Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.22 @ 12:29:32 Player: Flerik Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (11) 55 Value Destroyed (342) 342 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (3526) 3526 TOTAL SCORE: 12903 Bonus ------- Follower Combat Kills 226 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Quantum Reactor System Shield Advanced Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Gravity Neutralizer Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Precision Matter Filter Advanced Hacking Suite Improved System Shield Improved System Shield Improved System Shield Advanced System Shield Advanced Drone Bay > --- WEAPON ----------- Disruptor Cannon Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Improved Fusion Compressor System Shield Advanced Datajack [Rating: 138] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Weapon Flail Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . . 4 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . 1 . . . . . . . . . . 1 Utility 13 | . . 1 . 1 2 . . . 3 . . . . 2 . . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 111 | 8 1 2 1 5 9 . 5 4 3 4 2 3 3 2 1 16 7 26 1 8 Power 11 | 1 . . . 1 . . . . 1 . . . . 1 . 1 2 2 . 2 Engine 3 | 1 . . . 1 . . . . . . . . . . . . . 1 . . Core 5 | . . . . . . . . . 1 . . . . . . 1 1 . . 2 Reactor 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . Propulsion 33 | 2 . 1 . 3 4 . . 1 1 2 . 2 . . . 6 . 7 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . 1 . 2 4 . . 1 1 2 . 2 . . . 6 . 7 . 4 Utility 49 | 3 . 1 1 1 4 . 5 2 1 2 . . 2 1 . 6 3 14 1 2 Device 19 | 2 . . 1 1 1 . . 1 1 1 . . 1 . . 3 2 3 1 1 Storage 3 | 1 . . . . 1 . . 1 . . . . . . . . . . . . Processor 15 | . . 1 . . 2 . 3 . . . . . . 1 . 1 1 6 . . Hackware 12 | . . . . . . . 2 . . 1 . . 1 . . 2 . 5 . 1 Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 1 . . . 1 . . 1 . . 2 1 1 . 1 3 2 3 . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Launcher 2 | . . . . . . . . . . . 2 . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . 1 . . . 1 . . . . Impact Weapon 4 | . . . . . 1 . . . . . . . 1 . . 1 . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . 2 1 . . . . . . 1 1 . 2 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 64 | . . 1 . 10 . . . 1 . . 5 . . . . 12 7 9 1 18 Power 7 | . . . . 2 . . . . . . . . . . . 1 1 . . 3 Propulsion 25 | . . . . 4 . . . 1 . . 2 . . . . 5 4 2 1 6 Utility 27 | . . 1 . 2 . . . . . . 2 . . . . 6 2 7 . 7 Weapon 5 | . . . . 2 . . . . . . 1 . . . . . . . . 2 Highest Loss Streak 18 | . . 1 . 9 . . . 1 . . 5 . . . . 10 6 7 1 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 87 100 88 68 . 83 84 77 87 80 81 94 79 84 79 85 58 85 72 Engine 2 | . 14 11 11 7 . . . . . . . . . . . . . 3 4 2 Core 1 | . . . . . . . . . 3 5 5 5 5 . . 1 3 . . 1 Reactor 1 | . . . . . . . . . . . . . . 4 5 2 . 3 4 2 Leg 4 | . 28 22 22 20 . . . . . . . . . . . . . . . . Flight 19 | . . 1 11 8 30 . 30 30 29 29 23 29 29 26 26 23 20 11 13 10 Device 7 | . 14 10 11 17 6 . . 6 2 8 8 5 10 10 10 7 14 7 12 9 Storage 6 | . 14 11 11 9 13 . 15 7 11 11 6 5 5 5 5 3 . . . . Processor 14 | . . 10 11 9 9 . 17 15 11 11 11 11 11 10 15 18 17 21 21 19 Hackware 10 | . . . . . . . 11 15 11 12 17 17 20 21 21 19 22 5 21 21 Energy Gun 2 | . 14 11 11 8 . . . . . . . . . . . . . . . . Energy Cannon 2 | . 13 11 11 8 . . . . . . . . . . . . . 2 4 2 Impact Weapon 2 | . . . . . 7 . 7 7 5 5 4 . 3 . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 14 17 17 17 18 10 10 10 8 14 16 16 15 19 20 20 20 20 35 35 40 Greatest Support 59 | 20 20 20 20 30 17 17 17 13 22 22 22 21 21 21 21 21 21 55 54 59 Greatest Overweight (x) 6 | . . . . 4 . . . . . . . . . 