Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 21:02:41 Player: Olafz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (4269) 4269 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1696) 1696 TOTAL SCORE: 10160 Bonus ------- High Alert Combat Kills 996 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 65/100 System Corruption 3% Temperature Cool (9) Movement Hovering (66) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System Combat Airjet > --- UTILITY (8) ------ Medium Storage Unit Weight Redist. System Advanced Sensor Array Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Improved Hacking Suite > --- WEAPON (2) ------- Power Maul Heavy Pick > --- INVENTORY (10) --- VTOL Module Experimental Sensor Array Improved Signal Interpreter Microactuators Microactuators Corruption Screen Improved Proton Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Sensor Array Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Transmission Jammer > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Gravmag System Improved Gravmag System Improved Gravmag System Experimental Sensor Array Corruption Screen Heavy Machine Gun Improved Proton Missile Launcher Power Maul Heavy Pick [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Slots Evolved 8 | . . . 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 6 | . . . 2 1 . . 1 2 Weapon . | . . . . . . . . . Parts Attached 117 | 6 1 2 13 3 8 8 20 56 Power 18 | 1 . 1 2 . 2 2 2 8 Engine 8 | 1 . . 1 . . 1 1 4 Core 9 | . . 1 1 . 2 1 1 3 Reactor 1 | . . . . . . . . 1 Propulsion 32 | 2 . 1 4 1 2 2 5 15 Treads 11 | . . . 2 1 2 2 3 1 Leg 9 | 2 . 1 2 . . . . 4 Wheel 4 | . . . . . . . 2 2 Hover 6 | . . . . . . . . 6 Flight 2 | . . . . . . . . 2 Utility 24 | 1 1 . 1 2 1 1 5 12 Device 9 | . . . . 1 . . . 8 Storage 5 | 1 . . 1 . . 1 1 1 Processor 5 | . 1 . . . 1 . 1 2 Hackware 3 | . . . . 1 . . 1 1 Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 43 | 2 . . 6 . 3 3 8 21 Energy Gun 7 | 1 . . . . . . . 6 Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 1 . . 5 . 2 . 6 3 Ballistic Cannon 5 | . . . . . 1 1 . 3 Launcher 8 | . . . 1 . . 2 2 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 55 | . . 1 4 . 7 5 7 31 Power 11 | . . . 1 . 1 2 . 7 Propulsion 19 | . . . 2 . 3 2 3 9 Utility 8 | . . . . . 1 . 2 5 Weapon 17 | . . 1 1 . 2 1 2 10 Highest Loss Streak 9 | . . 1 2 . 5 2 3 9 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 78 | . 98 97 79 94 91 80 80 65 Engine 3 | . 14 7 . . . 4 6 2 Core 3 | . . 6 10 9 9 2 . 1 Treads 9 | . . . 9 23 22 11 11 3 Leg 4 | . 28 28 11 . . . . . Wheel 1 | . . . . . . . . 3 Device 3 | . . . . 7 5 . . 9 Storage 11 | . 14 14 15 18 18 18 10 4 Processor 17 | . 12 14 11 9 10 18 19 21 Hackware 4 | . . . . 8 9 9 7 2 Protection 1 | . . . . . . . 6 . Energy Gun 1 | . 14 11 . . . . . 1 Ballistic Gun 8 | . 14 14 20 18 10 4 6 3 Ballistic Cannon 2 | . . . . . 5 6 4 2 Launcher 1 | . . . . . . 6 3 . Peak Build Rating 58 | 6 7 10 18 25 26 27 31 58 Average Rating 24 | 4 6 8 14 24 24 21 26 33 On Entrance 15 | . 6 7 9 18 25 25 20 31 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 14 14 14 22 27 29 23 32 34 Greatest Support 60 | 20 20 20 40 60 60 40 40 32 Greatest Overweight (x) 7 | . . . 1 . . 4 7 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 8 Most Carried 10 | 1 2 8 8 8 8 8 10 10 Average Carried 7 | . 1 5 7 7 6 6 9 6 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 Final Carried 10 | 1 2 8 8 7 4 8 10 8 Class Distribution -------------------- 59% | Mutant 35% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Matter Collected 3220 | 224 . 