Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 18:12:26 Player: daxter767676 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (3518) 3518 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 11563 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- 0b10 Decoder Chip [Scout] Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Quantum Shading Machine Enhanced Quantum Rifle Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Biometal Heavy Treads Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Weight Redist. System Quantum Shading Machine Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Targeting Computer Experimental Focal Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- High-capacity Storage Unit Experimental Focal Shield Enhanced Quantum Rifle [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility 0b10 Decoder Chip [Scout] Device Scrap Suit Storage Humpback Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Junk Cannon Energy Gun Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Battle Rifle Ballistic Cannon Enhanced Hardcell Cannon Special Weapon Junk Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . . . 10 . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . 1 Utility 11 | . . . . . 6 . . 1 1 2 1 Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 107 | 6 6 6 2 7 9 4 1 30 20 2 14 Power 15 | 2 . . . 1 2 2 . 2 4 . 2 Engine 3 | 2 . . . 1 . . . . . . . Core 5 | . . . . . 2 2 . 1 . . . Reactor 7 | . . . . . . . . 1 4 . 2 Propulsion 33 | 2 1 3 1 1 1 2 . 10 5 1 6 Treads 5 | . . . . . . . . 1 2 . 2 Leg 6 | . . . . . . . . 3 1 1 1 Wheel 17 | 2 . 2 1 1 1 2 . 5 1 . 2 Hover 2 | . . . . . . . . 1 1 . . Flight 3 | . 1 1 . . . . . . . . 1 Utility 33 | 2 . 1 1 2 5 . . 12 7 . 3 Device 21 | 2 . 1 . . 2 . . 8 5 . 3 Storage 2 | . . . . 2 . . . . . . . Processor 6 | . . . . . 2 . . 3 1 . . Hackware 2 | . . . . . 1 . . . 1 . . Protection 2 | . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 26 | . 5 2 . 3 1 . 1 6 4 1 3 Energy Gun 8 | . 2 . . . 1 . . 1 3 1 . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 10 | . 2 2 . . . . . 3 1 . 2 Ballistic Cannon 2 | . . . . . . . . 1 . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 2 | . 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 1 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . 3 . . . Parts Lost 78 | . 5 3 1 . 1 . . 23 26 . 19 Power 11 | . 1 . . . . . . 4 3 . 3 Propulsion 25 | . 2 . 1 . . . . 7 7 . 8 Utility 24 | . . 1 . . 1 . . 8 9 . 5 Weapon 18 | . 2 2 . . . . . 4 7 . 3 Highest Loss Streak 18 | . 5 2 1 . 1 . . 7 18 . 13 To Critical Strikes 3 | . . . . . . . . 2 . . 1 Average Backups 17 | 6 4 4 5 16 25 32 32 22 4 4 4 Power 1 | 1 2 2 2 1 . 1 1 . . 1 . Propulsion 3 | 4 2 1 . 3 5 6 6 4 1 . . Utility 8 | . . . 1 8 12 16 16 11 1 2 1 Weapon 4 | 1 . . 1 4 6 8 8 5 1 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | 4 2 . 2 2 . 2 . 22 1 . 4 Power 3 | . . . 1 . . 1 . . 1 . . Propulsion 11 | 4 . . . . . . . 5 . . 2 Utility 15 | . . . . 1 . . . 13 . . 1 Weapon 9 | . 2 . 1 1 . 1 . 3 . . 1 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 74 | . 82 62 47 84 75 76 76 69 69 39 42 Engine 5 | . 8 . . 13 2 . . . . . . Core 3 | . . . . . 8 11 11 6 . . . Wheel 16 | . 15 13 4 22 16 17 17 12 8 . . Flight 2 | . 4 . 14 5 . . . . . . . Device 10 | . 28 27 14 1 9 11 11 16 19 13 11 Storage 6 | . . . . 12 5 5 5 4 . . . Processor 6 | . . . . . 10 11 11 10 16 17 15 Protection 4 | . . . 10 6 4 5 5 1 . . . Ballistic Gun 2 | . 16 20 3 . . . . 1 2 . 1 Special Weapon 3 | . 2 . . 6 4 5 5 3 . . . Slashing Weapon 6 | . . . . 