Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.01 @ 14:51:45 Player: ILikeMonsters1890 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (223) 1115 Value Destroyed (8521) 8521 Prototype IDs (51) 1020 Alien Tech Used (3) 600 Bonus (12959) 12959 TOTAL SCORE: 34515 Bonus ------- High Alert Combat Kills 911 Follower Combat Kills 2620 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Sigix 2000 Win 3000 Friendly Fire -772 Cogmind --------- Core Integrity 1505/1600 Matter 169/300 Energy 164/170 System Corruption 3% Temperature Cool (12) Movement Flying (17) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Advanced Weapon Cycler Heavy Reflective Plating Graphene Brace Advanced Hacking Suite System Mapper > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Q-thruster Advanced Power Amplifier High-powered Transdimensional Reconstructor Ragnarok Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Core Analyzer Advanced Weapon Cycler Experimental Reaction Control System Graphene Brace Advanced Hacking Suite System Mapper > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Array Advanced Power Amplifier High-powered Transdimensional Reconstructor [Rating: 164] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Leg Constructs Hover Unit Backup Propulsion I Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Heavy Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Utility 10 | . . . . . 2 . . 1 . . . . 2 . . . . . . 2 . . . . 1 . 1 . 1 Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 240 | 2 11 1 . . 37 15 1 3 2 5 . 5 26 2 2 11 2 . 5 10 4 9 10 1 17 3 25 16 15 Power 30 | . 2 . . . 7 2 . . . . . 1 1 . . . . . . 4 . . 2 . 2 1 5 . 3 Engine 9 | . 1 . . . 4 . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 Core 9 | . 1 . . . 3 2 . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 1 4 . 2 Propulsion 45 | . 1 . . . 13 5 . . . . . . . . . . . . . 1 2 3 4 . 1 . 7 4 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . 1 . . . 11 . . . . . . . . . . . . . . . 2 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 2 1 . . . . . . . . . . . . . . . 2 1 . . . . . . Flight 24 | . . . . . . 4 . . . . . . . . . . . . . 1 . . 3 . 1 . 7 4 4 Utility 113 | 1 2 1 . . 9 4 1 2 2 3 . 4 17 2 2 10 2 . 4 3 1 4 3 1 12 2 8 9 4 Device 64 | 1 1 1 . . 1 3 1 . 1 3 . 4 13 1 1 5 . . 2 1 . 1 2 . 5 2 5 8 2 Storage 10 | . 1 . . . 1 . . 2 1 . . . 2 1 . . . . 1 . . 1 . . . . . . . Processor 13 | . . . . . 2 . . . . . . . 2 . 1 1 . . 1 . . 2 . . 2 . 2 . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Protection 23 | . . . . . 5 1 . . . . . . . . . 4 2 . . 2 1 . 1 1 4 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 1 6 . . . 8 4 . 1 . 2 . . 8 . . 1 . . 1 2 1 2 1 . 2 . 5 3 4 Energy Gun 9 | . . . . . 2 4 . . . . . . . . . . . . . . . 1 . . . . 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 5 . . . 5 . . . . . . . . . . . . . . 2 1 1 1 . . . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 1 . . . 1 . . 1 . . . . 4 . . . . . . . . . . . 2 . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . 3 . . 1 2 4 1 Parts Lost 98 | . 1 1 . . 25 2 . 2 2 1 . 1 11 1 . 2 . 1 1 20 6 . . . 2 . 14 . 5 Power 18 | . 1 . . . 4 . . . . . . 1 3 . . . . 1 . 6 . . . . . . 1 . 1 Propulsion 34 | . . . . . 12 2 . 1 . . . . 2 . . . . . . 3 4 . . . . . 7 . 3 Utility 29 | . . 1 . . 3 . . . 1 1 . . 5 1 . 2 . . 1 5 1 . . . 2 . 5 . 1 Weapon 17 | . . . . . 6 . . 1 1 . . . 1 . . . . . . 6 1 . . . . . 1 . . Highest Loss Streak 10 | . 1 1 . . 10 1 . 2 1 1 . 1 2 1 . 1 . 1 1 9 3 . . . 2 . 8 . 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Average Slot Usage (%) 62 | . 99 99 100 100 91 84 56 49 45 51 53 53 55 53 50 55 57 58 55 45 14 26 47 54 57 70 55 90 83 Engine 2 | . 9 14 14 14 3 . . 1 5 6 6 4 1 . . . . . . . . . . . . . . . . Core 2 | . 4 . . . 4 8 8 5 . . . 1 3 5 5 5 5 . . 1 . . 1 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 4 . . . . 3 4 3 4 4 Treads 1 | . . . . . . . . . . . . . . 5 5 1 . 4 5 3 . . . . . . . . . Leg 6 | . 28 28 28 28 32 . . 1 5 3 6 3 . . . 3 5 . . 1 5 8 5 . . . . . . Hover 1 | . . . . . . 22 5 . . 3 . . 3 . . . . . . . . 3 6 5 . . . . . Flight 1 | . . . . . . 8 1 . . . . . . . . . . . . . 3 . 6 15 18 19 11 25 25 Device 17 | . 14 13 14 14 9 15 18 13 12 13 13 13 18 23 27 23 23 23 18 16 4 2 7 9 11 17 12 24 26 Storage 3 | . 14 14 14 14 8 . . 6 6 6 6 6 5 2 . . . . 2 4 . . . . . . . . . Processor 4 | . . . . . 8 9 9 6 6 6 6 6 7 5 5 4 . . . . . 6 10 10 11 19 19 17 9 Protection 3 | . . . . . 6 3 . . . . . . . . . 4 10 11 10 3 . 5 6 7 7 4 1 . . Energy Cannon 1 | . . . . . . . 1 3 . 1 6 2 1 . 2 2 . . 3 4 . . . . . . . . . Ballistic Gun 4 | . 27 28 28 28 16 . 2 . . . . . . . . . . . . . . . 1 . . . . 5 1 Ballistic Cannon 2 | . . . . . . . . 2 5 4 . 3 3 5 2 2 5 4 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 4 6 6 4 3 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 2 5 5 5 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 11 20 20 20 20 39 16 13 36 35 38 36 45 68 52 35 60 67 62 75 80 2 3 17 18 34 30 37 37 47 Greatest Support 85 | 20 20 20 20 20 45 20 27 34 56 56 32 37 58 53 53 53 53 53 53 85 3 3 18 27 40 34 46 40 52 Greatest Overweight (x) 20 | . . . . . 