Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:54:25 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (2343) 2343 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 5989 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 32 Cogmind --------- Core Integrity 227/550 Matter 92/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Sensor Array Terrain Scan Processor Reaction Control System Reaction Control System Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Improved Flight Unit Improved Sensor Array Terrain Scan Processor Reaction Control System Reaction Control System Hacking Suite Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 72 | 7 14 6 20 . 6 4 15 Power 10 | 1 . 2 4 . 1 1 1 Engine 6 | 1 . 1 4 . . . . Core 4 | . . 1 . . 1 1 1 Reactor . | . . . . . . . . Propulsion 22 | 2 5 1 7 . 2 . 5 Treads 17 | 1 5 1 5 . 2 . 3 Leg 1 | . . . 1 . . . . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . 1 . . . 2 Utility 21 | 2 3 3 4 . 1 3 5 Device 9 | 1 2 . 2 . . 2 2 Storage 5 | 1 1 2 1 . . . . Processor 4 | . . 1 1 . 1 . 1 Hackware 2 | . . . . . . . 2 Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 19 | 2 6 . 5 . 2 . 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 4 . 4 . . . 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 3 | . . . 1 . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 24 | . 1 . 9 . . . 14 Power 5 | . . . 3 . . . 2 Propulsion 6 | . 1 . 1 . . . 4 Utility 6 | . . . 3 . . . 3 Weapon 7 | . . . 2 . . . 5 Highest Loss Streak 6 | . 1 . 4 . . . 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 95 77 85 100 77 Engine 8 | . 14 13 4 11 10 . . Core 2 | . . . 5 . . 11 6 Treads 22 | . 24 28 20 22 22 22 10 Device 11 | . 13 9 20 . . 17 10 Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . . 4 10 11 19 11 9 Ballistic Gun 19 | . 26 28 19 11 11 11 15 Impact Weapon 2 | . . . 1 11 . 11 1 Special Melee Weapon 2 | . 1 . . . 10 . . Naked Turns . | . . . . . . . . Heaviest Build 52 | 12 18 52 33 30 30 38 40 Greatest Support 46 | 10 40 40 43 40 40 46 40 Greatest Overweight (x) 10 | 1 1 1 10 . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 15 15 15 15 15 Average Capacity 12 | 7 9 10 14 15 15 15 15 Most Carried 15 | 5 10 11 15 15 15 13 15 Average Carried 11 | 2 8 10 12 15 14 12 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 5 10 10 15 15 14 12 9 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2165 | 351 400 195 710 50 . 172 287 Remotely 567 | 220 347 . . . . . . Salvage Created 3651 | 188 675 147 1793 72 . 106 670 Parts 244 | 19 43 17 115 6 . 12 32 Haulers Intercepted 7 | . 2 . 4 . . . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 68 | . 8 7 35 3 . 5 10 Melee 7 | . . . 7 . . . . Guns 60 | . 8 7 28 3 . 5 9 Classes Destroyed 13 | 3 6 . 3 . . 1 . Worker 8 | 2 3 . 3 . . . . Builder 2 | . 2 . . . . . . Tunneler 4 | 4 . . . . . . . Hauler 7 | . 2 . 4 . . . 1 Recycler 5 | 1 2 . 1 . . . 1 Mechanic 1 | . . . 1 . . . . Operator 4 | . 2 . 2 . . . . Watcher 8 | . 2 . 4 . . . 2 Swarmer 26 | . 3 6 10 2 . 4 1 Grunt 30 | . 5 1 16 1 . . 7 Brawler 1 | . . . 1 . . . . Sentry 9 | . . . 8 . . . 1 Hunter 2 | . . . . . . 1 1 Best Kill Streak 8 | 3 4 3 8 2 . 4 3 Combat Bots Only 8 | . 3 3 8 2 . 4 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 421 | . 29 37 145 13 . 55 142 Missed 92 | . 8 8 34 6 . 14 22 Damage Taken 4165 | . 246 291 1408 129 . 420 1671 Core 780 | . 38 78 240 20 . 81 323 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 50 | . 50 . . . . . . Core Remaining (%) 55 | 100 . 53 . . . 14 . Volleys Fired 290 | 21 55 19 94 12 . 25 64 Largest 2 | 2 2 2 2 1 . 1 2 Hottest 100 | 40 100 40 46 23 . 