15 4 5 2 2 . . . Peak Build Rating 136 | 9 9 9 8 29 78 83 84 100 113 55 136 Average Rating 50 | 7 7 6 6 21 71 80 83 86 76 49 67 On Entrance 40 | 6 9 5 6 8 29 78 83 84 88 39 55 Naked Turns . | . . . . . . . . . . . . Heaviest Build 279 | 15 9 7 4 217 239 253 259 279 60 11 62 Greatest Support 76 | 26 26 20 10 26 46 46 46 68 40 12 76 Greatest Overweight (x) 8 | 1 . . . 8 8 5 5 7 5 . 2 Average Overweight (x) 2 | . . . . 4 5 5 5 3 1 . . Largest Inventory Capacity 35 | 8 5 5 5 35 35 35 35 35 5 5 5 Average Capacity 21 | 6 5 5 5 24 35 35 35 25 5 5 5 Most Carried 35 | 8 5 5 5 32 35 35 35 35 5 5 5 Average Carried 18 | 6 4 4 4 17 27 35 35 24 4 4 4 Final Capacity 35 | 5 5 5 5 35 35 35 35 5 5 5 5 Final Carried 35 | 5 4 5 5 32 35 35 35 5 5 5 5 Class Distribution -------------------- 42% | Hauler-Mutant 30% | Mutant 8% | Scavenger-Mutant 6% | Hauler-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Matter Collected 1991 | 242 106 97 10 80 125 40 10 666 320 . 295 Remotely . | . . . . . . . . . . . . Salvage Created 4020 | 96 106 107 . . 552 222 397 1746 653 . 141 Parts 133 | 7 4 14 . . 13 6 7 48 24 . 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . 9 . . . 2 2 . . . . Prevented 6 | . . . . . . 3 3 . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 60 | . 5 4 . . 8 4 3 20 9 . 7 Melee 5 | . . . . . . . . 5 . . . Guns 21 | . 5 4 . . . . . 3 9 . . Cannons 23 | . . . . . 6 3 2 5 . . 7 Classes Destroyed 9 | 2 2 1 . . 1 2 . 1 . . . Worker 2 | . . . . . . . . 1 1 . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 6 | 1 . . . . 1 . . 4 . . . Swarmer 12 | . 3 2 . . . . . . . . 7 Grunt 22 | . 2 . . . 7 . . 7 6 . . Sentry 3 | . . . . . . 1 . 2 . . . Hunter 9 | . . . . . 1 2 2 4 . . . Programmer 12 | . . . . . . 1 1 7 3 . . Subdweller 2 | . . 2 . . . . . . . . . Best Kill Streak 7 | 2 2 2 . . 6 2 2 6 6 . 7 Combat Bots Only 7 | . 2 2 . . 5 2 2 4 3 . 7 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 1 1 2 . 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1146 | . 50 40 27 . 41 11 18 348 188 . 423 Missed 374 | . 10 14 20 . 14 6 6 105 46 . 153 Hits 772 | . 40 26 7 . 27 5 12 243 142 . 270 Projectile 772 | . 40 26 7 . 27 5 12 243 142 . 270 AOE 5 | . . . . . . . . 4 . . 1 Critical Strikes 28 | . . . . . 2 . . 4 16 . 6 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 13168 | . 362 372 57 . 502 109 224 4325 2872 . 4345 Core 3070 | . 90 102 34 . 18 22 55 329 818 . 1602 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 92 | . . . . . 38 . 38 16 . . . Ignored by Resistances 792 | . . . . . . . . . 16 . 776 Regen/Repaired (Parts) 143 | . . . . . 20 10 10 103 . . . Core Remaining (%) 67 | 100 . . . 9 . . 90 71 37 100 . Volleys Fired 254 | 3 38 9 . . 22 8 10 92 47 . 25 Largest 4 | 2 2 2 . . 1 1 2 2 4 . 1 Hottest 247 | 40 120 50 . . 80 . 90 127 247 . 58 Shots Fired 335 | 6 52 12 . . 22 8 12 118 80 . 25 Gun 203 | 6 48 12 . . 7 . . 49 80 . 1 Cannon 61 | . . . . . . . 3 34 . . 24 Launcher . | . . . . . . . . . . . . Special 71 | . 4 . . . 15 8 9 35 . . . Kinetic 152 | 6 38 12 . . . . . 49 22 . 25 Thermal 116 | . 14 . . . 7 . 3 34 58 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 67 | . . . . . 15 8 9 35 . . . Robot Hit Streak 15 | 5 6 5 . . 9 15 8 12 13 . 6 Robot Miss Streak 3 | . 3 1 . . 1 1 1 2 2 . 3 Penetration Max 2 | . . . . . . . . 2 2 . . Secondary Targets 2 | . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 273 | 5 31 8 . . 20 7 16 111 63 . 12 Core Hits 100 | 3 8 6 . . 7 2 7 29 30 . 8 Critical Kills 2 | . . 1 . . . . 1 . . . . Critical Parts Destroyed 15 | . . . . . 1 3 2 8 . . 1 Critical Strikes 24 | . . 1 . . 2 3 4 10 1 . 3 Burn 2 | . . . . . 1 . . . 1 . . Destroy 2 | . . 1 . . . . . . . . 1 Blast 2 | . . . . . . . . . . . 2 Smash 15 | . . . . . 1 3 3 8 . . . Sever 3 | . . . . . . . 1 2 . . . Melee Attacks 54 | . . . . . 3 . 6 45 . . . Impact . | . . . . . . . . . . . . Slashing 54 | . . . . . 3 . 