Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.21 @ 19:17:51 // Winter2019/RPGLIKE Player: BVrutally Odd Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (938) 4690 Value Destroyed (49369) 49369 Prototype IDs (308) 6160 Alien Tech Used (5) 1000 Bonus (58194) 58194 TOTAL SCORE: 130313 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11942 Follower Combat Kills 60 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -408 Cogmind --------- Core Integrity 1956/2100 Matter 151/350 Energy 797/800 System Corruption 0% Temperature Cool (0) Movement Hovering (20) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (11) ----- Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Recoil Nullifier Advanced Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter AEGIS Remote Shield Advanced Corruption Screen Long-range Tractor Beam > --- WEAPON (7) ------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Helical Railgun Multirail Multirail Multirail > --- INVENTORY (4) ---- Cooled Antigrav System Advanced Hardlight Generator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Recoil Nullifier Advanced Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter AEGIS Remote Shield Architect God Chip A Advanced Corruption Screen > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Helical Railgun Multirail Multirail Multirail > --- INVENTORY -------- Cooled Antigrav System Advanced Hardlight Generator High-powered Transdimensional Reconstructor Advanced Remote Datajack [Rating: 252] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Aerolev Unit Leg Improved Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Core Analyzer Device Improved Weapon Cycler Storage Advanced Energy Well Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Advanced KE Penetrator Energy Gun Gatling Laser Energy Cannon Ion Burst Cannon Ballistic Gun Advanced KE Penetrator Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Slots Evolved 22 | 5 . 2 3 . 1 . . 4 1 . 1 3 . . . . . . . . . . . . 1 . 1 . . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | 2 . 1 1 . 1 . . 2 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Weapon 6 | 2 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Attached 271 | 6 5 1 23 . 5 . 13 4 7 1 35 4 . 3 15 2 2 17 1 34 2 2 2 6 8 . 12 . . 21 23 17 Power 18 | 1 1 . 3 . . . . . . . 4 1 . . . . . 4 . . . . . . 2 . . . . 2 . . Engine 6 | 1 1 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 2 . . Propulsion 56 | 2 . . 4 . . . 2 1 1 . 12 . . . . . . 5 . 8 . 1 . . 4 . 3 . . 6 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | 2 . . 3 . . . 2 1 1 . 4 . . . . . . 1 . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . . 7 . . . . . . 4 . 8 . 1 . . 4 . 2 . . 6 1 6 Flight 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 98 | . 3 1 . . 4 . 7 . 2 1 11 2 . 2 4 . . 6 . 15 2 1 2 6 2 . 4 . . 2 14 7 Device 65 | . 1 1 . . 3 . 2 . 2 1 5 2 . 1 3 . . 4 . 11 2 . 1 6 1 . 4 . . 2 9 4 Storage 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . Processor 11 | . . . . . . . 1 . . . 2 . . . . . . 1 . 2 . . 1 . . . . . . . 3 1 Hackware 9 | . . . . . . . 1 . . . 1 . . 1 . . . . . 2 . 1 . . 1 . . . . . . 2 Protection 9 | . 2 . . . 1 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 3 1 . 16 . 1 . 4 3 4 . 8 1 . 1 11 2 2 2 1 11 . . . . . . 5 . . 11 8 4 Energy Gun 19 | 1 1 . 6 . . . 2 2 . . 2 . . . 4 . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 60 | 2 . . 7 . 1 . 2 . 2 . 5 1 . 1 5 1 2 1 1 10 . . . . . . 4 . . 9 4 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 7 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . 2 1 . Slashing Weapon 4 | . . . 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 4 . . . . 2 . . 6 . . . 6 . . 6 . 2 . . 1 . 3 . 3 . . 2 9 3 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 83 81 84 85 71 73 88 88 88 92 97 98 100 100 100 100 100 97 95 93 95 95 94 94 95 96 95 96 96 95 95 95 Engine 2 | . 11 9 7 7 6 6 6 5 5 5 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 5 8 8 8 8 8 5 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 3 3 3 3 3 3 Leg 9 | . 22 18 25 28 26 26 26 25 25 25 9 . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . 15 26 25 25 25 25 25 24 25 24 25 25 25 25 24 24 23 23 23 23 23 22 Device 19 | . 8 11 15 14 9 13 13 11 17 22 24 23 25 24 25 25 25 24 25 23 20 20 19 19 20 20 21 23 23 23 24 25 Processor 7 | . . . . . . . 5 5 5 5 7 8 8 8 8 8 8 8 8 10 12 12 12 12 12 12 11 11 11 11 13 15 Hackware 5 | . . . . . . . 3 5 5 5 6 8 8 8 8 8 8 8 8 6 8 8 8 8 9 12 10 7 7 7 3 . Protection 2 | . 9 15 7 7 2 6 6 5 5 5 3 . . . . . . . . . . . . . . . . . . . . . Energy Gun 5 | . 18 18 9 7 6 6 10 13 15 15 10 8 8 7 2 . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 14 9 17 21 18 13 12 11 9 10 13 14 16 16 21 25 25 24 25 24 25 25 25 25 24 24 23 26 26 25 25 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 7 16 21 32 32 100 36 42 37 35 36 43 61 61 63 66 66 69 84 86 94 93 93 93 93 93 93 93 89 89 93 108 108 Greatest Support 114 | 25 25 25 51 51 51 51 57 67 72 72 86 63 63 68 73 69 69 85 87 96 96 97 97 89 89 95 95 92 109 112 113 114 Greatest Overweight (x) 4 | . . . . . 1 . . . . . 4 1 . . 1 . . 1 1 2 . . 1 1 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 4 4 4 Average Capacity 2 | 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 4 4 Most Carried 4 | . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 4 4 4 Average Carried 2 | . . . 1 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 1 2 2 1 2 2 3 3 3 3 3 3 2 Final Capacity 4 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 4 4 4 Final Carried 4 | . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 4 2 3 Class Distribution -------------------- 37% | Wizard-Sprinter 18% | Hacker-Skirmisher 18% | Hacker-Gunner 8% | Wizard-Executioner 6% | Wizard-Scout 5% | Hacker-Sprinter Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Recycling Hacker-Skirmisher | -6/Factory Wizard-Scout | -6/Garrison Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Garrison Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Wizard-Sprinter | -4/Factory Wizard-Executioner | -4/Upper Caves Wizard-Executioner | -4/Upper Caves Wizard-Executioner | -4/Zhirov Wizard-Executioner | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/DSF Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Hacker-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Matter Collected 27982 | 275 199 9 917 60 46 16 291 293 327 45 1857 960 80 1080 3161 609 376 1790 476 2244 1132 425 570 427 . 290 2098 . 270 2188 2591 2880 Remotely 22233 | . . . . . . . . . . 31 1686 960 80 1018 3122 609 376 1785 476 1961 253 . . . . . 1947 . 270 2188 2591 2880 Salvage Created 49645 | 87 605 . 2170 102 . 145 860 849 852 342 5198 2214 166 1488 6150 1306 886 2642 582 3343 2003 501 1007 526 . 447 4208 . 378 3649 4195 2744 Parts 2503 | 2 33 . 135 12 . 6 75 40 30 15 207 82 6 67 293 29 47 156 30 186 108 34 58 27 . 22 243 . 