Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.16 @ 18:24:45 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1262) 1262 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 3595 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 498/550 Matter 272/300 Energy 79/100 System Corruption 0% Temperature Hot (216) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Particle Cannon Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Advanced Treads Advanced Treads Weight Redist. System Advanced Weight Redist. System System Shield EM Shotgun EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Beamcaster Particle Cannon Battle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Advanced Treads Aluminum Leg Weight Redist. System Weight Redist. System Targeting Computer EM Shotgun EM Shotgun Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Particle Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 36 | 6 13 6 6 3 2 Power 5 | 1 2 1 1 . . Engine 5 | 1 2 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 4 1 1 1 Treads 3 | 2 . 1 . . . Leg 9 | . 3 3 1 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . 2 . 1 Device 2 | . . . 2 . . Storage 3 | 1 2 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 5 1 2 2 . Energy Gun 4 | 1 2 . 1 . . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 4 | 1 3 . . . . Ballistic Cannon 2 | . . 1 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 7 | . . . . 3 4 Power 1 | . . . . . 1 Propulsion 3 | . . . . 1 2 Utility . | . . . . . . Weapon 3 | . . . . 2 1 Highest Loss Streak 4 | . . . . 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 95 99 100 99 98 Engine 12 | . 13 14 11 11 8 Treads 2 | . 8 . . . . Leg 22 | . 18 28 22 22 26 Device 5 | . . . 11 11 9 Storage 12 | . 14 14 11 11 9 Processor 11 | . 10 14 11 11 18 Energy Gun 3 | . 3 . 11 . . Energy Cannon 8 | . . . 10 21 18 Ballistic Gun 11 | . 24 22 . . . Ballistic Cannon 6 | . . 5 11 10 9 Naked Turns . | . . . . . . Heaviest Build 42 | 14 31 33 41 42 42 Greatest Support 40 | 40 40 27 27 27 37 Greatest Overweight (x) 1 | 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 Most Carried 15 | 7 15 15 15 15 13 Average Carried 12 | 3 8 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 14 15 15 13 13 Class Distribution -------------------- 39% | Mutant 23% | Skirmisher 19% | Scavenger-Skirmisher 13% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1131 | 217 341 76 300 90 107 Remotely . | . . . . . . Salvage Created 1709 | . 540 136 672 241 120 Parts 114 | . 49 4 39 15 7 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 11 1 14 8 2 Guns 16 | . 11 1 4 . . Cannons 19 | . . . 10 7 2 Classes Destroyed 7 | . 4 2 . . 1 Hauler 5 | . 2 . 3 . . Recycler 1 | . . 1 . . . Operator 1 | . . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 10 | . 4 . 3 3 . Grunt 22 | . 7 . 8 5 2 Sentry 4 | . . 1 3 . . Best Kill Streak 4 | . 4 2 4 3 3 Combat Bots Only 4 | . 3 1 4 3 2 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1715 | . 512 73 246 351 533 Core 199 | . 59 . 49 39 52 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 104 | . 104 . . . . Core Remaining (%) 84 | 100 . 76 . 78 . Volleys Fired 127 | . 41 6 38 15 27 Largest 3 | . 2 2 3 3 3 Hottest 182 | . 85 46 182 182 180 Shots Fired 304 | . 82 12 114 45 51 Gun 134 | . 82 12 38 2 . Cannon 170 | . . . 76 43 51 Launcher . | . . . . . . Special . | . . . . . . Kinetic 158 | . 66 12 38 15 27 Thermal 146 | . 16 . 76 30 24 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 6 6 8 7 8 Robot Miss Streak 5 | . 3 1 5 5 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 171 | . 50 9 59 20 33 Core Hits 62 | . 22 3 20 8 9 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 10 | . 3 . 5 2 . Burn 4 | . 1 . 3 . . Meltdown 1 | . . . . 1 . Destroy 2 | . 2 . . . . Blast 3 | . . . 2 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3553 | . 727 141 1477 453 755 Guns 1367 | . 727 141 499 . . Cannons 2186 | . . . 978 453 755 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1797 | . 556 141 451 195 454 Thermal 1756 | . 171 . 1026 258 301 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . 1 3 19 Projectiles 23 | . . . 1 3 19 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . 2 1 4 Impact . | . . . . . . Kinetic 7 | . . . 2 1 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 117 . 324 288 244 Average Temperature 108 | . 45 . 118 146 103 Received Heat Transfer 618 | . 168 . 120 177 153 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 10 | . . 