Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 08:01:48 Player: epillipses Result: Destroyed by 4L-N1I(M) with Battle Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3123) 3123 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 6940 Bonus ------- High Alert Combat Kills 222 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 496/500 System Corruption 7% Temperature Cool (2) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heat Sink Compact Battery Improved Salvage Targeting Computer Advanced Targeting Computer Particle Charger Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Carbon-fiber Leg Improved Salvage Targeting Computer System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Improved Salvage Targeting Computer Advanced Targeting Computer Target Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Beamcaster Battle Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Salvage Targeting Computer System Shield [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Field Recycling Unit Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 5 | . . 2 . 2 1 . Weapon . | . . . . . . . Parts Attached 132 | 6 8 26 12 28 26 26 Power 16 | 1 1 2 1 5 2 4 Engine 13 | 1 1 2 1 5 . 3 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 45 | 2 1 9 8 7 10 8 Treads 4 | . . 3 . . . 1 Leg 15 | . . 5 1 2 . 7 Wheel 12 | 2 1 1 7 1 . . Hover . | . . . . . . . Flight 14 | . . . . 4 10 . Utility 39 | 1 2 9 2 10 8 7 Device 14 | . . 4 1 2 2 5 Storage 5 | 1 . 2 1 . . 1 Processor 17 | . 2 1 . 7 6 1 Hackware 3 | . . 2 . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 32 | 2 4 6 1 6 6 7 Energy Gun 7 | . . 1 . 2 1 3 Energy Cannon 3 | . . . . . 3 . Ballistic Gun 13 | 2 . 4 . 3 1 3 Ballistic Cannon 6 | . 4 . . . 1 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 44 | . . 8 6 12 5 13 Power 5 | . . . 1 2 . 2 Propulsion 20 | . . 4 3 7 2 4 Utility 6 | . . . . 1 3 2 Weapon 13 | . . 4 2 2 . 5 Highest Loss Streak 5 | . . 4 4 5 4 2 Average Slot Usage (%) 89 | . 98 95 98 81 81 72 Engine 8 | . 14 10 10 7 4 4 Treads 1 | . . 3 4 . . . Leg 6 | . . 11 7 3 . 5 Wheel 6 | . 27 5 9 . . . Flight 2 | . . . . 7 11 1 Device 9 | . . 13 20 4 1 3 Storage 3 | . 1 7 1 . . 2 Processor 17 | . 25 11 . 22 30 30 Hackware 15 | . . 10 22 24 19 15 Energy Gun 1 | . . . . . 6 2 Ballistic Gun 6 | . 7 6 10 6 1 3 Ballistic Cannon 6 | . 20 11 . . . 2 Launcher 1 | . . . 10 . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 12 15 26 27 13 12 31 Greatest Support 40 | 26 26 40 20 30 12 30 Greatest Overweight (x) 6 | . 1 6 2 3 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 Most Carried 6 | . 6 4 4 4 4 4 Average Carried 3 | . 3 3 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 Final Carried 4 | . 4 4 3 4 4 4 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Hacker-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 3308 | 180 349 853 583 475 288 580 Remotely . | . . . . . . . Salvage Created 3382 | . 213 694 673 367 336 1099 Parts 230 | . 21 63 40 28 26 52 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 3 . . . . Parts Field Recycled 47 | . . 29 18 . . . Retrieved Matter 190 | . . 146 44 . . . Parts Self-Destructed 32 | . . . . . . 32 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 85 | . 9 24 17 9 7 19 Guns 43 | . 1 6 6 9 3 18 Cannons 30 | . 8 18 . . 3 1 AOE 12 | . . . 11 . 1 . Classes Destroyed 14 | . 3 3 1 1 3 3 Worker 1 | . . . . . 1 . Builder 5 | . . 2 3 . . . Tunneler 6 | . . . 6 . . . Recycler 1 | . . . . 1 . . Operator 5 | . . 4 . . 1 . Watcher 6 | . 2 3 . 1 . . Swarmer 29 | . 6 8 . 6 3 6 Grunt 31 | . 3 9 17 . . 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 13 | . . 7 . 3 2 1 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . 1 . Thug 5 | . . . . . . 5 Savage 1 | . . . . . . 1 Butcher 2 | . . . . . . 2 Mutant 1 | . . . . . . 1 Best Kill Streak 7 | . 4 5 5 4 3 7 Combat Bots Only 7 | . 3 3 4 4 3 7 Max Kills in Single Turn 3 | . 1 2 3 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 4973 | . 185 1279 460 1137 284 1628 Core 1370 | . 40 203 68 352 49 658 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 84 . 32 36 . . Volleys Fired 364 | . 25 127 35 54 27 96 Largest 2 | . 2 2 2 2 2 2 Hottest 125 | . 