178 365 170 445 543 621 674 Remotely . | . . . . . . . . . Salvage Created 3615 | . . 277 519 258 511 279 844 927 Parts 179 | . . 14 27 7 23 17 50 41 Haulers Intercepted 4 | . . . . . 1 . 2 1 Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Combat Hostiles Destroyed 83 | . . 6 11 3 12 14 15 22 Melee 7 | . . . . . . . . 7 Guns 44 | . . 6 10 3 7 2 10 6 Cannons 16 | . . . . . 5 4 1 6 AOE 16 | . . . 1 . . 8 4 3 Classes Destroyed 15 | . . 1 2 2 2 2 5 1 Worker 7 | . . . . . . . 6 1 Builder 6 | . . . . . . . . 6 Tunneler 1 | . . . . . . . 1 . Hauler 4 | . . . . . 1 . 2 1 Recycler 4 | . . . 1 1 . . 2 . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . 1 . . 1 . Watcher 3 | . . . . . . . 1 2 Swarmer 15 | . . . . . . 7 3 5 Grunt 49 | . . 6 8 2 9 3 8 13 Duelist 2 | . . . . . . 1 . 1 Protector 2 | . . . . . . . 1 1 Sentry 8 | . . . 3 . 1 2 2 . Hunter 4 | . . . . 1 2 1 . . Programmer 3 | . . . . . . . 1 2 Best Kill Streak 8 | . . 2 3 4 4 4 7 8 Combat Bots Only 6 | . . 2 3 3 4 4 6 5 Max Kills in Single Turn 5 | . . 1 1 1 1 3 3 5 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . . 3 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Hostile Shots Fired 740 | . . 48 55 33 131 78 143 252 Missed 225 | . . 10 13 21 31 26 57 67 Damage Taken 8071 | . . 474 620 137 1194 921 1258 3467 Core 1536 | . . 160 109 9 67 153 185 853 Absorbed by Shields 256 | . . . . 48 208 . . . Core Remaining (%) 67 | 100 . 36 72 . . 58 73 . Volleys Fired 356 | . 3 36 31 17 59 63 73 74 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 144 | . 60 60 53 46 67 74 64 144 Shots Fired 576 | . 6 66 62 34 96 85 115 112 Gun 391 | . 6 66 56 34 56 44 71 58 Cannon 157 | . . . . . 40 32 36 49 Launcher 28 | . . . 6 . . 9 8 5 Special . | . . . . . . . . . Kinetic 490 | . 3 36 56 34 96 76 107 82 Thermal 23 | . . . . . . . . 23 Explosive 27 | . . . 6 . . 9 8 4 Electromagnetic 36 | . 3 30 . . . . . 3 Robot Hit Streak 11 | . 1 6 9 11 11 9 9 10 Robot Miss Streak 7 | . 2 4 3 1 5 2 7 7 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . 1 1 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 390 | . 3 39 40 26 72 36 72 102 Core Hits 261 | . 1 14 23 10 30 27 75 81 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 3 | . . 1 . . . . 1 1 Critical Strikes 15 | . . 1 . . 2 2 2 8 Burn 2 | . . . . . . . . 2 Destroy 3 | . . 1 . . . . 2 . Blast 4 | . . . . . 2 2 . . Smash 3 | . . . . . . . . 3 Sever 3 | . . . . . . . . 3 Melee Attacks 34 | . . . . . . . . 34 Impact 12 | . . . . . . . . 12 Slashing 11 | . . . . . . . . 11 Piercing 11 | . . . . . . . . 11 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 10636 | . 47 514 863 362 1399 1433 2176 3842 Guns 4152 | . 47 474 625 362 682 390 745 827 Cannons 2441 | . . . . . 717 259 471 994 Explosions 3049 | . . 40 238 . . 784 960 1027 Melee 963 | . . . . . . . . 963 Ramming 31 | . . . . . . . . 31 Kinetic 5991 | . 23 251 625 362 1399 649 1216 1466 Thermal 589 | . . 40 . . . . 217 332 Explosive 2587 | . . . 238 . . 784 658 907 Electromagnetic 475 | . 24 223 . . . . 85 143 Impact 350 | . . . . . . . . 350 Slashing 367 | . . . . . . . . 367 Piercing 246 | . . . . . . . . 246 Highest Corruption 3 | . . . . . . . 2 3 Average Corruption 2 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . . 5 20 Message Errors 4 | . . . . . . . 1 3 Matter Fused 9 | . . . . . . . 3 6 Energy Discharges 5 | . . . . . . . 1 4 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 196 | . . . 5 . 18 30 17 126 Projectiles 21 | . . . . . 18 3 . . Explosions 81 | . . . 5 . . 