6 45 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11039 | 62 340 123 . . 1173 573 980 4993 2095 . 700 Guns 3540 | 62 292 123 . . 127 . . 833 2095 . 8 Cannons 1575 | . . . . . . . 102 814 . . 659 Explosions . | . . . . . . . . . . . . Melee 1400 | . . . . . . . 412 988 . . . Ramming 33 | . . . . . . . . . . . 33 Kinetic 2473 | 62 202 123 . . . . . 820 599 . 667 Thermal 2690 | . 138 . . . 127 . 102 827 1496 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 4443 | . . . . . 1046 573 466 2358 . . . Slashing 1400 | . . . . . . . 412 988 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 9 12 . 7 Average Corruption 4 | . . . . . . . . 2 6 . 3 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . . . . 13 23 . . Message Errors 10 | . . . . . . . . 5 5 . . Matter Fused 10 | . . . . . . . . 3 7 . . Heat Flow Errors 7 | . . . . . . . . 2 5 . . Energy Discharges 4 | . . . . . . . . 2 2 . . Data Loss (minor) 2 | . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1984 | . . . . . 247 245 239 1212 . . 41 Projectiles 1902 | . . . . . 247 245 226 1143 . . 41 Explosions . | . . . . . . . . . . . . Melee 82 | . . . . . . . 13 69 . . . Knockbacks 36 | . . . . . 7 2 4 21 . . 2 Impact 27 | . . . . . 6 2 4 15 . . . Kinetic 6 | . . . . . . . . 4 . . 2 Secondary 3 | . . . . . 1 . . 2 . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . Highest Temperature 366 | . 137 . . . 279 . . 142 366 . 4 Average Temperature 100 | . 57 . . . 135 . . 80 140 . 4 Received Heat Transfer 1460 | . 78 54 18 . 262 . . 144 793 . 111 Effects 2 | . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 2 1 1 8 . . . Combat Hostiles 10 | . . . . . 1 1 1 7 . . . Parts Fried 24 | . . . . . 7 4 5 8 . . . Impact Corruptions 52 | . . . . . 6 6 7 33 . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . . . 1 2 . . Heat Transferred 3836 | . 359 . . . 400 . 111 1003 1963 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 85 | 100 100 . 100 . 100 . . 55 100 100 100 Level 1 14 | . . . . . . . . 44 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 395 | 10 76 . 15 . 151 . . 395 145 4 143 Initial 145 | . . . 12 . . . . . 145 . 2 Average 81 | 2 30 . 3 . 68 . . 167 40 . 22 Influence Increases 2199 | 10 158 55 56 . 261 100 95 914 299 4 247 Destroy 0b10 Robot/C 1160 | . 100 40 . . 160 80 60 400 180 . 140 Destroy 0b10 Robot/NC 60 | 10 . . . . 5 . 15 25 5 . . Destroy Leader 230 | . 20 . . . 20 20 20 100 30 . 20 Successful Hack 48 | . 5 . 26 . 8 . . . 5 4 . Select Force Hacks 30 | . . . . . . . . . 30 . . Disable Machine 15 | . . . . . . . . 15 . . . Anti-Garrison Action 200 | . . . . . . . . 200 . . . Destroy Structure 126 | . 3 . . . 8 . . 84 4 . 27 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 315 | . 30 15 30 . 60 . . 90 45 . 45 Influence Decreases 2199 | 10 158 30 76 5 248 113 95 636 577 . 251 Entered New Map 158 | . . . 13 5 . 5 . . 133 . 2 Time Decay 1391 | 10 108 10 53 . 238 108 95 406 259 . 104 Lost Part 650 | . 50 20 10 . 10 . . 230 185 . 145 Squads Dispatched 14 | . 2 . . . 2 . . 5 4 . 1 Investigation 5 | . . . . . 1 . . 2 2 . . Extermination 6 | . . . . . 1 . . 2 2 . 1 Reinforcement 3 | . 2 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Distress Signals 6 | . 2 . . . . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 11 12 2 . 19 4 3 27 19 . 19 Peak Tracking Total 11 | . 3 5 1 . 7 2 2 5 6 . 11 Tactical Retreats 15 | . 2 1 2 . 1 . . 5 1 . 3 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Traps Triggered 6 | . . 1 . . 1 . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Machines Accessed 24 | . 1 . 6 3 3 . . 4 3 1 3 Terminals 10 | . 1 . 3 . 1 . . 2 1 . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . 3 . 1 . . 1 1 . . Scanalyzers 3 | . . . . . 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 67 | . 