 68 68 46 3 3 Greatest Support 150 | 40 40 40 40 40 112 104 104 150 150 150 28 28 28 28 57 3 3 Greatest Overweight (x) 16 | . 1 . . . 14 . . . . 2 2 2 2 16 1 . . Average Overweight (x) . | . . . . . . . . . . . 1 1 2 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | 6 9 9 10 11 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | 6 8 8 9 7 9 14 13 14 14 14 13 14 14 11 3 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 9 10 6 14 14 15 14 15 15 15 15 14 5 5 5 5 Class Distribution -------------------- 61% | Mutant 13% | Scavenger-Mutant 8% | Gladiator 7% | Derelict-Gladiator 4% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Gladiator | -7/Lower Caves Gladiator | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 5359 | 221 181 10 . 5 581 464 . 959 148 533 297 657 529 373 370 . 31 Remotely 2078 | . . . . . 286 312 . 374 21 479 172 . 279 155 . . . Salvage Created 6133 | 31 676 . . 31 1067 662 . 1489 126 106 540 798 279 95 233 . . Parts 264 | 4 38 . . . 70 41 . 43 10 4 10 27 2 1 14 . . Haulers Intercepted 7 | . 2 . . . 2 2 . . . . . 1 . . . . . Recyclers Shooed 7 | . 1 . . . . 1 . . 1 . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 2 5 . . 5 9 . . Prevented 6 | . . . . . . . . . . 1 . . . 3 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 121 | . 13 . . 13 20 17 . 26 6 5 12 4 . 1 4 . . Melee 22 | . . . . 1 8 1 . . . 1 6 1 . . 4 . . Guns 9 | . 1 . . . . 1 . 1 2 . . 3 . 1 . . . Cannons 23 | . 12 . . 1 . 1 . 4 4 . 1 . . . . . . AOE 66 | . . . . 11 11 14 . 21 . 4 5 . . . . . . Classes Destroyed 21 | 1 5 . . 2 7 3 . 3 . . . . . . . . . Worker 8 | . . . . . 4 2 . . . . . 1 1 . . . . Builder 8 | . . . . . 3 2 . . . . . 3 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . Hauler 7 | . 2 . . . 2 2 . . . . . 1 . . . . . Recycler 8 | . 1 . . . 1 1 . . . . . 3 2 . . . . Mechanic 2 | . . . . . . 1 . . 1 . . . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . . . Watcher 6 | . 3 . . . 2 1 . . . . . . . . . . . Swarmer 19 | . 3 . . . 3 . . 10 3 . . . . . . . . Grunt 53 | . 10 . . . 8 12 . 12 . 3 7 . . 1 . . . Brawler 4 | . . . . . 1 1 . . . . 2 . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . Sentry 11 | . . . . . 4 1 . 1 3 . 1 1 . . . . . Demolisher 2 | . . . . 1 . 1 . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 5 | . . . . . 1 . . . . 1 . . . . 3 . . Programmer 8 | . . . . . . . . 1 . 1 2 3 . . 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 1 5 . . 12 9 10 . 9 3 3 6 3 1 1 3 . . Combat Bots Only 12 | . 5 . . 12 9 8 . 9 3 3 6 2 . 1 3 . . Max Kills in Single Turn 5 | 1 2 . . 5 4 4 . 3 1 1 3 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 5 2 3 . 3 . 1 3 . . . . . . Melee 1 | . . . . 1 1 1 . . . 1 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Hostile Shots Fired 921 | . 46 . . 35 67 30 . 238 128 27 75 89 . 70 99 6 11 Missed 257 | . 8 . . 7 17 8 . 68 41 4 20 32 . 22 24 4 2 Damage Taken 10672 | . 519 . . 670 1040 346 . 3008 578 395 829 560 . 1183 1345 19 180 Core 1906 | . 120 . . 91 55 11 . 399 19 59 60 74 . 470 349 19 180 Absorbed by Shields 436 | . . . . . 40 131 . . 103 . 162 . . . . . . Ignored by Resistances 95 | . . . . . . . . 54 41 . . . . . . . . Regen/Repaired (Parts) 73 | . . . . . . . . . 73 . . . . . . . . Core Remaining (%) 63 | 100 . . . 15 . 88 . . . . 23 91 . . . . . Volleys Fired 269 | 13 45 . . 11 25 42 . 56 27 8 7 15 1 14 5 . . Largest 2 | 2 2 . . 2 1 2 . 2 2 1 1 2 1 2 1 . . Hottest 136 | 40 136 . . 136 69 67 . 98 89 49 61 60 30 80 80 . . Shots Fired 372 | 26 90 . . 12 25 44 . 73 34 9 7 19 1 27 5 . . Gun 149 | 26 26 . . . 7 18 . 16 8 2 . 19 1 26 . . . Cannon 155 | . 64 . . 6 7 11 . 32 26 . 4 . . . 5 . . Launcher 67 | . . . . 