19 224 140 177 Haulers Intercepted 36 | . 1 . 6 . . . 5 2 . . 7 . . . 3 . . . . 3 . 1 . . . . 5 . . 3 . . Recyclers Shooed 7 | . . . . . . . . 1 . . 3 . . . 2 . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Combat Hostiles Destroyed 755 | . 11 . 38 5 . 3 21 16 17 3 69 51 4 32 103 22 17 48 13 43 36 7 20 8 . 9 53 . 3 37 37 29 Guns 745 | . 11 . 38 5 . 3 18 15 16 3 66 51 3 32 103 22 17 48 13 43 36 7 20 8 . 8 53 . 3 37 37 29 AOE 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Classes Destroyed 26 | 1 3 . 6 1 . 1 1 . 1 . 3 2 . 1 1 1 . 3 . . 1 . . . . . . . . . . . Worker 33 | . . . 3 . . 1 1 1 . . 12 . . . 3 . . . . 6 . . . . . . 3 . . 2 1 . Builder 23 | . . . 1 . . 2 2 . . . 3 . . . 2 . . . . 4 . 1 . . . . 5 . . 3 . . Tunneler 9 | . . . . . . . 2 . . . 2 . . . 2 . . . . . . 1 . . . . 1 . . 1 . . Hauler 36 | . 1 . 6 . . . 5 2 . . 7 . . . 3 . . . . 3 . 1 . . . . 5 . . 3 . . Recycler 31 | 1 1 . 3 . . . 1 . . 2 13 . . . 4 . . . . 1 . 1 . . . . 3 . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . Operator 20 | . . . 1 . . . 2 . . . 4 . 1 . 2 . . . . 5 . 1 . . . . 1 . . 1 2 . Watcher 49 | . 3 . 4 . . . 5 . 1 . 4 . . 1 6 . . . . 8 . 1 . . . . 7 . . 7 2 . Swarmer 121 | . . . 8 3 . 2 8 2 . . 17 3 3 10 4 5 5 . 3 9 7 3 6 . . 3 11 . . 1 8 . Cutter 5 | . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . Saboteur 11 | . . . . . . . . . . . . 6 . . 5 . . . . . . . . . . . . . . . . . Grunt 260 | . 11 . 20 . . . 7 7 12 . 29 23 . 7 43 11 5 . 1 18 14 . 7 4 . 4 23 . . 4 10 . Brawler 19 | . . . . . . . . . . . . 3 . 1 8 . 1 . 3 . . . 1 . . . 1 . . 1 . . Duelist 23 | . . . 1 . . . . 1 1 . . 3 . 2 7 3 1 . 1 1 . . . 1 . . . . . . 1 . Protector 5 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . 1 . Sentry 95 | . . . 9 . . . 6 6 2 3 12 2 . 5 15 3 3 . 2 6 2 3 1 1 . . 5 . . 6 3 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hunter 61 | . . . . . . 1 . . 1 . 3 6 1 1 7 . . . 2 4 4 . 4 2 . 2 8 . 2 9 4 . Programmer 42 | . . . . . . . . . . . 3 4 . 2 10 . 2 . 1 3 2 . . . . . 3 . . 10 2 . Heavy 8 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . 1 2 . . Behemoth 16 | . . . . . . . . . 1 . 1 1 . 2 1 . . . . 2 1 . 1 . . . 1 . . 4 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Tinkerer 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 28 | . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . Savage 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Bouncer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 37 | 1 3 . 7 3 . 3 8 8 5 2 14 18 5 11 37 11 7 33 9 20 11 9 14 3 . 7 22 . 3 15 10 7 Combat Bots Only 33 | . 2 . 5 3 . 2 5 7 5 1 11 11 4 11 33 10 7 32 9 18 11 4 14 3 . 7 11 . 3 10 9 7 Max Kills in Single Turn 5 | 1 1 . 2 2 . 1 2 2 2 2 3 3 2 3 4 3 3 5 3 3 3 2 3 1 . 3 4 . 1 3 3 2 Gunslinging 3 | . . . 1 1 . . . 1 1 . 1 1 1 2 2 2 2 2 2 1 2 1 2 . . . 3 . . 1 2 1 Exploded 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 6 Fake God Mode (-5/Warlord) Warlord (-5/Warlord) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Damage Taken 9071 | . 320 7 530 152 . 15 236 297 287 12 1322 328 22 284 724 72 17 887 62 280 238 9 32 67 . 93 541 . 50 401 1039 747 Core 6956 | . 239 2 379 105 . 12 165 214 204 7 1030 251 18 227 556 56 13 698 49 215 173 5 22 54 . 72 429 . 40 317 812 592 Absorbed by Shields 3415 | . . . . . . . 12 38 160 8 491 213 12 109 204 24 12 276 32 195 356 24 96 70 . 72 8 . . . 284 719 Redirected to Core 6106 | . 192 2 307 93 . 7 143 197 187 7 874 217 12 175 535 56 13 633 40 204 155 5 19 32 . 67 377 . 40 291 743 483 Core Remaining (%) 98 | 100 . 100 . . . 99 . . . 99 . . . 100 . . . . 98 . . . . . . 100 94 . 100 . . 93 Volleys Fired 1253 | 4 43 5 92 5 . 4 43 31 29 5 137 69 5 60 135 24 14 61 16 72 41 15 20 14 . 7 79 . 9 71 59 84 Largest 7 | 3 3 3 4 4 . 2 4 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 . 6 7 . 7 7 7 7 Hottest 278 | 80 100 100 135 125 . 79 207 220 220 220 237 233 233 233 193 146 168 168 188 210 210 210 210 210 . 210 243 . 243 278 278 278 Shots Fired 6774 | 11 125 13 313 20 . 15 167 122 145 25 677 366 30 359 800 139 84 366 96 422 241 90 120 84 . 42 445 . 63 436 394 564 Gun 6759 | 11 125 13 305 20 . 15 167 121 145 25 676 366 30 359 800 138 84 366 96 422 241 90 120 84 . 42 445 . 63 436 391 563 Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 8 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 5711 | 7 63 5 202 15 . 11 91 60 58 10 392 230 20 248 719 138 84 366 96 422 241 90 120 84 . 42 445 . 63 436 391 562 Thermal 1048 | 4 62 8 103 5 . 4 76 62 87 15 284 136 10 111 81 . . . . . . . . . . . . . . . . . Explosive 10 | . . . 8 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Electromagnetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 170 | 9 27 6 37 11 . 22 31 39 48 13 43 170 21 52 57 30 28 43 19 38 17 16 30 13 . 22 40 . 11 35 67 82 Robot Miss Streak 5 | . 2 1 1 1 . . 2 1 2 1 4 2 1 3 3 1 1 2 2 3 3 2 1 2 . 1 3 . 1 2 2 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 2 1 . 2 . 1 1 1 1 . . 2 1 . . 2 2 1 Secondary Targets 222 | . 3 . 6 2 . . 2 4 7 . 13 8 1 12 36 8 6 22 3 17 15 1 11 1 . . 16 . . 6 13 9 Max Gunslinging Chain 3 | . 1 . 1 1 . . 1 1 1 . 2 1 1 2 2 2 2 2 2 2 2 1 2 1 . . 3 . . 2 2 2 Autonomous 33 | . . . . . . 7 26 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 4605 | 9 94 6 201 16 . 11 122 89 106 14 543 279 23 223 585 92 47 266 61 254 149 42 73 54 . 26 240 . 25 265 297 393 Core Hits 2433 | 2 34 1 78 8 . 8 51 31 41 8 317 153 10 123 326 39 30 122 24 122 65 21 35 21 . 16 132 . 10 128 195 282 Critical Kills 131 | . . . . . . . 1 1 . . . 1 . . 5 . 1 5 2 7 8 4 9 3 . 2 32 . 1 23 14 12 Critical Parts Destroyed 144 | . 1 . 1 . . . . . 1 . 3 2 . . 8 1 2 2 1 10 11 5 5 . . 2 14 . . 23 29 23 Critical Strikes 359 | . 1 . 4 1 . 1 7 5 9 1 4 3 . 1 13 1 3 8 3 19 24 10 15 3 . 4 47 . 1 58 57 56 Burn 25 | . . . 3 1 . 1 6 4 8 1 1 . . . . . . . . . . . . . . . . . . . . . Destroy 334 | . 1 . 1 . . . 1 1 1 . 3 3 . 1 13 1 3 8 3 19 24 10 15 3 . 4 47 . 1 58 57 56 Melee Attacks 26 | . . . 1 . . . . . 3 . . . . . 1 . . 1 . . . . . . . . . . . 4 16 . Impact 23 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 16 . Slashing 3 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 142753 | 86 1036 74 3113 251 . 264 2529 1542 1867 249 11690 6066 414 5030 17427 3353 1780 9895 1882 10207 5161 1670 2786 1805 . 1065 9873 . 1035 10899 13582 16122 Guns 140578 | 86 1036 74 3022 251 . 257 2322 1542 1867 249 10854 6066 414 5030 17135 3353 1780 9895 1882 9751 5161 1614 2786 1805 . 1002 9767 . 1035 10899 13582 16061 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2149 | . . . 75 . . . 207 . . . 836 . . . 292 . . . . 453 . 56 . . . 63 106 . . . . 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 26 | . . . 16 . . 7 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kinetic 122206 | 43 470 40 1711 184 . 205 1261 664 573 68 5101 3147 199 3068 15099 3353 1780 9895 1882 9751 5161 1614 2786 1805 . 1002 9767 . 