23 51 Shots Fired 499 | 42 104 38 173 12 . 25 105 Gun 493 | 42 98 38 173 12 . 25 105 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 6 | . 6 . . . . . . Kinetic 493 | 42 98 38 173 12 . 25 105 Thermal 6 | . 6 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 7 10 5 18 4 . 4 11 Robot Miss Streak 7 | 5 3 4 7 1 . 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 1 . 3 . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 368 | 24 63 21 135 9 6 16 94 Core Hits 157 | 10 32 9 64 4 . 7 31 Critical Kills 3 | . . . 3 . . . . Critical Parts Destroyed 5 | 1 3 . . . . . 1 Critical Strikes 9 | 1 3 . 3 . . . 2 Destroy 5 | 1 3 . 1 . . . . Smash 4 | . . . 2 . . . 2 Melee Attacks 41 | . 1 . 19 . 6 . 15 Impact 34 | . . . 19 . . . 15 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . 1 . 1 . 4 . . Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5570 | 265 843 255 2163 132 . 217 1695 Guns 4920 | 265 843 255 1736 132 . 217 1472 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 650 | . . . 427 . . . 223 Ramming . | . . . . . . . . Kinetic 4920 | 265 843 255 1736 132 . 217 1472 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 650 | . . . 427 . . . 223 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . 8 . . . 33 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 41 | . . . 8 . . . 33 Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 108 | . 60 21 19 9 . 4 108 Average Temperature 19 | . 17 6 4 8 . 2 30 Received Heat Transfer 1521 | . 114 99 522 57 . . 729 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions 3 | . . . 1 . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 779 | 35 215 159 779 362 . 120 223 Initial 303 | . 22 24 17 303 . . . Average 136 | 14 68 61 216 257 . 79 91 Maximum Alert Level 3 | . 1 . 3 1 . . 1 Low Security (%) 81 | 100 96 100 68 38 . 100 85 Level 1 9 | . 3 . 4 61 . . 14 Level 2 6 | . . . 21 . . . . Level 3 1 | . . . 5 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . 7 . . . 2 Investigation 3 | . 1 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 4 . . . 2 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 1 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 24 10 50 5 . 5 17 Peak Tracking Total 6 | . 5 3 6 2 . 4 6 Tactical Retreats 9 | . 6 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 6 | . 3 . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . 1 . . . 3 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 9 . 6 . 1 . 1 Terminals 13 | . 7 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 51 | . 33 . 15 . 1 . 2 Successful 29 | . 17 . 9 . 1 . 2 Failed 22 | . 16 . 6 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 32 | . 21 . 10 . 1 . . Terminals 43 | . 28 . 15 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 8 . 6 . 1 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Locate Traps 3 | . 3 . . . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 . 2 . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 4 | . 2 . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 6 . 3 . . . . Terminals 8 | . 5 . 3 . . . . Track 1 | . . . 1 . . . . Assimilate 3 | . 3 . . . . . . Botnet 2 | . 1 . 1 . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 7 . 6 . . . 1 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . . 2 2 . . Largest Group 2 | . . . . 2 2 2 . Highest-Rated Group 46 | . . . . 46 31 16 . Highest-Rated Ally 31 | . . . . 31 31 8 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 9 . 2 . Total Damage 148 | . . . . 148 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8652 | 167 1961 951 2299 764 1484 405 621 Spaces Moved 3962 | 99 902 537 776 426 862 205 155 Core 8 | 6 . . 