2 3 2 1 . 1 1 1 2 . . 1 1 20 1 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . 1 8 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 5 5 15 15 15 15 15 15 15 5 5 5 5 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 9 10 10 10 14 5 5 13 13 15 15 15 15 10 5 5 5 5 9 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 10 10 10 10 15 5 5 7 12 14 11 11 15 15 5 5 5 5 10 8 5 5 5 5 5 5 5 5 5 Average Carried 6 | 6 8 9 10 9 11 4 4 4 7 11 11 9 11 9 4 4 4 4 6 3 3 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 10 10 10 10 5 5 5 10 15 15 15 15 15 5 5 5 5 5 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 10 10 10 10 5 5 5 6 10 11 11 10 15 4 5 4 3 5 7 5 3 5 3 5 4 5 5 5 5 Scrap Engine Consumption 216 | . . . . . . . 27 16 14 13 . 7 62 1 3 17 14 8 12 22 . . . . . . . . . Constructs Created 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 99 | . . . . . . . 7 8 9 5 . 4 31 . 1 8 3 8 5 10 . . . . . . . . . Class Distribution -------------------- 38% | Construct 20% | Mutant 17% | Commander-Construct 8% | Scavenger-Construct 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Scavenger-Construct | -5/Hub_04(d) Scavenger-Construct | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 5123 | 290 210 68 . . 823 195 20 10 48 50 . 50 499 145 173 688 222 475 174 117 26 104 . 76 200 . 296 29 135 Remotely 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . Salvage Created 12145 | 171 346 109 . . 905 337 675 132 384 946 . 365 2446 981 308 1245 139 345 1215 828 . . . . 77 . 80 . 111 Parts 626 | 16 24 9 . . 55 26 23 6 13 35 . 19 139 30 19 60 13 32 36 48 . . . . 8 . 12 . 3 Haulers Intercepted 13 | . 2 . . . 2 . . . . . . . 2 . 1 . . . 5 . . . . . . . . . 1 Recyclers Shooed 25 | 1 2 2 . . . 1 8 2 . . . . 6 . . . . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 11 20 . 15 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 148 | . 7 2 . . 16 9 3 2 8 10 . 7 34 3 4 16 2 . 6 12 . . . . 4 . 3 . . Guns 28 | . 4 2 . . 12 9 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 88 | . . . . . . . 1 2 5 10 . 6 26 3 2 15 2 . 6 10 . . . . . . . . . AOE 29 | . 3 . . . 4 . . . 3 . . . 7 . 2 1 . . . 2 . . . . 4 . 3 . . Classes Destroyed 19 | 3 5 1 . . 3 . 1 . 1 1 . . 1 1 1 . . . . . . . . . . . 1 . . Worker 12 | 2 2 . . . 1 . . . . . . . 1 . 3 . . . 1 . . . . . 2 . . . . Builder 10 | . 1 . . . . 1 1 . . . . . 3 . 1 3 . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 2 . . . . . . . 2 . 1 . . . 5 . . . . . . . . . 1 Recycler 11 | 1 . . . . 1 . 5 . . . . . 3 . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 12 | . . . . . 1 . . . . . . . 1 . . 1 . 9 . . . . . . . . . . . Watcher 9 | . 2 . . . 1 . . . . . . . 1 . 1 . 1 . 2 1 . . . . . . . . . Swarmer 37 | . 3 . . . . 4 . . 5 3 . 4 9 . 4 . 1 . . . . . . . 4 . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 51 | . 4 . . . 11 1 . . 2 5 . 2 8 . . 10 . . 4 4 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 2 . . 2 4 2 1 1 1 . 1 3 . . 5 . . . 1 . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . 1 . . 1 . . . . 2 . . . . . 2 3 . . . . . . . . . Programmer 17 | . . . . . . . . . . . . . 12 . . 1 . . . 4 . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 2 5 2 . . 6 4 2 1 4 3 . 5 8 2 6 5 2 3 4 5 . . . . 6 . 3 . 1 Combat Bots Only 6 | . 3 2 . . 5 4 1 1 4 3 . 5 6 2 4 5 1 . 3 5 . . . . 4 . 3 . . Max Kills in Single Turn 6 | 1 2 1 . . 2 2 1 1 3 1 . 1 3 1 4 1 1 1 2 2 . . . . 6 . 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 1 . . . 3 . . . 2 . 2 1 . . . 2 . . . . 4 . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 22474 | . 201 235 . . 2507 208 175 652 481 581 . 326 2871 250 131 1722 769 134 1167 5248 1192 . . 94 447 61 2166 18 838 Core 3804 | . 67 61 . . 324 10 42 120 123 99 . 29 257 . . 230 20 28 36 635 439 . . . 98 21 1070 . 95 Absorbed by Shields 66 | . . . . . . . . . . . . . . . . 36 24 . . . . . . . . . . 6 . Redirected to Shielding 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Regen/Repaired (Parts) 5269 | . 105 . . . 198 14 88 155 304 312 . 64 1178 100 46 1325 202 312 205 661 . . . . . . . . . Core Remaining (%) 54 | 100 . . . 48 . . 31 . . . . 56 . . . . . . 42 . . . . 6 . 90 . 23 94 Volleys Fired 860 | 35 36 9 . . 91 21 105 16 34 50 . 16 119 41 22 72 13 56 45 66 10 . . . 1 . 2 . . Largest 2 | 2 2 2 . . 2 2 2 2 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . 1 . 1 . . Hottest 164 | 40 43 46 . . 46 128 119 126 86 86 . 86 99 79 118 118 157 157 164 164 30 . . . 52 . 52 . . Shots Fired 1017 | 70 68 18 . . 169 42 106 18 34 50 . 16 116 39 22 67 13 51 40 66 9 . . . 1 . 2 . . Gun 469 | 70 64 18 . . 161 42 99 2 . . . . . . . . . . . 4 9 . . . . . . . . Cannon 525 | . . . . . . . 7 16 33 50 . 16 109 39 22 67 13 51 40 62 . . . . . . . . . Launcher 23 | . 4 . . . 8 . . . 1 . . . 7 . . . . . . . . . . . 1 . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 544 | 70 64 18 . . 161 . 14 1 31 14 . 11 56 39 15 . . 32 5 4 9 . . . . . . . . Thermal 424 | . . . . . . 42 85 17 2 36 . 5 34 . 7 67 13 19 35 62 . . . . . . . . . Explosive 23 | . 4 . . . 8 . . . 1 . . . 