6 11 15 . 25 . 7 3 . . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 214 | 26 26 . . . 2 29 . 48 34 2 4 19 1 23 . . . Thermal 81 | . 64 . . 6 2 . . . . . . . . 4 5 . . Explosive 67 | . . . . 6 11 15 . 25 . 7 3 . . . . . . Electromagnetic 10 | . . . . . 10 . . . . . . . . . . . . Robot Hit Streak 14 | 6 12 . . 3 12 9 . 14 12 3 3 8 . 3 2 . . Robot Miss Streak 3 | 2 3 . . 2 1 3 . 2 2 2 1 1 1 3 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 . . . Shots Hit Robots 377 | 18 58 . . 7 54 32 . 79 28 10 26 30 3 18 13 . 1 Core Hits 280 | 4 25 . . 29 43 52 . 58 17 9 18 12 . 5 7 . 1 Critical Kills 6 | . . . . . . 1 . . . . 3 2 . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . 2 2 1 . . . . Critical Strikes 27 | . 1 . . . . 2 . 6 6 . 7 4 1 . . . . Destroy 2 | . 1 . . . . 1 . . . . . . . . . . . Blast 12 | . . . . . . 1 . 3 6 . 2 . . . . . . Smash 10 | . . . . . . . . . . . 5 4 1 . . . . Sever 3 | . . . . . . . . 3 . . . . . . . . . Melee Attacks 274 | . . . . 2 55 14 . 49 . 7 39 70 14 2 16 3 3 Impact 132 | . . . . . . . . . . 7 39 70 14 2 . . . Slashing 120 | . . . . 2 55 14 . 49 . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . . 16 3 3 Sneak Attacks 28 | . . . . . 11 4 . . . . 1 8 2 2 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 4 2 . . . . . Damage Inflicted 21467 | 156 993 . . 872 3653 2988 . 6861 903 854 1688 1293 200 556 424 . 26 Guns 1817 | 156 176 . . . 115 234 . 267 155 32 . 322 . 360 . . . Cannons 3117 | . 817 . . 61 149 271 . 873 746 . 109 . . . 91 . . Explosions 7592 | . . . . 718 1261 2013 . 2358 . 674 568 . . . . . . Melee 8929 | . . . . 93 2128 470 . 3363 . 148 1011 971 200 186 333 . 26 Ramming 2 | . . . . . . . . . 2 . . . . . . . . Kinetic 3732 | 156 176 . . . 48 505 . 1140 901 32 109 322 . 343 . . . Thermal 1011 | . 817 . . 61 15 . . . . . . . . 27 91 . . Explosive 7592 | . . . . 718 1261 2013 . 2358 . 674 568 . . . . . . Electromagnetic 201 | . . . . . 201 . . . . . . . . . . . . Impact 2516 | . . . . . . . . . . 148 1011 971 200 186 . . . Slashing 6054 | . . . . 93 2128 470 . 3363 . . . . . . . . . Piercing 359 | . . . . . . . . . . . . . . . 333 . 26 Highest Corruption 28 | . . . . 5 . . . 4 4 6 7 5 . 23 28 28 4 Average Corruption 8 | . . . . 5 . . . 4 4 5 6 2 . 17 23 28 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 193 | . . . . 4 . . . . 11 48 30 28 . 41 31 . . Message Errors 53 | . . . . 2 . . . . 3 15 5 7 . 11 10 . . Matter Fused 43 | . . . . . . . . . 2 11 8 8 . 9 5 . . Heat Flow Errors 24 | . . . . . . . . . 1 5 2 1 . 7 8 . . Energy Discharges 28 | . . . . 1 . . . . 1 5 5 5 . 7 4 . . Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 21 | . . . . . . . . . 2 8 4 3 . 2 2 . . Data Loss (major) 11 | . . . . . . . . . . 2 5 3 . . 1 . . Misfires 3 | . . . . . . . . . . 1 . . . 2 . . . Alerts 3 | . . . . 1 . . . . . 1 . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 2 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1428 | . 9 . . 20 213 6 . 406 3 26 129 290 155 165 6 . . Projectiles 27 | . 9 . . . . . . 9 3 . . . . . 6 . . Explosions 289 | . . . . 18 41 6 . 224 . . . . . . . . . Melee 1112 | . . . . 2 172 . . 173 . 26 129 290 155 165 . . . Knockbacks 19 | . . . . . . . . 2 2 . 6 6 3 . . . . Impact 15 | . . . . . . . . . . . 6 6 3 . . . . Kinetic 4 | . . . . . . . . 2 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . . 33 66 23 . 188 . 39 45 . . . . . . Shots 11 | . . . . 1 1 2 . 5 . 1 1 . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 363 . . 108 429 68 . 120 249 266 252 156 7 254 246 . . Average Temperature 83 | . 124 . . 53 92 19 . 42 81 93 66 34 7 82 106 . . Received Heat Transfer 2168 | . 246 . . . 153 122 . 573 180 45 270 102 . 