Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 10:10:01 Player: Blue Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (2839) 2839 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (805) 805 TOTAL SCORE: 8524 Bonus ------- Follower Combat Kills 527 Met Data Miner 300 Friendly Fire -22 Cogmind --------- Core Integrity 796/850 Matter 94/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced ECM Suite Improved Hacking Suite > --- WEAPON (3) ------- Mini Assault Cannon (fused) Advanced EMP Blaster > --- INVENTORY (15) --- Improved Cooling System High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter System Shield Makeshift System Shield Improved Field Recycling Unit (0) Heart of Steel High-powered Shock Rifle Heavy Laser Faulty Advanced EMP Blaster Heavy Mace Heavy Pick Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating System Shield Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Mini Grenade Launcher Heavy Rocket Launcher Heavy Missile Launcher Heavy Mace [Rating: 52] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . 1 1 . . . . 1 Utility 3 | . . . 2 . 1 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 76 | 8 4 1 9 5 31 2 2 . 9 5 Power 9 | 2 . . . 2 4 . . . 1 . Engine 7 | 2 . . . 2 2 . . . 1 . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . 3 . 6 . . . 4 . Treads 1 | . . . . . . . . . 1 . Leg 14 | 2 . . 3 . 6 . . . 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 2 2 . 4 1 10 2 1 . 1 2 Device 7 | 1 . . . . 4 . 1 . . 1 Storage 4 | 1 2 . . 1 . . . . . . Processor 2 | . . . 1 . 1 . . . . . Hackware 1 | . . . . . . . . . . 1 Protection 11 | . . . 3 . 5 2 . . 1 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 1 2 2 11 . 1 . 3 3 Energy Gun 6 | 1 . . . . 3 . . . 2 . Energy Cannon 5 | . . . . . 4 . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 8 | . 2 1 2 2 1 . . . . . Launcher 7 | . . . . . 3 . . . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 5 . . . 1 1 Parts Lost 25 | . . 1 1 1 1 . 4 . 15 2 Power 3 | . . . . . . . . . 3 . Propulsion 8 | . . . 1 1 . . 2 . 3 1 Utility 5 | . . . . . 1 . 1 . 3 . Weapon 9 | . . 1 . . . . 1 . 6 1 Highest Loss Streak 10 | . . 1 1 1 1 . 2 . 10 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | . 7 11 13 13 14 14 13 13 8 10 Power 1 | . 1 1 2 3 2 2 2 2 . . Propulsion . | . . . . 1 . . . . . . Utility 5 | . 2 5 4 4 5 5 5 5 4 6 Weapon 4 | . 4 5 6 4 5 7 6 5 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 2 . . 4 11 . . . . 11 Power 6 | . . . . 2 4 . . . . . Propulsion . | . . . . . . . . . . . Utility 12 | . . . . 1 4 . . . . 7 Weapon 9 | . 2 . . 1 3 . . . . 3 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 98 93 97 97 88 84 71 65 Engine 5 | . 14 14 11 9 2 . . . 6 . Core 2 | . . . . . 4 7 7 7 . . Treads 1 | . . . . . . . . . 6 5 Leg 21 | . 28 28 20 23 29 30 19 15 4 13 Device 10 | . 14 14 11 9 10 12 15 15 7 12 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 Processor 5 | . . . 2 9 7 7 7 7 7 6 Protection 6 | . . . 19 8 9 7 7 7 6 . Energy Gun 4 | . . . . . 4 7 1 . 7 10 Energy Cannon 3 | . . . . . 6 7 12 15 . . Ballistic Cannon 13 | . 27 28 22 24 9 7 7 7 7 6 Launcher 1 | . . . . . . . . . 6 2 Peak Build Rating 52 | 7 8 9 14 19 51 52 52 46 46 52 Average Rating 33 | 4 7 8 13 17 43 50 46 46 38 45 On Entrance 26 | . 7 8 9 14 18 51 52 46 46 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 15 32 32 42 42 62 62 54 53 53 40 Greatest Support 67 | 20 20 20 20 30 67 67 67 35 44 44 Greatest Overweight (x) 16 | . 1 1 3 2 1 . 1 1 16 13 Average Overweight (x) . | . . 1 1 1 . . . 1 1 9 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 10 13 15 15 15 15 15 15 15 15 Average Carried 12 | . 