Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 17:44:05 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (3479) 3479 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 9687 Bonus ------- High Alert Combat Kills 158 Registered with UFD 300 Cogmind --------- Core Integrity 770/1000 Matter 205/550 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Matter Compressor Advanced Terrain Scanner Experimental Terrain Scan Processor Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Wheel Advanced Signal Interpreter Surveybot 17 Chip Hypervelocity Gauss Rifle EMP Blaster Mini Grenade Launcher Heavy Missile Launcher Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Terrain Scanner Experimental Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON ----------- Scatter Rocket Array Junk Cannon Mace > --- INVENTORY -------- Improved Ion Engine Advanced Heat Sink Matter Compressor Advanced Signal Interpreter Surveybot 17 Chip Hardened Light Armor Plating Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle EMP Blaster Mini Grenade Launcher Heavy Missile Launcher Scatter Rocket Array Plasma Cutter CPS Tube Junk Cannon Greatsword PL-3XN's Ring of Power [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor MA-1KR's Cyclogen Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Scatter Rocket Array Special Weapon Junk Cannon Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 5 | . . . . . . . 3 . . . . 2 Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 96 | 7 4 9 13 4 5 7 18 5 1 4 6 13 Power 16 | 1 . 2 2 . 1 1 3 1 1 . 1 3 Engine 13 | 1 . 2 2 . 1 . 3 . . . 1 3 Core 2 | . . . . . . . . 1 1 . . . Reactor 1 | . . . . . . 1 . . . . . . Propulsion 22 | 2 2 1 4 4 . 2 4 1 . . 1 1 Treads 12 | 2 2 1 . 3 . 1 2 1 . . . . Leg 1 | . . . . . . . . . . . 1 . Wheel 9 | . . . 4 1 . 1 2 . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 2 1 1 4 . . 2 6 . . 2 1 3 Device 9 | 1 1 . . . . 1 4 . . . . 2 Storage 4 | 1 . . 2 . . . . . . . 1 . Processor 3 | . . . . . . . 1 . . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 6 | . . 1 2 . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 1 5 3 . 4 2 5 3 . 2 3 6 Energy Gun 3 | 2 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | . . 4 2 . 4 . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . 1 1 . . . 2 1 . 1 1 1 Special Weapon 6 | . . . . . . 1 1 1 . 1 1 1 Impact Weapon 3 | . . . . . . 1 1 1 . . . . Slashing Weapon 4 | . . . . . . . 1 . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 12 | . . . . . . . . . . . 12 . Parts Lost 36 | . . 2 6 1 . 1 3 2 1 8 2 10 Power 7 | . . 1 1 . . . 1 . . 2 . 2 Propulsion 12 | . . 1 2 . . 1 2 1 1 3 . 1 Utility 6 | . . . 1 . . . . . . 3 . 2 Weapon 11 | . . . 2 1 . . . 1 . . 2 5 Highest Loss Streak 8 | . . 2 4 1 . 1 1 2 1 8 2 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 78 | . 99 94 92 86 98 96 85 85 83 56 44 61 Engine 7 | . 14 14 11 11 11 10 6 10 4 . . 9 Core 1 | . . . . . . . . 1 7 5 . . Treads 13 | . 27 22 5 9 22 22 16 15 17 5 . . Wheel 6 | . . . 21 16 11 10 4 10 6 2 . 2 Device 6 | . 13 6 . . . 3 13 13 13 6 6 8 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 9 11 Processor 3 | . . . . . . . 6 6 6 8 6 10 Protection 4 | . . 8 11 11 11 7 6 6 6 2 . . Energy Gun 2 | . 27 6 . . . . . . . . . . Ballistic Gun 9 | . . 17 22 22 32 25 . . . . . . Launcher 3 | . . 4 10 5 . . 5 2 . 3 5 1 Special Weapon 3 | . . . . . . 