7 . . . . . . . . . . . 1 . 2 . . Electromagnetic 26 | . . . . . . . 7 . . . . . 19 . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 8 12 11 . . 16 11 14 9 13 20 . 6 12 14 4 8 2 3 7 5 3 . . . . . . . . Robot Miss Streak 9 | 5 4 1 . . 3 6 3 2 4 6 . 5 6 3 2 3 3 9 4 5 3 . . . 1 . 2 . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Secondary Targets 4 | . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 694 | 42 43 15 . . 107 29 74 12 27 48 . 16 101 36 11 32 4 19 29 41 6 . . . . . . . 2 Core Hits 419 | 13 29 4 . . 53 23 18 6 24 47 . 18 80 9 10 17 3 12 17 26 . . . . 7 . 2 . 1 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 8 | . . . . . . 1 1 . . . . . 2 . . . . 1 1 2 . . . . . . . . . Burn 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . Blast 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 51 | . . . . . . . . . . . . 2 10 . . 2 . . 2 1 . . . . . . . 1 33 Impact 12 | . . . . . . . . . . . . 2 10 . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . 2 . . 2 1 . . . . . . . . . Piercing 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 33 Sneak Attacks 5 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29938 | 355 744 221 . . 2126 388 993 332 912 1276 . 451 6405 2176 883 3342 490 1451 3338 2923 168 . . . 537 . 252 . 175 Guns 4028 | 355 394 217 . . 1537 388 897 28 . . . . . . . . . . . 48 164 . . . . . . . . Cannons 20327 | . . . . . . . 96 304 662 1276 . 451 4596 2176 582 3105 490 1277 3059 2253 . . . . . . . . . Explosions 4899 | . 318 . . . 560 . . . 250 . . . 1718 . 228 126 . 174 168 568 . . . . 537 . 252 . . Melee 441 | . . . . . . . . . . . . . 91 . . 84 . . 91 . . . . . . . . . 175 Ramming 243 | . 32 4 . . 29 . . . . . . . . . 73 27 . . 20 54 4 . . . . . . . . Kinetic 9837 | 355 394 217 . . 1537 . 136 33 600 396 . 308 1921 2176 582 . . 726 244 48 164 . . . . . . . . Thermal 15442 | . . . . . . 388 761 299 62 880 . 143 2431 . 228 3231 490 725 2983 2821 . . . . . . . . . Explosive 3356 | . 318 . . . 560 . . . 250 . . . 1439 . . . . . . . . . . . 537 . 252 . . Electromagnetic 619 | . . . . . . . 96 . . . . . 523 . . . . . . . . . . . . . . . . Impact 91 | . . . . . . . . . . . . . 91 . . . . . . . . . . . . . . . . Slashing 175 | . . . . . . . . . . . . . . . . 84 . . 91 . . . . . . . . . . Piercing 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 Highest Corruption 31 | . . . . . . . . . . . . . 13 29 29 31 31 31 31 7 7 7 7 7 1 1 . 1 3 Average Corruption 22 | . . . . . . . . . . . . . 8 21 29 29 31 31 31 6 7 7 7 7 1 1 . 1 2 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Effects 374 | . . . . . . . . . . . . . 44 13 19 52 32 146 42 12 5 4 1 3 . . . . 1 Message Errors 93 | . . . . . . . . . . . . . 8 2 7 16 5 42 8 4 . . . 1 . . . . . Matter Fused 86 | . . . . . . . . . . . . . 13 2 1 15 15 28 6 2 1 1 1 1 . . . . . Heat Flow Errors 36 | . . . . . . . . . . . . . 7 . 1 3 2 14 5 . 3 . . . . . . . 1 Energy Discharges 42 | . . . . . . . . . . . . . 2 2 2 2 6 19 8 1 . . . . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Parts Fused 5 | . . . . . . . . . . . . . 1 1 1 . . 2 . . . . . . . . . . . Data Loss (minor) 42 | . . . . . . . . . . . . . 6 . 5 6 3 16 2 2 . 2 . . . . . . . Data Loss (major) 21 | . . . . . . . . . . . . . 2 2 1 2 . 10 1 1 . 1 . 1 . . . . . Alerts 15 | . . . . . . . . . . . . . . . 1 1 . 7 4 2 . . . . . . . . . Misdirections 10 | . . . . . . . . . . . . . 1 1 . 1 1 3 3 . . . . . . . . . . Weapon Failures 21 | . . . . . . . . . . . . . 3 2 . 5 . 5 5 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1922 | . 37 . . . 19 . . . 63 4 . . 363 . 51 364 29 194 412 296 . . . . 5 . 40 . 45 Projectiles 1475 | . . . . . . . . . 22 4 . . 213 . 49 364 29 191 412 191 . . . . . . . . . Explosions 373 | . 37 . . . 19 . . . 41 . . . 129 . . . . 3 . 99 . . . . 5 . 40 . . Melee 74 | . . . . . . . . . . . . . 21 . 2 . . . . 6 . . . . . . . . 45 Knockbacks 45 | . . . . . . . . . 7 6 . 3 19 . 4 . . 4 2 . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . 7 5 . 3 17 . 4 . . 4 1 . . . . . . . . . . Secondary 3 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 635 | . . . . . 51 . . . 56 . . . 179 . . 54 . . 45 217 . . . . . . 33 . . Shots 14 | . . . . . 3 . . . 1 . . . 4 . . 1 . . 1 3 . . . . . . 1 . . Rammed 17 | . . . . . 1 . . . . . . . . . 8 1 . . 5 . 2 . . . . . . . . Targets Rammed 53 | . 8 2 . . 12 . . . . . . . . . 10 2 . . 6 6 7 . . . . . . . . Kicked 32 | . 8 2 . . 11 . . . . . . . . . . . . . . 6 5 . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . Highest Temperature 477 | . 30 21 . . 34 73 55 136 353 260 . . 239 . 214 165 158 229 477 144 198 . . 15 5 . 6 1 193 Average Temperature 61 | . 6 9 . . 9 23 15 60 103 94 . . 100 . 127 31 44 69 109 47 92 . . 7 5 . 3 1 87 Received Heat Transfer 3837 | . 84 72 . . 1098 63 63 84 153 186 . 45 306 . . 488 90 18 171 577 105 . . 9 27 . 153 . 45 Effects 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 34 | . . . . . . 1 3 1 1 15 . 3 4 . 1 . . . . 5 . . . . . . . . . Heat Transferred 12541 | . . . . . . 1128 2294 444 222 2200 . 600 1767 . 250 100 . 150 675 2711 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . 3 . 2 1 . 3 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 985 | 35 247 89 . . 187 361 145 191 . . . . 985 367 485 735 906 722 913 679 . . . . 359 341 830 540 778 Initial 435 | . 22 44 . . . 51 140 100 . . . . 63 344 256 237 312 362 16 435 . . . . 60 201 191 399 324 Average 284 | 19 95 57 . . 59 204 38 104 . . . . 358 354 373 567 633 311 632 474 . . . . 165 258 408 447 438 Maximum Alert Level 3 | . 1 . . . . 1 . . . . . . 3 1 2 3 3 3 3 2 . . . . 1 1 3 2 3 Low Security (%) 51 | 100 88 100 . 100 100 57 100 100 . . . . 49 . . . . 44 16 . . . . . 68 . 11 . . Level 1 15 | . 11 . . . . 42 . . . . . . 8 100 47 13 9 28 5 15 . . . . 31 100 40 12 39 Level 2 24 | . . . . . . . . . . . . . 25 . 52 83 55 24 11 84 . . . . . . 36 87 54 Level 3 7 | . . . . . . . . . . . . . 17 . . 3 35 3 66 . . . . . . . 11 . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . . . 4 1 . 4 . . . . 12 . 3 2 . . 7 6 . . . . 3 . 5 2 3 Investigation 8 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . 1 . 1 . 1 Extermination 11 | . . . . . . . . 2 . . . . 4 . . . . . . 2 . . . . 1 . 1 . 1 Reinforcement 26 | . . . . . 2 1 . 2 . . . . 3 . 2 1 . . 5 4 . . . . 1 . 3 1 1 Assault 7 | . . . . . . . . . . . . . 2 . 1 1 . . 2 . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Miner Redirects 6 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . 1 . 1 Construction Impeded 5 | . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 24 | . 1 . . . 4 . 2 1 . . . . . . 1 . 2 . 4 2 . . . 1 2 . . 2 2 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . . . Times Spotted 430 | . 13 2 . . 37 12 3 4 5 13 . 8 40 6 6 27 21 23 39 28 7 . . 10 18 9 52 2 45 Peak Tracking Total 17 | . 4 2 . . 7 4 1 2 3 3 . 5 5 3 4 9 5 2 10 9 5 . . 6 10 7 15 2 17 Tactical Retreats 36 | . 1 . . . 4 1 . . . 2 . 1 1 . . . . . 2 1 2 . . 2 1 2 10 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 14 | . . . . . 1 . . . . . . . 3 . . 3 . . 1 1 . . . . 2 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 34 | . 3 . . . . . . . . . . . 14 . . 2 1 4 3 5 . . . . . . . 1 1 Max in Single Turn 5 | . 2 . . . . . . . . . . . 3 . . 1 1 1 1 5 . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 85 | . 7 . 4 . 5 3 9 2 . . 3 . 8 . . 5 . . 5 2 . . 4 . 5 6 2 5 10 Terminals 52 | . 5 . . . 3 2 5 1 . . . . 6 . . 5 . . 4 2 . . . . 3 6 1 3 6 Fabricators 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 2 Repair Stations 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 Total Hacks 258 | . 19 . 31 . 19 12 18 6 . . 23 . 21 . . 12 . . 15 6 . . 17 . 14 9 3 17 16 Successful 163 | . 13 . 31 . 13 7 8 4 . . 23 . 8 . . 5 . . 2 2 . . 17 . 4 4 2 12 8 Failed 95 | . 6 . . . 6 5 10 2 . . . . 13 . . 7 . . 13 4 . . . . 10 5 1 5 8 Catastrophic 19 | . 1 . . . . 2 2 . . . . . 6 . . 1 . . 3 . . . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 2 . . . 6 4 1 1 . . . . 8 . . 2 1 . 1 1 . . . . 4 2 . 7 6 Terminals 129 | . 13 . . . 11 7 10 3 . . . . 15 . . 12 . . 12 6 . . . . 10 9 2 8 11 Fabricators 20 | . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . 9 3 Repair Stations 17 | . 4 . . . 8 5 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . 1 . 1 Terminal Hacks 121 | . 8 . 31 . 5 3 3 1 . . 23 . 3 . . 5 . . 2 2 . . 17 . 4 4 1 4 5 Record 45 | . . . 31 . . . . . . . 6 . . . . . . . . . . . 5 . . 3 . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 Prototype ID Bank 15 | . 3 . . . 1 1 1 . . . 3 . 1 . . . . . 1 . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 8 | . . . . . 1 1 . 1 . . . . 1 . . 1 . . . 1 . . . . 1 . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Locate Traps 5 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 13 | . 2 . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . 1 . 1 3 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 3 1 Network Status 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 Build 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks 16 | . 4 . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . 1 Retrieve Components 8 | . 1 . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 9 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 5 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 5 . Report 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 . . . 3 2 7 2 . . . . 8 . . 5 1 . 5 2 . . . . 5 4 1 4 7 Full Trace Events 8 | . . . . . 1 . 2 . . . . . 3 . . . . . . . . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 9 . . . . . . . . . . . 4 . . . . . . Parts Built 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 408 | . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . 361 . Total Part Build Rating 37 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 27 . Parts Repaired 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Time 282 | . 64 . . . 192 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 3 . . . . . 7 . . . . . 3 . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 44 | . . . . . . . . . . . . 1 . . . 15 5 . . . . . . . . . 23 . . Largest Group 13 | . . . . . . . . . . . . 1 . . . 6 8 6 4 . . . . . . . 13 9 9 Highest-Rated Group 684 | . . . . . . . . . . . . 