Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.12 @ 12:41:34 Player: Schmee Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2397) 2397 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 6136 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 350/350 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Compact Battery Target Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (15) --- High-capacity Storage Unit Improved Signal Interpreter Heavy Particle Gun Wave Gun Phase Cannon Enhanced Autogun Heavy Machine Gun Advanced Assault Cannon Mini Assault Cannon Power Sword Heavy Pick Heavy Pick Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Kinecellerator Insulated Plating Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Precision Rocket Launcher > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Armored Leg Armored Leg Armored Leg Improved Signal Interpreter Kinecellerator Improved Light Armor Plating Tractor Beam Heavy Particle Gun Enhanced Autogun Enhanced Autogun Flak Cannon Advanced Assault Cannon Heavy Rocket Launcher [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 6 | . . 1 2 1 2 . Weapon . | . . . . . . . Parts Attached 117 | . 3 25 15 14 46 14 Power 13 | . . 4 1 1 6 1 Engine 9 | . . 4 1 1 2 1 Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 22 | . . 8 2 4 7 1 Treads 7 | . . 3 1 3 . . Leg 7 | . . . . 1 6 . Wheel 7 | . . 4 1 . 1 1 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 43 | . 1 5 6 4 20 7 Device 19 | . . 3 3 2 6 5 Storage 4 | . 1 1 . 1 . 1 Processor 12 | . . . 1 1 10 . Hackware 1 | . . . . . 1 . Protection 7 | . . 1 2 . 3 1 Artifact . | . . . . . . . Weapon 39 | . 2 8 6 5 13 5 Energy Gun 9 | . 1 3 3 1 . 1 Energy Cannon 3 | . . 1 1 . . 1 Ballistic Gun 6 | . 1 2 1 1 1 . Ballistic Cannon 5 | . . . . 3 2 . Launcher 4 | . . . . . 3 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 2 1 . . . Slashing Weapon 5 | . . . . . 4 1 Piercing Weapon 4 | . . . . . 3 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 2 2 1 . Corrupted Parts 1 | . . 1 . . . . System Corruption 7 | . . 7 . . . . Parts Lost 45 | . . 14 2 5 16 8 Power 6 | . . 2 . 1 2 1 Propulsion 17 | . . 7 1 2 4 3 Utility 18 | . . 2 1 2 10 3 Weapon 4 | . . 3 . . . 1 Highest Loss Streak 8 | . . 5 1 3 8 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 85 77 97 91 90 74 Engine 6 | . 14 9 9 6 3 3 Core 1 | . . . . . 2 1 Treads 4 | . . 9 10 11 . . Leg 10 | . 28 5 . 3 19 7 Wheel 5 | . . 12 16 6 2 2 Device 15 | . . 9 18 22 10 19 Storage 8 | . 14 11 9 7 6 9 Processor 9 | . . . 7 7 19 6 Hackware 2 | . . . . . 3 6 Protection 4 | . . 1 8 6 5 1 Energy Gun 1 | . 6 3 9 . . . Energy Cannon 1 | . . 3 3 . . 4 Ballistic Gun 2 | . 21 7 2 . . 1 Ballistic Cannon 4 | . . . . 13 7 1 Slashing Weapon 1 | . . . . . 2 2 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 17 23 35 43 51 52 Greatest Support 64 | 20 20 42 40 40 64 28 Greatest Overweight (x) 15 | . . 4 1 2 1 15 Average Overweight (x) 1 | . . . . 1 . 4 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 12 | 8 8 10 10 10 15 15 Most Carried 15 | 6 7 10 10 10 15 15 Average Carried 11 | 6 6 7 9 9 13 11 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 6 7 10 10 10 15 15 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 2244 | 200 86 246 214 270 774 454 Remotely 502 | . . 42 . 267 193 . Salvage Created 2382 | . 163 784 277 201 768 189 Parts 129 | . 9 53 17 7 36 7 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 60 | . 5 17 9 5 20 4 Melee 9 | . . 