3 6 6 6 6 4 3 Impact Weapon 2 | . . . . . . . 5 3 6 6 6 . Peak Build Rating 73 | 7 7 11 15 13 17 36 64 65 67 73 52 67 Average Rating 36 | 4 6 8 13 12 16 22 61 62 65 52 43 60 On Entrance 29 | . 7 7 11 13 13 17 36 57 65 67 42 52 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 141 | 12 12 21 103 99 101 121 141 134 137 137 117 133 Greatest Support 68 | 40 40 40 40 60 16 16 68 20 10 10 20 20 Greatest Overweight (x) 36 | . 3 . 10 5 6 7 11 13 13 34 36 36 Average Overweight (x) 6 | . . . 2 4 5 6 6 8 13 17 23 9 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 6 8 14 18 20 25 25 23 21 23 19 16 Average Carried 17 | 1 3 6 10 15 19 23 22 21 20 19 17 13 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 6 8 14 17 20 25 23 20 21 19 15 9 Class Distribution -------------------- 26% | Skirmisher 21% | Scavenger-Tank 18% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Scavenger-Tank | -9/Recycling Scavenger-Tank | -9/Scraptown Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Matter Collected 2215 | 187 93 213 349 252 62 65 170 190 255 42 209 128 Remotely . | . . . . . . . . . . . . . Salvage Created 3561 | 12 300 349 695 387 60 132 694 248 44 54 295 291 Parts 188 | 3 13 17 56 22 5 4 28 9 1 4 14 12 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 3 8 4 6 . Prevented 5 | . . . . . . . . 2 . . 3 . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 86 | . 8 13 19 5 1 2 11 7 2 2 11 5 Melee 2 | . . . . . . . . . 1 . 1 . Guns 34 | . 8 11 10 4 1 . . . . . . . Cannons 4 | . . . . . . . 1 2 . . 1 . AOE 34 | . . 2 9 1 . . 6 3 . 1 8 4 Classes Destroyed 20 | 1 3 2 4 . . 2 3 2 . 2 1 . Worker 6 | . . . 1 . . . 4 . . . . 1 Builder 2 | . . . 1 . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 5 | . . . 2 2 . . 1 . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 9 | . 1 . 2 1 . . 3 . . . . 2 Swarmer 24 | . 3 2 9 1 . . 3 . 2 . 4 . Grunt 32 | . 5 5 5 1 . . 4 3 . . 5 4 Brawler 2 | . . . 1 . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 11 | . . 1 4 3 1 . . 1 . . . 1 Specialist 2 | . . . . . . . 2 . . . . . Programmer 1 | . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . . . Scrapper 1 | . . . . . . 1 . . . . . . Elite 1 | . . . . . . 1 . . . . . . Zionite 2 | . . . . . . . . . . 2 . . Tinkerer 1 | . . . . . . . . . . 1 . . Assembled 5 | . . 5 . . . . . . . . . . Marauder 2 | . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 12 | 1 4 5 12 5 1 2 5 4 1 4 5 4 Combat Bots Only 9 | . 3 5 9 4 1 2 3 4 1 2 5 4 Max Kills in Single Turn 3 | 1 2 2 3 3 1 1 3 3 1 2 3 3 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 2 3 1 . . 3 3 . 1 3 3 Melee 1 | . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 485 | . 36 38 88 18 4 41 19 61 22 42 61 55 Missed 128 | . 7 8 24 3 . 8 5 19 6 13 24 11 Damage Taken 6400 | . 323 442 758 243 57 698 462 811 179 757 727 943 Core 1162 | . 58 61 137 33 . 176 39 36 24 127 241 230 Absorbed by Shields 231 | . . . . . . . . 121 60 . . 50 Regen/Repaired (Parts) 53 | . 53 . . . . . . . . . . . Core Remaining (%) 52 | 100 . 52 . . . 13 . . . . 45 . Volleys Fired 208 | 1 32 29 54 15 2 5 23 25 1 5 10 6 Largest 3 | 2 2 2 3 3 2 1 2 1 1 2 1 3 Hottest 90 | 90 90 70 76 76 46 . 50 50 . 50 50 66 Shots Fired 336 | 2 58 57 101 31 4 5 24 25 1 9 10 9 Gun 246 | 2 58 56 92 30 4 . . . . . . 4 Cannon . | . . . . . . . . . . . . . Launcher 25 | . . 1 9 1 . . 1 2 . 5 4 2 Special 65 | . . . . . . 