Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 00:00:30 Player: APerTAS Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1783) 1783 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3293 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 160/300 Energy 265/265 System Corruption 17% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Heat Sink High-capacity Matter Pod (200) Structural Scanner Core Shielding Improved Weapon Shielding Improved Weapon Shielding Tractor Beam Medium Laser Pulse Rifle Pulse Rifle Flail Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Heat Sink High-capacity Matter Pod Structural Scanner Core Shielding Improved Weapon Shielding Improved Weapon Shielding Tractor Beam Medium Laser Pulse Rifle Rocket Launcher Flail Katana [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Pulse Rifle Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 39 | 6 13 16 4 Power 8 | 1 3 2 2 Engine 8 | 1 3 2 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 10 | 2 2 6 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 3 | 1 2 . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 1 4 7 2 Energy Gun 5 | . 2 3 . Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 4 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 3 4 7 Power 1 | . 1 . . Propulsion 5 | . 1 1 3 Utility 2 | . 1 . 1 Weapon 6 | . . 3 3 Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Backups 15 | 4 12 18 19 Power 1 | . 1 1 2 Propulsion 4 | 1 3 6 5 Utility 4 | . 2 5 8 Weapon 4 | 1 4 5 4 Tool/Special . | . . . . Unused Backups 31 | . 9 4 18 Power 2 | . . 1 1 Propulsion 6 | . 1 . 5 Utility 12 | . 3 1 8 Weapon 11 | . 5 2 4 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 97 99 87 Engine 12 | . 13 11 11 Treads 23 | . 27 21 17 Device 11 | . 13 11 7 Storage 12 | . 14 11 11 Processor 6 | . . 10 11 Energy Gun 10 | . 5 11 17 Ballistic Gun 13 | . 9 19 9 Impact Weapon 5 | . 11 1 . Peak Build Rating 20 | 6 14 19 20 Average Rating 13 | 4 10 17 16 On Entrance 9 | . 6 14 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 58 | 12 53 57 58 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 14 20 20 Most Carried 20 | 5 16 20 20 Average Carried 15 | 4 12 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 15 20 20 Class Distribution -------------------- 55% | Mutant 35% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1300 | 308 170 796 26 Remotely . | . . . . Salvage Created 2371 | 209 614 1242 306 Parts 120 | 11 16 79 14 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 51 | . 11 31 9 Guns 44 | . 7 31 6 AOE 3 | . . . 3 Classes Destroyed 9 | 2 4 3 . Tunneler 5 | 5 . . . Hauler 3 | . 1 2 . Recycler 5 | 1 1 2 1 Operator 3 | . 2 1 . Watcher 3 | . 1 2 . Swarmer 13 | . . 10 3 Grunt 32 | . 11 17 4 Duelist 3 | . . 1 2 Sentry 3 | . . 3 . Best Kill Streak 10 | 1 4 10 6 Combat Bots Only 10 | . 2 10 6 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 216 | . 63 116 37 Missed 52 | . 6 33 13 Hits 164 | . 57 83 24 Melee 4 | . . 2 2 Projectile 160 | . 57 81 22 Critical Strikes 1 | . . 1 . Damage Taken 3080 | . 839 1046 1195 Core 572 | . 153 108 311 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 131 | . 131 . . Core Remaining (%) 69 | 100 38 . . Volleys Fired 160 | 48 34 57 21 Largest 3 | 1 2 3 3 Hottest 146 | 20 60 146 146 Shots Fired 313 | 48 43 159 63 Gun 303 | 48 43 159 53 Cannon . | . . . . Launcher 10 | . . . 10 Special . | . . . . Kinetic 190 | 48 21 100 21 Thermal 113 | . 22 59 32 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 16 | 8 16 16 10 Robot Miss Streak 3 | 1 1 3 2 Penetration Max . | . . . . Secondary Targets 15 | . 1 9 5 Max Gunslinging Chain 2 | . 1 1 2 Shots Hit Robots 233 | 37 55 110 31 Core Hits 92 | 12 18 47 15 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 7 | . 4 3 . Burn 4 | . 1 3 . Smash 3 | . 3 . . Melee Attacks 39 | . 28 11 . Impact 39 | . 28 11 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 6 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4181 | 285 1291 2001 604 Guns 2854 | 285 419 1710 440 Cannons . | . . . . Explosions 403 | . . 239 164 Melee 924 | . 872 52 . Ramming . | . . . . Kinetic 1523 | 285 152 993 93 Thermal 1331 | . 267 717 347 Explosive 403 | . . 239 164 Electromagnetic . | . . . . Impact 924 | . 872 52 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . . . 17 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 654 | . 469 148 37 Projectiles . | . . . . Explosions 143 | . . 106 37 Melee 511 | . 469 42 . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 304 | . . 101 203 Shots 6 | . . 1 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 363 | . 130 102 363 Average Temperature 63 | . 