1 2 . 6 . Guns 14 | . 4 3 7 . . . Cannons 25 | . . 11 . 5 8 1 AOE 10 | . 1 1 . . 6 2 Classes Destroyed 13 | . 3 3 1 2 3 1 Worker 4 | . . 1 . 2 1 . Builder 1 | . . . . 1 . . Hauler 3 | . 1 2 . . . . Recycler 2 | . . 2 . . . . Minesweeper 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 3 | . . . . . 3 . Swarmer 21 | . 3 7 5 . 4 2 Grunt 23 | . 2 5 2 3 11 . Brawler 1 | . . . . . 1 . Sentry 10 | . . 5 2 1 2 . Hunter 3 | . . . . 1 . 2 Programmer 2 | . . . . . 2 . Decomposer 2 | . . . . . . 2 Best Kill Streak 6 | . 3 6 5 3 5 2 Combat Bots Only 5 | . 3 4 5 3 5 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . . 2 2 Melee 1 | . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 7410 | . 330 1199 661 615 3610 995 Core 1337 | . 69 214 104 97 653 200 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 72 46 81 86 . . Volleys Fired 167 | . 20 44 30 15 43 15 Largest 2 | . 2 2 2 2 2 2 Hottest 179 | . 60 112 138 96 96 179 Shots Fired 295 | . 40 63 56 30 76 30 Gun 132 | . 40 29 45 . 3 15 Cannon 152 | . . 34 11 30 63 14 Launcher 11 | . . . . . 10 1 Special . | . . . . . . . Kinetic 170 | . 34 24 11 30 66 5 Thermal 105 | . . 36 45 . . 24 Explosive 11 | . . . . . 10 1 Electromagnetic 9 | . 6 3 . . . . Robot Hit Streak 17 | . 7 9 10 7 11 17 Robot Miss Streak 5 | . 2 2 5 2 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 243 | . 27 55 38 20 79 24 Core Hits 115 | . 10 25 13 12 47 8 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 17 | . . 3 4 2 7 1 Burn 4 | . . . 4 . . . Meltdown 1 | . . . . . . 1 Blast 6 | . . . . 2 4 . Corrupt 1 | . . 1 . . . . Smash 2 | . . 2 . . . . Sever 1 | . . . . . 1 . Impale 2 | . . . . . 2 . Melee Attacks 57 | . . 14 5 . 35 3 Impact 19 | . . 14 5 . . . Slashing 14 | . . . . . 12 2 Piercing 24 | . . . . . 23 1 Sneak Attacks 4 | . . 2 . . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . 6 . Damage Inflicted 7121 | . 329 1124 824 568 3274 1002 Guns 1403 | . 295 192 575 . 70 271 Cannons 2643 | . . 388 82 534 1308 331 Explosions 1293 | . 34 61 . . 943 255 Melee 1748 | . . 483 167 . 953 145 Ramming 34 | . . . . 34 . . Kinetic 2518 | . 246 140 142 534 1378 78 Thermal 1540 | . 34 467 515 . . 524 Explosive 1198 | . . . . . 943 255 Electromagnetic 83 | . 49 34 . . . . Impact 650 | . . 483 167 . . . Slashing 441 | . . . . . 331 110 Piercing 657 | . . . . . 622 35 Highest Corruption 13 | . . 7 . 2 13 13 Average Corruption 9 | . . 7 . 2 2 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . . . . 1 7 50 Message Errors 13 | . . . . . 2 11 Matter Fused 22 | . . . . . 3 19 Heat Flow Errors 7 | . . . . . 1 6 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 6 | . . . . 1 . 5 Data Loss (major) 3 | . . . . . . 3 Misfires 4 | . . . . . . 4 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 418 | . . 123 42 . 138 115 Projectiles 89 | . . . . . 50 39 Explosions 78 | . . 12 . . 53 13 Melee 251 | . . 111 42 . 35 63 Knockbacks 13 | . . . . 7 6 . Impact . | . . . . . . . Kinetic 12 | . . . . 7 5 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 258 | . 29 37 . 17 146 29 Shots 7 | . 1 1 . . 4 1 Rammed 3 | . . . . 3 . . Targets Rammed 3 | . . . . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 527 | . 48 177 527 309 437 218 Average Temperature 108 | . 18 50 181 100 128 105 Received Heat Transfer 2136 | . 162 411 144 192 1128 99 Effects 11 | . . . 4 . 7 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . 1 . 3 . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions 8 | . . 