6 . 9 17 11 . . 8 10 3 3 Successful 40 | . 3 . 3 17 7 . . 2 6 2 . Failed 27 | . 3 . 6 . 4 . . 6 4 1 3 Catastrophic 7 | . . . 3 . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 6 . 9 . 4 . . 8 8 . 2 Terminals 25 | . 6 . 5 . 5 . . 4 3 . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . . 4 . 1 . . 3 4 . . Scanalyzers 11 | . . . . . 5 . . . 3 3 . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 18 | . . . . 17 1 . . . . . . Record 10 | . . . . 10 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 7 | . . . . 7 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 . . . 2 2 . Insert Component 4 | . . . . . 2 . . . 1 1 . Analyze 4 | . . . . . 2 . . . 1 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 3 . 2 . . 2 4 . . Terminals 8 | . 3 . 2 . 1 . . . 2 . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 2 | . 1 . . . . . . . 1 . . Skim 5 | . 1 . 2 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . 1 . 1 . . 1 1 . . Recyclers 1 | . . . 1 . . . . . . . . Fedlink 3 | . . . . . 1 . . 1 1 . . Scanalyzers 1 | . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Jam 1 | . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 . 6 . 2 . . 3 1 1 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . 3 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . 1 1 . Part Schematics Acquired 4 | . . . . . 2 . . . 1 1 . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 6130 | 29 287 519 220 297 689 649 798 1303 846 44 449 Optics 823 | . . 306 220 297 . . . . . . . Sensors 658 | . . . . . . . . 91 566 . 1 Terrain 525 | 29 287 209 . . . . . . . . . Structural 1004 | . . . . . . . . . 642 44 318 Seismic 808 | 20 287 501 . . . . . . . . . Decoding 4778 | . . . . . 689 649 798 1303 846 44 449 Robot Analysis Total 7 | . . . . 7 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 54 | . . . . . 15 . . 16 12 1 10 Traps 35 | . . . . . 10 . . 11 6 1 7 Emergency Access 15 | . . . . . 4 . . 4 5 . 2 Garrisons 1 | . . . . . . . . . . . 1 Exits 3 | . . . . . 1 . . 1 1 . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Turns Passed 9118 | 58 287 519 220 3254 691 649 798 1303 846 44 449 Spaces Moved 6448 | 35 203 540 482 2144 398 418 504 702 472 36 514 Core 751 | . 75 212 . . . . . . 45 36 383 Treads 2 | . . . . . . . . . 2 . . Legs 104 | 9 . . . . . . . 25 5 . 65 Wheels 5136 | 26 128 317 43 2144 398 418 504 677 415 . 66 Hover 5 | . . . . . . . . . 5 . . Flight 450 | . . 11 439 . . . . . . . . Fastest Speed 40 | 90 50 45 40 80 148 148 148 70 50 50 50 Average Speed 118 | 98 72 67 44 149 149 148 148 124 99 50 65 Slowest Speed 260 | 120 90 80 80 210 210 148 148 169 260 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 34 44 89 92 9 69 58 13 8 1 16 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . 2 . 1 . . . 1 . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . Scrap Searched 20 | . . 8 . 7 . 3 2 . . . . Spaces Dug 24 | . . . . . 3 . . 20 . . 1 Terrain Destroyed 61 | . 2 . . . 4 1 1 44 . . 9 Melee 22 | . . . . . 3 . . 19 . . . Projectile 39 | . 2 . . . 1 1 1 25 . . 9 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Res Acc Total 7517 | 52 287 681 491 2199 473 443 533 936 769 61 592 Wait 522 | . 40 124 . . 13 8 13 55 219 21 29 Move 6437 | 34 202 539 481 2143 397 417 503 701 471 35 514 Hop . | . . . . . . . . . . . . Pick Up 71 | 2 . 1 4 38 12 1 . 4 5 1 3 Fast Attach 66 | 4 1 5 1 3 1 . . 23 16 1 11 Attach 36 | . 1 1 1 4 12 . . 8 5 2 2 Detach 13 | 2 . 1 . 2 4 . . 2 1 1 . Swap 18 | 3 4 . . . . 4 1 3 1 . 2 Drop 30 | 4 1 1 4 6 1 5 . 3 4 . 1 Fire 254 | 3 38 9 . . 22 8 10 92 47 . 25 Melee 54 | . . . . . 3 . 6 45 . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . Rewire 3 | . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Lost 5 parts (1p2n2w) 346 | -10/Materials | Entered Subcaves 347 | -10/Subcaves | Approached by a straggling Scientist 422 | -10/Subcaves | Learned location of Storage (-7) 486 | -10/Subcaves | Disturbed a concealed Subdweller 515 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 570 | -10/Subcaves | Core integrity fell below 50% 580 | -10/Subcaves | Build established: Mutant 684 | -10/Subcaves | Learned location of Zion (-6) 684 | -10/Subcaves | Met a Zionite searching for "candidates" 789 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 860 | -10/Subcaves | Discovered new exit (range 10) 865 | -10/Subcaves | Entered Recycling 895 | -7/Recycling | Core integrity fell below 20% 1064 | -7/Recycling | Scanned before Scraplab entrance 1076 | -7/Recycling | Entered Scraplab 1082 | -7/Recycling | Discovered new exit (range 4) 1085 | -7/Recycling | Entered Scraptown 1163 | -7/Scraptown | Learned location of Extension (-6) 1316 | -7/Scraptown | Visited Fellowship of the Rings 1344 | -7/Scraptown | Visited Bundlers 1494 | -7/Scraptown | Visited Spacefarers 1560 | -7/Scraptown | Visited Red Mages 1616 | -7/Scraptown | Visited Cyclists 1646 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1876 | -7/Scraptown | Discovered new exit (range 5) 2007 | -7/Scraptown | Visited Awakened 2032 | -7/Scraptown | Visited Cave Peace 2085 | -7/Scraptown | Visited UFD Registry 2085 | -7/Scraptown | Registered with UFD as "Gravbot" 2185 | -7/Scraptown | Visited Supply Room 2222 | -7/Scraptown | Visited Scrapoid Research Area 2255 | -7/Scraptown | Visited Modified Component R&D 2373 | -7/Scraptown | Visited Chapter 10 2425 | -7/Scraptown | Visited Science Testing Area 2442 | -7/Scraptown | Visited Infowarlord's Domain 2503 | -7/Scraptown | Visited Junk Repository 2777 | -7/Scraptown | Visited Analyses Database 2823 | -7/Scraptown | Visited Junk Cannon Lab 2836 | -7/Scraptown | Found Prototype Special Weapon 2878 | -7/Scraptown | Identified Junk Cannon 2937 | -7/Scraptown | Build established: Hauler-Mutant 4108 | -7/Scraptown | Met Optimus 4108 | -7/Scraptown | Accepted into 0bPrime 4238 | -7/Scraptown | Found Scrap Suit 4241 | -7/Scraptown | Found Scrap Suit 4324 | -7/Scraptown | Discovered new exit (range 5) 4339 | -7/Scraptown | Entered Factory 4339 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4367 | -5/Factory | Loaded intel: 8 recycling unit locations 4982 | -5/Factory | Discovered new exit (range 4) 5022 | -5/Factory | Identified exit to Upper Caves 5027 | -5/Factory | Cargo convoy interrupted 5030 | -5/Factory | Entered Upper Caves 5337 | -5/Upper Caves | Found DCF Scrap (15 items) 5544 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5664 | -5/Upper Caves | Discovered new exit (range 10) 5679 | -5/Upper Caves | Entered another Upper Caves area 6359 | -5/Upper Caves | Discovered new exit (range 12) 6365 | -5/Upper Caves | Build established: Hauler-Tank 6477 | -5/Upper Caves | Entered Factory 6477 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6757 | -4/Factory | Loaded intel: 8 recycling unit locations 6757 | -4/Factory | Learned location of Protoforge (-2) 7224 | -4/Factory | Build established: Hauler-Mutant 7412 | -4/Factory | Lost 6 parts (2p2n2u) 7675 | -4/Factory | Lost 7 parts (2n4u1w) 7732 | -4/Factory | Identified exit to Research 7780 | -4/Factory | Entered Research 7780 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7967 | -3/Research | Lost 7 parts (1p1n3u2w) 8164 | -3/Research | Build established: Scavenger-Skirmisher 8274 | -3/Research | Loaded intel: 5 recycling unit locations 8347 | -3/Research | System corruption reached 10% 8442 | -3/Research | Lost 18 parts (2p5n6u5w) 8589 | -3/Research | Core integrity fell below 50% 8599 | -3/Research | Identified exit