8 11 13 13 14 14 14 15 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 10 13 14 14 15 15 15 15 11 15 Class Distribution -------------------- 61% | Gunner 22% | Mutant 8% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2581 | 292 214 359 205 256 600 155 144 . 315 41 Remotely . | . . . . . . . . . . . Salvage Created 2831 | 84 192 35 435 174 1045 232 266 . 327 41 Parts 149 | 9 21 5 22 8 49 13 5 . 13 4 Haulers Intercepted 6 | . 2 . 1 1 2 . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 12 5 . 23 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 65 | . 11 5 5 3 16 5 6 . 13 1 Guns 4 | . . . . . 3 . 1 . . . Cannons 47 | . 11 5 5 3 8 5 5 . 4 1 AOE 13 | . . . . . 4 . . . 9 . Classes Destroyed 13 | 2 4 2 1 1 2 . 1 . . . Builder 2 | . . 1 . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 6 | . 2 . 1 1 2 . . . . . Recycler 7 | 1 . . 3 . 3 . . . . . Watcher 5 | . 1 . 1 . 3 . . . . . Swarmer 15 | . 9 2 . . . . . . 4 . Grunt 27 | . 2 . 4 2 7 2 3 . 7 . Duelist 3 | . . . . 1 . 1 1 . . . Sentry 7 | . . . 1 . 3 1 1 . 1 . Hunter 1 | . . . . . 1 . . . . . Programmer 7 | . . . . . 5 1 . . . 1 Behemoth 2 | . . . . . . . 1 . 1 . Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 7 | 3 5 3 6 2 7 3 3 . 6 1 Combat Bots Only 6 | . 5 2 2 2 4 3 3 . 6 1 Max Kills in Single Turn 3 | 1 1 1 2 1 3 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 512 | . 39 22 15 44 97 43 92 . 154 6 Missed 166 | . 9 7 2 17 32 9 34 . 55 1 Hits 346 | . 30 15 13 27 65 34 58 . 99 5 Melee 3 | . . 1 . . . 1 1 . . . Projectile 343 | . 30 14 13 27 65 33 57 . 99 5 AOE 1 | . . . . . 1 . . . . . Critical Strikes 13 | . . . . 2 2 3 2 . 3 1 Damage Taken 5574 | . 224 160 240 375 794 461 717 . 2248 355 Core 654 | . 31 9 15 26 128 56 156 . 179 54 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 123 | . . . . 123 . . . . . . Core Remaining (%) 80 | 100 . 84 96 95 . . . . 25 . Volleys Fired 191 | 4 28 17 15 19 43 13 21 . 30 1 Largest 3 | 2 2 2 2 3 3 3 3 . 3 1 Hottest 195 | 70 60 60 60 90 190 180 195 . 195 40 Shots Fired 446 | 8 48 34 30 54 119 38 64 . 50 1 Gun 69 | 8 . . . . 35 12 13 . 1 . Cannon 354 | . 48 34 30 54 81 26 51 . 29 1 Launcher 23 | . . . . . 3 . . . 20 . Special . | . . . . . . . . . . . Kinetic 270 | 4 48 34 30 54 42 13 21 . 23 1 Thermal 153 | 4 . . . . 74 25 43 . 7 . Explosive 23 | . . . . . 3 . . . 20 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 5 8 4 4 4 9 6 13 . 19 7 Robot Miss Streak 5 | . 4 5 3 2 4 3 2 . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 270 | 5 25 13 17 32 66 23 47 . 41 1 Core Hits 137 | 3 14 6 13 11 40 9 13 . 27 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . 5 . . 2 1 2 3 . 1 . Burn 2 | . . . . . 1 . 1 . . . Blast 12 | . 5 . . 2 . 2 2 . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8050 | 66 450 222 380 543 2114 588 1415 . 2236 36 Guns 939 | 66 . . . . 449 173 251 . . . Cannons 5231 | . 450 221 380 538 1270 415 1164 . 757 36 Explosions 1874 | . . . . . 395 . . . 1479 . Melee . | . . . . . . . . . . . Ramming 6 | . . 1 . 5 . . . . . . Kinetic 3446 | 54 450 221 380 538 609 190 427 . 541 36 Thermal 2724 | 12 . . . . 1110 398 988 . 216 . Explosive 1874 | . . . . . 395 . . . 1479 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . . . 11 7 . 15 . Message Errors 3 | . . . . . . . . . 3 . Matter Fused 9 | . . . . . . 4 3 . 2 . Heat Flow Errors 4 | . . . . . . . 1 . 3 . Energy Discharges 3 | . . . . . . 2 . . 1 . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . 1 2 . 2 . Data Loss (major) 4 | . . . . . . 2 . . 2 . Misfires 2 | . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots 12 | . . . . . . . 8 . 4 . Overflow Damage 142 | . . 6 1 1 3 . 31 . 100 . Projectiles 42 | . . 6 1 1 3 . 31 . . . Explosions 100 | . . . . . . . . . 