5 23 23 1 4 6 3 Kinetic 171 | . . 41 92 30 4 . . . . . . 4 Thermal 75 | 2 58 15 . . . . . . . . . . Explosive 25 | . . 1 9 1 . . 1 2 . 5 4 2 Electromagnetic . | . . . . . . . . . . . . . Impact 65 | . . . . . . 5 23 23 1 4 6 3 Robot Hit Streak 16 | 1 16 5 10 11 12 7 6 11 8 9 2 3 Robot Miss Streak 10 | . 2 4 4 2 1 . 10 4 . 5 10 8 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 252 | 1 42 35 62 19 3 10 23 26 6 9 7 9 Core Hits 181 | 1 16 25 36 12 2 1 11 16 1 19 18 23 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 12 | . . . . . . 1 3 4 1 2 1 . Critical Strikes 17 | . 1 2 . . . 1 3 5 2 2 1 . Burn 3 | . 1 2 . . . . . . . . . . Smash 14 | . . . . . . 1 3 5 2 2 1 . Melee Attacks 53 | . . . . . . 16 12 5 11 1 3 5 Impact 45 | . . . . . . 16 8 5 11 1 3 1 Slashing 8 | . . . . . . . 4 . . . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 7 . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11471 | 13 523 539 1358 376 46 432 2619 2106 238 1472 918 831 Guns 2289 | 13 523 446 945 291 46 . . . . . . 25 Cannons . | . . . . . . . . . . . . . Explosions 3942 | . . 93 413 85 . . 669 494 . 1088 638 462 Melee 1312 | . . . . . . 156 682 81 152 64 35 142 Ramming . | . . . . . . . . . . . . . Kinetic 1618 | . . 311 945 291 46 . . . . . . 25 Thermal 1042 | 13 523 135 . . . . 371 . . . . . Explosive 3571 | . . 93 413 85 . . 298 494 . 1088 638 462 Electromagnetic . | . . . . . . . . . . . . . Impact 4670 | . . . . . . 432 1522 1612 238 384 280 202 Slashing 570 | . . . . . . . 428 . . . . 142 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . 12 . Average Corruption 12 | . . . . . . . . . . . 12 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 14 . Message Errors 4 | . . . . . . . . . . . 4 . Matter Fused 3 | . . . . . . . . . . . 3 . Heat Flow Errors 2 | . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2045 | . . . . 6 . 108 1125 262 86 197 159 102 Projectiles 1482 | . . . . . . 71 800 237 86 64 122 102 Explosions 133 | . . . . 6 . . 21 . . 69 37 . Melee 430 | . . . . . . 37 304 25 . 64 . . Knockbacks 12 | . . . . . . . 9 . . . 2 1 Impact 11 | . . . . . . . 9 . . . 1 1 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 593 | . . . 40 23 . . 198 21 . 221 90 . Shots 20 | . . . 2 1 . . 2 1 . 10 4 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 455 | 30 455 190 49 54 6 17 . 24 . 6 264 282 Average Temperature 90 | 18 154 62 12 15 4 13 . 14 . 3 134 114 Received Heat Transfer 1902 | . 159 228 237 87 18 327 90 240 . 63 243 210 Effects 3 | . 3 . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . 2 7 2 1 1 1 2 Combat Hostiles 12 | . . . . . . 2 4 2 1 1 1 1 Parts Fried 23 | . . . . . . 3 17 1 . . 2 . Impact Corruptions 47 | . . . . . . 3 22 9 3 4 2 4 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 6 1 . . . . . . . . . . Heat Transferred 2266 | 37 1474 555 . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Peak Influence 1138 | 5 176 144 488 368 205 . 383 . . . . 1138 Initial 956 | . 3 68 52 165 143 . . . . . . 956 Average 254 | . 81 52 233 283 152 . 180 . . . . 990 Maximum Alert Level 4 | . . . 2 1 1 . 1 . . . . 4 Low Security (%) 61 | 100 100 100 49 25 77 . 41 . . . . . Level 1 23 | . . . 35 74 22 . 58 . . . . . Level 2 1 | . . . 14 . . . . . . . . . Level 3 12 | . . . . . . . . . . . . 93 Level 4 . | . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 2 . . 3 . . . . 