96 . . . 282 684 621 379 . . . . . . . 174 130 130 Highest-Rated Ally 159 | . . . . . . . . . . . . 96 . . . 159 159 150 96 . . . . . . . 15 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 363 | . . . . . . . . . . . . 2 . . . 64 110 28 84 . . . . . . . 49 10 16 Total Damage 10034 | . . . . . . . . . . . . 82 . . . 1148 3209 1122 3258 . . . . . . . 826 120 269 Kills 67 | . . . . . . . . . . . . . . . . 12 20 4 18 . . . . . . . 9 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 Derelict Logs Recovered 9 | . . . . 1 . . . . 1 1 . 1 . . . . . . . . 3 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 19677 | 237 1141 499 412 89 1119 299 2017 550 979 823 135 736 1929 227 383 1042 586 2879 668 951 216 172 85 107 296 93 387 200 420 Spaces Moved 13965 | 71 722 379 344 73 488 256 915 273 417 564 82 387 979 153 301 543 226 512 250 459 359 285 160 357 888 289 889 632 1712 Core 1090 | . . . . . . . . . . . . . . . . . . 215 . 62 359 285 87 . . . 82 . . Treads 1263 | . . . . . . . . . . . . . 3 153 301 182 . 108 250 266 . . . . . . . . . Legs 4002 | 71 722 379 344 73 390 . . 74 416 261 82 185 98 . . 361 226 189 . 131 . . . . . . . . . Wheels 1131 | . . . . . . . 486 199 . . . 202 244 . . . . . . . . . . . . . . . . Hover 1693 | . . . . . 98 244 413 . 1 303 . . 634 . . . . . . . . . . . . . . . . Flight 4786 | . . . . . . 12 16 . . . . . . . . . . . . . . . 73 357 888 289 807 632 1712 Fastest Speed 11 | 120 120 120 120 120 56 37 65 152 78 78 166 127 92 92 92 92 207 130 207 50 50 50 29 20 21 28 21 13 11 Average Speed 107 | 120 120 120 120 120 109 65 149 180 126 104 166 143 157 92 92 140 207 539 207 168 50 50 40 28 28 28 33 16 15 Slowest Speed 1050 | 120 120 120 120 120 260 280 220 191 152 166 166 166 212 92 92 207 207 1050 207 207 50 50 50 29 29 28 50 31 95 Overloaded Moves 110 | . . . . . . . . . . . . . . . . . . . . . . . . 14 7 . 67 1 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . . . . . . . . . . . 1 20 5 5 9 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 6 92 66 69 34 35 36 91 10 49 57 68 56 25 83 11 61 66 87 38 8 55 46 60 51 21 49 28 38 51 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 10 | . . . 1 . . . . . . 1 1 . . . . . . . . . 3 1 3 . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 26 | . . 1 . 2 . . . . 11 2 . 3 . . . . . . . . 1 4 . 2 . . . . . Spaces Dug 79 | . . . . . . . . . . . . 2 9 . 7 18 . . . 17 . . . . . . . . 26 Terrain Destroyed 499 | . 8 . . . 27 . . 1 6 2 . 2 124 10 30 38 5 39 16 101 . . . . 25 . 39 . 26 Melee 38 | . . . . . . . . . . . . 2 9 . . 1 . . . . . . . . . . . . 26 Projectile 187 | . . . . . . . . 1 . . . . 34 10 18 31 5 31 15 42 . . . . . . . . . AOE 272 | . 8 . . . 27 . . . 6 . . . 81 . 12 6 . 8 1 59 . . . . 25 . 39 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 17516 | 169 949 407 343 75 913 351 1466 317 836 747 81 549 1235 197 384 749 333 575 349 571 382 310 178 363 914 295 968 712 1798 Wait 1883 | 49 142 14 . 1 262 32 425 12 363 118 . 134 38 2 48 7 85 2 16 7 3 13 . . 11 . 44 42 13 Move 13852 | 70 721 378 343 72 488 255 914 272 416 563 81 386 979 152 300 541 225 511 249 458 358 284 159 354 851 279 878 617 1698 Hop 37 | . . . . . . . . . . . . . . . . . . . . . . . . 1 16 4 5 5 6 Pick Up 166 | 7 15 2 . 1 17 7 6 5 13 6 . 2 30 . 1 3 3 4 12 12 . 1 2 . 5 3 3 3 3 Fast Attach 129 | 1 1 . . . 9 9 1 . . 1 . . 9 1 2 4 2 . 5 5 2 9 8 1 12 4 21 13 9 Attach 72 | . 1 1 . . 22 4 . 2 1 2 . 1 8 1 . 2 . . . 5 2 . 3 . 5 . 4 3 5 Detach 30 | . . . . . 2 4 . 1 . 1 . 1 4 . . . . . . 1 . 1 . 4 4 1 2 . 4 Swap 42 | 1 9 . . . 6 2 . 1 1 2 . 4 9 . . 5 . . . . . . . . . . 1 . 1 Drop 205 | 6 16 1 . 1 5 17 15 8 8 4 . 3 29 . 1 10 5 2 12 10 . 2 6 3 9 4 8 11 9 Fire 860 | 35 36 9 . . 91 21 105 16 34 50 . 16 119 41 22 72 13 56 45 66 10 . . . 1 . 2 . . Melee 49 | . . . . . . . . . . . . 2 10 . . 2 . . 2 1 . . . . . . . 1 31 Ram 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Kick 32 | . 8 2 . . 11 . . . . . . . . . . . . . . 6 5 . . . . . . . . Crush 18 | . . . . . . . . . . . . . . . 10 2 . . 6 . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . 17 19 Rewire 86 | . . . . . . . . . . . . . . . . 85 . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 3) 238 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 815 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Repaired Autogun 1244 | -10/Materials | Repaired Hvy. Assault Rifle 1379 | -10/Materials | Entered Mines 1399 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1463 | -10/Mines | Discovered new exit (range 7) 1535 | -10/Mines | Core integrity fell below 50% 1756 | -10/Mines | Assembled infested the area 1873 | -10/Mines | Discovered new exit (range 5) 1878 | -10/Mines | Entered Exiles 1898 | -10/Exiles | Discovered new exit (range 14) 1910 | -10/Exiles | Met 8R-AWN 1930 | -10/Exiles | Met EX-HEX 1974 | -10/Exiles | Met EX-DEC 1998 | -10/Exiles | Met EX-BIN 2019 | -10/Exiles | Learned location of Zion (-7) 2062 | -10/Exiles | Discovered new exit (range 11) 2290 | -10/Exiles | Entered Mines 2296 | -9/Mines | Learned Materials emergency access door positions 2336 