Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 03:10:16 Player: Dingot Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1683) 1683 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 5148 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 40/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced ECM Suite Shock Absorption System Hacking Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Reaction Control System Hacking Suite > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Flight Unit Lightning Gun Field Laser Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Hackware Hacking Suite Protection Backup Plating I Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . . 1 Utility 2 | . . . 2 . . Weapon 2 | . . . . 2 . Parts Attached 62 | 6 4 17 19 5 11 Power 7 | 1 1 1 1 1 2 Engine 5 | 1 1 1 . 1 1 Core 1 | . . . 1 . . Reactor 1 | . . . . . 1 Propulsion 20 | 2 1 8 6 . 3 Treads . | . . . . . . Leg 6 | 2 1 1 1 . 1 Wheel . | . . . . . . Hover 2 | . . 1 . . 1 Flight 12 | . . 6 5 . 1 Utility 9 | 1 . 1 2 2 3 Device 5 | . . 1 1 2 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 2 | . . . 1 . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 26 | 2 2 7 10 2 3 Energy Gun 11 | 1 . 4 5 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 8 | . 1 3 3 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 3 | . . . 2 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 Parts Lost 28 | . . 1 11 1 15 Power 4 | . . . 1 . 3 Propulsion 10 | . . . 7 1 2 Utility 6 | . . . 1 . 5 Weapon 8 | . . 1 2 . 5 Highest Loss Streak 12 | . . 1 9 10 12 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 1 5 7 7 7 6 Power 1 | . 2 3 3 . . Propulsion . | . 2 . 1 . . Utility 2 | . . . . 2 5 Weapon 2 | . 1 3 3 3 . Tool/Special . | . . . . . . Unused Backups 8 | . . 2 . 2 4 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 5 | . . . . 1 4 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 65 | . 98 93 83 35 45 Engine 6 | . 14 11 5 4 2 Reactor 1 | . . . . . 3 Leg 7 | . 28 12 . . . Flight 9 | . . 25 30 4 1 Device 5 | . . 7 15 5 4 Storage 8 | . 14 11 9 7 5 Hackware 5 | . . . 7 7 10 Protection 3 | . 12 3 . . 1 Energy Gun 6 | . 5 8 7 2 8 Ballistic Gun 3 | . 18 1 . . . Launcher 3 | . 3 11 3 . . Peak Build Rating 36 | 6 7 21 36 19 36 Average Rating 16 | 4 6 13 26 12 24 On Entrance 9 | . 6 7 21 12 13 Naked Turns 1 | . . . . . 1 Heaviest Build 47 | 13 16 17 19 16 47 Greatest Support 40 | 20 20 40 29 13 18 Greatest Overweight (x) 15 | 1 . 4 1 3 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 1 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 8 7 8 8 5 Class Distribution -------------------- 80% | Mutant 10% | Hacker-Gunner 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1271 | 175 188 382 338 53 135 Remotely . | . . . . . . Salvage Created 1612 | . 208 619 482 53 250 Parts 122 | . 20 49 28 6 19 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . 8 17 11 . 6 Guns 14 | . 8 4 1 . 1 Cannons 4 | . . . . . 4 AOE 24 | . . 13 10 . 1 Classes Destroyed 14 | . 3 4 4 . 3 Worker 1 | . . . . . 1 Builder 3 | . . 1 . 2 . Hauler 2 | . . 1 1 . . Recycler 2 | . . . 2 . . Mechanic 2 | . . . 1 . 1 Operator 1 | . . . 1 . . Watcher 4 | . 1 3 . . . Swarmer 11 | . 4 . 4 . 3 Saboteur 1 | . . . . . 1 Grunt 19 | . 4 11 4 . . Duelist 1 | . . 1 . . . Sentry 7 | . . 5 2 . . Hunter 2 | . . . 1 . 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 3 8 8 2 4 Combat Bots Only 7 | . 3 7 6 . 3 Max Kills in Single Turn 3 | . 1 2 3 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 337 | . 26 28 104 9 170 Missed 119 | . . 13 47 4 55 Hits 218 | . 26 15 57 5 115 Projectile 218 | . 26 15 57 5 115 Critical Strikes 6 | . . . 2 . 4 Damage Taken 3901 | . 268 251 1013 380 1989 Core 1638 | . 48 31 418 283 858 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 80 92 24 59 . Volleys Fired 113 | . 28 33 29 2 21 Largest 3 | . 2 2 2 1 3 Hottest 195 | . 60 126 63 55 195 Shots Fired 185 | . 48 55 37 2 43 Gun 108 | . 46 24 11 2 25 Cannon 16 | . . . . . 16 Launcher 61 | . 2 31 26 . 2 Special . | . . . . . . Kinetic 36 | . 36 . . . . Thermal 42 | . 10 14 2 . 16 Explosive 61 | . 2 31 26 . 2 Electromagnetic 46 | . . 10 9 2 25 Robot Hit Streak 16 | . 9 14 16 2 4 Robot Miss Streak 5 | . 2 3 2 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 103 | . 29 34 15 3 22 Core Hits 104 | . 