Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.08 @ 19:42:04 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (17) 85 Value Destroyed (325) 325 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3830 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 543/700 Matter 277/300 Energy 209/250 System Corruption 0% Temperature Cool (0) Movement Flying (435) Ox5 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- Gravmag System VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- Assault Rifle Gauss Rifle > --- INVENTORY (10) --- Large Storage Unit Experimental Sensor Array Core Analyzer Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter Makeshift Hacking Suite System Shield > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module Large Storage Unit Core Analyzer Hardened Light Armor Plating Rocket Launcher Chainsword [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . Utility 3 | . . . 1 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 44 | 6 1 9 5 9 1 4 5 4 Power 3 | 1 . 2 . . . . . . Engine 3 | 1 . 2 . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 4 4 5 . . . 4 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover 4 | . . . . 4 . . . . Flight 12 | . . 3 4 1 . . . 4 Utility 15 | 1 1 1 . 3 1 3 5 . Device 5 | . 1 1 . . . 1 2 . Storage 2 | 1 . . . 1 . . . . Processor 1 | . . . . 1 . . . . Hackware 3 | . . . . 1 1 1 . . Protection 4 | . . . . . . 1 3 . Artifact . | . . . . . . . . . Weapon 7 | 2 . 2 1 1 . 1 . . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 . 2 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 18 | . 5 3 2 . . . 3 5 Power 2 | . 1 1 . . . . . . Propulsion 10 | . 2 1 1 . . . 2 4 Utility 3 | . 1 . . . . . 1 1 Weapon 3 | . 1 1 1 . . . . . Highest Loss Streak 5 | . 4 3 2 . . . 3 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 86 72 73 91 90 92 86 69 Engine 9 | . 13 13 11 9 7 7 7 7 Leg 5 | . 22 . . . . . . . Hover 14 | . . . . 19 30 30 26 15 Flight 6 | . . 20 28 14 . . . . Device 5 | . 7 2 11 9 7 4 3 . Storage 10 | . 14 14 11 9 7 7 7 7 Processor 3 | . . . . 7 7 7 7 7 Hackware 7 | . . . . 6 13 15 13 7 Protection 1 | . . . . . . 2 3 7 Energy Gun 3 | . 13 . . . . . . . Ballistic Gun 14 | . 14 17 12 15 15 15 15 15 Naked Turns . | . . . . . . . . . Heaviest Build 26 | 12 13 12 13 19 19 22 26 26 Greatest Support 36 | 20 20 16 12 36 36 36 36 18 Greatest Overweight (x) 4 | . 4 2 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 9 10 10 10 10 Most Carried 10 | 3 6 6 8 10 10 10 10 9 Average Carried 7 | 2 5 4 6 8 9 9 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | 3 6 4 8 10 9 10 9 5 Class Distribution -------------------- 56% | Mutant 36% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Matter Collected 678 | 236 55 103 69 131 . 30 54 . Remotely . | . . . . . . . . . Salvage Created 408 | . 180 88 93 47 . . . . Parts 26 | . 11 4 8 3 . . . . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 5 9 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 14 | . 6 4 4 . . . . . Guns 13 | . 5 4 4 . . . . . AOE 1 | . 1 . . . . . . . Classes Destroyed 5 | . 4 . . 1 . . . . Worker 1 | . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . Swarmer 9 | . 3 3 3 . . . . . Grunt 5 | . 3 1 1 . . . . . Best Kill Streak 3 | . 3 3 3 1 . . . . Combat Bots Only 3 | . 3 3 3 . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . . . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Damage Taken 1880 | . 539 320 220 . . 16 371 414 Core 462 | . 130 75 100 . . 16 50 91 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 18 75 100 . . . . Volleys Fired 101 | . 30 28 37 5 . . . 1 Largest 2 | . 2 2 2 2 . . . 2 Hottest 60 | . 60 40 40 40 . . . 48 Shots Fired 148 | . 58 38 40 10 . . . 2 Gun 148 | . 58 38 40 10 . . . 2 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 120 | . 30 38 40 10 . . . 2 Thermal 28 | . 28 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 13 12 7 5 . . . . Robot Miss Streak 6 | . 3 1 5 6 . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 95 | . 38 30 22 5 . . . . Core Hits 39 | . 15 11 10 3 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 986 | . 507 251 172 56 . . . . Guns 834 | . 355 251 172 56 . . . . Cannons . | . . . . . . . . . Explosions 151 | . 151 . . . . . . . Melee . | . . . . . . . . . Ramming 1 | . 1 . . . . . . . Kinetic 608 | . 129 251 172 56 . . . . Thermal 226 | . 226 . . . . . . . Explosive 151 | . 151 . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . 2 . . . . Average Corruption 2 | . 2 2 . 2 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . 2 . 1 . . . . Message Errors 1 | . . 1 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . 30 . . . . . . . Projectiles . | . . . . . . . . . Explosions 30 | . 30 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 120 | . 120 . . . . . . . Shots 2 | . 2 . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 217 | . 85 217 6 . . . . . Average Temperature 33 | . 31 45 5 . . . . . Received Heat Transfer 459 | . 177 129 69 . . . 84 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 525 | . 525 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Peak Influence 379 | . 379 142 219 159 87 . . . Initial 92 | . . 57 55 92 72 . . . Average 96 | . 87 116 123 125 75 . . . Maximum Alert Level 1 | . 1 . 1 . . . . . Low Security (%) 95 | 100 94 100 83 100 100 . . . Level 1 4 | . 5 . 16 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . 1 1 1 . . . Investigation 2 | . . . . 1 1 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Distress Signals 5 | . 