Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 19:39:17 Player: Charango24 Result: Destroyed by QU-TY0(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (773) 773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1243) 1243 TOTAL SCORE: 3871 Bonus ------- Follower Combat Kills 261 Destroyed Z-Imprinter 1000 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 92/100 System Corruption 0% Temperature Hot (219) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Sensor Array Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Compact Wheel Medium Storage Unit Improved Targeting Computer Core Shielding Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Armored Wheel Experimental Heat Sink Medium Storage Unit Improved Targeting Computer Core Analyzer ECM Suite Core Shielding Hardened Light Armor Plating Assault Rifle Katana Makeshift Sword [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 32 | 6 5 7 8 . 2 4 Power 6 | 1 . 2 1 . . 2 Engine 3 | 1 . 2 . . . . Core 2 | . . . 1 . . 1 Reactor 1 | . . . . . . 1 Propulsion 7 | 2 . 2 2 . 1 . Treads . | . . . . . . . Leg 2 | . . 2 . . . . Wheel 5 | 2 . . 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 5 . 2 . . . Device 3 | . 2 . 1 . . . Storage 3 | 1 2 . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 3 3 . 1 2 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 1 2 . 1 1 Ballistic Cannon 2 | . . 1 1 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 9 | . . 3 . . . 6 Power 3 | . . 1 . . . 2 Propulsion 2 | . . 1 . . . 1 Utility . | . . . . . . . Weapon 4 | . . 1 . . . 3 Highest Loss Streak 5 | . . 2 . . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 93 99 99 . 90 86 Engine 5 | . 14 13 5 . . . Core 5 | . . . 5 . 11 6 Leg 3 | . . 5 8 . . . Wheel 16 | . 28 21 13 . 13 10 Device 7 | . 6 . 11 . 11 11 Storage 12 | . 14 14 11 . 11 11 Processor 18 | . 2 14 22 . 22 22 Energy Gun 1 | . 14 2 . . . . Ballistic Gun 20 | . 14 24 14 . 22 15 Ballistic Cannon 1 | . . 1 8 . . . Peak Build Rating 26 | 6 7 8 14 14 20 26 Average Rating 13 | 3 6 7 12 14 18 21 On Entrance 9 | . 6 7 8 14 14 20 Naked Turns . | . . . . . . . Heaviest Build 37 | 11 27 27 31 30 31 37 Greatest Support 28 | 26 26 26 28 28 28 28 Greatest Overweight (x) 10 | . 1 1 1 1 1 10 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 14 Most Carried 15 | 5 8 12 15 14 15 15 Average Carried 12 | 2 4 9 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 2 8 12 14 14 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 830 | 230 55 151 194 . 74 126 Remotely . | . . . . . . . Salvage Created 947 | . 112 454 310 . . 71 Parts 55 | . 6 23 18 . . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 26 | . 2 13 9 . . 2 Guns 23 | . 2 13 7 . . 1 Cannons 2 | . . . 2 . . . AOE 1 | . . . . . . 1 Classes Destroyed 10 | . 2 2 4 . . 2 Worker 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 6 | . . 2 4 . . . Grunt 14 | . 2 10 2 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Z-Technician 2 | . . . . . . 2 Z-Light 1 | . . . . . . 1 Assembled 2 | . . 1 . . . 1 Best Kill Streak 7 | . 3 7 3 . . 2 Combat Bots Only 7 | . 2 7 3 . . 1 Max Kills in Single Turn 2 | . 1 2 2 . . 1 Gunslinging 1 | . . 1 1 . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 142 | . 2 56 25 . . 59 Missed 46 | . 2 13 9 . . 22 Damage Taken 1718 | . . 479 175 . . 1064 Core 544 | . . 136 66 . . 342 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . 45 . . . . Volleys Fired 90 | . 5 37 26 . . 22 Largest 2 | . 2 2 2 . . 2 Hottest 70 | . 70 70 55 . . 53 Shots Fired 173 | . 10 74 52 . . 37 Gun 153 | . 10 74 40 . . 29 Cannon 12 | . . . 12 . . . Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 147 | . 5 61 52 . . 29 Thermal 18 | . 5 13 . . . . Explosive 8 | . . . . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 6 8 10 . . 3 Robot Miss Streak 7 | . 2 3 7 . . 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 4 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 96 | . 6 50 29 . . 11 Core Hits 71 | . 6 28 15 . . 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Burn 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1402 | . 65 440 413 . . 484 Guns 955 | . 65 440 281 . . 169 Cannons 132 | . . . 132 . . . Explosions 315 | . . . . . . 315 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 949 | . 16 351 413 . . 169 Thermal 138 | . 49 89 . . . . Explosive 315 | . . . . . . 315 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles . | . . . . . . . Explosions 6 | . . . . . . 6 Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 259 | . 70 98 19 . . 259 Average Temperature 50 | . 34 27 6 . . 106 Received Heat Transfer 573 | . . 189 51 . . 333 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 481 | . 148 333 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 253 | . 81 146 253 98 . . Initial 98 | . . 31 . 98 . . Average 71 | . 53 62 98 98 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 86 100 . . Level 1 4 | . . . 13 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 3 14 18 . . 12 Peak Tracking Total 7 | . 3 7 4 . . 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . . . . 2 Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 3 . 3 . . . Successful 2 | . 2 . . . . . Failed 4 | . 1 . 