100 . Melee . | . . . . . . . . . . . Knockbacks 28 | . 4 4 2 6 5 2 3 . 2 . Impact . | . . . . . . . . . . . Kinetic 26 | . 4 3 2 5 5 2 3 . 2 . Secondary 2 | . . 1 . 1 . . . . . . Self-Inflicted Damage 185 | . . . . . . . . . 185 . Shots 6 | . . . . . . . . . 6 . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . Kicked 2 | . . 1 . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 331 | 36 6 20 126 82 288 331 311 . 185 . Average Temperature 68 | 19 6 16 43 23 85 126 83 . 56 . Received Heat Transfer 1492 | . 6 40 126 117 162 207 222 . 558 54 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 7 | . . . 1 . 4 1 1 . . . Heat Transferred 3952 | 37 . . . . 1739 592 1360 . 224 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . . Low Security (%) 88 | 100 100 100 71 100 78 . . . . 100 Level 1 11 | . . . 28 . 21 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 258 | 10 195 42 241 127 258 . . . . 79 Initial 79 | . . 42 . 50 2 . . . . 79 Average 77 | 1 95 3 155 60 104 . . . . 25 Influence Increases 2356 | 15 296 45 323 269 622 120 155 . 481 30 Destroy 0b10 Robot/C 1580 | . 220 40 180 160 360 100 120 . 380 20 Destroy 0b10 Robot/NC 130 | 15 15 5 40 5 50 . . . . . Destroy Leader 356 | . 36 . 60 52 108 20 20 . 50 10 Allied During Kill 81 | . . . 14 13 3 . . . 51 . Successful Hack 80 | . 8 . 28 8 36 . . . . . Disable Machine 60 | . . . . 30 30 . . . . . Destroy Structure 24 | . 2 . 1 1 20 . . . . . Lose Combat Pursuer 45 | . 15 . . . 15 . 15 . . . Influence Decreases 2346 | 15 187 154 202 383 380 369 155 . 354 147 Entered New Map 284 | . . 67 . 71 5 93 . . . 48 Time Decay 1892 | 15 187 87 202 302 355 276 135 . 254 79 Lost Part 130 | . . . . 10 . . 20 . 80 20 Lost Ally 40 | . . . . . 20 . . . 20 . Squads Dispatched 9 | . . 1 1 1 6 . . . . . Investigation 1 | . . . . 1 . . . . . . Extermination 6 | . . . . . 6 . . . . . Reinforcement 1 | . . . 1 . . . . . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . . . 3 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 14 9 15 9 31 5 7 . 17 5 Peak Tracking Total 9 | . 5 9 8 3 4 3 3 . 7 4 Tactical Retreats 5 | . 1 2 . . 1 . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 7 | . . . . 2 2 . . . 3 . Max in Single Turn 2 | . . . . 1 1 . . . 2 . Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . 2 . 2 4 7 1 1 4 . . Terminals 12 | . 2 . 2 2 6 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 69 | . 5 . 4 9 20 1 1 29 . . Successful 50 | . 2 . 2 4 11 1 1 29 . . Failed 19 | . 3 . 2 5 9 . . . . . Catastrophic 6 | . 1 . 2 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 4 . . 6 6 . . . . . Terminals 33 | . 5 . 4 6 18 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . Terminal Hacks 43 | . 2 . 2 1 7 1 1 29 . . Record 11 | . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . 6 . . Prototype ID Bank 5 | . . . 1 . 1 . . 3 . . Open Door 2 | . . . . . . 1 1 . . . Branch Access Points 3 | . 1 . . 1 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Hauler Manifests 4 | . . . 1 . 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . Terminals 2 | . . . . . 2 . . . . . Botnet 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 3 7 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 38 | . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . 4 . . . . . . 1 . Largest Group 3 | . . 3 1 1 1 . . . 1 . Highest-Rated Group 96 | . . 40 31 31 31 . . . 96 . Highest-Rated Ally 96 | . . 31 31 31 31 . . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 106 | . . 10 29 29 25 . . . 13 . Total Damage 1672 | . . 93 398 336 304 . . . 541 . Kills 23 | . . 2 7 5 3 . . . 6 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 3741 | 15 495 1062 477 666 1022 . . . . 