1 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 5 | . 2 . 1 . . . 2 . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 2 | . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Distress Signals 4 | . . . 3 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | . 13 16 23 6 1 2 16 7 2 5 18 15 Peak Tracking Total 10 | . 4 10 4 3 1 5 4 4 1 4 5 4 Tactical Retreats 7 | . 1 1 . . . . 2 . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 3 | . 1 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered 4 | . . . . . . . . . . . 3 1 Most Traps Carried 1 | . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 10 | . . 1 1 . . 2 4 1 . . . 1 Max in Single Turn 3 | . . 1 1 . . 1 3 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 21 | . 6 . 2 1 4 3 2 . 1 . . 2 Terminals 13 | . 5 . 1 1 3 . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 63 | . 15 . 3 1 12 24 5 . 1 . . 2 Successful 46 | . 6 . 2 . 10 24 3 . 1 . . . Failed 17 | . 9 . 1 1 2 . 2 . . . . 2 Catastrophic 5 | . 2 . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 10 . 2 1 7 . 1 . . . . . Terminals 29 | . 12 . 2 1 8 . 5 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units 6 | . . . 1 . 4 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 36 | . 2 . 1 . 5 24 3 . 1 . . . Record 25 | . . . . . . 24 . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . Alert Level 3 | . . . . . 1 . 2 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 . . . . . . . Terminals 4 | . 2 . . . 2 . . . . . . . Botnet 4 | . 2 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 6 . 1 1 3 . 2 . . . . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 11 | . . . . . . 11 . . . . . . STAY 4 | . . . . . . 4 . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . . 5 . . . . . . RETURN 1 | . . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 2 . . . Drone Launches 3 | . . . . . . 3 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Turns Passed 11568 | 97 733 637 564 266 445 2579 809 826 721 991 2373 527 Spaces Moved 3859 | 50 246 313 263 133 213 1243 297 369 250 172 182 128 Core 155 | 3 2 . . . . . . . . 34 115 1 Treads 759 | 47 244 313 79 9 . . 67 . . . . . Legs 114 | . . . . . . . . . . . 67 47 Wheels 2831 | . . . 184 124 213 1243 230 369 250 138 . 80 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 140 175 190 170 170 275 275 470 230 Average Speed 264 | 153 160 160 142 158 189 190 223 200 275 566 1278 365 Slowest Speed 1850 | 160 200 160 230 240 190 205 320 275 275 1750 1850 1850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 53 64 29 29 42 94 9 61 47 16 43 5 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 1 4 . . 1 . . . Known Exits Taken 6 | . 1 . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . 1 . . Scrap Searched 16 | . . 1 . . . 9 . 1 4 1 . . Spaces Dug 15 | . . . . . . 8 3 1 2 . . 1 Terrain Destroyed 377 | . . 11 45 9 . 8 47 57 2 80 87 31 Melee 15 | . . . . . . 8 3 1 2 . . 1 Projectile 8 | . . . . . . . 5 1 . . 1 1 AOE 354 | . . 11 45 9 . . 39 55 . 80 86 29 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total 4822 | 65 525 394 353 159 250 1428 397 421 265 187 211 167 Wait 496 | 6 240 35 4 1 24 123 27 15 1 4 9 7 Move 3847 | 49 245 312 262 132 212 1242 296 368 249 171 181 128 Hop . | . . . . . . . . . . . . . Pick Up 57 | 2 4 4 15 4 3 17 6 . 1 . 1 . Fast Attach 39 | 7 4 3 1 2 3 3 5 2 1 1 1 6 Attach 41 | . . 1 8 2 . 2 10 3 . 3 5 7 Detach 15 | . . . . 