3 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 12 | . . . . . 12 . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Emergency Access Points 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 8 | . . 3 . . 5 . Largest Group 5 | . . 3 3 . 5 5 Highest-Rated Group 121 | . . 40 40 . 121 121 Highest-Rated Ally 31 | . . 16 16 . 31 31 Total Orders . | . . . . . . . Ally Attacks 120 | . . . 41 . . 79 Total Damage 1177 | . . . 452 . . 725 Kills 17 | . . . 9 . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3114 | 42 138 926 549 3 1167 289 Spaces Moved 1830 | 38 116 380 298 3 804 191 Core 17 | 14 . . . . . 3 Treads . | . . . . . . . Legs 179 | . . 91 88 . . . Wheels 1634 | 24 116 289 210 3 804 188 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 110 110 110 50 Average Speed 117 | 75 93 124 133 110 113 116 Slowest Speed 550 | 90 105 190 190 110 115 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 22 83 37 6 66 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . . . . . . 30 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 30 | . . . . . . 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2652 | 51 138 773 403 2 1063 222 Wait 626 | . 2 339 47 . 238 . Move 1824 | 37 115 379 297 2 803 191 Hop . | . . . . . . . Pick Up 47 | 8 7 7 13 . 10 2 Fast Attach . | . . . . . . . Attach 32 | 6 5 7 8 . 2 4 Detach 12 | . 4 4 3 . . 1 Swap . | . . . . . . . Drop 21 | . . . 9 . 10 2 Fire 90 | . 5 37 26 . . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 13) 180 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 10) 335 | -10/Mines | Identified exit to Materials 526 | -10/Mines | Excavation squad dispatched 526 | -10/Mines | A large section of the Mines collapsed 776 | -10/Mines | Excavation squad dispatched 904 | -10/Mines | Core integrity fell below 50% 930 | -10/Mines | Destroyed 7 combat bots 1063 | -10/Mines | Discovered exit to Materials (range 3) 1092 | -10/Mines | Learned location of 1 exit from Materials 1094 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1107 | -10/Mines | Entered Materials 1107 | -9/Materials | Accompanied by 3 allies 1107 | -9/Materials | Evolved 2 slots: Utility x2 1108 | -9/Materials | Identified exit to Mines 1521 | -9/Materials | Discovered new exit (range 5) 1526 | -9/Materials | Identified exit to Materials 1656 | -9/Materials | Entered Mines 1657 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1659 | -9/Mines | Entered Zion 1807 | -7/Zion | Identified exit to Deep Caves 1835 | -7/Zion | Found Prototype Device 2088 | -7/Zion | Received a visual enhancement algorithm 2477 | -7/Zion | Gained Derelict followers 2733 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2785 | -7/Zion | Opened final containment barrier to the Deep Caves 2803 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2826 | -7/Zion | Entered Deep Caves 2826 | -7/Deep Caves | Accompanied by 5 allies 2936 | -7/Deep Caves | Z-Facility disabled 2949 | -7/Deep Caves | Attacked by Z-Imprinter 2959 | -7/Deep Caves | Allies destroyed Z-Imprinter 2988 | -7/Deep Caves | Lost 3 allies 3104 | -7/Deep Caves | Core integrity fell below 50% 3113 | -7/Deep Caves | Core integrity fell below 20% 3115 | -7/Deep Caves | Destroyed by QU-TY0(z) with Zionite Laser-S Last Messages --------------- 02992_ Acquired Prototype Reactor. 02993_ Identified Zio. Light DM Reactor. 02996_ Acquired Prototype Device. 02997_ Acquired 8 matter. 03010_ Acquired 23 matter. 03016_ The unstable cave ceiling collapses. 03026_ Acquired 52 matter. 03038_ KP-0OT(o) destroyed. 03042_ V9-6F6(o) destroyed. 03046_ 3L-5EW(o) destroyed. 03090_ 10-44W(g) destroyed. 03094_ Arm. Huge Wheel destroyed. 03094_ XK-2CA(z) destroyed. 03094_ 1Y-KNS(z) destroyed. 03098_ Grenade Launcher destroyed. 03098_ JU-IXA(s) destroyed. 03102_ Hvy. Assault Rifle destroyed. 03109_ Assault Rifle destroyed. 03111_ Zio. Light DM Reactor destroyed. 03114_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????###############????????? | | ??????????????????#????#### ##???????? | | ??????????????#???# ??## #????###? | | ??????????# # # ## ### ###### ## | | ?????????## ; ; ! ## # # | | ????????# !z* !!/ # | | ??????? z!% /=!!@ | | ??????? z!%= =%= ! | | ??????? z ! [ %! | | ???????? | | ???????? "" """""" | | ????????? """""""""""""" | | ????????? """""""""""""" | | ????????? """""""""""""" | | ?????????? """"""""""" | | ?????????? "????""""""""" | | ??????????? "?????"""""""" | | ??????????? ??????""""""" | | ???????????? ??????"""""""" | | ?????????????? ???????"" " " | | ???????????????? ???????"""%/% | | ??????????????????? ??????"""== / | | ?????????????????????????????""""%* | | ??????????????????????????????"""/= | | ??????????????????????????????""""" * | | ???????????????????????????????""""""%! | | ??????????????????????????????? | | ??????????????????????????????? """ | | ??????????????????????????????? """"" | | ?????????????????????????????????""""" | | ?????????????????????????????????""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed BurstLaserAutocannon Manual? 0 Play Time 00:33:28 Cumulative 16.7 hours Start 2025.05.03 @ 18:58:38 End 2025.05.03 @ 19:39:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 14 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9723acb-8065-44e2-82d3-4d54ffb0c7aa