3 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 14 6 9 6 2 13 7 4 Peak Tracking Total 6 | . 5 3 4 6 2 4 4 4 Tactical Retreats 10 | . 2 1 1 1 1 3 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Traps Triggered 4 | . 1 . . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Machines Disabled 3 | . 2 . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Machines Accessed 11 | . 3 . 1 3 1 1 2 . Terminals 7 | . 3 . 1 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 14 . 1 6 3 1 6 . Successful 17 | . 7 . 1 2 . 1 6 . Failed 14 | . 7 . . 4 3 . . . Catastrophic 2 | . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 14 . 2 2 3 . . . Terminals 22 | . 14 . 1 4 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 3 . 1 1 . 1 6 . Record 5 | . . . . . . . 5 . Open Door 2 | . . . . . . 1 1 . Level Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 4 . . 1 . . . . Terminals 5 | . 4 . . 1 . . . . Botnet 4 | . 3 . . 1 . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . . 3 1 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Turns Passed 1708 | 67 402 180 161 136 68 420 243 31 Spaces Moved 1964 | 49 230 95 130 262 139 666 373 20 Core 14 | 4 10 . . . . . . . Treads . | . . . . . . . . . Legs 265 | 45 220 . . . . . . . Wheels 25 | . . 25 . . . . . . Hover 1302 | . . . . 104 139 666 373 20 Flight 358 | . . 70 130 158 . . . . Fastest Speed 31 | 50 100 100 34 31 48 48 48 116 Average Speed 65 | 114 135 113 59 38 48 48 57 116 Slowest Speed 250 | 120 250 200 117 120 48 48 116 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 44 26 15 32 6 78 44 47 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 43 | . 43 . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 43 | . 43 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Total 2262 | 57 266 136 179 291 139 766 403 25 Wait 111 | . 2 1 3 . . 93 12 . Move 1956 | 48 229 94 129 261 138 665 372 20 Hop . | . . . . . . . . . Pick Up 28 | 3 3 2 4 7 . 2 7 . Fast Attach 21 | 6 1 4 3 7 . . . . Attach 11 | . . 5 . 1 1 . . 4 Detach 1 | . . 1 . . . . . . Swap 12 | . . . 2 1 . 4 5 . Drop 20 | . . 1 1 9 . 2 7 . Fire 101 | . 30 28 37 5 . . . 1 Melee . | . . . . . . . . . Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 6) 465 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Entered Mines 479 | -10/Mines | Learned Materials interactive machine intel 500 | -10/Mines | Lost 4 parts (1p1n1u1w) 557 | -10/Mines | Core integrity fell below 20% 597 | -10/Mines | Lost 3 parts (1p1n1w) 623 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 626 | -10/Mines | Found Prototype Device 626 | -10/Mines | Identified Exp. Sensor Array 645 | -10/Mines | Discovered new exit (range 6) 650 | -10/Mines | Entered Materials 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Loaded intel: 18 interactive machine locations 771 | -9/Materials | Discovered new exit (range 9) 779 | -9/Materials | Identified exit to Materials 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -8/Materials | Discovered new exit (range 16) 947 | -8/Materials | Identified exit to Factory 947 | -8/Materials | Entered Factory 947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1004 | -7/Factory | Discovered new exit (range 6) 1007 | -7/Factory | Identified exit to Lower Caves 1015 | -7/Factory | Entered Lower Caves 1245 | -7/Lower Caves | Build established: Hacker-Mutant 1429 | -7/Lower Caves | Discovered new exit (range 9) 1435 | -7/Lower Caves | Identified exit to Lower Caves 1435 | -7/Lower Caves | Entered another Lower Caves area 1466 | -7/Lower Caves | Learned Extension trap positions 1613 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1662 | -7/Lower Caves | Lost 3 parts (2n1u) 1664 | -7/Lower Caves | Discovered new exit (range 12) 1677 | -7/Lower Caves | Identified exit to Data Miner 1678 | -7/Lower Caves | Entered Data Miner 1678 | -7/Data Miner | Discovered new exit (range 6) 1701 | -7/Data Miner | Met Data Miner 1701 | -7/Data Miner | Data Conduit disabled 1709 | -7/Data Miner | Self-destructed Last Messages --------------- 01631_ System Shield destroyed. 01655_ Penetrated by Slug. 01664_ EXIT=FOUND 01667_ Acquired 4 matter. 01671_ Slug penetrates Wall. 01677_ EXIT=IDENTIFIED: DATA MINER LOCATION=DATA MINER GOAL=ESCAPE 01678_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 01701_ Slug penetrates Data Conduit. 01701_ Data Conduit disabled. 01701_ Data Miner disappears through a trap door. 01704_ Gravmag System destroyed. 01705_ Flight Unit destroyed. 01707_ Hrd. Light Armor Plating destroyed. 01708_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????####??????? | | ??????????????######??????##?#?????### #??????? | | ???????????"""""""""###### # #?#??## #??????? | | ??????????""" """"""""#g# # # ## < ##??????? | | ?????????"" g g ######?? | | ?????????" #?? | | ?????????" g #?? | | ????????" @ #?? | | ?????????" ##?? | | ?????????" """""""""""""""#####??? | | ?????????"" """"###############??????? | | ??????????" """""###????????????????????? | | ??????????""" "#####??????????????????????? | | ???????????#"## "???????????????????????????? | | ??????????????## ????????????????????????????? | | ???????????????# ?????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 63 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveDataKit Manual? 0 Play Time 00:18:01 Cumulative 126.2 hours Start 2022.12.08 @ 19:23:55 End 2022.12.08 @ 19:42:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad7ab4e0-14bb-4402-9d84-aa12054f69a5