1035 10899 13582 16061 Thermal 19063 | 43 566 34 1311 67 . 52 1268 878 1294 181 5753 2919 215 1962 2148 . . . . 253 . 56 . . . 63 . . . . . . Explosive 1236 | . . . 75 . . . . . . . 814 . . . 180 . . . . . . . . . . . 106 . . . . 61 Electromagnetic 222 | . . . . . . . . . . . 22 . . . . . . . . 200 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 26 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 240 | . . . . . . . 67 . . . 36 . . . . . . . . 121 . 16 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 240 | . . . . . . . 67 . . . 36 . . . . . . . . 121 . 16 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 525 | . . . 61 . . . . . . . 112 . . 52 73 . . . . 172 . . . . . 55 . . . . . . Shots 13 | . . . 3 . . . . . . . 3 . . 1 2 . . . . 3 . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 6 | . . . 1 . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kicked 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | . 9 1 42 . . . 199 253 373 101 268 196 96 268 116 42 34 320 26 141 28 18 15 15 . 34 100 . 120 282 146 1 Average Temperature 47 | . 5 1 8 . . . 44 79 126 60 58 71 49 77 35 14 11 43 19 17 9 8 6 7 . 12 9 . 58 60 57 1 Received Heat Transfer 2228 | . 315 6 240 . . . 172 218 182 5 287 171 . 63 117 43 6 69 6 29 49 4 11 18 . 5 84 . . 9 58 61 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 2 1 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . 2 1 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 77 | . 1 . 4 1 . 1 5 6 13 1 24 8 . 9 2 . . . . . 1 . . . . 1 . . . . . . Heat Transferred 42209 | 100 1275 75 3308 222 . 185 2875 2183 3256 444 12732 6400 450 3894 4450 . . . . 150 . 50 . . . 160 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Peak Influence 4008 | 5 189 50 336 155 . 100 541 472 502 240 598 1402 675 1438 4008 . . . . 1014 1383 970 . . . . 960 195 236 1104 1150 . Initial 560 | . 2 . . 16 . . 27 1 84 163 122 208 546 364 560 . . . . 134 431 538 . . . . 98 195 113 107 319 . Average 480 | 1 55 23 131 105 . 55 217 254 295 198 268 910 610 914 2059 . . . . 632 935 701 . . . . 393 195 169 514 731 . Maximum Alert Level 5 | . . . 1 . . . 2 2 2 1 2 4 2 4 5 . . . . 3 4 3 . . . . 3 . 1 4 4 . Low Security (%) 36 | 100 100 100 69 100 . 100 55 39 46 60 27 . . . . . . . . 2 . . . . . . 23 100 73 2 . . Level 1 25 | . . . 30 . . . 30 46 22 40 60 12 . 1 . . . . . 27 . . . . . . 29 . 26 34 7 . Level 2 16 | . . . . . . . 13 14 30 . 12 14 100 23 7 . . . . 24 23 30 . . . . 39 . . 45 23 . Level 3 12 | . . . . . . . . . . . . 42 . 48 9 . . . . 46 50 69 . . . . 7 . . 16 23 . Level 4 5 | . . . . . . . . . . . . 30 . 26 17 . . . . . 25 . . . . . . . . . 44 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 3 . 5 . . . 2 4 . . 25 . 1 . 32 . . . . 11 . 4 . . . . 11 . 1 8 1 . Investigation 30 | . 3 . 5 . . . 1 . . . 3 . . . 2 . . . . 7 . 1 . . . . 5 . . 3 . . Extermination 7 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . 1 . . 1 . . Reinforcement 21 | . . . . . . . 1 1 . . 7 . . . 1 . . . . 3 . . . . . . 4 . 1 3 . . Assault 28 | . . . . . . . . . . . . . . . 25 . . . . . . 2 . . . . . . . . 1 . Garrison 22 | . . . . . . . . 3 . . 11 . 1 . 4 . . . . 1 . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Haulers Reinforced 7 | . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Distress Signals 35 | . 1 . 1 . . . 4 1 . . 4 . . . 1 . . . . 1 . 1 . . . . 4 . . . 17 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 777 | . 15 2 42 5 . 3 26 15 16 1 76 33 4 26 142 12 10 49 9 48 31 5 18 8 . 5 60 . 2 34 40 40 Peak Tracking Total 16 | . 3 2 4 3 . 2 5 4 3 1 5 7 2 5 16 4 3 13 5 5 9 4 4 2 . 3 7 . 1 4 6 5 Tactical Retreats 16 | . . . . . . . 2 . . . . . . 1 5 . . 1 . . 1 1 . . . . 1 . . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Traps Triggered 54 | . 1 . 1 . . . 1 . . . 4 10 . 7 1 . . 7 . 10 3 . . . . . 4 . 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 . . . . 1 . 9 . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Machines Disabled 135 | . 1 . 4 1 . . 2 . . . 19 2 . 11 16 1 2 7 1 26 8 3 1 . . 4 7 . . 5 4 10 Max in Single Turn 9 | . 1 . 1 1 . . 1 . . . 5 2 . 2 6 1 1 1 1 9 2 2 1 . . 3 1 . . 1 1 2 Garrison Access 9 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 1 . 3 . . Garrison Relay 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Machines Accessed 142 | . 8 1 13 . 1 . 8 2 1 7 18 2 2 2 2 1 1 3 . 21 3 5 1 1 3 . 16 2 . 11 6 1 Terminals 92 | . 6 . 11 . . . 8 1 1 3 10 2 1 2 2 . . . . 14 3 3 . . . . 13 1 . 5 6 . Fabricators 15 | . . . . . . . . . . . 5 . . . . . . . . 3 . 2 . . . . 2 . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . . . . 4 1 . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 1 . . 1 . 1 . . . . . . 3 . . . . . . 1 1 . 3 . . Total Hacks 411 | . 21 1 54 . 1 . 33 7 3 18 58 6 11 2 6 1 1 6 . 48 4 14 1 1 13 . 49 2 . 31 13 6 Successful 273 | . 14 1 43 . 1 . 14 2 1 10 41 4 10 1 2 1 1 6 . 26 3 12 1 1 13 . 29 2 . 23 5 6 Failed 138 | . 7 . 11 . . . 19 5 2 8 17 2 1 1 4 . . . . 22 1 2 . . . . 20 . . 8 8 . Catastrophic 22 | . 1 . 1 . . . 3 . . 1 3 . . . . . . . . 7 . . . . . . 5 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 5 . 31 . 1 . 22 . . 10 16 4 10 . 2 . . 1 . 34 . 1 . . . . 17 . . 4 8 . Terminals 304 | . 17 . 49 . . . 33 6 3 10 38 6 9 2 6 . . . . 38 4 9 . . . . 43 1 . 17 13 . Fabricators 40 | . . . . . . . . . . . 14 . . . . . . . . 5 . 5 . . . . 5 . . 11 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 4 . 5 . . . . . . 8 2 . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 1 . . 2 . 2 . . . . . . 3 . . . . . . 1 1 . 3 . . Terminal Hacks 190 | . 10 1 23 . 1 . 14 1 1 5 23 4 8 1 2 1 1 6 . 16 3 7 1 1 13 . 24 1 . 11 5 6 Record 13 | . . . 2 . . . . . . . 2 . . . . . . . . 2 . . 1 . 1 . 3 . . 2 . . Part Schematic 18 | . . . . . . . 2 . . . 1 . . . . . . . . 2 . 1 . . 4 . 6 . . 2 . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 22 | . . . . . . . 3 . . 2 1 . 7 . 2 . . . . . . 1 . . 4 . 1 . . 1 . . Prototype ID Bank 13 | . 1 . . . . . 1 . . . 1 . . . . . . 4 . . . . . . 4 . 2 . . . . . Open Door 9 | . . 1 . . . . . 1 . . . . . . . 1 1 2 . . 1 . . 1 . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Level Access Points 5 | . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . . . . . 1 . . 1 1 1 . . . . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Machine Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Garrison Index 4 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Alert Level 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 39 | . 3 . 5 . . . 4 . . . 5 . . . . . . . . 7 . 3 . . . . 7 . . 4 1 . Locate Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 4 | . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 35 | . . . . . . . . . . . 12 . . . . . . . . 5 . 5 . . . . 4 . . 9 . . Network Status 5 | . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . 1 . . Load Schematic 15 | . . . . . . . . . . . 5 . . . . . . . . 2 . 2 . . . . 2 . . 