to Research 8619 | -3/Research | Found Prototype Device 8621 | -3/Research | Found Prototype Device 8621 | -3/Research | Identified Exp. Focal Shield (x2) 8626 | -3/Research | Entered another Research area 8626 | -2/Research | Evolved 2 slots: Utility x2 8669 | -2/Research | Discovered new exit (range 3) 8670 | -2/Research | Identified exit to Access 8670 | -2/Research | Entered Access 8670 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8919 | -1/Access | Lost 3 parts (1p1n1w) 8938 | -1/Access | Spotted B-99 Colossus 8939 | -1/Access | Destroyed 7 combat bots 9008 | -1/Access | Found Fusion Bomb Launcher 9023 | -1/Access | Lost 13 parts (2p5n4u2w) 9070 | -1/Access | Core integrity fell below 50% 9104 | -1/Access | Core integrity fell below 20% 9119 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 09103_ Slug penetrates Door. 09103_ G-73 Enforcer suffers critical hit (Destroy). 09103_ G-73 Enforcer destroyed. 09103_ Penetrated by Slug. 09103_ Slug penetrates Door. 09103_ Acquired 91 matter. 09105_ >> DECODED: Segregator Trap location. 09107_ Triggered Segregator Trap. 09107_ Arcs of energy rise from the floor. 09107_ Adv. Terrain Scan Processor blown off. 09107_ Adv. Signal Interpreter blown off. 09108_ Slug penetrates Wall. 09108_ Penetrated by Slug. 09113_ Slug penetrates Wall. 09113_ Penetrated by Slug. 09113_ Slug penetrates Wall. 09113_ Penetrated by Slug. 09113_ Slug penetrates Wall. 09119_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????###########???????????????????????????? | | ???????????# """ #???????????????????????????? | | ???????????# ""T"" !#?????????????????????####### | | ???????????# " "" #?????????????????????####### | | ???????????# #?????????????????????## | | ???????????# [= #?????????????????????## "### | | ???????????# [ ! #???????????????????#### " ## | | ???????????# = #???????????????????#### "### | | ???????????# #???????????????????## " "# | | ???????????#####+""###???????????????? #####%%" | | ############# #???###??###+#########"# ! " | | # #####;#### ^ + | | # ! BB """! # | | !!! / BB !% ^ ^^ "###### | | !! ; p p @ ===######### | | !! # ###;###### = = #??#### | | !# #?###????# = = #?????? | | ##############+#+#"#######???# ###?????? | | ???????# #???# ##### #???????? | | ???????# #???# #???# #???????? | | ???????# #???# #???# #???????? | | ???????# #???# #???# #???????? | | ???????# !== #???# #???# #??????#+ | | ???????# !== #???# #####/#####??# | | ???????# != #???# ## #??# | | ???????###################??? # #??# | | ????????????????????????????# # #??# | | ???????????????????????????? # **! #??# | | ??????????????????????????? / **! #### | | ?????????????????????????? # *!! + | | ??????????????????????????### # #### | | ?????+??????????????????????# # #??# | | ????????????????????????????### ### #??# | | ??????????????????????????????# ??##########??#+ | | ??????????????????????????????# ????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 39 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 20 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 12 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -5/Factory | Scanalyzed Mak. Cloaking Device | -5/Factory | Scanalyzed Hcp. Storage Unit | -3/Research | Scanalyzed Energy Filter | -3/Research | Extracted Imp. Salvage Targeting Computer | -3/Research | Extracted Enh. Hardcell Cannon | -2/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanBraceLattice Manual? 0 Play Time 02:05:01 Cumulative 142.9 hours Start 2025.07.14 @ 13:22:33 End 2025.07.14 @ 18:12:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 140 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x66 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3540375-2d9f-418f-8978-8ece862be5da