6 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 4 8 8 8 8 5 5 8 8 5 8 8 7 8 8 8 8 5 5 5 4 Average Carried 6 | 1 7 7 7 7 3 5 5 7 5 6 7 6 6 7 7 6 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 8 6 5 5 8 6 5 8 8 7 6 8 8 5 5 4 5 4 Class Distribution -------------------- 46% | Hacker-Sprinter 22% | Mutant 9% | Sprinter 9% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Scavenger-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Matter Collected 1286 | 280 10 . 17 38 . . 65 44 . 56 . . 151 . . 150 . 413 20 42 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 298 | 60 17 . . 132 . . . . . . 36 . 53 . . . . . . . Parts 26 | 11 5 . . 5 . . . . . . 5 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 1 . 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Combat Hostiles Destroyed 7 | . . . . 3 . . . . . . 4 . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . . AOE 6 | . . . . 2 . . . . . . 4 . . . . . . . . . Classes Destroyed 6 | 1 1 . . 1 . . . . . . 2 . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Swarmer 3 | . . . . . . . . . . . 3 . . . . . . . . . Grunt 3 | . . . . 3 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 4 | 3 1 . . 3 . . . . . . 4 . . . . . . . . . Combat Bots Only 4 | . . . . 3 . . . . . . 4 . . . . . . . . . Max Kills in Single Turn 3 | 1 1 . . 1 . . . . . . 3 . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Damage Taken 6912 | . . 250 . 754 . . . 49 48 244 476 . . . . 895 329 914 278 2675 Core 3301 | . . 57 . 288 . . . . 16 28 167 . . . . 443 182 465 47 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 43 | . . . . . . . . . . . . . . . . 43 . . . . Core Remaining (%) 79 | 100 100 . 85 47 . . . 100 . . . . 78 . . 61 86 . 59 . Volleys Fired 32 | 6 1 . . 3 . . . . . . 8 9 . . 2 1 . . 2 . Largest 2 | 2 2 . . 2 . . . . . . 1 1 . . 1 1 . . 1 . Hottest 106 | 90 106 . . 106 . . . . . . 43 5 . . 100 5 . . 81 . Shots Fired 42 | 12 2 . . 6 . . . . . . 8 9 . . 2 1 . . 2 . Gun 16 | 12 1 . . 3 . . . . . . . . . . . . . . . . Cannon 8 | . 1 . . 3 . . . . . . . . . . 2 . . . 2 . Launcher 8 | . . . . . . . . . . . 8 . . . . . . . . . Special 10 | . . . . . . . . . . . . 9 . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 16 | 12 1 . . 3 . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . 8 . . . . . . . . . Electromagnetic 6 | . 1 . . 3 . . . . . . . . . . . . . . 2 . Entropic 2 | . . . . . . . . . . . . . . . 2 . . . . . Robot Hit Streak 20 | 2 2 . . 4 . . . . . . 10 19 . . 20 1 . . 3 . Robot Miss Streak 3 | 3 . . . 1 . . . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 33 | 5 1 . . 5 . . . . . . 7 9 1 . 1 2 . . 2 . Core Hits 15 | 3 1 . . 6 . . . . . . 4 . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 10 | . . . . . . . . . . . . . 1 . . 7 . 1 . 1 Impact 7 | . . . . . . . . . . . . . 1 . . 5 . 1 . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing 2 | . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1176 | 68 12 . . 304 . . . . . . 517 . 80 . 84 74 . . 37 . Guns 106 | 68 12 . . 26 . . . . . . . . . . . . . . . . Cannons 190 | . . . . 69 . . . . . . . . . . 84 . . . 37 . Explosions 717 | . . . . 200 . . . . . . 517 . . . . . . . . . Melee 150 | . . . . . . . . . . . . . 80 . . 70 . . . . Ramming 13 | . . . . 9 . . . . . . . . . . . 4 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 306 | 68 12 . . 226 . . . . . . . . . . . . . . . . Explosive 517 | . . . . . . . . . . . 517 . . . . . . . . . Electromagnetic 106 | . . . . 69 . . . . . . . . . . . . . . 37 . Impact 80 | . . . . . . . . . . . . . 80 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . . . . . . 70 . . . . Entropic 84 | . . . . . . . . . . . . . . . 84 . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 4 . . . 1 . 2 2 2 Average Corruption 1 | . . . . . . . . . . . 3 4 . . . 1 . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . 3 24 . Effects 5 | . . . . . . . . . . . 3 . . . . 2 . . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 200 | . . . . 22 . . . . . . 98 . 80 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 120 | . . . . 