4 . . Build 15 | . . . . . . . . . . . 5 . . . . . . . . 2 . 2 . . . . 2 . . 4 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 4 . 3 . . . . . . 5 2 . . . . . . . . 2 . . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 14 | . 2 . 3 . . . . . . 5 2 . . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . . 1 . . 2 . 2 . . . . . . 3 . . . . . . 1 1 . 3 . . Unlock Access 4 | . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . 3 . . Coupler Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . . . 1 . . . 2 . 1 . . . . . . 2 . 1 . . . . . . . 1 2 . Used 7 | . . . . . . . 1 . . . 1 . 1 . . . . . . 2 . . . . . . . . . . 2 . Hacking Detections 97 | . 7 . 10 . . . 7 1 1 3 12 2 2 1 2 . . . . 15 3 4 . . . . 14 . . 8 5 . Full Trace Events 38 | . 5 . 7 . . . 5 . . 1 3 . . . 2 . . . . 7 . 1 . . . . 5 . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 2 . . . 2 . . . . . . . . 2 . 1 . . 4 . 6 . . 2 . . Parts Built 16 | . . . . . . . . . . . 5 . . . . . . . . 3 . 2 . . . . 2 . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1385 | . . . . . . . . . . . 399 . . . . . . . . 117 . 258 . . . . 333 . . 278 . . Total Part Build Rating 109 | . . . . . . . . . . . 25 . . . . . . . . 22 . 11 . . . . 18 . . 33 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . 13 . 11 . . . . . . 4 16 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Used RIF Installer 4 | . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 9 | . . . . . . . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . . . . . . . . . 6 1 . . . . . . . . . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Total Allies 6 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . Largest Group 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . Highest-Rated Group 138 | . . 31 . . . . . . . . . . . . . . . . . . 75 . . . . . 138 . . . . . Highest-Rated Ally 46 | . . 31 . . . . . . . . . . . . . . . . . . 46 . . . . . 46 . . . . . Total Orders 10 | . . 3 . . 2 . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 6 | . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 4 | . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . 8 . . . . 13 . . . . . . . . . . . . . 2 . . . . . 17 . . . . . Total Damage 623 | . . 61 . . . . . . . . . . . . . . . . . . 46 . . . . . 516 . . . . . Kills 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Robot Analysis Total 22 | . . . . . . . 3 . . 2 1 . 7 . 2 . . . . . . 1 . . 4 . 1 . . 1 . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . . . . . 1 2 . 1 . . . 2 1 . . . . . . . . Drone Launches 57 | . . 7 . . 30 . 14 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . Drone Recoveries 38 | . . 4 . . 30 . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Turns Passed 18974 | 77 834 458 1831 173 612 379 874 419 520 330 2168 603 35 616 1027 338 303 432 239 770 297 300 691 606 155 281 1332 57 65 1068 567 517 Spaces Moved 21437 | 57 481 297 1039 121 223 289 491 204 314 260 1693 946 70 718 1345 842 836 638 567 1362 525 576 1108 569 169 358 1600 143 131 1845 695 925 Core 28 | 27 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4375 | 30 481 297 1039 121 223 289 491 204 314 260 626 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17034 | . . . . . . . . . . . 1066 946 70 718 1345 842 836 638 567 1362 525 576 1108 569 169 358 1600 143 131 1845 695 925 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 120 120 120 120 120 120 120 120 120 120 30 26 26 26 26 30 30 17 22 17 17 17 17 24 28 24 24 30 17 17 22 19 Average Speed 50 | 86 120 120 120 120 120 120 120 120 120 120 64 29 26 27 31 30 30 23 29 19 17 17 54 78 82 69 28 30 21 29 31 20 Slowest Speed 250 | 120 120 120 120 120 190 120 120 120 120 120 250 84 26 30 80 30 30 76 80 146 17 17 83 83 83 88 88 30 30 34 80 81 Overloaded Moves 6318 | . . . . . . . . . . . 19 464 70 372 13 . . 577 497 1329 525 576 493 40 . 80 71 . 87 19 231 855 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 63 | 4 86 99 88 35 89 70 95 24 53 81 44 97 3 92 50 95 98 75 76 51 70 10 94 93 62 66 58 7 96 41 33 56 Regions Visited 32 Branch Regions 16 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 27 | 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . . . . . . . . 2 2 . 3 . . . 3 2 . 4 . . . . . . Spaces Dug 332 | . . . . . . . . . . . . . . . 32 16 . 5 . 20 17 22 . . . . 60 . 31 25 12 92 Terrain Destroyed 2409 | . . . 59 . . 6 38 . . . 84 91 5 81 211 79 39 96 68 246 94 83 103 50 . 39 249 . 40 179 123 346 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 1819 | . . . . . . 6 13 . . . . 2 5 3 147 63 39 96 68 179 94 57 103 50 . 25 213 . 40 179 120 317 AOE 584 | . . . 59 . . . 25 . . . 84 89 . 78 64 16 . . . 67 . 26 . . . 14 36 . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Total 27113 | 73 646 388 1409 136 566 312 676 306 391 268 2500 1139 75 1005 1698 885 863 800 608 1703 642 743 1155 697 185 373 2312 156 151 2235 915 1102 Wait 3040 | 7 100 82 201 3 333 15 106 61 15 2 520 42 1 105 149 6 4 35 2 117 19 143 3 95 . 3 559 . 1 249 53 9 Move 21404 | 56 480 296 1038 120 222 288 490 203 313 259 1692 945 69 717 1344 841 835 637 566 1362 524 575 1107 568 168 357 1599 141 130 1844 694 924 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 14 | . . 1 3 . . . . . . . 5 . . . . . . . . . . . 1 . 1 . . . . 1 . 2 Fast Attach 213 | 6 4 1 16 . 5 . 12 4 2 1 32 4 . 3 13 . 1 14 1 29 . 1 2 6 6 . 7 . . 11 17 15 Attach 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Detach 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Swap 59 | . 1 . 7 . . . 1 . 5 . 2 . . . 2 2 1 3 . 5 2 1 1 . 3 . 5 . . 10 6 2 Drop 194 | . 2 1 18 . 6 . 10 2 1 . 34 1 . 3 13 . 2 15 1 15 . 1 2 6 7 . 10 . . 12 17 15 Fire 1253 | 4 43 5 92 5 . 4 43 31 29 5 137 69 5 60 135 24 14 61 16 72 41 15 20 14 . 7 79 . 9 71 59 84 Melee 26 | . . . 1 . . . . . 3 . . . . . 1 . . 1 . . . . . . . . . . . 4 16 . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 254 | . . . . . . . . . . . 1 53 . 91 . . . . . 39 26 . . . . . 26 15 3 . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 643 | . 16 2 32 8 . 1 14 5 23 1 75 25 . 26 41 12 5 34 22 61 30 7 19 8 . 6 27 . 