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2339 | -9/Mines | Found Prototype Device 2361 | -9/Mines | Discovered new exit (range 15) 2379 | -9/Mines | Entered Materials 2379 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2384 | -8/Materials | Identified Exp. Sensor Array 2416 | -8/Materials | Identified exit to Storage 2457 | -8/Materials | Repaired Aluminum Leg 2485 | -8/Materials | Repaired Lgt. Armor Plating 2594 | -8/Materials | Repaired Exp. Sensor Array 2692 | -8/Materials | Build established: Scavenger-Mutant 2790 | -8/Materials | Lost 4 parts (1p1n1u1w) 2928 | -8/Materials | Repaired Autogun 3353 | -8/Materials | Lost 7 parts (1p3n1u2w) 3453 | -8/Materials | Lost 10 parts (1p6n1u2w) 3492 | -8/Materials | Core integrity fell below 50% 3497 | -8/Materials | Discovered new exit (range 6) 3498 | -8/Materials | Entered Storage 3576 | -8/Storage | Repaired Seismic Detector 3611 | -8/Storage | Identified exit to Recycling 3794 | -8/Storage | Used back door to open Recycling access 3797 | -8/Storage | Entered Recycling 3798 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3799 | -8/Recycling | Found Scrap Engine 4185 | -8/Recycling | Build established: Mutant 5058 | -8/Recycling | Build established: Construct 5090 | -8/Recycling | Discovered new exit (range 16) 5813 | -8/Recycling | Identified exit to Factory 5814 | -8/Recycling | Entered Factory 5814 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 5872 | -6/Factory | Spotted B-75 Beast 6265 | -6/Factory | Identified exit to Lower Caves 6289 | -6/Factory | Fabricated Force Field? 6364 | -6/Factory | Entered Lower Caves 6438 | -6/Lower Caves | Identified exit to Lower Caves 7040 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7343 | -6/Lower Caves | Entered another Lower Caves area 7419 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8149 | -6/Lower Caves | Discovered new exit (range 12) 8164 | -6/Lower Caves | Identified exit to Data Miner 8166 | -6/Lower Caves | Entered Data Miner 8166 | -6/Data Miner | Discovered new exit (range 6) 8175 | -6/Data Miner | Identified exit to Proximity Caves 8198 | -6/Data Miner | Met Data Miner 8230 | -6/Data Miner | Learned location of Section 7 (-2) 8230 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8261 | -6/Data Miner | Received God Mode back door access code from Data Miner 8301 | -6/Data Miner | Entered Proximity Caves 8565 | -5/Proximity Caves | Learned Factory stockpile data 8747 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9024 | -5/Proximity Caves | Discovered new exit (range 9) 9035 | -5/Proximity Caves | Identified exit to Factory 9037 | -5/Proximity Caves | Entered Factory 9037 | -5/Factory | Evolved 2 slots: Utility x2 9622 | -5/Factory | Found Prototype Launcher 9624 | -5/Factory | Found Prototype Launcher 9654 | -5/Factory | Identified Mni. Smartbomb Launcher (x2) 9830 | -5/Factory | Cargo convoy interrupted 10239 | -5/Factory | System corruption reached 10% 10570 | -5/Factory | First assault squad dispatched 10600 | -5/Factory | Incoming assault squad redirected 10955 | -5/Factory | Identified exit to Upper Caves 10955 | -5/Factory | Identified exit to Extension 10966 | -5/Factory | Sucked down chute 10966 | -5/Factory | Entered Waste 10972 | -5/Waste | Spotted C-40 Crusher 10981 | -5/Waste | EMP discharged 10985 | -5/Waste | Spotted C-40 Crusher 10985 | -5/Waste | Spotted C-40 Crusher 10989 | -5/Waste | Destroyed C-40 Crusher 10997 | -5/Waste | Spotted C-40 Crusher 11007 | -5/Waste | Destroyed C-40 Crusher 11073 | -5/Waste | Crushed by Compactor (1 part destroyed) 11081 | -5/Waste | EMP discharged 11082 | -5/Waste | Spotted C-40 Crusher 11085 | -5/Waste | Spotted C-40 Crusher 11089 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11098 | -5/Waste | Destroyed C-40 Crusher 11138 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11181 | -5/Waste | EMP discharged 11184 | -5/Waste | Discovered new exit (range 11) 11192 | -5/Waste | Identified exit to Factory 11193 | -5/Waste | Entered Factory 11493 | -5/Factory | First assault squad dispatched 11513 | -5/Factory | Incoming assault squad redirected 11524 | -5/Factory | Discovered exit to Extension (range 3) 11576 | -5/Factory | Entered Extension 11628 | -5/Extension | Identified exit to Cetus 11876 | -5/Extension | First assault squad dispatched 11895 | -5/Extension | Rescued a captive Derelict 11900 | -5/Extension | Incoming assault squad redirected 11920 | -5/Extension | Rescued a captive Derelict 11927 | -5/Extension | Rescued a captive Derelict 12191 | -5/Extension | Crushed by falling debris 12192 | -5/Extension | System corruption reached 30% 12311 | -5/Extension | Rescued a captive Derelict 12346 | -5/Extension | Rescued A7 12386 | -5/Extension | Rescued a captive Derelict 12387 | -5/Extension | Rescued a captive Derelict 12473 | -5/Extension | Rescued a captive Derelict 12499 | -5/Extension | Build established: Scavenger-Construct 12580 | -5/Extension | Discovered new exit (range 10) 12618 | -5/Extension | Entered Cetus 12618 | -5/Cetus | Accompanied by 5 allies (A7) 12623 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12645 | -5/Cetus | Spotted Cetus Guard 12645 | -5/Cetus | Spotted Cetus Guard 12648 | -5/Cetus | Spotted Cetus Guard 12651 | -5/Cetus | Spotted Cetus Guard 12655 | -5/Cetus | Core integrity fell below 50% 12661 | -5/Cetus | Allies destroyed Cetus Guard 12666 | -5/Cetus | Destroyed Cetus Guard 12671 | -5/Cetus | Allies destroyed Cetus Guard 12673 | -5/Cetus | Allies destroyed Cetus Guard 12781 | -5/Cetus | Started Cetus Manufacturing Module 12800 | -5/Cetus | Escorted A7 to Cetus Mainframe 12806 | -5/Cetus | Manufactured an Enhanced Grunt 12826 | -5/Cetus | Discovered new exit (range 16) 12831 | -5/Cetus | Manufactured an Enhanced Grunt 12856 | -5/Cetus | Manufactured an Enhanced Grunt 12881 | -5/Cetus | Manufactured an Enhanced Grunt 12906 | -5/Cetus | Manufactured an Enhanced Grunt 12958 | -5/Cetus | Spotted Cetus Guard 12958 | -5/Cetus | Spotted Cetus Guard 12962 | -5/Cetus | Allies destroyed Cetus Guard 12962 | -5/Cetus | Spotted Cetus Guard 12963 | -5/Cetus | Spotted Cetus Guard 12973 | -5/Cetus | Discovered new exit (range 16) 12975 | -5/Cetus | Allies destroyed Cetus Guard 12979 | -5/Cetus | Allies destroyed Cetus Guard 12986 | -5/Cetus | Allies destroyed Cetus Guard 12988 | -5/Cetus | Met Revision 17 13186 | -5/Cetus | Build established: Commander-Construct 13204 | -5/Cetus | Entered Archives 13204 | -5/Archives | Accompanied by 6 allies (A7) 13209 | -5/Archives | Received a hacking code to weaken MAIN.C 13259 | -5/Archives | Discovered new exit (range 16) 13283 | -5/Archives | Discovered new exit (range 15) 13699 | -5/Archives | Discovered new exit (range 16) 16083 | -5/Archives | Entered Hub_04(d) 16083 | -5/Hub_04(d) | Accompanied by 4 allies 16141 | -5/Hub_04(d) | Discovered new exit (range 15) 16683 | -5/Hub_04(d) | First assault squad dispatched 16700 | -5/Hub_04(d) | Discovered new exit (range 16) 16711 | -5/Hub_04(d) | Build established: Scavenger-Construct 16751 | -5/Hub_04(d) | Entered Factory 16751 | -4/Factory | Evolved 2 slots: Utility x2 17448 | -4/Factory | Lost 9 parts (3p1n3u2w) 17673 | -4/Factory | Identified exit to Upper Caves 17673 | -4/Factory | Identified exit to Armory 17687 | -4/Factory | Core integrity fell below 50% 17702 | -4/Factory | Entered Upper Caves 17724 | -4/Upper Caves | Lost 7 parts (2p2n1u2w) 17813 | -4/Upper Caves | Learned location of Armory (-4) 17842 | -4/Upper Caves | Lost 3 parts (2n1w) 17846 | -4/Upper Caves | Learned location of Testing (-2) 17851 | -4/Upper Caves | Core integrity fell below 20% 17916 | -4/Upper Caves | Discovered new exit (range 8) 17918 | -4/Upper Caves | Entered another Upper Caves area 17919 | -4/Upper Caves | Encountered a Warlord checkpoint 17930 | -4/Upper Caves | Build established: Mutant 18078 | -4/Upper Caves | Discovered new exit (range 14) 18087 | -4/Upper Caves | Learned Research stockpile data 18090 | -4/Upper Caves | Entered Zhirov 18090 | -4/Zhirov | Discovered new exit (range 3) 18099 | -4/Zhirov | Met Zhirov 18108 | -4/Zhirov | Learned location of Quarantine (-3) 18108 | -4/Zhirov | Learned location of Command (-1) 18113 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18121 | -4/Zhirov | Found Alien Artifact 18128 | -4/Zhirov | Found Alien Artifact 18128 | -4/Zhirov | Identified Integrated Reactor 18128 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18175 | -4/Zhirov | Entered Proximity Caves 18201 | -3/Proximity Caves | Spotted B-86 Titan 18261 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18279 | -3/Proximity Caves | Discovered new exit (range 12) 18282 | -3/Proximity Caves | Entered Research 18282 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18339 | -3/Research | Discovered new exit (range 13) 18435 | -3/Research | Identified exit to Quarantine 18468 | -3/Research | Found Unknown Launcher 18469 | -3/Research | Identified Fusion Bomb Launcher 18499 | -3/Research | Incoming investigation squad redirected 18578 | -3/Research | Entered Quarantine 18599 | -3/Quarantine | Found Alien Artifact 18636 | -3/Quarantine | Met incapacitated Sigix Warrior 18636 | -3/Quarantine | Lockdown squad dispatched 18637 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18638 | -3/Quarantine | Unlocked Sigix quarantine chamber 18661 | -3/Quarantine | Discovered new exit (range 8) 18664 | -3/Quarantine | Identified exit to Research 18666 | -3/Quarantine | Found Alien Artifact 18666 | -3/Quarantine | Identified Core Reset Matrix 18666 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 18666 | -3/Quarantine | Identified Transdimensional Reconstructor 18666 | -3/Quarantine | Used Core Reset Matrix 18668 | -3/Quarantine | Discovered exit to Research (range 6) 18670 | -3/Quarantine | Sensed 9 artifacts in vicinity 18671 | -3/Quarantine | Entered Research 18671 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18673 | -2/Research | Found Prototype Processor 18673 | -2/Research | Identified Exp. Core Analyzer 18732 | -2/Research | Spotted B-90 Cyclops 18777 | -2/Research | Incoming investigation squad redirected 18812 | -2/Research | Lost 4 parts (2n2u) 18843 | -2/Research | Found Unknown