14 42 32 2 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 1 . 1 Burn 2 | . . 1 1 . . Corrupt 1 | . . . . . 1 Melee Attacks 4 | . . . 2 2 . Impact 2 | . . . . 2 . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4040 | . 394 1474 1366 74 732 Guns 983 | . 332 269 146 43 193 Cannons 291 | . . . . . 291 Explosions 2622 | . 62 1205 1138 . 217 Melee 113 | . . . 82 31 . Ramming 31 | . . . . . 31 Kinetic 269 | . 269 . . . . Thermal 858 | . 63 154 265 . 376 Explosive 2289 | . 62 1205 890 . 132 Electromagnetic 480 | . . 115 129 43 193 Impact 31 | . . . . 31 . Slashing 82 | . . . 82 . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 72 | . . 10 45 9 8 Projectiles . | . . . . . . Explosions 63 | . . 10 45 . 8 Melee 9 | . . . . 9 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 214 | . . 32 63 . 119 Shots 7 | . . 1 3 . 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 289 | . 69 200 255 . 289 Average Temperature 57 | . 16 43 46 . 116 Received Heat Transfer 549 | . 108 54 261 36 90 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1282 | . 150 407 311 . 414 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 2 . 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 81 | 100 100 60 . 96 100 Level 1 12 | . . 14 76 3 . Level 2 6 | . . 24 23 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 594 | . 101 594 542 217 164 Initial 250 | . . 22 250 217 17 Average 112 | . 57 208 330 76 46 Influence Increases 1888 | . 266 751 489 57 325 Destroy 0b10 Robot/C 840 | . 160 340 220 . 120 Destroy 0b10 Robot/NC 75 | . 5 25 25 10 10 Destroy Leader 232 | . 42 108 62 . 20 Successful Hack 55 | . 29 . 12 2 12 Disable Machine 150 | . 15 45 45 . 45 Destroy Structure 326 | . 15 158 95 . 58 Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 180 | . . 45 30 45 60 Influence Decreases 1877 | . 213 210 604 499 351 Entered New Map 657 | . . 31 344 262 20 Time Decay 960 | . 213 169 150 227 201 Lost Part 260 | . . 10 110 10 130 Squads Dispatched 21 | . 2 4 4 4 7 Investigation 11 | . 2 1 1 3 4 Extermination 3 | . . . . 1 2 Reinforcement 7 | . . 3 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 11 27 28 17 26 Peak Tracking Total 11 | . 3 4 7 7 11 Tactical Retreats 9 | . . 3 2 1 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . 1 3 3 . 3 Max in Single Turn 1 | . 1 1 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 25 | . 6 2 5 5 7 Terminals 14 | . 4 1 3 2 4 Fabricators 2 | . . . . 1 1 Repair Stations 3 | . 1 1 . 1 . Recycling Units 5 | . 1 . 1 1 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 71 | . 19 4 15 14 19 Successful 40 | . 14 1 6 10 9 Failed 31 | . 5 3 9 4 10 Catastrophic 10 | . 1 1 2 2 4 Database Lockouts . | . . . . . . Manual 21 | . 6 1 7 5 2 Terminals 45 | . 15 2 12 4 12 Fabricators 3 | . . . . 2 1 Repair Stations 6 | . 1 2 . 3 . Recycling Units 16 | . 3 . 2 5 6 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 20 | . 9 . 3 1 7 Record 6 | . 1 . . . 5 Prototype ID Bank 2 | . 2 . . . . Open DSF 2 | . . . . 1 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 2 | . 2 . . . . Patrol Status 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks 3 | . . . . 2 1 Network Status 2 | . . . . 1 1 Build 1 | . . . . 1 . Repair Station Hacks 2 | . 1 1 . . . Scan Component 1 | . . 1 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 10 | . 3 . 1 5 1 Recycle Component 1 | . . . . 1 . Process 4 | . 2 . . 2 . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 3 | . . . . 2 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 3 | . 1 . 1 1 . Terminals 3 | . 1 . 1 1 . Botnet 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 5 2 4 3 5 Full Trace Events 14 | . 4 2 1 3 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 95 | . . . . 95 . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter 17 | . 13 . . 4 . Retrieved Matter 4 | . . . . 4 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 2 . . Machine Destruction 2 | . . . 2 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3 | . . . . . 3 Terrain 3 | . . . . . 3 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2529 | 85 467 354 315 639 669 Spaces Moved 2555 | 66 296 459 349 726 659 Core 576 | 22 . . 44 262 248 Treads . | . . . . . . Legs 399 | 44 296 46 12 . 1 Wheels . | . . . . . . Hover . | . . . . . . Flight 1580 | . . 