8 33 52 50 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 9 exits: *Fac x4 / *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp / Gar) -4/Garrison (discovered 4 exits: *Res x3 / *Fac) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 16) 10 | -11/Junkyard | Upgraded with Propulsion slot (x1) 10 | -11/Junkyard | Upgraded with Utility slot (x2) 10 | -11/Junkyard | Upgraded with Weapon slot (x2) 78 | -11/Junkyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Build established: Hacker-Gunner 679 | -10/Materials | Identified exit to Materials 679 | -10/Materials | Discovered exit to Materials (range 10) 861 | -10/Materials | Discovered exit to Materials (range 10) 912 | -10/Materials | Entered Mines 914 | -10/Mines | Reached level 2 914 | -10/Mines | Upgraded with Propulsion slot (x1) 914 | -10/Mines | Upgraded with Utility slot (x1) 915 | -10/Mines | Received a Mining Laser from a helpful Derelict 915 | -10/Mines | Met a Derelict bent on vengeance 1113 | -10/Mines | Build established: Hacker-Tank 1131 | -10/Mines | Learned 2 Materials zone layouts 1208 | -10/Mines | Discovered exit to Materials (range 16) 1253 | -10/Mines | Found the Drone Emporium 1259 | -10/Mines | Found Prototype Device 1259 | -10/Mines | Identified Bomb Drone Bay 1286 | -10/Mines | Discovered exit to Materials (range 55) 1370 | -10/Mines | Entered Materials 1372 | -9/Materials | Reached level 3 1372 | -9/Materials | Reached level 4 1530 | -9/Materials | Identified exit to Materials 1530 | -9/Materials | Discovered exit to Materials (range 18) 1563 | -9/Materials | Build established: Hacker-Gunner 1731 | -9/Materials | Identified exit to Mines 1731 | -9/Materials | Discovered exit to Mines (range 13) 1761 | -9/Materials | Reached level 5 1879 | -9/Materials | Upgraded with Propulsion slot (x1) 1879 | -9/Materials | Upgraded with Utility slot (x1) 1879 | -9/Materials | Upgraded with Weapon slot (x1) 2064 | -9/Materials | Discovered exit to Materials (range 17) 2159 | -9/Materials | Reached level 6 2656 | -9/Materials | Reached level 7 2710 | -9/Materials | Discovered exit to Mines (range 12) 3201 | -9/Materials | Entered Mines 3242 | -9/Mines | Reached level 8 3263 | -9/Mines | Assembled infested the area 3368 | -9/Mines | Identified exit to Exiles 3368 | -9/Mines | Discovered exit to Exiles (range 6) 3374 | -9/Mines | Entered Exiles 3404 | -9/Exiles | Met 8R-AWN 3425 | -9/Exiles | Met EX-HEX 3463 | -9/Exiles | Met EX-BIN 3478 | -9/Exiles | Aligned with FarCom system 3479 | -9/Exiles | Given EX-Vault access code 3506 | -9/Exiles | Opened EX-Vault 3511 | -9/Exiles | Upgraded with Utility slot (x1) 3516 | -9/Exiles | Found Army-in-a-Box 3635 | -9/Exiles | Identified exit to Mines 3635 | -9/Exiles | Discovered exit to Mines (range 57) 3761 | -9/Exiles | Discovered exit to Mines (range 69) 3859 | -9/Exiles | Found AWS/Gauss 3901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3931 | -9/Exiles | Met EX-DEC 3986 | -9/Exiles | Left Exiles lab with AWS/Gauss 3986 | -9/Exiles | Entered Mines 3996 | -8/Mines | Discovered exit to Materials (range 13) 4226 | -8/Mines | Reached level 9 4288 | -8/Mines | Build established: Hacker-Skirmisher 4352 | -8/Mines | Discovered exit to Materials (range 10) 4365 | -8/Mines | Entered Materials 4367 | -8/Materials | Reached level 10 4428 | -8/Materials | Identified exit to Storage 4428 | -8/Materials | Discovered exit to Storage (range 11) 4536 | -8/Materials | Identified exit to Factory 4536 | -8/Materials | Discovered exit to Factory (range 14) 4567 | -8/Materials | Discovered exit to Factory (range 72) 4643 | -8/Materials | Reached level 11 4886 | -8/Materials | Discovered exit to Factory (range 3) 5239 | -8/Materials | Entered Storage 5241 | -8/Storage | Reached level 12 5373 | -8/Storage | Garrison activated, responded to threat 5431 | -8/Storage | Upgraded with Propulsion slot (x1) 5431 | -8/Storage | Upgraded with Utility slot (x2) 5431 | -8/Storage | Upgraded with Weapon slot (x1) 5446 | -8/Storage | Destroyed 7 combat bots 5654 | -8/Storage | Identified exit to Garrison 5658 | -8/Storage | Entered Garrison 5658 | -8/Garrison | Reached level 13 5685 | -8/Garrison | Triggered checkpoint 5749 | -8/Garrison | Identified exit to Recycling 5749 | -8/Garrison | Discovered exit to Recycling (range 64) 5749 | -8/Garrison | Discovered exit to Recycling (range 76) 5749 | -8/Garrison | Discovered exit to Recycling (range 34) 5831 | -8/Garrison | Spotted B-75 Beast 5848 | -8/Garrison | Destroyed B-75 Beast 5888 | -8/Garrison | Upgraded with Utility slot (x1) 5905 | -8/Garrison | Triggered checkpoint 5914 | -8/Garrison | Triggered checkpoint 5972 | -8/Garrison | Triggered checkpoint 6018 | -8/Garrison | Triggered checkpoint 6060 | -8/Garrison | Triggered checkpoint 6119 | -8/Garrison | Installed Relay Interface Framework 6178 | -8/Garrison | Entered Recycling 6440 | -8/Recycling | Identified exit to Factory 6508 | -8/Recycling | Entered Factory 6510 | -6/Factory | Reached level 14 6574 | -6/Factory | Reached level 15 6763 | -6/Factory | Garrison activated, responded to threat 6999 | -6/Factory | Crushed by falling debris 7172 | -6/Factory | Garrison activated, responded to threat 7179 | -6/Factory | Reached level 16 7363 | -6/Factory | Identified exit to Lower Caves 7363 | -6/Factory | Identified exit to Extension 7547 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 7630 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 7719 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 7722 | -6/Factory | Upgraded with Propulsion slot (x1) 7839 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 7916 | -6/Factory | Reached level 17 7978 | -6/Factory | Cargo convoy interrupted 8025 | -6/Factory | Build established: Wizard-Scout 8052 | -6/Factory | Garrison activated, responded to threat 8154 | -6/Factory | Fabricated Imp. Reaction Control System (x1) 8243 | -6/Factory | Reached level 18 8269 | -6/Factory | Spotted B-75 Beast 8286 | -6/Factory | Destroyed B-75 Beast 8300 | -6/Factory | Identified exit to Factory 8424 | -6/Factory | Destroyed 11 combat bots 8479 | -6/Factory | Destroyed 8 combat bots 8493 | -6/Factory | Reached level 19 8531 | -6/Factory | Garrison activated, responded to threat 8676 | -6/Factory | Identified exit to Garrison 8676 | -6/Factory | Entered Garrison 8717 | -6/Garrison | Identified exit to Factory 8731 | -6/Garrison | Destroyed 7 combat bots 8755 | -6/Garrison | Phase Generator disabled 8762 | -6/Garrison | Triggered checkpoint 8762 | -6/Garrison | Spotted B-75 Beast 8765 | -6/Garrison | Triggered checkpoint 8808 | -6/Garrison | Destroyed B-75 Beast 8819 | -6/Garrison | Triggered checkpoint 8848 | -6/Garrison | Triggered checkpoint 8870 | -6/Garrison | Upgraded with Weapon slot (x1) 8877 | -6/Garrison | Destroyed 11 combat bots 8898 | -6/Garrison | Reached level 20 8902 | -6/Garrison | Upgraded with Utility slot (x1) 8908 | -6/Garrison | Triggered checkpoint 8956 | -6/Garrison | Upgraded with Power slot (x1) 8976 | -6/Garrison | Triggered checkpoint 9019 | -6/Garrison | Triggered checkpoint 9050 | -6/Garrison | Triggered checkpoint 9074 | -6/Garrison | Expanded RIF knowledge: Robot Detection 9079 | -6/Garrison | Triggered checkpoint 9094 | -6/Garrison | Triggered checkpoint 9136 | -6/Garrison | Destroyed 7 combat bots 9162 | -6/Garrison | Triggered checkpoint 9193 | -6/Garrison | Triggered checkpoint 9279 | -6/Garrison | Entered Factory 9292 | -6/Factory | Garrison activated, responded to threat 9313 | -6/Factory | Identified exit to Garrison 9314 | -6/Factory | Entered Garrison 9320 | -6/Garrison | Triggered checkpoint 9347 | -6/Garrison | Destroyed 9 combat bots 9434 | -6/Garrison | Spotted B-75 Beast 9448 | -6/Garrison | Triggered checkpoint 