22 . . . . . . 98 . . . . . . . . . Melee 80 | . . . . . . . . . . . . . 80 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . 43 . . . . . . 67 . . . . 2 . . . . Shots 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . 2 1 . . . Targets Rammed 6 | . . . . 3 . . . . . . . . . . . 2 1 . . . Kicked 3 | . . . . 3 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 168 | 110 45 . . 93 . . . . . 3 . . . . 84 168 . . . . Average Temperature 54 | 48 25 . . 52 . . . . . 3 . . . . 41 93 . . . . Received Heat Transfer 594 | . . 102 . 279 . . . . . . 27 . . . . 69 45 45 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . . 11 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 435 | 174 37 . . 224 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Peak Influence 370 | 15 38 36 9 99 10 . . . 12 . . . . 31 53 370 164 322 232 219 Initial 139 | . 9 15 9 3 10 . . . 2 . . . . . 10 . 96 58 99 139 Average 102 | 6 15 21 9 48 10 . . . 2 . . . . 12 9 175 107 201 154 152 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . 1 1 1 Low Security (%) 79 | 100 100 100 100 100 100 . . . 100 . . . . 100 100 74 100 37 93 89 Level 1 20 | . . . . . . . . . . . . . . . . 25 . 62 6 10 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . 1 2 . . . . . . . . 1 . 3 . 1 3 . Investigation 3 | . . . . 1 . . . . . . . . . . . 2 . . . . Extermination 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Reinforcement 6 | . . . . . 1 . . . . . . . . 1 . . . 1 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Distress Signals 21 | . . . . 2 . . . . . . . . . 1 . 4 . 13 1 . Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . Times Spotted 159 | . 1 3 . 18 1 . . 1 . 9 11 3 1 1 6 29 11 16 17 31 Peak Tracking Total 20 | . 1 3 . 14 2 . . 1 . 6 9 7 1 2 3 10 9 20 7 16 Tactical Retreats 21 | . . . . . . . . 1 . 2 2 1 . . 2 3 1 6 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Traps Triggered 5 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 12 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Machines Accessed 37 | . 2 2 . 4 3 . . . 1 . . 3 . 2 . 8 3 2 4 3 Terminals 23 | . 2 2 . 3 2 . . . 1 . . . . . . 5 2 2 3 1 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 1 . . . Scanalyzers 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Total Hacks 112 | . 7 6 . 8 3 . . . 3 . . 4 . 2 . 17 9 6 31 16 Successful 67 | . 3 1 . 8 . . . . 2 . . 4 . 2 . 11 4 3 20 9 Failed 44 | . 4 5 . . 3 . . . 1 . . . . . . 6 4 3 11 7 Catastrophic 7 | . . 2 . . 1 . . . . . . . . . . 1 . 1 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 40 | . 6 6 . 2 3 . . . 3 . . 1 . . . 7 . 4 3 5 Terminals 75 | . 7 6 . 6 2 . . . 3 . . . . . . 12 7 6 17 9 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 1 2 . . . Scanalyzers 17 | . . . . 2 . . . . . . . . . . . 1 . . 14 . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . . 7 Terminal Hacks 36 | . 1 . . 4 . . . . . . . 4 . . . 6 3 3 8 7 Record 16 | . 1 . . 1 . . . . . . . 2 . . . 2 2 . 2 6 Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Open Door 2 | . . . . . . . . . . . . 2 . . . . . . . . Level Access Points 3 | . . . . 1 . . . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . 2 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 12 | . . . . 2 . . . . . . . . . . . . . . 10 . Insert Component 5 | . . . . 1 . . . . . . . . . . . . . . 4 . Analyze 7 | . . . . 1 . . . . . . . . . . . . . . 6 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 13 | . 2 1 . 2 . . . . 2 . . . . . . 3 . . 2 1 Terminals 11 | . 2 1 . 2 . . . . 2 . . . . . . 2 . . 2 . Track 5 | . 1 . . 1 . . . . 1 . . . . . . 1 . . 1 . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . Operators 5 | . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 2 . 2 3 . . . 1 . . . . 1 . 6 3 2 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 19 | . . . . 1 . . 13 . . . . . . . . . 1 . 4 . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . 58 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . Time 20 | . . . . . . . . . . . . . . . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 5 | . . . . 1 . . . . . . . . . . . . . . 4 . Part Schematics Acquired 5 | . . . . 1 . . . . . . . . . . . . . . 4 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Total Allies 35 | . . . 3 . . . 6 . . . . 4 . 1 19 2 . . . . Largest Group 19 | . . . 3 3 . . 6 1 . . . 4 1 1 19 2 . . . . Highest-Rated Group 684 | . . . 40 40 . . 144 14 . . . 228 65 8 684 192 . . . . Highest-Rated Ally 96 | . . . 16 16 . . 31 14 . . . 68 65 8 50 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . 7 . . . 1 . . . 2 . . 55 29 . . . . Total Damage 4445 | . . . . 90 . . . 10 . . . 123 . . 3252 970 . . . . Kills 14 | . . . . . . . . . . . . 1 . . 6 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . 2 2 . . 1 . 2 . . . . . . . Drone Launches 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Turns Passed 5082 | 115 185 260 209 276 278 5 682 130 48 97 94 505 214 140 99 450 122 883 116 174 Spaces Moved 9139 | 73 148 165 168 211 213 5 843 288 124 372 284 917 686 124 234 1263 342 1943 309 427 Core 111 | 7 . . . 6 . . . . . . . . . 1 . . . 58 . 39 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 724 | 66 148 165 168 177 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8304 | . . . . 28 213 5 843 288 124 372 284 917 686 123 234 1263 342 1885 309 388 Fastest Speed 23 | 50 120 120 120 32 26 26 26 29 23 23 23 23 23 23 23 23 23 32 34 32 Average Speed 35 | 113 120 120 120 111 26 26 26 29 23 23 25 23 23 25 23 23 24 35 34 35 Slowest Speed 350 | 120 120 120 120 250 29 26 32 32 29 23 29 23 23 350 23 35 103 100 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 99 | . . . . 3 . . . . . 5 1 6 . 2 . 21 3 29 3 26 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 3 27 13 45 27 10 3 84 53 4 57 48 91 71 3 83 31 14 48 45 15 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 . . . 2 . . . . . . . . 1 . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . 1 . . . 4 2 . 3 . . 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 92 | . . . . 11 . . . . . . 79 . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . 2 . . . . . AOE 90 | . . . . 11 . . . . . . 79 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Total 10798 | 89 153 228 175 241 433 7 1298 333 140 376 296 1199 740 235 276 1381 375 2090 313 420 Wait 1528 | . . 52 6 21 209 3 443 37 14 4 2 275 48 106 39 103 23 134 2 7 Move 8940 | 72 147 164 167 204 212 4 842 287 123 361 281 906 685 120 233 1223 337 1891 302 379 Hop 82 | . . . . 3 . . . . . 5 1 4 . 2 . 19 2 21 3 22 Pick Up 37 | 3 3 5 1 2 1 . 2 1 . 2 . 2 2 1 . 5 1 3 1 2 Fast Attach 75 | 7 1 2 . 1 5 . 6 1 2 1 . . 1 1 . 12 5 24 2 4 Attach 32 | . . . 1 4 4 . . 2 1 1 2 3 2 1 1 4 . 3 . 3 Detach 15 | . 1 . . . 2 . 1 1 . . 2 . . 3 1 2 1 1 . . Swap 8 | 1 . . . . . . 1 1 . 2 . . . . . . 2 . . 1 Drop 34 | . . 5 . . . . 3 3 . . . . 1 1 . 4 4 11 1 1 Fire 32 | 6 1 . . 3 . . . . . . 8 9 . . 2 1 . . 2 . Melee 10 | . . . . . . . . . . . . . 1 . . 7 . 1 . 1 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . Kick 3 | . . . . 3 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 372 | -9/Materials | Discovered new exit (range 15) 561 | -9/Materials | Entered Mines 645 | -9/Mines | Learned location of Storage (-7) 666 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 761 | -9/Mines | Discovered new exit (range 8) 770 | -9/Mines | Entered Materials 770 | -8/Materials | Accompanied by 3 allies 770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 928 | -8/Materials | Identified exit to Factory 1046 | -8/Materials | Entered Factory 1046 | -7/Factory | Evolved 2 slots: Utility x2 1075 | -7/Factory | Lost 9 parts (1p4n2u2w) 1323 | -7/Factory | Discovered new exit (range 5) 1324 | -7/Factory | Identified exit to Lower Caves 1324 | -7/Factory | Entered Lower Caves 1325 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1328 | -7/Lower Caves | Identified exit to Zion 1329 | -7/Lower Caves | Entered Zion 1337 | -6/Zion | Given A8's code to call for help 1342 | -6/Zion | Build established: Sprinter 1372 | -6/Zion | Gained Derelict followers 1383 | -6/Zion | Learned location of 1 exit from Lower Caves 1518 | -6/Zion | Found Prototype Processor 1518 | -6/Zion | Identified Exp. Targeting Computer 1558 | -6/Zion | Learned location of Armory (-4) 1815 | -6/Zion | Build established: Hacker-Sprinter 1827 | -6/Zion | Gained Derelict followers 1997 | -6/Zion | Learned 4 Factory zone layouts 2006 | -6/Zion | Given the Hacking Drone Bay 2007 | -6/Zion | Found Prototype Device 2008 | -6/Zion | Discovered new exit (range 10) 2011 | -6/Zion | Identified exit to Proximity Caves 2011 | -6/Zion | Entered Proximity Caves 2011 | -5/Proximity Caves | Accompanied by 1 ally 2011 | -5/Proximity Caves | Identified Hacking Drone Bay 2037 | -5/Proximity Caves | Learned 4 Factory zone layouts 2040 | -5/Proximity Caves | Spotted B-75 Beast 2064 | -5/Proximity Caves | Learned Factory machine intel 2116 | -5/Proximity Caves | Discovered new exit (range 15) 2121 | -5/Proximity Caves | Identified exit to Factory 2141 | -5/Proximity Caves | Entered Factory 2141 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2143 | -5/Factory | Loaded intel: 262 machine locations 2187 | -5/Factory | Discovered new exit (range 6) 2188 | -5/Factory | Identified exit to Upper Caves 2189 | -5/Factory | Entered Upper Caves 2206 | -5/Upper Caves | Encountered a Warlord checkpoint 2269 | -5/Upper Caves | Spotted B-75 Beast 2278 | -5/Upper Caves | Discovered new exit (range 14) 2281 | -5/Upper Caves | Identified exit to Upper Caves 2286 | -5/Upper Caves | Entered another Upper Caves area 2305 | -5/Upper Caves | Learned Factory non-interactive machine intel 2339 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2376 | -5/Upper Caves | Discovered new exit (range 15) 2380 | -5/Upper Caves | Identified exit to Warlord 2380 | -5/Upper Caves | Entered Warlord 2390 | -5/Warlord | System corruption cleaned by Quarantine Array 2395 | -5/Warlord | Lost 5 parts (2n2u1w) 2434 | -5/Warlord | Opened side exit 2439 | -5/Warlord | Discovered new exit (range 10) 2440 | -5/Warlord | Identified exit to Proximity Caves 2498 | -5/Warlord | Met Warlord 2523 | -5/Warlord | Warlord's base attacked by MAIN.C 2551 | -5/Warlord | Found Prototype Energy Cannon 2873 | -5/Warlord | Warlord forces counterattacked 2882 | -5/Warlord | Spotted Striker 2883 | -5/Warlord | Spotted Executioner 2885 | -5/Warlord | Entered Proximity Caves 2885 | -4/Proximity Caves | Accompanied by 1 ally 2973 | -4/Proximity Caves | Learned Research non-interactive machine intel 2978 | -4/Proximity Caves | Spotted B-86 Titan 3048 | -4/Proximity Caves | Learned location of 1 exit from Research 3097 | -4/Proximity Caves | Discovered new exit (range 11) 3099 | -4/Proximity Caves | Identified exit to Factory 3099 | -4/Proximity Caves | Entered Factory 3099 | -4/Factory | Evolved 2 slots: Utility x2 3100 | -4/Factory | Loaded intel: 203 non-interactive machine locations 3151 | -4/Factory | Fabricated R-06 Scavenger (x1) 3210 | -4/Factory | Fabricated Adv. Target Analyzer (x1) 3239 | -4/Factory | Sucked down chute 3239 | -4/Factory | Entered Waste 3241 | -4/Waste | Spotted C-40 Crusher 3256 | -4/Waste | Warlord forces began an assault 3272 | -4/Waste | Spotted C-40 Crusher 3274 | -4/Waste | Spotted C-40 Crusher 3276 | -4/Waste | Spotted C-40 Crusher 3276 | -4/Waste | Spotted C-40 Crusher 3287 | -4/Waste | Spotted C-40 Crusher 3293 | -4/Waste | Discovered new exit (range 10) 3295 | -4/Waste | Identified exit to Factory 3330 | -4/Waste | Identified Vortex Driver 3338 | -4/Waste | Entered Factory 3338 | -4/Factory | Accompanied by 1 ally 3599 | -4/Factory | Repaired Imp. VTOL Module 3614 | -4/Factory | Identified exit to Upper Caves 3614 | -4/Factory | Identified exit to Armory 3620 | -4/Factory | Enhanced Grunt warped into view, answering call for help 3620 | -4/Factory | Enhanced Grunt warped into view, answering call for help 3635 | -4/Factory | Lost 10 parts (1p5n4u) 3653 | -4/Factory | Spotted B-86 Titan 3781 | -4/Factory | Discovered new exit (range 14) 3785 | -4/Factory | Identified exit to Research 3788 | -4/Factory | Entered Research 3788 | -3/Research | Evolved 2 slots: Utility x2 3789 | -3/Research | Identified exit to Research 3790 | -3/Research | Loaded intel: 82 non-interactive machine locations 3791 | -3/Research | Central database locked down 3910 | -3/Research | Entered another Research area 3910 | -2/Research | Warlord forces began assault on 0b10 3910 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3938 | -2/Research | Lost 6 parts (1p3n2u) 3938 | -2/Research | Identified exit to Access 3945 | -2/Research | Spotted B-90 Cyclops 4020 | -2/Research | Research machine network offline 4070 | -2/Research | Lost 7 parts (1n6u) 4113 | -2/Research | Spotted B-90 Cyclops 4358 | -2/Research | Discovered new exit (range 5) 4359 | -2/Research | Identified exit to Quarantine 4401 | -2/Research | Borebot progress halted 4522 | -2/Research | Spotted Striker 4528 | -2/Research | Spotted Striker 4561 | -2/Research | Build established: Scavenger-Mutant 4590 | -2/Research | Borebot progress halted 4611 | -2/Research | Met up with Warlord 4738 | -2/Research | Borebot progress halted 4750 | -2/Research | Spotted Executioner 4782 | -2/Research | Crushed by falling debris 4793 | -2/Research | Entered Quarantine 4827 | -2/Quarantine | Found Alien Artifact 4827 | -2/Quarantine | Identified Transdimensional Reconstructor 4827 | -2/Quarantine | Warped through subspace 4909 | -2/Quarantine | Entered Access 4909 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5066 | -1/Access | Core integrity fell below 50% 5074 | -1/Access | Core integrity fell below 20% 5083 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05060_ Imp. System Shield destroyed. 05060_ Field Propulsion Array destroyed. 05060_ Phasing Sabre destroyed. 05062_ Acquired Xenon Bombardment Thruster. 05062_ Penetrated by Slug. 05062_ Imp. System Shield destroyed. 05063_ Acquired 8 matter. 05065_ Penetrated by Slug. 05065_ S-43 Plague destroyed. 05065_ Penetrated by Slug. 05065_ Xenon Bombardment Thruster destroyed. 05065_ Slug penetrates Wall. 05067_ S-43 Plague destroyed. 05069_ Penetrated by Slug. 05072_ Slug penetrates Wall. 05072_ Adv. Signal Interpreter destroyed. 05072_ Slug penetrates Wall. 05072_ R-10 Processor collects Med. Matter Pod. 05073_ Penetrated by Slug. 05082_ K-01 Serf destroyed. 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" ##?????????????????# | | ???????? # # ??????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 16 Evasion (%) 65 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 8 Matter Filtering 50 Offensive Hacking 35 Defensive Hacking 50 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Disruptor Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Quantum Rifle | -3/Research | Hacked Xenon Bombardment Thruster | -2/Quarantine | Scanalyzed Lgt. Nuclear Core | -2/Quarantine | Scanalyzed Imp. Fusion Compressor | -2/Quarantine | Scanalyzed Adv. Datajack | -2/Quarantine | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -1/Access | Hacked Fabricated ------------ R-06 Scavenger | x1 | -4/Factory | Preloaded Adv. Target Analyzer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed StasisPointNukerbomber Manual? 0 Play Time 01:40:56 Cumulative 34.3 hours Start 2022.09.22 @ 10:39:50 End 2022.09.22 @ 12:29:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 53 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aee7883c-1471-4ed3-9282-bd0f641334f0