413 293 464 410 Fastest Speed 31 | 50 120 31 31 40 40 Average Speed 77 | 110 120 43 46 83 88 Slowest Speed 800 | 120 120 360 120 280 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 1 . 3 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 35 40 24 13 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 403 | . 15 198 133 . 57 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 397 | . 15 198 133 . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2918 | 78 360 559 464 754 703 Wait 91 | . 21 21 43 5 1 Move 2540 | 65 295 456 348 719 657 Hop 5 | . . 1 . 3 1 Pick Up 44 | 7 10 8 5 8 6 Fast Attach 29 | . . 11 12 1 5 Attach 30 | 6 3 5 4 5 7 Detach 6 | . . . 3 3 . Swap 15 | . 3 5 6 . 1 Drop 39 | . . 19 12 6 2 Fire 113 | . 28 33 29 2 21 Melee 4 | . . . 2 2 . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 4) 545 | -10/Materials | Discovered new exit (range 10) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x2 809 | -9/Materials | Discovered new exit (range 12) 810 | -9/Materials | Destroyed 7 combat bots 904 | -9/Materials | Discovered new exit (range 8) 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Utility x2 1156 | -8/Materials | Discovered new exit (range 12) 1208 | -8/Materials | Core integrity fell below 50% 1222 | -8/Materials | Entered Factory 1222 | -7/Factory | Evolved 2 slots: Weapon x2 1277 | -7/Factory | Lost 10 parts (1p6n1u2w) 1827 | -7/Factory | Discovered new exit (range 16) 1861 | -7/Factory | Entered another Factory area 1861 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2497 | -6/Factory | Cargo convoy interrupted 2521 | -6/Factory | Core integrity fell below 50% 2527 | -6/Factory | Core integrity fell below 20% 2530 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. Penetrated by Slug. Terrain Scanner destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired Imp. Carbon-fiber Leg. U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf suffers critical hit (Destroy). Penetrated by Slug. K-01 Serf destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????# ???# # ## | | ????????????????????????# ???## # #? | | ????????????????????????# ????# """ """ # #? | | ?????????????????????####+#???# """ """ # #? | | ?????????????????????# ???# """ """ ####### | | ??????????????????#?## #??# + | | ??????????????????# # ??# "" ##### # | | ???????????##?##+## #### S"" #???# # | | ???????????# ## "" #???# # | | ???????????# ######## ########## # | | ???????????? 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"""" + # #??# | | #???????? # # #??? | | #####???? # ]!] ?????? | | "" ##T #######+########;### ]]] [ #???????? | | "" ] / ?????? | | "" ## [ " ?????? | | "" #?????# ##??????? | | % #?????? ???????? | | #?????? ##??????? | | ########+############ %########???????#???????? | | ????????????????????# !=#!##???????????????????? | | ????????????????????# !u%[%##???????????????????? | | ????????????????????# @###????????????????????? | | ????????????????????# u= #?????#??????????????? | | ????????????????????# !% #######+###????????????? | | ????????????????????# hhh# #????????????? | | ????????????????????# px !# #????????????? | | ????????????????????# pi%# #????????????? | | ????????????????????# h # "#???????????? | | ????????????????????# !; ##???????????? | | ????????????????????# ; #????????????? | | ????????????????????# # #????????????? | | ????????????????????# # !#????????????? | | ????????????????????# #######"###????????????? | | #######?????????????# #???????#??????????????? | | ?????? i #??????????????????????? | | #######????????????## #??????????????????????? | | ######??????????????# #??????????????????????? | | #??????????????# #??????????????????????? | | """ #??????????????# #??????????????????????? | | """ #??????????????# #??????????????????????? | | """ #??????????????# ^^#??????????????????????? | | #??????????????# #??????????????????????? | | #??????????????? ???????????????????????? | | ###+##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 365 Matter Stores 281 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 71 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Novice Programmer Oh No You Don't! Party Time Remodeling Challenges ------------ None Game ------ Seed GammaThermicReplicator Manual? 0 Play Time 01:13:57 Cumulative 6.7 hours Start 2025.07.05 @ 01:51:45 End 2025.07.05 @ 03:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b4e55a8-be0a-4674-8945-84b06691227a