441 36 . . Effects 2 | . 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 . . . . . . 4 3 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 21 | . . . . . 2 . . . . . 1 12 5 . 1 . . Impact Corruptions 31 | . . . . . . . . . . 2 6 10 5 8 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . Heat Transferred 1858 | . 1443 . . 111 37 . . . . . . . . 117 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 1290 | 10 190 46 . 30 478 685 311 1290 943 . . 111 24 . . . . Initial 676 | . 6 46 . . 11 201 311 219 676 . . . . . . . . Average 248 | 3 63 35 . 21 132 475 311 765 772 . . 26 11 . . . . Maximum Alert Level 4 | . . . . . 2 2 1 4 3 . . . . . . . . Low Security (%) 65 | 100 100 100 . 100 76 . . . . . . 100 100 . . . . Level 1 8 | . . . . . 21 35 100 7 . . . . . . . . . Level 2 13 | . . . . . 1 64 . 41 21 . . . . . . . . Level 3 8 | . . . . . . . . 26 78 . . . . . . . . Level 4 4 | . . . . . . . . 23 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 5 6 . . 2 . 1 6 1 . . . . Investigation 4 | . 1 . . . 1 . . . 1 . . 1 . . . . . Extermination 4 | . . . . . . . . . 1 . . 3 . . . . . Reinforcement 7 | . . . . . 3 1 . . . . . 2 1 . . . . Assault 3 | . . . . . . 2 . . . . 1 . . . . . . Garrison 4 | . . . . . 1 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 6 | . 2 . . . 2 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 23 . . 15 29 28 . 27 10 5 13 7 . 19 9 1 1 Peak Tracking Total 12 | . 5 . . 12 7 8 . 7 4 3 5 2 1 7 5 1 1 Tactical Retreats 20 | . 2 . . 1 6 1 . 1 1 . . 1 . 7 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 12 | . 5 . . . 2 . . 2 . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 1 . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 14 | . 1 . . . 2 2 . 4 1 . 1 3 . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . 1 1 . 1 1 . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 33 | . 7 1 1 . 5 4 1 . 4 1 1 4 3 . 1 . . Terminals 18 | . 7 1 . . 4 3 . . 1 . . . 2 . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . . 1 . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 . . . . . Total Hacks 69 | . 25 1 1 . 9 10 2 . 7 1 1 8 3 . 1 . . Successful 39 | . 14 1 1 . 5 5 2 . 5 1 1 3 . . 1 . . Failed 29 | . 10 . . . 4 5 . . 2 . . 5 3 . . . . Catastrophic 5 | . . . . . 1 1 . . 1 . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 52 | . 30 . 1 . 7 9 . . 1 . . 2 2 . . . . Terminals 46 | . 25 1 . . 7 9 . . 2 . . . 2 . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . . 3 . . . . . Scanalyzers 4 | . . . . . 2 . . . 1 . . . 1 . . . . Garrison Access 5 | . . . . . . . 2 . 1 . . 2 . . . . . Terminal Hacks 17 | . 6 1 1 . 3 2 . . 1 1 1 . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . 2 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 2 . 1 . . 2 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . 1 . . . . . Coupler Status 2 | . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 11 | . 8 . . . . 2 . . 1 . . . . . . . . Terminals 10 | . 8 . . . . 2 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 3 | . 2 . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 . . . 5 3 . . 2 . . 3 2 . . . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 31 | . . . . . . . . . 31 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Total Allies 14 | . . . . . . 12 . 1 . . . . . . 1 . . Largest Group 10 | . . . . . . 10 . 1 . . . . . . 1 . . Highest-Rated Group 180 | . . . . . . 173 . 39 . . . . . . 180 . . Highest-Rated Ally 180 | . . . . . . 31 . 39 . . . . . . 180 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . . 84 . 3 . . . . . . . . . Total Damage 974 | . . . . . . 947 . 27 . . . . . . . . . Kills 9 | . . . . . . 