70 76 56 40 125 114 Shots Fired 543 | . 48 227 57 69 34 108 Gun 292 | . 12 70 35 69 29 77 Cannon 229 | . 36 157 . . 5 31 Launcher 22 | . . . 22 . . . Special . | . . . . . . . Kinetic 459 | . 48 223 35 58 13 82 Thermal 57 | . . 4 . 11 16 26 Explosive 22 | . . . 22 . . . Electromagnetic 5 | . . . . . 5 . Robot Hit Streak 20 | . 4 13 8 12 13 20 Robot Miss Streak 7 | . 3 7 5 3 1 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 353 | . 26 136 32 46 26 87 Core Hits 188 | . 13 47 42 27 16 43 Critical Hits 13 | . . 4 1 1 2 5 Critical Kills 5 | . . 2 . . 2 1 Critical Parts Destroyed 7 | . . 2 1 1 . 3 Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7332 | . 441 2339 1626 550 556 1820 Guns 3434 | . 102 674 413 547 405 1293 Cannons 2628 | . 339 1665 . . 97 527 Explosions 1260 | . . . 1206 . 54 . Melee . | . . . . . . . Ramming 10 | . . . 7 3 . . Kinetic 5244 | . 441 2271 413 456 262 1401 Thermal 775 | . . 68 . 91 197 419 Explosive 1206 | . . . 1206 . . . Electromagnetic 97 | . . . . . 97 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 2 2 . . 7 Average Corruption 2 | . . 1 2 . . 6 Corruption Purged . | . . . . . . . Effects 21 | . . 1 10 . . 10 Message Errors 4 | . . . 3 . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 3 | . . . 1 . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . 1 1 . . 4 Targeting Errors 3 | . . . 3 . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 110 | . 3 47 1 . 59 . Projectiles 50 | . 3 47 . . . . Explosions 60 | . . . 1 . 59 . Melee . | . . . . . . . Knockbacks 20 | . 1 18 . . . 1 Impact . | . . . . . . . Kinetic 17 | . 1 15 . . . 1 Secondary 3 | . . 3 . . . . Self-Inflicted Damage 140 | . . . 55 1 84 . Shots 4 | . . . 3 . 1 . Rammed 3 | . . . 2 1 . . Targets Rammed 3 | . . . 2 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 178 | . 69 124 136 6 178 96 Average Temperature 33 | . 25 27 57 3 39 38 Received Heat Transfer 1326 | . 54 282 228 396 6 360 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 1567 | . . 148 . 259 420 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 612 | . 278 475 380 334 612 . Initial 123 | . . 62 123 79 84 . Average 226 | . 131 323 156 167 264 . Maximum Alert Level 2 | . 1 2 1 1 2 . Low Security (%) 49 | 100 70 16 65 67 62 . Level 1 36 | . 29 58 34 32 1 . Level 2 13 | . . 24 . . 36 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 4 . 1 3 . Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 7 | . . 4 . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 6 | . 2 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 14 46 22 24 14 21 Peak Tracking Total 6 | . 4 5 5 6 3 5 Tactical Retreats 8 | . 1 3 3 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 4 | . . 2 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 5 | . . 2 . . 2 1 Max in Single Turn 2 | . . 1 . . 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 44 | . 10 11 . 10 13 . Terminals 28 | . 7 7 . 7 7 . Fabricators 4 | . . . . . 4 . Repair Stations 4 | . 1 1 . 1 1 . Recycling Units 4 | . 2 1 . 1 . . Scanalyzers 4 | . . 2 . 1 1 . Garrison Access . | . . . . . . . Total Hacks 146 | . 37 37 . 37 35 . Successful 95 | . 15 27 . 28 25 . Failed 51 | . 22 10 . 9 10 . Catastrophic 5 | . 2 1 . 2 . . Database Lockouts . | . . . . . . . Manual 20 | . 3 11 . 6 . . Terminals 100 | . 27 27 . 25 21 . Fabricators 11 | . . . . . 11 . Repair Stations 9 | . 3 2 . 2 2 . Recycling Units 13 | . 7 2 . 4 . . Scanalyzers 13 | . . 6 . 6 1 . Garrison Access . | . . . . . . . Terminal Hacks 60 | . 12 17 . 17 14 . Record 8 | . . 2 . 5 1 . Part Schematic 3 | . . 2 . 1 . . Prototype ID Bank 9 | . 3 . . 4 2 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 4 | . 1 1 . . 2 . Terminal Index 2 | . . 1 . 1 . . Fabricator Index 1 | . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . 1 . . . . Locate Traps 8 | . 2 2 . 1 3 . Dispatch Records 2 | . 1 . . 1 . . Surveillance Status 1 | . 1 . . . . . Patrol Status 2 | . . 1 . 1 . . Hauler Manifests 4 | . 1 3 . . . . Registered Components 4 | . 1 1 . 1 1 . Zone Layout 7 | . 2 2 . 1 2 . Fabricator Hacks 9 | . . . . . 9 . Network Status 1 | . . . . . 1 . Load Schematic 3 | . . . . . 3 . Build 5 | . . . . . 5 . Repair Station Hacks 7 | . 