27 17 32 Melee 94 | . . . . . . . . 94 Knockbacks 37 | . . . . . 6 4 2 25 Impact 5 | . . . . . . . . 5 Kinetic 31 | . . . . . 6 4 2 19 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 271 | . . . 51 . . 136 49 35 Shots 8 | . . . 2 . . 4 1 1 Rammed 10 | . . . . . . . . 10 Targets Rammed 12 | . . . . . . . . 12 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 163 | . . 111 28 11 53 23 36 163 Average Temperature 23 | . . 37 9 5 14 7 9 37 Received Heat Transfer 2920 | . . 267 291 45 447 207 435 1228 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1031 | . . 50 . . . . 200 781 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Peak Influence 1418 | . 15 215 411 196 428 650 1418 893 Initial 694 | . . 5 83 97 82 278 340 694 Average 563 | . 8 120 217 143 243 499 978 779 Maximum Alert Level 4 | . . 1 2 . 2 2 4 3 Low Security (%) 21 | 100 100 82 40 100 30 . . . Level 1 16 | . . 17 54 . 60 26 6 . Level 2 16 | . . . 4 . 8 73 . 10 Level 3 41 | . . . . . . . 75 89 Level 4 3 | . . . . . . . 17 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . . . . 4 . 6 7 Investigation 1 | . . . . . . . 1 . Extermination 4 | . . . . . . . 2 2 Reinforcement 5 | . . . . . 1 . 1 3 Assault 3 | . . . . . . . 1 2 Garrison 4 | . . . . . 3 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Distress Signals 5 | . . . 2 . 1 . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 1 7 15 6 13 16 21 45 Peak Tracking Total 6 | . 1 2 4 3 3 4 6 6 Tactical Retreats 7 | . . 1 1 . . . . 5 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Traps Triggered 4 | . . . . . . 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Machines Disabled 54 | . . 1 1 . 3 1 48 . Max in Single Turn 25 | . . 1 1 . 1 1 25 . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Machines Accessed 10 | . . 1 2 3 1 . 1 2 Terminals 8 | . . 1 2 3 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 28 | . . 4 5 14 1 . 1 3 Successful 17 | . . 1 2 12 1 . . 1 Failed 11 | . . 3 3 2 . . 1 2 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 16 | . . 4 5 4 . . 1 2 Terminals 26 | . . 4 5 14 . . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 9 | . . . . 9 . . . . Record 4 | . . . . 4 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 6 | . . 1 2 3 . . . . Terminals 6 | . . 1 2 3 . . . . Botnet 6 | . . 1 2 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . Used . | . . . . . . . . . Hacking Detections 8 | . . 1 2 3 . . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Turns Passed 4191 | 55 112 254 448 234 304 702 765 1317 Spaces Moved 2167 | 39 84 120 219 109 79 297 331 889 Core 175 | 2 . . . . . 4 1 168 Treads 856 | . . . 63 109 79 293 296 16 Legs 410 | 37 84 120 156 . . . . 13 Wheels 489 | . . . . . . . 34 455 Hover 237 | . . . . . . . . 237 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 166 166 160 100 50 Average Speed 131 | 116 120 120 136 168 167 168 165 99 Slowest Speed 400 | 120 120 120 190 170 170 250 400 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 14 37 21 13 17 41 11 19 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 301 | . . 5 32 . 2 44 192 26 Melee 2 | . . . . . . . . 2 Projectile 7 | . . . . . 2 4 1 . AOE 292 | . . 5 32 . . 40 191 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Total 2889 | 45 88 163 313 128 154 412 437 1149 Wait 89 | . . . 34 . 6 . . 49 Move 2158 | 38 83 119 218 108 78 295 330 889 Hop . | . . . . . . . . . Pick Up 45 | 1 1 5 8 . 1 7 5 17 Fast Attach 58 | 6 1 . 3 2 3 5 8 30 Attach 34 | . . . 5 1 4 1 2 21 Detach 12 | . . . 1 . . . 1 10 Swap 25 | . . 2 5 . 1 2 10 5 Drop 35 | . . 1 8 . 