8 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total 5 | . 3 . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 14626 | 144 1508 518 395 162 1589 782 32 1647 436 1712 1021 2070 668 1171 655 77 39 Spaces Moved 7980 | 43 915 178 213 76 666 381 18 845 178 1116 746 1108 299 650 388 138 22 Core 718 | . . . . . 6 . . . . . . . . 467 85 138 22 Treads 3745 | 43 205 178 213 76 550 381 18 845 178 671 . . . 116 271 . . Legs 32 | . . . . . . . . . . . . . . . 32 . . Wheels 3485 | . 710 . . . 110 . . . . 445 746 1108 299 67 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 90 160 160 160 100 162 162 160 160 115 115 115 130 50 50 50 50 Average Speed 138 | 160 115 160 160 160 162 162 162 160 160 145 115 119 130 152 133 50 50 Slowest Speed 850 | 160 240 160 160 160 750 162 162 163 160 160 130 130 130 850 165 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 42 | 5 97 32 60 26 62 47 1 76 6 98 88 24 5 62 46 22 4 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . 1 . 1 . . 1 . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 . 1 . 1 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 12 | . . 1 . . . . . . . 3 2 . . 1 4 . 1 Spaces Dug 122 | . . . . . 17 5 . 10 4 . 34 38 11 . . 3 . Terrain Destroyed 771 | . . . . 44 93 68 . 330 8 98 78 38 11 . . 3 . Melee 93 | . . . . . 17 5 . 10 . . 9 38 11 . . 3 . Projectile 17 | . . . . . . 2 . 5 8 . 2 . . . . . . AOE 661 | . . . . 44 76 61 . 315 . 98 67 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Total 10866 | 96 1280 411 267 102 1093 492 20 1020 292 1186 839 1735 556 805 486 140 46 Wait 1977 | 37 290 232 54 6 273 7 . 15 73 42 22 528 215 114 51 . 18 Move 7964 | 42 914 177 212 75 665 380 18 843 178 1115 745 1107 298 649 387 137 22 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 90 | . 9 1 1 . 17 8 1 14 . 3 9 6 5 13 3 . . Fast Attach 73 | 1 4 . . . 12 6 . 7 4 2 3 6 7 4 15 . 2 Attach 43 | . . . . 5 7 1 1 8 1 1 9 1 3 3 3 . . Detach 16 | . . . . 1 1 2 . 1 3 2 2 . 2 1 1 . . Swap 71 | 3 7 1 . 2 19 17 . 7 4 3 4 1 . . 3 . . Drop 104 | . 11 . . . 19 15 . 18 2 3 6 11 11 5 2 . 1 Fire 269 | 13 45 . . 11 25 42 . 56 27 8 7 15 1 14 5 . . Melee 256 | . . . . 2 55 14 . 49 . 7 31 60 14 2 16 3 3 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . 2 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 2) 145 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Central database locked down 978 | -10/Materials | Discovered new exit (range 12) 1045 | -10/Materials | Derelicts attacked the area 1089 | -10/Materials | Learned location of 2 exits from Subcaves 1132 | -10/Materials | Loaded intel: 7 terminal locations 1163 | -10/Materials | Learned location of 2 exits from Mines 1190 | -10/Materials | Learned Materials terminal intel 1195 | -10/Materials | Identified exit to Materials 1195 | -10/Materials | Identified exit to Subcaves 1653 | -10/Materials | Entered Mines 1655 | -10/Mines | Identified exit to Exiles 2038 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2165 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2171 | -10/Mines | Entered Exiles 2208 | -10/Exiles | Met 8R-AWN 2239 | -10/Exiles | Met EX-HEX 2288 | -10/Exiles | Met EX-BIN 2306 | -10/Exiles | Aligned with FarCom system 2307 | -10/Exiles | Given EX-Vault access code 2344 | -10/Exiles | Opened EX-Vault 2355 | -10/Exiles | Found Longsword +1 2388 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2433 | -10/Exiles | Met EX-DEC 2489 | -10/Exiles | Discovered new exit (range 12) 2566 | -10/Exiles | Left Exiles lab with Longsword +1 2566 | -10/Exiles | Entered Mines 2567 | -9/Mines | Assembled infested the area 2567 | -9/Mines | Identified exit to Materials 2597 | -9/Mines | Core integrity fell below 