2 2 . 1 2 . Scan Component 2 | . 1 1 . . . . Repair 2 | . 1 1 . . . . Refit 3 | . . . . 1 2 . Recycling Unit Hacks 7 | . 1 2 . 4 . . Process 1 | . . . . 1 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Matter 2 | . . . . 2 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 12 | . . 6 . 6 . . Insert Component 6 | . . 3 . 3 . . Analyze 6 | . . 3 . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 38 | . 9 10 . 8 11 . Full Trace Events 3 | . 2 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 5 . 3 . . Parts Built 4 | . . . . . 4 . Matter 460 | . . . . . 460 . Time 193 | . . . . . 193 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired 2 | . 1 1 . . . . Time 42 | . 26 16 . . . . Parts Recycled . | . . . . . . . Recycled Matter 7 | . . . . 7 . . Retrieved Matter 7 | . . . . 7 . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 6 | . . 3 . 3 . . Part Schematics Acquired 6 | . . 3 . 3 . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . check_alert 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 5363 | 35 619 1547 1006 611 632 913 Spaces Moved 4405 | 31 558 809 573 547 963 924 Core 620 | 3 . 2 . 64 65 486 Treads 280 | . . 197 72 . . 11 Legs 698 | . . 318 73 75 . 232 Wheels 1335 | 28 558 292 428 29 . . Hover 167 | . . . . 167 . . Flight 1305 | . . . . 212 898 195 Fastest Speed 37 | 50 90 90 80 37 37 37 Average Speed 83 | 84 90 131 107 77 41 72 Slowest Speed 350 | 90 90 350 180 200 120 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . . . 4 14 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 90 73 92 47 29 79 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . . 1 Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 5 | . . . 2 . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 246 | . . . 231 . 14 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 245 | . . . 231 . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 5521 | 36 632 1067 904 670 1152 1060 Wait 451 | . 9 78 277 4 80 3 Move 4364 | 30 557 808 572 539 934 924 Hop 17 | . . . . 3 14 . Pick Up 52 | . 17 9 1 14 11 . Fast Attach 78 | 6 5 17 4 17 11 18 Attach 29 | . . 4 2 8 12 3 Detach 24 | . . 3 . 9 7 5 Swap 25 | . 3 5 6 3 3 5 Drop 77 | . 16 16 5 17 17 6 Fire 364 | . 25 127 35 54 27 96 Melee 1 | . . . . 1 . . Ram 3 | . . . 2 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . . . 36 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 12) 36 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 269 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Repaired Com. Wheel 328 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered exit to Materials (range 16) 465 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Discovered exit to Mines (range 7) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Utility x2 875 | -9/Materials | Discovered new exit (range 13) 1034 | -9/Materials | Discovered new exit (range 17) 1150 | -9/Materials | Discovered new exit (range 17) 1179 | -9/Materials | Identified exit to Storage 1283 | -9/Materials | Discovered new exit (range 11) 1517 | -9/Materials | Build established: Scavenger-Mutant 1616 | -9/Materials | Repaired Field Recycling Unit 1837 | -9/Materials | Lost 4 parts (2n2w) 1874 | -9/Materials | Core integrity fell below 50% 2202 | -9/Materials | Entered Mines 2209 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2271 | -9/Mines | Discovered new exit (range 16) 2273 | -9/Mines | Learned location of 1 exit from Materials 2326 | -9/Mines | Excavation squad dispatched 2326 | -9/Mines | A large section of the Mines collapsed 2576 | -9/Mines | Excavation squad dispatched 2826 | -9/Mines | Excavation squad dispatched 3166 | -9/Mines | Learned location of Storage (-9) 3202 | -9/Mines | Discovered new exit (range 7) 3208 | -9/Mines | Entered Materials 3208 | -8/Materials | Evolved 2 slots: Utility x2 3209 | -8/Materials | Identified exit to Factory 3227 | -8/Materials | Lost 4 parts (2n2w) 3321 | -8/Materials | Build established: Hacker-Mutant 3505 | -8/Materials | Lost 5 parts (1p2n1u1w) 3758 | -8/Materials | Core integrity fell below 50% 3816 | -8/Materials | Lost 4 parts (1p2n1w) 3819 | -8/Materials | Entered Factory 3819 