4 4 . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . 5 . . 2 Heat Transferred 3079 | . . 951 1332 . . 796 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 449 | . 199 449 383 117 228 . Initial 135 | . . 83 135 60 . . Average 104 | . 85 223 241 38 60 . Maximum Alert Level 2 | . . 2 1 . 1 . Low Security (%) 81 | 100 100 43 40 100 93 . Level 1 18 | . . 54 59 . 6 . Level 2 . | . . 2 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 1 1 2 5 . Investigation 3 | . . . . . 3 . Extermination 3 | . . . . 1 2 . Reinforcement 4 | . 1 1 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 4 | . . 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 8 31 16 11 27 8 Peak Tracking Total 9 | . 3 9 7 5 7 4 Tactical Retreats 10 | . 1 5 3 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 4 | . . . . 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Most Traps Carried 3 | . . . . . . 3 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 6 | . . . . 1 5 . Max in Single Turn 3 | . . . . 1 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 13 | . 2 2 4 . 5 . Terminals 11 | . 2 2 4 . 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 5 4 11 . 11 . Successful 15 | . 3 1 6 . 5 . Failed 16 | . 2 3 5 . 6 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 12 | . 3 4 4 . 1 . Terminals 26 | . 5 4 11 . 6 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 3 1 6 . 2 . Record 2 | . . . 1 . 1 . Part Schematic 2 | . 1 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 3 | . . . 3 . . . Unreport Threat 3 | . . 1 1 . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 10 | . 2 1 4 . 3 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 25 | . . . . . 25 . Total Part Build Rating 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 4905 | 3 267 593 421 882 1513 1226 Spaces Moved 2670 | 3 166 343 253 567 906 432 Core 97 | . . 2 . . . 95 Treads 214 | . . 47 23 107 37 . Legs 798 | 3 166 77 . . 552 . Wheels 1561 | . . 217 230 460 317 337 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 80 100 115 115 115 Average Speed 147 | 120 120 108 110 140 127 264 Slowest Speed 800 | 120 120 250 160 250 250 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 28 | 2 46 39 23 17 22 50 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 16 | . . . . . . 16 Terrain Destroyed 84 | . 5 2 . 1 57 19 Melee . | . . . . . . . Projectile 12 | . . . . 1 8 3 AOE 72 | . 5 2 . . 49 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 3234 | 2 195 472 336 625 1128 476 Wait 124 | . 6 29 10 11 67 1 Move 2663 | 2 165 342 252 566 904 432 Hop . | . . . . . . . Pick Up 52 | . . 11 8 7 18 8 Fast Attach 44 | . 1 11 6 8 17 1 Attach 27 | . . 8 2 2 7 8 Detach 9 | . 1 2 1 . 4 1 Swap 46 | . 2 6 7 4 22 5 Drop 48 | . . 5 15 9 18 1 Fire 167 | . 20 44 30 15 43 15 Melee 49 | . . 14 5 . 27 3 Ram 4 | . . . . 3 . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 470 | -9/Materials | Lost 4 parts (1p2n1w) 578 | -9/Materials | Lost 3 parts (1p1n1w) 691 | -9/Materials | Lost 5 parts (3n1u1w) 742 | -9/Materials | Core integrity fell below 50% 828 | -9/Materials | Discovered new exit (range 13) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Utility x2 1232 | -8/Materials | Discovered new exit (range 10) 1285 | -8/Materials | Entered Factory 1285 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1989 | -7/Factory | Build established: Scavenger-Mutant 2128 | -7/Factory | Discovered new exit (range 16) 2167 | -7/Factory | Entered another Factory area 2167 | -6/Factory | Evolved 2 slots: Utility x2 2197 | -6/Factory | Lost 3 parts (1n2u) 2475 | -6/Factory | Build established: Mutant 2892 | -6/Factory | Fabricated Tractor Beam (x2) 3158 | -6/Factory | Core integrity fell below 50% 3167 | -6/Factory | Lost 8 parts (2p3n3u) 3575 | -6/Factory | Spotted B-75 Beast 3637 | -6/Factory | Crushed by falling debris 3638 | -6/Factory | System corruption reached 10% 3668 | -6/Factory | Lost 4 parts (4u) 3674 | -6/Factory | Discovered new exit (range 6) 3680 | -6/Factory | Entered Lower Caves 3826 | -6/Lower Caves | Learned Factory terminal intel 3848 | -6/Lower Caves | Core integrity fell below 20% 4006 | -6/Lower Caves | Lost 6 parts (1p2n3u) 4542 | -6/Lower Caves | Build established: Scavenger-Mutant 4906 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04820_ Found Phase Cannon. 04820_ Found Hcp. Storage Unit. 04820_ Found 20 Matter. 04821_ Acquired 20 matter. 04823_ Acquired Hcp. Storage Unit. 04827_ Acquired Phase Cannon. 04858_ EIZ,#ARZARJH:E WIEJLXWGH|#L5ZDNWWGS:OE 04875_ Searching scrap... 04875_ Found Humpback. 04875_ Found 19 Matter. 04876_ Acquired 19 matter. 04877_ System corrupted: Matter fused (-10). 04892_ Acquired 37 matter. 04897_ System corrupted: Substantial component data lost. 04905_ Destroyed VTOL Module. 04905_ S-27 Virus destroyed. 04905_ Adv. Plasma Cannon destroyed. 04905_ Destroyed Adv. Plasma Cannon. 04905_ Wheel destroyed. 04905_ Destroyed Wheel. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????# | | ???????????????????????????????# #???????????????# | | ???????????????????????????????# #???#???????????# | | ???????????????????????????????# #?? #???????????# | | ???????????????????????????????# #?? #???????????# | | ??????????????????????# ####### ##? ##??????????? | | ??????????????????????# ## ##?????????? | | ????????????????????????######## #?????????? | | ???????????????????????????????## ##?????????? | | ????????????????????????????????## ###??????????? | | ?????????????????????????????????# ##???????? ? | | ?????????????????????????????????# #????? | | ??????????????????????????????#### ## ?? | | ??????????????????????????????# #????????? | | ??????????????????????????????#! ### ###????????? | | ??????????????????????????????# #??###??????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????##??# #???????????????? | | ????????????????????????## ???# #???????????????? | | ????????????????????????# ???# #???????????????? | | ????????????????????????# ???# #???????????????? | | ???????????????????????## ???# #???????????????? | | ???????????????????????# #???# #???????????????? | | ???????????????????????# ##??# #???????????????? | | ????????????????????#### @ #??# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????## s%%% ##### #???????? | | ??????????????# s= *% #????????? | | ??????????????# #????????? | | ??????????????########## # ## #????????? | | ???????????????????????# ### #?? #????????? | | ???????????????????????## ?# ##???? 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""??????? | | ???????????????????????? ??####???????????"??????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Tractor Beam | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordHoverMallet Manual? 0 Play Time 00:57:15 Cumulative 30.6 hours Start 2022.11.12 @ 00:42:10 End 2022.11.12 @ 12:41:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d6bfbcf-9256-4b3a-afe7-b29ef63d2ecb