1 . 2 5 1 . 1 1 4 Swap 16 | . . 5 4 . 2 2 3 . . . . . Drop 49 | . . 5 5 2 4 16 10 2 1 1 . 3 Fire 208 | 1 32 29 54 15 2 5 23 25 1 5 10 6 Melee 53 | . . . . . . 16 12 5 11 1 3 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 587 | -10/Materials | Repaired Med. Laser 710 | -10/Materials | Identified exit to Mines 744 | -10/Materials | Discovered new exit (range 7) 831 | -10/Materials | Entered Mines 832 | -10/Mines | Assembled infested the area 1069 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1329 | -10/Mines | Learned Materials terminal intel 1408 | -10/Mines | Build established: Scavenger-Mutant 1441 | -10/Mines | Discovered new exit (range 8) 1468 | -10/Mines | Entered Materials 1468 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1469 | -9/Materials | Loaded intel: 12 terminal locations 1779 | -9/Materials | Discovered new exit (range 7) 1810 | -9/Materials | Destroyed 9 combat bots 1887 | -9/Materials | Build established: Tank 1930 | -9/Materials | Identified exit to Mines 1930 | -9/Materials | Identified exit to Storage 1996 | -9/Materials | Lost 4 parts (1p1n1u1w) 2032 | -9/Materials | Entered Storage 2142 | -9/Storage | Garrison activated, responded to threat 2276 | -9/Storage | Used back door to open Recycling access 2276 | -9/Storage | Discovered new exit (range 4) 2298 | -9/Storage | Entered Recycling 2611 | -9/Recycling | Build established: Scavenger-Tank 2699 | -9/Recycling | Scanned before Scraplab entrance 2726 | -9/Recycling | Entered Scraplab 2741 | -9/Recycling | Discovered new exit (range 2) 2743 | -9/Recycling | Entered Scraptown 2819 | -9/Scraptown | Visited Shadow of the Wyrm 2861 | -9/Scraptown | Visited Cyclists 2920 | -9/Scraptown | Visited Awakened 3373 | -9/Scraptown | Discovered new exit (range 11) 3508 | -9/Scraptown | Visited Bundlers 3641 | -9/Scraptown | Visited Fellowship of the Rings 3666 | -9/Scraptown | Visited SPCMW 3753 | -9/Scraptown | Visited UFD Registry 3753 | -9/Scraptown | Registered with UFD as "Shadowrider" 3812 | -9/Scraptown | Visited Junk Repository 3891 | -9/Scraptown | Visited Junk Repository 3940 | -9/Scraptown | Visited Infowarlord's Domain 3954 | -9/Scraptown | Found Exp. Terrain Scan Processor 4343 | -9/Scraptown | Visited Cartography Club 4373 | -9/Scraptown | Found Surveybot 17 Chip 4430 | -9/Scraptown | Discovered new exit (range 44) 4433 | -9/Scraptown | Learned location of Hub_04(d) (-6) 4433 | -9/Scraptown | Learned location of Armory (-3) 4433 | -9/Scraptown | Learned location of Quarantine (-3) 4433 | -9/Scraptown | Learned 8 Materials zone layouts 4433 | -9/Scraptown | Learned 8 Factory zone layouts 4433 | -9/Scraptown | Learned 16 Factory zone layouts 4433 | -9/Scraptown | Learned 12 Research zone layouts 4433 | -9/Scraptown | Learned 8 Access zone layouts 4433 | -9/Scraptown | Learned 12 Lower Caves zone layouts 4433 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4433 | -9/Scraptown | Learned 24 Upper Caves zone layouts 4433 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 4433 | -9/Scraptown | Learned 4 Armory zone layouts 4433 | -9/Scraptown | Learned location of 3 exits from Factory 4433 | -9/Scraptown | Learned location of 2 exits from Lower Caves 4492 | -9/Scraptown | Visited Curators Association 4575 | -9/Scraptown | Visited Junk Cannon Lab 4591 | -9/Scraptown | Found Prototype Special Weapon 4591 | -9/Scraptown | Identified Junk Cannon 4623 | -9/Scraptown | Visited Abandonware Association 4642 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 4682 | -9/Scraptown | Visited Scrap Suit Storage 4688 | -9/Scraptown | Build established: Scavenger-Gunner 4707 | -9/Scraptown | Visited LU-1G1's Boring Crew 5142 | -9/Scraptown | Attacked by Scraptown defenders 5148 | -9/Scraptown | Found PL-3XN's Ring of Power 5167 | -9/Scraptown | Found Prototype Reactor 5167 | -9/Scraptown | Identified MA-1KR's Cyclogen 5187 | -9/Scraptown | Core integrity fell below 50% 5194 | -9/Scraptown | Lost 3 allies 5198 | -9/Scraptown | Core integrity fell below 20% 5299 | -9/Scraptown | Found Junk Cannon 5322 | -9/Scraptown | Entered Factory 5322 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5323 | -6/Factory | Identified exit to Lower Caves 5324 | -6/Factory | Identified exit to Factory 5395 | -6/Factory | Found Prototype Launcher 5395 | -6/Factory | Identified Scatter Rocket Array 5399 | -6/Factory | Found Scatter Rocket Array 5402 | -6/Factory | Found Scatter Rocket Array 5564 | -6/Factory | Discovered exit to Factory (range 12) 5856 | -6/Factory | Build established: Skirmisher 6131 | -6/Factory | Entered Lower Caves 6132 | -6/Lower Caves | Identified exit to Lower Caves 6471 | -6/Lower Caves | Learned Factory interactive machine intel 6502 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6556 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6615 | -6/Lower Caves | Build established: Scavenger-Tank 6616 | -6/Lower Caves | Spotted B-75 Beast 6658 | -6/Lower Caves | Destroyed B-75 Beast 6919 | -6/Lower Caves | Build established: Scavenger-Mutant 6957 | -6/Lower Caves | Entered another Lower Caves area 6958 | -6/Lower Caves | Discovered exit to Factory (range 13) 6958 | -6/Lower Caves | Identified exit to Zion 7421 | -6/Lower Caves | Learned 4 Factory zone layouts 7678 | -6/Lower Caves | Entered Zion 7807 | -6/Zion | Discovered new exit (range 20) 8053 | -6/Zion | Build established: Scavenger-Assassin 8063 | -6/Zion | Attacked by Zionites 8063 | -6/Zion | Spotted PC-79O(B) 8063 | -6/Zion | Spotted ZJ-46E(B) 8076 | -6/Zion | Destroyed PC-79O(B) 8084 | -6/Zion | Destroyed ZJ-46E(B) 8111 | -6/Zion | Lost 8 parts (2p3n3u) 8357 | -6/Zion | Build established: Skirmisher 8669 | -6/Zion | Entered Proximity Caves 9152 | -5/Proximity Caves | Spotter reported a threat 9304 | -5/Proximity Caves | Spotter reported a threat 9357 | -5/Proximity Caves | Spotter reported a threat 9530 | -5/Proximity Caves | Spotter reported a threat 9544 | -5/Proximity Caves | Spotter reported a threat 9583 | -5/Proximity Caves | Spotter reported a threat 9597 | -5/Proximity Caves | Spotter reported a threat 9636 | -5/Proximity Caves | Spotter reported a threat 9650 | -5/Proximity Caves | Spotter reported a threat 9689 | -5/Proximity Caves | Spotter reported a threat 9703 | -5/Proximity Caves | Spotter reported a threat 9756 | -5/Proximity Caves | Spotter reported a threat 9798 | -5/Proximity Caves | Spotter reported a threat 9815 | -5/Proximity Caves | Spotter reported a threat 9867 | -5/Proximity Caves | Spotter reported a threat 9920 | -5/Proximity Caves | Spotter reported a threat 10143 | -5/Proximity Caves | Build established: Mutant 10349 | -5/Proximity Caves | Core integrity fell below 50% 10636 | -5/Proximity Caves | Build established: Skirmisher 10705 | -5/Proximity Caves | System corruption reached 10% 11042 | -5/Proximity Caves | Entered Factory 11042 | -5/Factory | Evolved 2 slots: Utility x2 11043 | -5/Factory | Identified exit to Upper Caves 11045 | -5/Factory | Loaded intel: 52 interactive machine locations 11342 | -5/Factory | Search patrols dispatched 11569 | -5/Factory | Self-destructed Last Messages --------------- Deuterium Engine. 