9448 | -6/Garrison | Destroyed B-75 Beast 9470 | -6/Garrison | Triggered checkpoint 9493 | -6/Garrison | Triggered checkpoint 9495 | -6/Garrison | Destroyed 11 combat bots 9519 | -6/Garrison | Triggered checkpoint 9561 | -6/Garrison | Discovered exit to Factory (range 14) 9572 | -6/Garrison | Build established: Wizard-Sprinter 9578 | -6/Garrison | Triggered checkpoint 9591 | -6/Garrison | Discovered exit to Factory (range 16) 9635 | -6/Garrison | Triggered checkpoint 9674 | -6/Garrison | Phase Generator disabled 9674 | -6/Garrison | Reached level 21 9679 | -6/Garrison | Garrison Relay disabled 9789 | -6/Garrison | Found Relay Coupler [Proto] 9847 | -6/Garrison | Discovered exit to Factory (range 4) 9854 | -6/Garrison | Spotted B-86 Titan 9861 | -6/Garrison | Destroyed B-86 Titan 9894 | -6/Garrison | Triggered checkpoint 9904 | -6/Garrison | Garrison Relay disabled 9910 | -6/Garrison | Garrison Relay disabled 9919 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9930 | -6/Garrison | Entered Factory 9966 | -5/Factory | Spotted B-75 Beast 9972 | -5/Factory | Destroyed B-75 Beast 10027 | -5/Factory | Reached level 22 10068 | -5/Factory | Destroyed 7 combat bots 10072 | -5/Factory | Identified exit to Factory 10072 | -5/Factory | Discovered exit to Factory (range 9) 10128 | -5/Factory | Found Prototype Launcher 10128 | -5/Factory | Identified Scatter Rocket Array 10230 | -5/Factory | First assault squad dispatched 10281 | -5/Factory | High security lockdown imminent 10311 | -5/Factory | Reached level 23 10332 | -5/Factory | Destroyed 9 combat bots 10345 | -5/Factory | Discovered exit to Factory (range 18) 10361 | -5/Factory | High security lockdown engaged 10545 | -5/Factory | Destroyed 18 combat bots 10770 | -5/Factory | Reached level 24 10838 | -5/Factory | Destroyed 33 combat bots 10906 | -5/Factory | Garrison activated, responded to threat 10952 | -5/Factory | Identified exit to Upper Caves 10952 | -5/Factory | Discovered exit to Upper Caves (range 18) 10957 | -5/Factory | Entered Upper Caves 10967 | -5/Upper Caves | Destroyed 11 combat bots 10987 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11055 | -5/Upper Caves | Encountered a Warlord checkpoint 11071 | -5/Upper Caves | Learned Factory non-interactive machine intel 11134 | -5/Upper Caves | Destroyed 10 combat bots 11253 | -5/Upper Caves | Identified exit to Upper Caves 11253 | -5/Upper Caves | Discovered exit to Upper Caves (range 3) 11295 | -5/Upper Caves | Entered another Upper Caves area 11298 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11305 | -5/Upper Caves | Discovered exit to Factory (range 12) 11342 | -5/Upper Caves | Destroyed 7 combat bots 11376 | -5/Upper Caves | Learned location of Armory (-4) 11456 | -5/Upper Caves | Identified exit to Warlord 11456 | -5/Upper Caves | Discovered exit to Warlord (range 15) 11460 | -5/Upper Caves | Learned location of 1 exit from Factory 11598 | -5/Upper Caves | Entered Warlord 11609 | -5/Warlord | System corruption cleaned by Quarantine Array 11611 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 11611 | -5/Warlord | Attacked by Warlord forces 11613 | -5/Warlord | Spotted CV-YNO(B) 11613 | -5/Warlord | Spotted RH-PF4(B) 11693 | -5/Warlord | Destroyed Fake God Mode 11736 | -5/Warlord | Spotted GG-OEX(g) 11754 | -5/Warlord | Destroyed GG-OEX(g) 11765 | -5/Warlord | Reached level 25 11765 | -5/Warlord | Warlord's base attacked by MAIN.C 11775 | -5/Warlord | Destroyed 32 combat bots 11793 | -5/Warlord | Spotted 1G-9SA(K) 11796 | -5/Warlord | Spotted TB-JON(K) 11812 | -5/Warlord | Destroyed TB-JON(K) 11822 | -5/Warlord | Destroyed 1G-9SA(K) 11836 | -5/Warlord | Destroyed Warlord 11857 | -5/Warlord | Destroyed 8 combat bots 11859 | -5/Warlord | Found Prototype Reactor 11859 | -5/Warlord | Identified Vortex Chain Reactor 11866 | -5/Warlord | Found Prototype Device 11866 | -5/Warlord | Identified System Purifier 11915 | -5/Warlord | Found Prototype Processor 11915 | -5/Warlord | Identified Exp. Melee Analysis Suite 12029 | -5/Warlord | Identified exit to Proximity Caves 12029 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 12030 | -5/Warlord | Entered Proximity Caves 12088 | -4/Proximity Caves | Learned 12 Research zone layouts 12135 | -4/Proximity Caves | Destroyed 9 combat bots 12163 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12257 | -4/Proximity Caves | Discovered exit to Factory (range 13) 12269 | -4/Proximity Caves | Entered Factory 12270 | -4/Factory | Identified exit to Research 12271 | -4/Factory | Loaded intel: 230 non-interactive machine locations 12276 | -4/Factory | Spotted B-86 Titan 12282 | -4/Factory | Destroyed B-86 Titan 12317 | -4/Factory | Reached level 26 12349 | -4/Factory | Garrison activated, responded to threat 12427 | -4/Factory | Discovered exit to Research (range 18) 12452 | -4/Factory | Destroyed 18 combat bots 12479 | -4/Factory | Discovered exit to Research (range 9) 12553 | -4/Factory | Fabricated Adv. Corruption Screen (x2) 12782 | -4/Factory | Spotted B-86 Titan 12789 | -4/Factory | Build established: Hacker-Sprinter 12797 | -4/Factory | Destroyed B-86 Titan 12855 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 13029 | -4/Factory | Identified exit to Upper Caves 13029 | -4/Factory | Discovered exit to Upper Caves (range 17) 13039 | -4/Factory | Identified exit to Garrison 13039 | -4/Factory | Entered Garrison 13041 | -4/Garrison | Triggered checkpoint 13061 | -4/Garrison | Triggered checkpoint 13061 | -4/Garrison | Reached level 27 13085 | -4/Garrison | Destroyed 7 combat bots 13085 | -4/Garrison | Spotted B-86 Titan 13086 | -4/Garrison | Triggered checkpoint 13092 | -4/Garrison | Triggered checkpoint 13123 | -4/Garrison | Destroyed B-86 Titan 13128 | -4/Garrison | Triggered checkpoint 13152 | -4/Garrison | Destroyed 11 combat bots 13159 | -4/Garrison | Build established: Wizard-Sprinter 13164 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 13165 | -4/Garrison | Discovered exit to Research (range 14) 13174 | -4/Garrison | Triggered checkpoint 13201 | -4/Garrison | Rescued a captive Derelict 13203 | -4/Garrison | Rescued a captive Derelict 13228 | -4/Garrison | Triggered checkpoint 13256 | -4/Garrison | Destroyed 7 combat bots 13260 | -4/Garrison | Triggered checkpoint 13273 | -4/Garrison | Triggered checkpoint 13282 | -4/Garrison | Identified exit to Factory 13282 | -4/Garrison | Discovered exit to Factory (range 5) 13303 | -4/Garrison | Discovered exit to Research (range 16) 13309 | -4/Garrison | Destroyed 11 combat bots 13317 | -4/Garrison | Discovered exit to Research (range 61) 13317 | -4/Garrison | Discovered exit to Research (range 34) 13317 | -4/Garrison | Discovered exit to Research (range 57) 13317 | -4/Garrison | Discovered exit to Factory (range 67) 13336 | -4/Garrison | Entered Factory 13387 | -4/Factory | Discovered exit to Upper Caves (range 15) 13517 