Device 18843 | -2/Research | Identified Antimissile System 18921 | -2/Research | Search patrols dispatched 18946 | -2/Research | Lost 8 parts (1p4n3u) 18957 | -2/Research | Core integrity fell below 50% 18970 | -2/Research | Warped through subspace 18971 | -2/Research | Emitted hypermatrix ping 18976 | -2/Research | Assembled emerged from beneath the floor 18985 | -2/Research | Assembled emerged from beneath the floor 19028 | -2/Research | Discovered new exit (range 6) 19030 | -2/Research | Identified exit to Testing 19032 | -2/Research | Found Prototype Device 19032 | -2/Research | Identified Adv. Kinecellerator 19041 | -2/Research | Assembled emerged from beneath the floor 19058 | -2/Research | Entered Testing 19058 | -2/Testing | Accompanied by 9 allies 19125 | -2/Testing | Spotted Striker 19192 | -2/Testing | Fabricated Exp. Reaction Control System (x1) 19221 | -2/Testing | Fabricated Enh. Quantum Rifle (x2) 19232 | -2/Testing | Protovariant out of control (PX-Z20AIM2CRY) 19232 | -2/Testing | Unleashed a protovariant (PX-Z20AIM2CRY) 19232 | -2/Testing | Discovered new exit (range 11) 19238 | -2/Testing | Found Prototype Hackware 19238 | -2/Testing | Identified System Mapper 19242 | -2/Testing | Identified exit to Access 19258 | -2/Testing | Entered Access 19258 | -1/Access | Accompanied by 9 allies 19258 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19282 | -1/Access | Build established: Scavenger-Sprinter 19294 | -1/Access | Identified exit to Command 19320 | -1/Access | Spotted B-99 Colossus 19431 | -1/Access | Found Unknown Piercing Weapon 19431 | -1/Access | Identified Enh. Force Lance 19434 | -1/Access | Found Enh. Force Lance 19508 | -1/Access | Search patrols dispatched 19562 | -1/Access | Incoming investigation squad redirected 19575 | -1/Access | Energy Cycler disabled 19587 | -1/Access | Spotted B-99 Colossus 19591 | -1/Access | Lost 5 parts (1p3n1u) 19605 | -1/Access | Found Unknown Protection 19605 | -1/Access | Identified Hvy. Reflective Plating 19621 | -1/Access | Identified exit to Surface 19643 | -1/Access | Spotted B-99 Colossus 19656 | -1/Access | Found Prototype Launcher 19656 | -1/Access | Identified Ragnarok Missile Launcher 19678 | *** | Heading to fleet! Last Messages --------------- 19638_ Penetrated by Slug. 19643_ C-30 ARC bursts open, deploying its payload. 19643_ H-88 Terminator unfolds itself. 19643_ Slug penetrates Wall. 19643_ Knocked back. 19643_ Slug penetrates Wall. 19643_ Slug penetrates H-88 Terminator. 19643_ Slug penetrates Wall. 19643_ Penetrated by Slug. 19643_ Slug penetrates Wall. 19646_ Acquired Q-thruster. 19650_ ALERT: Security rotation in progress. 19652_ Connecting with Fabricator... 19655_ System corrupted: Heat flow error (+222). 19656_ Acquired Prototype Launcher. 19656_ Identified Ragnarok Missile Launcher. 19665_ K-01 Serf cleans the Longscan Aggregator. 19672_ U-05 Engineer builds a Wall. 19673_ K-01 Serf cleans the Longscan Aggregator. 19677_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ###### #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | #????# #?????????????????????????????????????????? | | #????# #?????????????????????????????????????????? | | #??### ###???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | + +???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #??# = #???????????????????????????????????????? | | #??## ##???????????????????????????????????????? | | #???# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###### ##????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #???????????#""""""""""#??????????????????? | | ?????# #???????????# #??????????????????? | | ?????# #???????????# #??????????????????? | | ?????# #?????????### #??????????????????? | | ????##/############# "" #??????????????????? | | ????# #?# "@ #??????????????????? | | ????# #?# #??????????????????? | | ????# #?# #??????????????????? | | ????# #?# #??????????????????? | | ????# "" ### ##?????????????????? | | ????# "" ## #?????????????????? | | ????# """""" ###"" ##?????????????????? | | ????# """""" #?#"" #??????????????????? | | ????# "" ###"" #??????????????????? | | ????# "" "##T #??????????????????? | | ????# ###"" #??????????????????? | | ????# #?#"" #??????????????????? | | #####+########+#####"" ########???????????? | | ??????? | | ?????? | | #######+#############################+####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 53 Energy Capacity 872 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 70 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Power Shielding 90 Weapon Cycling 25 Evasion (%) 81 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Force Field | x2 | -6/Factory | Preloaded Exp. Reaction Control System | x1 | -2/Testing | Preloaded Enh. Quantum Rifle | x2 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackCryofiberCompressor Manual? 0 Play Time 04:06:19 Cumulative 242.1 hours Start 2023.10.31 @ 18:51:50 End 2023.11.01 @ 14:51:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type 2 Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c1278d4-4959-40c6-b2e3-40d6089b96a1