11556_ M-28 Smith repairs Lgt. Angular Momentum Engine. 11557_ L-41 Fighter heat damages Microactuators. 11557_ Angular Momentum Engine destroyed. 11559_ L-41 Fighter heat damages Microactuators. 11559_ M-28 Smith repairs G-50 Soldier. 11560_ L-41 Fighter heat short circuits Imp. Melee Analysis Suite. 11561_ G-50 Soldier overheating. 11562_ G-50 Soldier heat short circuits Hvy. Laser. 11563_ L-41 Fighter heat spikes uncontrollably. 11563_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. 11565_ L-41 Fighter heat damages Broken Imp. Melee Analysis Suite. 11568_ M-28 Smith repairs L-41 Fighter. 11569_ L-41 Fighter heat damages core (-10). 11569_ Dropped PL-3XN's Ring of Power. Map ----- +----------------------------------------------------+ | ############?????????????????????????????????????? | | #############????????????????????????????????????? | | ############?????????????????????????????????????? | | #############????????????????????????????????????? | | ###############??????????????????????????????????? | | ##############????#??????##??????????????????????? | | ##################?##############????????????????? | | #################################?#??????????????? | | #####################################????????????? | | #######################################??????????? | | ########################################?????????? | | ############################ ?????????? | | ########################## ???????? | | ##########################T ? ?????? | | ########################### ??????? | | ################## # ?????? | | ################## """"" # %###+########????? | | ################## """"" # "# ????? | | ################## """ # # ????? | | ################## # # ???? | | ################## """"" # # ???? | | ################## """"" + # ???? | | ################## """ # # #??? | | ################## # # ???? | | ############################ # #??? | | @gl # #??? | | m g # ?#??? | | # ???? | | # ???? | | ############????? | | ##################### """"" # ###???? | | ##################### """""" # "" "" ###???? | | ##################### %""""""g ; "" "" ##????? | | # ######## """""" # """ """ #?#???? | | # ######## # """ """ ?#????? | | # ######## """""" + """ """ ##????? | | # ######## """""" # #?????? | | # ######## """""" # ???????? | | # ######## """""" ####+#####??????? | | # # ?????????? | | # # """""" ????????? | | # # """""" ??????????? | | # # """ """""" ??????????? | | # # """ """""" ???????????? | | # # """ ???????????? | | ########+##### """ ???????????? | | """ ????"""S"""? | | """ ????"""?"""? | | ???????????? | | ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 2790 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningComponentSword Manual? 0 Play Time 00:57:40 Cumulative 322.8 hours Start 2024.08.30 @ 22:41:46 End 2024.08.31 @ 17:44:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 319 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e63cc002-1ec4-4937-8bea-73e0c21ff932