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 13581 | -4/Factory | Fabricated Cld. Aerolev Unit? 13616 | -4/Factory | First assault squad dispatched 13624 | -4/Factory | Identified exit to Armory 13636 | -4/Factory | Entered Upper Caves 13666 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 13707 | -4/Upper Caves | Identified exit to Upper Caves 13708 | -4/Upper Caves | Spotted B-86 Titan 13715 | -4/Upper Caves | Destroyed B-86 Titan 13736 | -4/Upper Caves | Destroyed 14 combat bots 13788 | -4/Upper Caves | Found Alien Artifact 13788 | -4/Upper Caves | Identified Dimensional Node Initializer 13788 | -4/Upper Caves | Initialized slip node 14096 | -4/Upper Caves | Build established: Wizard-Executioner 14327 | -4/Upper Caves | Entered another Upper Caves area 14360 | -4/Upper Caves | Discovered exit to Research (range 17) 14381 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14601 | -4/Upper Caves | Learned Research terminal intel 14890 | -4/Upper Caves | Identified exit to Zhirov 14890 | -4/Upper Caves | Discovered exit to Zhirov (range 12) 14933 | -4/Upper Caves | Entered Zhirov 14933 | -4/Zhirov | Identified exit to Proximity Caves 14933 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 14935 | -4/Zhirov | Reached level 28 14948 | -4/Zhirov | Met Zhirov 14980 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15027 | -4/Zhirov | Found Alien Artifact 15027 | -4/Zhirov | Identified Integrated Reactor 15027 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15038 | -4/Zhirov | Upgraded with Utility slot (x1) 15056 | -4/Zhirov | Found Alien Artifact 15088 | -4/Zhirov | Entered Proximity Caves 15143 | -3/Proximity Caves | Attracted the attention of an 0b10 base 15172 | -3/Proximity Caves | Destroyed 7 combat bots 15369 | -3/Proximity Caves | Entered Research 15370 | -3/Research | Identified exit to Research 15370 | -3/Research | Identified exit to Quarantine 15371 | -3/Research | Loaded intel: 24 terminal locations 15420 | -3/Research | Reached level 29 15479 | -3/Research | Garrison activated, responded to threat 15494 | -3/Research | Destroyed 11 combat bots 15522 | -3/Research | Spotted B-86 Titan 15526 | -3/Research | Destroyed B-86 Titan 15683 | -3/Research | Build established: Wizard-Sprinter 15807 | -3/Research | Fabricated Exp. Reaction Control System? 15868 | -3/Research | Destroyed 8 combat bots 15964 | -3/Research | Discovered exit to Quarantine (range 18) 16225 | -3/Research | Destroyed 7 combat bots 16451 | -3/Research | Discovered exit to Research (range 13) 16482 | -3/Research | Allied Derelicts emerged from ambush trap array 16529 | -3/Research | Reached level 30 16536 | -3/Research | Upgraded with Weapon slot (x1) 16660 | -3/Research | Fabricated Exp. Weapon Cycler? 16696 | -3/Research | Discovered exit to Research (range 10) 16701 | -3/Research | Entered another Research area 16735 | -2/Research | Spotted B-90 Cyclops 16758 | -2/Research | Identified exit to DSF 16758 | -2/Research | Entered DSF 16760 | -2/DSF | Reached level 31 16774 | -2/DSF | Additional patrols routed to DSF 16783 | -2/DSF | Identified exit to Access 16783 | -2/DSF | Discovered exit to Access (range 16) 16823 | -2/DSF | Entered Access 16825 | -1/Access | Reached level 32 16926 | -1/Access | Fabricated Exp. Phase Shifter (x1) 16938 | -1/Access | Spotted B-99 Colossus 16955 | -1/Access | Destroyed B-99 Colossus 16962 | -1/Access | Found Prototype Ballistic Gun 16962 | -1/Access | Identified Multirail 17050 | -1/Access | Fabricated Adv. Kinecellerator? 17058 | -1/Access | Reached level 33 17205 | -1/Access | Fabricated Cld. Antigrav System? 17320 | -1/Access | Spotted B-99 Colossus 17328 | -1/Access | Destroyed B-99 Colossus 17497 | -1/Access | Reached level 34 17529 | -1/Access | Destroyed 10 combat bots 17544 | -1/Access | Fabricated Cld. Antigrav System (x1) 17593 | -1/Access | Identified exit to Surface 17593 | -1/Access | Identified exit to Command 17778 | -1/Access | Garrison activated, responded to threat 17813 | -1/Access | Spotted B-99 Colossus 17813 | -1/Access | Spotted B-99 Colossus 17826 | -1/Access | Destroyed B-99 Colossus 17839 | -1/Access | Destroyed B-99 Colossus 17849 | -1/Access | Found Multirail 17851 | -1/Access | Found Multirail 17891 | -1/Access | Entered Command 17893 | -1/Command | Reached level 35 17994 | -1/Command | Destroyed 9 combat bots 18015 | -1/Command | Disengaged cave seal 18132 | -1/Command | Spotted M Guard 18132 | -1/Command | Spotted M Guard 18134 | -1/Command | Spotted Combat Programmer 18134 | -1/Command | Spotted Combat Programmer 18138 | -1/Command | Destroyed Combat Programmer 18141 | -1/Command | First assault squad dispatched 18146 | -1/Command | Destroyed Combat Programmer 18152 | -1/Command | Destroyed M Guard 18163 | -1/Command | Destroyed M Guard 18163 | -1/Command | All MAIN.C guards destroyed 18183 | -1/Command | Found Prototype Processor 18183 | -1/Command | Identified Exp. Targeting Computer 18191 | -1/Command | Found Prototype Launcher 18191 | -1/Command | Identified Adv. Micro-nuke Launcher 18212 | -1/Command | Found Prototype Device 18212 | -1/Command | Identified Thermal Barrier 18216 | -1/Command | Found Prototype Device 18216 | -1/Command | Identified AEGIS Remote Shield 18227 | -1/Command | Met MAIN.C 18227 | -1/Command | Reached level 36 18233 | -1/Command | 0b10 Conduit disabled 18238 | -1/Command | Destroyed MAIN.C Shell 18241 | -1/Command | MAIN.C activated Command garrisons 18268 | -1/Command | Destroyed MAIN.C 18274 | -1/Command | Discovered exit to Surface (range 42) 18274 | -1/Command | Discovered exit to Surface (range 100) 18274 | -1/Command | Identified Transdimensional Reconstructor 18274 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18291 | -1/Command | Spotted B-99 Colossus 18299 | -1/Command | Destroyed B-99 Colossus 18426 | -1/Command | Reached level 37 18453 | -1/Command | Warped through subspace to slip node 18453 | -1/Command | Identified exit to Access_0 18453 | -1/Command | Discovered exit to Access_0 (range 5) 18458 | -1/Command | Entered Access_0 18461 | -1/Access_0 | Met Architect 18462 | -1/Access_0 | Architect warped through subspace 18464 | -1/Access_0 | Destroyed A8 18497 | -1/Access_0 | Architect warped through subspace 18512 | -1/Access_0 | A6 warped into view 18514 | -1/Access_0 | Destroyed 7 combat bots 18522 | -1/Access_0 | Destroyed A6 18529 | -1/Access_0 | Architect warped through subspace 18572 | -1/Access_0 | Architect warped through subspace 18574 | -1/Access_0 | Subspace Access Node disabled 18591 | -1/Access_0 | Subspace Access Node disabled 18599 | -1/Access_0 | Architect warped through subspace 18622 | -1/Access_0 | Architect warped through subspace 18629 | -1/Access_0 | Subspace Access Node disabled 18638 | -1/Access_0 | Architect warped through subspace 18646 | -1/Access_0 | A5 warped into view 18654 | -1/Access_0 | Destroyed A5 18663 | -1/Access_0 | Architect