46 37 114 Received Heat Transfer 846 | . 429 339 78 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . 5 . . Combat Hostiles 3 | . 3 . . Parts Fried 7 | . 7 . . Impact Corruptions 16 | . 14 2 . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 3 | . 1 1 1 Heat Transferred 3357 | . 730 1887 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 72 91 Level 1 11 | . . 27 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 357 | 5 75 357 245 Initial 135 | . . 15 135 Average 79 | . 15 153 107 Influence Increases 1610 | 30 379 874 327 Destroy 0b10 Robot/C 1020 | . 220 620 180 Destroy 0b10 Robot/NC 95 | 30 25 35 5 Destroy Leader 222 | . 64 128 30 Successful Hack 43 | . 21 22 . Disable Machine 105 | . . 30 75 Destroy Structure 65 | . 4 24 37 Lose Combat Pursuer 60 | . 45 15 . Influence Decreases 1505 | 30 342 562 571 Entered New Map 236 | . . 22 214 Time Decay 1139 | 30 322 500 287 Lost Part 130 | . 20 40 70 Squads Dispatched 7 | . 2 5 . Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 22 39 9 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 7 | . . 2 5 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 16 | . 9 7 . Terminals 12 | . 7 5 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 43 | . 24 19 . Successful 28 | . 17 11 . Failed 15 | . 7 8 . Catastrophic 5 | . 3 2 . Database Lockouts . | . . . . Manual 23 | . 12 11 . Terminals 29 | . 16 13 . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 3 | . 2 1 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 11 | . 7 4 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Terminal Index 2 | . 1 1 . Locate Traps 1 | . 1 . . Patrol Status 2 | . 1 1 . Hauler Manifests 2 | . 1 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 2 . Terminals 5 | . 3 2 . Track 1 | . 1 . . Botnet 3 | . 1 2 . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 15 | . 8 7 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 3 | . 3 . . Time 102 | . 102 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 993 | 20 973 . . Seismic 993 | 20 973 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3878 | 354 1460 1392 672 Spaces Moved 1441 | 156 640 464 181 Core 4 | 4 . . . Treads 1437 | 152 640 464 181 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 202 | 157 175 240 246 Slowest Speed 320 | 160 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 17 | . . . 17 Cave-ins Triggered 5 | . . . 5 Exploration Rate (%) 44 | 5 96 36 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 38 | . 4 2 32 Terrain Destroyed 94 | . 4 18 72 Melee 6 | . 4 2 . Projectile . | . . . . AOE 88 | . . 16 72 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2116 | 224 907 621 364 Wait 357 | 10 152 44 151 Move 1438 | 155 639 463 181 Hop . | . . . . Pick Up 43 | 5 23 13 2 Fast Attach 10 | 6 3 1 . Attach 9 | . 3 5 1 Detach . | . . . . Swap 28 | . 9 15 4 Drop 32 | . 16 12 4 Fire 160 | 48 34 57 21 Melee 39 | . 28 11 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 355 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 12) 830 | -10/Materials | Discovered new exit (range 7) 1180 | -10/Materials | Discovered new exit (range 6) 1337 | -10/Materials | Core integrity fell below 50% 1371 | -10/Materials | Discovered new exit (range 11) 1564 | -10/Materials | Discovered new exit (range 9) 1649 | -10/Materials | Repaired Imp. Ion Engine 1655 | -10/Materials | Derelicts attacked the area 1689 | -10/Materials | Repaired Imp. Heat Sink 1722 | -10/Materials | Repaired Autogun 1815 | -10/Materials | Entered another Materials area 1815 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2466 | -9/Materials | Discovered new exit (range 16) 2559 | -9/Materials | Build established: Scavenger-Gunner 2845 | -9/Materials | Destroyed 10 combat bots 3064 | -9/Materials | Discovered new exit (range 8) 3137 | -9/Materials | Lost 3 parts (1n2w) 3207 | -9/Materials | Entered Mines 3207 | -9/Mines | Discovered new exit (range 9) 3322 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3620 | -9/Mines | Found DCF Scrap (16 items) 3671 | -9/Mines | Discovered new exit (range 9) 3685 | -9/Mines | Crushed by falling debris 3685 | -9/Mines | Core integrity fell below 50% 3716 | -9/Mines | Lost 3 parts (1n1u1w) 3815 | -9/Mines | Crushed by falling debris 3815 | -9/Mines | Core integrity fell below 20% 3815 | -9/Mines | System corruption reached 10% 3833 | -9/Mines | Crushed by falling debris 3862 | -9/Mines | Crushed by falling debris 3880 | -9/Mines | Crushed by falling debris 3880 | -9/Mines | Smashed by cave-in Last Messages --------------- 03776_ #2:|D:1IXSC>ZZFZ 2FM8BX2BO 03795_ The unstable cave ceiling collapses. 03798_ 44QJ1=EM8Y<1MF%KM