50% 2628 | -9/Mines | Destroyed 12 combat bots 2631 | -9/Mines | Core integrity fell below 20% 2657 | -9/Mines | Lost 5 parts (1n1u3w) 2659 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2728 | -9/Mines | Entered Materials 2728 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2729 | -8/Materials | Loaded intel: 12 terminal locations 2732 | -8/Materials | Discovered new exit (range 14) 3185 | -8/Materials | Lost 3 parts (3n) 3187 | -8/Materials | Build established: Scavenger-Mutant 3489 | -8/Materials | Discovered new exit (range 15) 4203 | -8/Materials | Build established: Mutant 4226 | -8/Materials | Discovered new exit (range 15) 4263 | -8/Materials | Garrison activated, responded to threat 4300 | -8/Materials | Lost 3 parts (1n1u1w) 4317 | -8/Materials | Entered Storage 4318 | -8/Storage | Identified exit to Recycling 4323 | -8/Storage | Destroyed 9 combat bots 4581 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4590 | -8/Storage | Garrison activated, responded to threat 4641 | -8/Storage | Destroyed 7 combat bots 4648 | -8/Storage | Lost 9 allies 4735 | -8/Storage | Met a pair of Derelict thieves 4836 | -8/Storage | Destroyed 8 combat bots 5078 | -8/Storage | Discovered new exit (range 14) 5099 | -8/Storage | Entered Factory 5099 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5131 | -7/Factory | Identified exit to Garrison 5131 | -7/Factory | Entered Garrison 5584 | -7/Garrison | Triggered checkpoint 5639 | -7/Garrison | Build established: Hacker-Mutant 5713 | -7/Garrison | Spotted B-75 Beast 5762 | -7/Garrison | Destroyed B-75 Beast 5932 | -7/Garrison | Triggered checkpoint 5932 | -7/Garrison | Triggered checkpoint 5938 | -7/Garrison | Triggered checkpoint 5974 | -7/Garrison | Destroyed 9 combat bots 6040 | -7/Garrison | Rescued a captive Derelict 6041 | -7/Garrison | Rescued a captive Derelict 6063 | -7/Garrison | Build established: Mutant 6222 | -7/Garrison | Discovered new exit (range 14) 6265 | -7/Garrison | Triggered checkpoint 6523 | -7/Garrison | Triggered checkpoint 6590 | -7/Garrison | Installed Relay Interface Framework 6686 | -7/Garrison | Discovered new exit (range 12) 6735 | -7/Garrison | Crushed by falling debris 6735 | -7/Garrison | Core integrity fell below 50% 6778 | -7/Garrison | Entered Factory 6901 | -7/Factory | Repaired Antimatter Reactor 7011 | -7/Factory | Discovered new exit (range 7) 7011 | -7/Factory | Discovered new exit (range 10) 7214 | -7/Factory | Entered Lower Caves 7471 | -7/Lower Caves | Build established: Scavenger-Mutant 7798 | -7/Lower Caves | Discovered new exit (range 15) 8304 | -7/Lower Caves | Build established: Mutant 8926 | -7/Lower Caves | Entered another Lower Caves area 9136 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9302 | -7/Lower Caves | Found Prototype Device 9302 | -7/Lower Caves | Identified Heart of Steel 9306 | -7/Lower Caves | Lost 5 parts (1n2u2w) 9495 | -7/Lower Caves | Spotted B-75 Beast 9515 | -7/Lower Caves | Build established: Derelict-Gladiator 9785 | -7/Lower Caves | Encountered a Warlord checkpoint 9928 | -7/Lower Caves | Discovered new exit (range 16) 9947 | -7/Lower Caves | Entered Factory 9947 | -6/Factory | Evolved 2 slots: Propulsion x2 10585 | -6/Factory | Build established: Gladiator 11794 | -6/Factory | Discovered new exit (range 16) 11803 | -6/Factory | Build established: Mutant 11818 | -6/Factory | Identified exit to Factory 12017 | -6/Factory | Entered another Factory area 12017 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12630 | -5/Factory | Discovered new exit (range 3) 12685 | -5/Factory | Entered Upper Caves 12686 | -5/Upper Caves | Encountered a Warlord checkpoint 12813 | -5/Upper Caves | System corruption reached 10% 12846 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 13394 | -5/Upper Caves | Released all parts (3) 13726 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13730 | -5/Upper Caves | Released all parts (3) 13840 | -5/Upper Caves | Spotted B-75 Beast 13853 | -5/Upper Caves | Discovered new exit (range 8) 13856 | -5/Upper Caves | Entered another Upper Caves area 13856 | -5/Upper Caves | Learned Factory emergency access door positions 13859 | -5/Upper Caves | Learned Factory emergency access door positions 14154 | -5/Upper Caves | Core integrity fell below 50% 14159 | -5/Upper Caves | Build established: Derelict-Mutant 14341 | -5/Upper Caves | Ambushed by research squad 14419 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 14484 | -5/Upper Caves | Spotted B-75 Beast 14490 | -5/Upper Caves | Released all parts (7) 14496 | -5/Upper Caves | Core integrity fell below 20% 14507 | -5/Upper Caves | Discovered new exit (range 10) 14511 | -5/Upper Caves | Entered Warlord 14533 | -5/Warlord | System corruption cleaned by Quarantine Array 14535 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 14535 | -5/Warlord | Attacked by Warlord forces 14540 | -5/Warlord | Spotted LR-WM5(B) 14540 | -5/Warlord | Spotted KD-M8D(B) 14559 | -5/Warlord | Discovered new exit (range 14) 14588 | -5/Warlord | Entered Proximity Caves 14627 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14533_ System quarantine in progress... 14533_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 14535_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 14559_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 14588_ Searching scrap... 14588_ Found Unknown Processor. 14588_ Found Unknown Device. 14588_ Found 31 Matter. 14589_ Acquired 31 matter. 14589_ Acquired Unknown Processor. 14589_ Identified Armor Integrity Analyzer. 14592_ Acquired Unknown Device. 14592_ Identified Imp. Dynamic Insulation System. 14593_ Dropped Imp. Dynamic Insulation System. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????? #??????????????????????? | | ??????????????????? # #????????????????????? | | ??????????????????? #??#?????????????????? | | ??????????????????# ### ???????????????? | | ?????????????????# ???????????????? | | ????????????????? ????????????????? | | ????????????????? ?????????????????? | | ????????????????? ??????????????????? | | ?????????????????# #???????????????????? | | ???????????????### #???????????????????? | | ???????????????? #???????????????????? | | ???????????????? ####????????????????? | | ????????????????# ##???????????????? | | ????????????????# ##??????????????? | | ???????????????## #??????????????? | | ???????????????# # #??????????????? | | ???????????????## ## #???????????????????? | | ????????????????## #? #???????????????????? | | ?????????????????# ## #???????????????????? | | ?????????????????# # ##??????????????????? | | ?????????????????# # ##?????????????????? | | ?????????????????# # ##????????????????? | | ?????????????????# @ #????????????????? | | ?????????????????# p! #????????????????? | | ?????????????????# #????????????????? | | ?????????????????###########????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 8 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Scanalyzed Plasma Cutter | -7/Factory | Extracted Robot Schematics ------------------ L-31 Rogue | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed ReinforcedRagnarokMeganuke Manual? 0 Play Time 02:01:59 Cumulative 90.3 hours Start 2024.11.20 @ 16:40:17 End 2024.11.20 @ 18:43:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d3e608b-3820-43a9-8bc5-735cfc288d58