4 Seismic 3737 | 15 495 1062 477 666 1022 . . . . . Jamming 610 | . . . . . 610 . . . . . ECM 4 | . . . . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 3 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 9502 | 88 495 1062 477 666 2396 879 842 156 2165 276 Spaces Moved 4727 | 56 286 528 188 257 1454 635 421 81 771 50 Core 58 | 4 . . . . . . . . 13 41 Treads 379 | . . . . . . . . . 379 . Legs 4290 | 52 286 528 188 257 1454 635 421 81 379 9 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 122 125 123 195 120 120 Average Speed 180 | 115 140 190 222 213 142 125 173 195 267 523 Slowest Speed 850 | 120 190 190 330 260 193 125 195 195 850 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 44 95 22 23 48 74 51 69 89 3 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 13 | . . 2 . . . 4 2 . 5 . Spaces Dug 21 | . . . . . 2 . . . 19 . Terrain Destroyed 140 | . . . . . 22 3 7 . 108 . Melee . | . . . . . . . . . . . Projectile 25 | . . . . . 13 3 7 . 2 . AOE 115 | . . . . . 9 . . . 106 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 5328 | 67 332 552 215 336 1687 692 485 80 821 61 Wait 240 | . 2 2 . 38 116 37 40 . 5 . Move 4717 | 55 285 527 187 256 1453 634 420 80 770 50 Hop . | . . . . . . . . . . . Pick Up 47 | . 10 4 1 7 16 2 1 . 3 3 Fast Attach 26 | 7 . . 1 1 6 1 . . 6 4 Attach 18 | . . 1 2 3 2 1 2 . 7 . Detach 2 | . . . . 1 . . . . . 1 Swap 40 | 1 4 . 6 3 24 1 . . . 1 Drop 45 | . 3 . 3 7 27 3 1 . . 1 Fire 191 | 4 28 17 15 19 43 13 21 . 30 1 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . 1 . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Mines 468 | -10/Materials | Discovered new exit (range 5) 584 | -10/Materials | Entered Mines 586 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 614 | -10/Mines | Assembled infested the area 619 | -10/Mines | Assisted by a Guerilla fighting off Assembled 722 | -10/Mines | Lost 4 allies 1387 | -10/Mines | Learned location of Storage (-9) 1412 | -10/Mines | Discovered new exit (range 11) 1480 | -10/Mines | Discovered new exit (range 5) 1547 | -10/Mines | Discovered new exit (range 9) 1631 | -10/Mines | Met a Derelict testing a Signal Generator 1646 | -10/Mines | Entered Materials 1646 | -9/Materials | Accompanied by 1 ally 1646 | -9/Materials | Evolved 2 slots: Utility x2 2091 | -9/Materials | Discovered new exit (range 16) 2123 | -9/Materials | Entered another Materials area 2123 | -8/Materials | Accompanied by 1 ally 2123 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2387 | -8/Materials | Repaired Imp. Light Armor Plating 2544 | -8/Materials | Build established: Scavenger-Gunner 2743 | -8/Materials | Discovered new exit (range 4) 2789 | -8/Materials | Entered Factory 2789 | -7/Factory | Accompanied by 1 ally 2789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2847 | -7/Factory | Build established: Gunner 3087 | -7/Factory | Allied Derelicts emerged from ambush trap array 3507 | -7/Factory | Lost 4 allies 4116 | -7/Factory | Build established: Tank 4180 | -7/Factory | Identified exit to Lower Caves 4887 | -7/Factory | Build established: Gunner 5185 | -7/Factory | Entered Lower Caves 5336 | -7/Lower Caves | Encountered a Warlord checkpoint 5561 | -7/Lower Caves | Learned 4 Factory zone layouts 5707 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5809 | -7/Lower Caves | Discovered new exit (range 16) 5915 | -7/Lower Caves | Learned location of 1 exit from Factory 6064 | -7/Lower Caves | Entered another Lower Caves area 6082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6201 | -7/Lower Caves | Discovered new exit (range 5) 6270 | -7/Lower Caves | Spotted B-75 Beast 6357 | -7/Lower Caves | Destroyed B-75 Beast 