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3981 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 4183 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 4188 | -7/Factory | Lost 4 parts (1n3u) 4218 | -7/Factory | Local fabrication network quarantined 4264 | -7/Factory | Identified exit to Lower Caves 4451 | -7/Factory | Entered Lower Caves 4511 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4577 | -7/Lower Caves | Destroyed 7 combat bots 4728 | -7/Lower Caves | Encountered a Warlord checkpoint 4832 | -7/Lower Caves | Attacked by a faux Warlord 4875 | -7/Lower Caves | Core integrity fell below 50% 4942 | -7/Lower Caves | Learned location of Extension (-4) 4985 | -7/Lower Caves | Discovered new exit (range 4) 4997 | -7/Lower Caves | Core integrity fell below 20% 5342 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5364 | -7/Lower Caves | Destroyed by 4L-N1I(M) with Battle Cannon Last Messages --------------- 05166_ Acquired 35 matter. 05178_ Acquired Lgt. Angular Momentum Engine. 05180_ Acquired Imp. Heat Sink. 05181_ System corrupted: Component data lost. 05184_ Acquired 17 matter. 05201_ System corrupted: Component data lost. 05210_ F6-97C(l) destroyed. 05222_ Imp. Deuterium Engine melted. 05222_ ZD-I3Z(l) destroyed. 05226_ Acquired 42 matter. 05231_ Dropped Carbon-fiber Leg. 05233_ Acquired 21 matter. 05239_ Discarded Target Analyzer. 05240_ Acquired Particle Charger. 05244_ System corrupted: Component data lost. 05306_ WZ|B7IF609OAQLC8FHEKB TU3 TD3: 05341_ Locked Door breached. 05342_ 4L-N1I(M): "Get out of here, these are mine!" 05343_ Beamcaster destroyed. 05358_ Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????## ??# #??????## #??##### % | | ????????????## #?# #???????# #??????## ##### | | ?????????????### ##?# #??????? #??????# ## #/ | | ???????????????# ?? #?????? #?????# # | | ???????????????# #??###?????? #????#!# / | | ???????????????# ??????????? #??## # | | ???????????????# ??????????? #######??# # # | | ???????????????? ?????????? ????????## # # | | ???????????????? ?????????? ??#???### ### # | | ????????????????##??????????# #?## | | ????????????????????????????? ## | | ?????????????????????????????? % | | ???????????????????????????????## | | ????????????????????????????????## ## | | ?????????????????????????????????## ###?# | | ??????????????????????????????????## ##??# # | | ???????????????????????????????????# ##?### # | | ???????????????????????????????????## ##??## | | ???????????????????????????????####?## ##### | | ??????????????????????????????## #### | | ?????????????????????????????## ## | | ???????????????????????####### | | ???????????????????????# ### | | ???????????????????????# ##?## | | ???????????????????????# #?## ## ##????# | | ???????????????????????# @#??????## #?????? | | ???????????????????????# #???????## ##?????? | | ???????????????????????# #????????## #####????? | | ???????????????????????# ##?###????## ## ##???? | | ???????????????????????# ### ##????# # #???? | | ???????????????????????# ##???# #???? | | ???????????????????????# ##??# ##???? | | ???????????????????????# #??## ##????? | | ??????????????????????###M ##??### ##????? | | ?????????????????????## ##???# #????? | | ??????????????????#??# # #??## #????? | | ??????????????????# # # #??# #????? | | ??????????????????# # #??# ##???? | | ??????????????????## #### ##?# ##??? | | ???????????????????##?# ### ##?? | | ??????????????????????# ## ##? | | ??????????????????????## ### #? | | ???????????????????????## ## ## | | ????????????????????????###### ##?# | | ????????????????????????????# ## ##???# | | ????????????????????????????## #######????? | | ?????????????????????????????## ##???????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 500 Matter Stores 497 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Evasion (%) 62 Targeting Accuracy 21 Target Analysis 5 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Adv. Sensor Array | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralHelicalBiocell Manual? 0 Play Time 01:57:31 Cumulative 37.9 hours Start 2021.11.27 @ 05:59:10 End 2021.11.27 @ 08:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc7cb3ca-6db7-4868-82d6-c4524260ea99