2 3 8 13 Fire 356 | . 3 36 31 17 59 63 73 74 Melee 29 | . . . . . . . . 29 Ram 5 | . . . . . . . . 5 Kick 2 | . . . . . . . . 2 Crush 5 | . . . . . . . . 5 Escape Stasis 30 | . . . . . . 30 . . Rewire 6 | . . . . . . 6 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 153 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Entered Mines 273 | -10/Mines | Learned 2 Materials zone layouts 312 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 314 | -10/Mines | Found Prototype Device 324 | -10/Mines | Build established: Mutant 369 | -10/Mines | Core integrity fell below 50% 403 | -10/Mines | Discovered new exit (range 9) 421 | -10/Mines | Identified exit to Materials 422 | -10/Mines | Entered Materials 422 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Discovered new exit (range 16) 868 | -9/Materials | Identified exit to Materials 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1092 | -8/Materials | Discovered new exit (range 8) 1102 | -8/Materials | Identified exit to Storage 1104 | -8/Materials | Entered Storage 1159 | -8/Storage | Garrison activated, responded to threat 1339 | -8/Storage | Lost 5 parts (1p2n1u1w) 1406 | -8/Storage | Identified exit to Garrison 1408 | -8/Storage | Entered Garrison 1508 | -8/Garrison | Triggered checkpoint 1570 | -8/Garrison | Installed Relay Interface Framework 1722 | -8/Garrison | Triggered checkpoint 1878 | -8/Garrison | Triggered checkpoint 1952 | -8/Garrison | Triggered checkpoint 1998 | -8/Garrison | Discovered new exit (range 15) 2107 | -8/Garrison | Identified exit to Factory 2110 | -8/Garrison | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -7/Factory | Build established: Scavenger-Mutant 2510 | -7/Factory | First assault squad dispatched 2797 | -7/Factory | Garrison activated, responded to threat 2855 | -7/Factory | Lost 3 parts (1n1u1w) 2866 | -7/Factory | Discovered new exit (range 8) 2874 | -7/Factory | Identified exit to Factory 2875 | -7/Factory | Entered another Factory area 2875 | -6/Factory | Evolved 2 slots: Utility x2 3049 | -6/Factory | Lost 5 parts (1p1n3w) 3290 | -6/Factory | Lost 9 parts (2p2n2u3w) 3364 | -6/Factory | Core integrity fell below 50% 3385 | -6/Factory | Lost 6 parts (1p2n1u2w) 3547 | -6/Factory | Build established: Mutant 3575 | -6/Factory | First assault squad dispatched 3859 | -6/Factory | Lost 4 parts (1p1n1u1w) 4171 | -6/Factory | Core integrity fell below 20% 4192 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- P-60 Hacker suffers critical hit (Smash). P-60 Hacker destroyed. Acquired 26 matter. Dropped Lgt. Angular Momentum Engine. Acquired Hvy. Rocket Launcher. System corrupted: Component data lost. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. System corrupted: Energy discharge (-48). Hvy. Pick blown off. Imp. Gravmag System blown off. Cmb. Airjet blown off. E-15 Imp destroyed. Acquired Hvy. Pick. ALERT: Rogue bot located, Programmers report to Factory Zone 4H. VTOL Module destroyed. Acquired Imp. Gravmag System. Lgt. Nuclear Core destroyed. Acquired Cmb. Airjet. 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"" | | ?????????????# """" # "" | | ?????????????# """" # "" | | ?????????????# """" # "" | | ?????????????# # | | ?????????????####################### | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowFocalComputer Manual? 0 Play Time 00:54:36 Cumulative 228.1 hours Start 2024.08.19 @ 19:27:34 End 2024.08.19 @ 21:02:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 404 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb9b77d-6fd9-4598-9c88-bcc09457cd1e