warped through subspace 18668 | -1/Access_0 | Destroyed A2 18673 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 18680 | -1/Access_0 | Architect warped through subspace 18688 | -1/Access_0 | Architect warped through subspace 18696 | -1/Access_0 | Architect warped through subspace 18699 | -1/Access_0 | Subspace Access Node disabled 18724 | -1/Access_0 | Found Ragnarok Missile Launcher 18749 | -1/Access_0 | Build established: Hacker-Sprinter 18785 | -1/Access_0 | A4 warped into view 18810 | -1/Access_0 | Found Exp. Core Analyzer 18823 | -1/Access_0 | Destroyed A4 18857 | -1/Access_0 | Found Deep Network Scanner 18889 | -1/Access_0 | Singularity Gate disabled 18899 | -1/Access_0 | Singularity Gate disabled 18908 | -1/Access_0 | Reached level 38 18908 | -1/Access_0 | Destroyed Architect 18912 | -1/Access_0 | Found Prototype Hackware 18912 | -1/Access_0 | Identified Architect God Chip D 18914 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18915 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 18930 | -1/Access_0 | Found Alien Energy Gun 18930 | -1/Access_0 | Identified Modified Sigix Sheargun 18936 | -1/Access_0 | Found Prototype Hackware 18936 | -1/Access_0 | Identified Architect God Chip A 18950 | -1/Access_0 | Warped through subspace to slip node 18950 | -1/Access_0 | Discovered exit to Surface (range 8) 18975 | *** | Establishing 0b11! Last Messages --------------- 18934_ Acquired Adv. KE Penetrator. 18935_ Dropped Lrn. Tractor Beam. 18936_ Acquired Prototype Hackware. 18936_ Identified Architect God Chip A. 18937_ Discarded Architect God Chip A. 18938_ Acquired Lrn. Tractor Beam. 18948_ Acquired 135 matter. 18948_ Acquired 154 matter. 18948_ Acquired 46 matter. 18949_ Dropped Recoil Nullifier. 18950_ Warped through subspace, drawn to slip node. 18950_ EXIT=FOUND: SURFACE 18951_ Acquired Recoil Nullifier. 18955_ Slug penetrates Wall. 18956_ Slug penetrates Earth. 18969_ Slug penetrates Wall. 18969_ Slug penetrates Earth. 18969_ Slug penetrates Wall. 18969_ Slug penetrates Earth. 18974_ Upgraded: Core Integrity (+250) Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## ##?????????????????????? | | ???????????????????????##;;##????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ##???????????????????? | | ???????????????????????# ;" ##??????????????????? | | ???????????????????????#"# #??????????????????? | | ???????????????????????# # #??????????????????? | | ???????????????????????# # # #?????????????????? | | ??????????????????????? ## # # #????????????????? | | ??????????????????????? ?# # ## #????????????????? | | ??????????????????????? ?# # #? #???????????????? | | ??????????????????????? ?# ## ?? #??????????????? | | ??????????????????????# ?# ? ??# #?????????????? | | ?????????????????????? #?## ? #?? #?????????????? | | ?????????????????????? ???? ?# ??? ?????????????? | | ?????????????????????? ???? ?? ???# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 85 Energy Capacity 1300 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Corruption Containment 8 Corruption Block 20 Armor Coverage 450 Resistance: KI 45 Resistance: TH 45 Resistance: EX 45 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 95 Target Analysis 12 Core Analysis 11 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 68 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Cld. Aerolev Unit | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Hacked Adv. Corruption Screen | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Reaction Control System | -3/Research | Hacked Recoil Nullifier | -3/Research | Hacked Cld. Antigrav System | -3/Research | Hacked Exp. Weapon Cycler | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Hacked Adv. Remote Datajack | -3/Research | Hacked Adv. Kinecellerator | -1/Access | Hacked Exp. Core Analyzer | -1/Access | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Imp. Reaction Control System | x1 | -6/Factory Adv. Corruption Screen | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Cld. Aerolev Unit | x1 | -4/Factory Exp. Reaction Control System | x1 | -3/Research Exp. Weapon Cycler | x1 | -3/Research Exp. Phase Shifter | x1 | -1/Access Adv. Kinecellerator | x1 | -1/Access Cld. Antigrav System | x1 | -1/Access Cld. Antigrav System | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Quantum Hacking Traitor Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Com Ac0 Levels Raised 37 | . . 1 5 1 . 1 2 1 1 . 6 1 . 1 3 . . 1 . 1 1 . . . 1 . 2 . 1 3 3 1 XP Earned 61898 | 6000 1490 779 7693 946 243 900 4177 1743 914 452 7998 1929 115 984 4727 455 361 122 805 1943 873 174 437 231 98 656 2400 979 726 4721 3956 1871 XP Spent 61375 | 5270 . 1900 3600 . 1700 . . 8880 2600 . 5200 5100 . 1455 4750 . . . . 1600 . . . . 3950 . 2000 . 2970 4505 4420 1475 Upgrades 107 | 16 . 2 3 . 1 . . 17 1 . 8 3 . 5 6 . . . . 1 . . . . 2 . 1 . 15 15 6 5 Power Slot 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 2 . 1 1 . 1 . . 2 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Weapon Slot 6 | 2 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . Core Integrity 30 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 8 7 2 5 Heat Dissipation 16 | 4 . . . . . . . 3 . . 2 . . 1 . . . . . . . . . . . . . . . 6 . . Energy Generation 4 | . . . . . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mass Support 5 | 1 . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . Inventory Capacity 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Sight Range 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ranged Accuracy 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Hack Attack % 4 | 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . KI Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . TH Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . KI Damage % 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Protomatter Created 16453 | . 151 . 432 40 . 14 488 197 320 55 1327 613 . 469 2313 244 381 1785 421 1035 732 278 564 298 . 171 1434 . 99 1075 727 790 Integrity Restored 12054 | . 306 7 544 152 . 7 267 114 478 3 1417 371 . 413 710 223 54 686 429 1272 536 136 255 114 . 110 493 . 162 649 1110 1036 Core 7099 | . 239 2 379 105 . 7 170 70 345 3 1037 251 . 245 442 170 13 500 232 198 205 . 27 54 . 72 375 . 94 317 812 735 Parts 4955 | . 67 5 165 47 . . 97 44 133 . 380 120 . 168 268 53 41 186 197 1074 331 136 228 60 . 38 118 . 68 332 298 301 Protomatter Decayed 19399 | . 44 94 234 24 . 11 395 157 139 54 842 473 . 295 1858 164 305 1879 212 595 624 137 465 185 . 49 1353 . 42 751 7652 366 Game ------ Seed HugeZioniteMinigun Manual? 0 Play Time 05:05:56 Cumulative 90.9 hours Start 2024.01.19 @ 21:49:34 End 2024.01.21 @ 19:17:51 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 6 Adventurer 16 Explorer 18 Win Type 1 Total 15 Types 12/3/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43bed3a8-1462-4b16-b8e8-1df3c821094b