1 4 3 2 Heat Transferred 3478 | . 518 . 1998 444 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 233 | . 198 44 233 110 121 Initial 48 | . . 4 . 48 . Average 62 | . 55 24 113 57 59 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 84 100 100 Level 1 3 | . . . 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . . . 4 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 19 2 26 7 11 Peak Tracking Total 4 | . 4 2 4 3 3 Tactical Retreats 4 | . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 7 | . 5 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 15 | . 7 1 4 1 2 Terminals 12 | . 6 . 3 1 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 48 | . 28 1 13 2 4 Successful 22 | . 13 1 7 . 1 Failed 26 | . 15 . 6 2 3 Catastrophic 4 | . 1 . . 2 1 Database Lockouts . | . . . . . . Manual 23 | . 17 . 4 2 . Terminals 39 | . 22 . 11 2 4 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 9 1 5 . 1 Record 2 | . 2 . . . . Robot Analysis 6 | . 3 . 3 . . Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 13 | . 7 . 3 1 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 6 | . 3 . 3 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 4552 | 45 1519 686 896 1110 296 Spaces Moved 2069 | 28 684 341 380 522 114 Core 14 | 14 . . . . . Treads 192 | 14 178 . . . . Legs 1863 | . 506 341 380 522 114 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 195 195 193 Average Speed 186 | 115 174 191 195 195 193 Slowest Speed 195 | 160 190 195 195 195 193 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 95 71 42 99 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 3 . 4 Melee . | . . . . . . Projectile 7 | . . . 3 . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2517 | 40 930 366 452 581 148 Wait 221 | . 161 2 16 41 1 Move 2064 | 27 683 340 379 521 114 Hop . | . . . . . . Pick Up 44 | 7 23 4 6 1 3 Fast Attach 5 | 1 . 3 1 . . Attach 20 | 5 7 1 2 3 2 Detach 1 | . . 1 . . . Swap 11 | . 6 2 3 . . Drop 24 | . 9 7 7 . 1 Fire 127 | . 41 6 38 15 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 539 | -10/Materials | Discovered new exit (range 18) 811 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Repaired Ion Engine 893 | -10/Materials | Repaired Aluminum Leg 1300 | -10/Materials | Discovered new exit (range 3) 1565 | -10/Materials | Entered Mines 1573 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1809 | -10/Mines | Discovered new exit (range 13) 1860 | -10/Mines | Discovered new exit (range 18) 1908 | -10/Mines | Build established: Scavenger-Mutant 1970 | -10/Mines | Learned location of Zion (-7) 1986 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2064 | -10/Mines | Learned 2 Materials zone layouts 2084 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2251 | -10/Mines | Entered Materials 2251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2551 | -9/Materials | Build established: Scavenger-Skirmisher 2616 | -9/Materials | Identified exit to Mines 3147 | -9/Materials | Entered Mines 3330 | -9/Mines | Received a Mining Laser from a helpful Derelict 3450 | -9/Mines | Build established: Skirmisher 3509 | -9/Mines | Learned location of 1 exit from Lower Caves 3624 | -9/Mines | Discovered new exit (range 9) 3765 | -9/Mines | Discovered new exit (range 5) 4257 | -9/Mines | Entered Materials 4257 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4553 | -8/Materials | Self-destructed Last Messages --------------- 04509_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04534_ K-01 Serf collects debris. 04539_ Aluminum Leg destroyed. 04539_ Knocked back. 04541_ H-61 Shepherd calls for reinforcements. 04541_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04542_ Knocked back. 04544_ Penetrated by Slug. 04544_ Titanium Leg destroyed. 04544_ Knocked back. 04547_ Penetrated by Slug. 04547_ Knocked back. 04549_ Penetrated by Slug. 04549_ Hvy. Ion Engine destroyed. 04549_ Terminal disabled. 04550_ Critical hit (Burn: +37). 04551_ Knocked back. 04553_ Particle Cannon destroyed. 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"""????### ###?# ## #??? #???? | | # """ ??# #?# ## """ !#??? #???? | | # """ # ### ## "T" #??? #???? | | # + % ## " " #??? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityAerolevThruster Manual? 0 Play Time 00:27:44 Cumulative 64.1 hours Start 2023.10.16 @ 17:51:11 End 2023.10.16 @ 18:24:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 107 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c60e02f7-61a3-41d7-9437-93d860384aec