6413 | -7/Lower Caves | Learned Factory terminal intel 6644 | -7/Lower Caves | Found Prototype Device 6900 | -7/Lower Caves | Discovered new exit (range 3) 6906 | -7/Lower Caves | Entered Data Miner 6906 | -7/Data Miner | Discovered new exit (range 6) 6944 | -7/Data Miner | Met Data Miner 6981 | -7/Data Miner | Learned location of Section 7 (-3) 6981 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7020 | -7/Data Miner | Received God Mode back door access code from Data Miner 7062 | -7/Data Miner | Entered Proximity Caves 7070 | -6/Proximity Caves | Spotted B-75 Beast 7086 | -6/Proximity Caves | Core integrity fell below 50% 7151 | -6/Proximity Caves | Destroyed B-75 Beast 7166 | -6/Proximity Caves | Lost 10 parts (2p3n2u3w) 8048 | -6/Proximity Caves | Escorted by Enhanced Grunt 8959 | -6/Proximity Caves | Discovered new exit (range 9) 9076 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9132 | -6/Proximity Caves | Lost 5 parts (1p1u3w) 9227 | -6/Proximity Caves | Entered Factory 9227 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9228 | -6/Factory | Identified exit to Lower Caves 9229 | -6/Factory | Identified exit to Factory 9230 | -6/Factory | Loaded intel: 26 terminal locations 9503 | -6/Factory | Self-destructed Last Messages --------------- 09434_ Acquired Hvy. Pick. 09441_ Acquired Prototype Launcher. 09441_ Identified Adv. EMP Blaster. 09441_ Hvy. Laser broken. 09441_ Faulty integration triggers power surge. 09443_ Dropped Broken Hvy. Laser. 09448_ Acquired Adv. EMP Blaster. 09464_ R-10 Processor collects Hvy. Laser. 09467_ R-10 Processor collects Broken Hvy. Laser. 09471_ Acquired Imp. Hacking Suite. 09487_ ALERT: All DSF locations entering lockdown mode. 09494_ P-60 Hacker destroyed. 09496_ Acquired 41 matter. 09497_ Power Conduit explodes. 09497_ Adv. EMP Blaster destroyed. 09497_ Power Conduit explodes. 09497_ Imp. Medium Treads destroyed. 09498_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ????????????????? | | ???????????????#######+####? ??????????????? | | ??????????????? # ????????????? | | ???????????????S m # ????????????? | | ?????????????#""" # ?????????????? | | ?????????????# "" # ??????????????? | | ?????????????# ; ???????????????? | | ?????????????# u????????????????? | | ???????????# # ?????????????????? | | ???????????# ; ??????????????????? | | ???????????# ; #???????????????????? | | ???????????# ; ##??????????????????? | | ????????? ; #??????????????????? | | ????????# ;g @ #??????????????????? | | ????????# #;; ##?? ? ???????????? | | ????????+ g ] #?? ??????????? | | ????????# g l / ;####?? ????????? | | ????????# """ """ ##????# """" ??????? | | ??????????? """ """ #????# """"" ??????? | | ????????# """ """ #????# ??????? | | ????????# R###??# ??????? | | ??????? #??# ???????? | | ??????? #??# ?????????? | | ??????? #??# #???????????? | | ???????? ####+### #### #???????????? | | ???????? ???????# #???????????? | | ???????? ????????# #???????????? | | ????????? ??????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ????????????????????#####+######+########???????? | | ????????????????????# # #???????? | | ????????????????????# # #???????? | | ????????????????????# # #???????? | | ????????????????????# # """"""" #???????? | | ????????????????????# # """"""" #???????? | | ????????????????????# ! # """"""" #???????? | | ????????????????????# # """"""" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 31% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicVisualWheel Manual? 0 Play Time 01:42:14 Cumulative 85.1 hours Start 2025.09.26 @ 13:39:44 End 2025.09.27 @ 10:10:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d9b159-d95e-46d4-bf9b-2ff99523cca4