2 . . . . Treads 3657 | . 743 537 774 426 862 205 110 Legs . | . . . . . . . . Wheels 252 | 93 159 . . . . . . Hover . | . . . . . . . . Flight 45 | . . . . . . . 45 Fastest Speed 50 | 50 95 160 160 170 170 170 160 Average Speed 162 | 90 148 160 170 170 170 170 192 Slowest Speed 550 | 95 160 240 550 170 170 170 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 5 92 98 83 80 94 37 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 6 | . 6 . . . . . . Terrain Destroyed 6 | . 6 . . . . . . Melee . | . . . . . . . . Projectile 6 | . 6 . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5608 | 138 1405 589 1549 456 876 241 354 Wait 1159 | . 414 21 608 19 . 6 91 Move 3955 | 98 901 536 775 425 861 204 155 Hop . | . . . . . . . . Pick Up 58 | 12 12 2 21 . 1 1 9 Fast Attach 13 | . 7 . 4 . 1 . 1 Attach 29 | 7 1 . 7 . . 1 13 Detach 2 | . . . . . . . 2 Swap 30 | . 6 6 9 . 5 3 1 Drop 31 | . 8 5 12 . 2 1 3 Fire 290 | 21 55 19 94 12 . 25 64 Melee 41 | . 1 . 19 . 6 . 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 9) 724 | -10/Materials | Repaired Assault Rifle 994 | -10/Materials | Discovered new exit (range 4) 1088 | -10/Materials | Discovered new exit (range 14) 1941 | -10/Materials | Discovered new exit (range 5) 1969 | -10/Materials | Discovered new exit (range 7) 2129 | -10/Materials | Entered Mines 2129 | -10/Mines | Discovered new exit (range 9) 2136 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2287 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2301 | -10/Mines | Learned location of Storage (-8) 2550 | -10/Mines | Learned Materials stockpile data 2599 | -10/Mines | Build established: Scavenger-Mutant 2700 | -10/Mines | Discovered new exit (range 5) 2817 | -10/Mines | Identified exit to Materials 3080 | -10/Mines | Entered Materials 3080 | -9/Materials | Evolved 2 slots: Utility x2 3349 | -9/Materials | Build established: Scavenger-Skirmisher 4050 | -9/Materials | Discovered new exit (range 16) 4230 | -9/Materials | Discovered new exit (range 5) 4277 | -9/Materials | Identified exit to Mines 4460 | -9/Materials | Discovered new exit (range 6) 4610 | -9/Materials | Discovered exit to Mines (range 7) 4766 | -9/Materials | Destroyed 8 combat bots 4839 | -9/Materials | Discovered new exit (range 16) 4894 | -9/Materials | Identified exit to Materials 5039 | -9/Materials | Core integrity fell below 50% 5080 | -9/Materials | First assault squad dispatched 5087 | -9/Materials | Lost 4 parts (1p1u2w) 5341 | -9/Materials | Build established: Mutant 5379 | -9/Materials | Entered Mines 5432 | -9/Mines | Learned location of Zion (-7) 5739 | -9/Mines | Discovered exit to Materials (range 8) 5963 | -9/Mines | Discovered exit to Materials (range 8) 6029 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6035 | -9/Mines | Identified exit to Zion 6117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6117 | -9/Mines | Discovered new exit (range 5) 6130 | -9/Mines | Identified exit to Exiles 6143 | -9/Mines | Entered Exiles 6143 | -9/Exiles | Found Exiles lab destroyed 6143 | -9/Exiles | Accompanied by 1 ally 6173 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6347 | -9/Exiles | Opened EX-Vault 7062 | -9/Exiles | Discovered new exit (range 14) 7083 | -9/Exiles | Identified exit to Mines 7265 | -9/Exiles | Discovered exit to Mines (range 14) 7627 | -9/Exiles | Entered Mines 7627 | -8/Mines | Accompanied by 2 allies 7780 | -8/Mines | Core integrity fell below 20% 8007 | -8/Mines | Discovered exit to Materials (range 16) 8032 | -8/Mines | Entered Materials 8032 | -8/Materials | Evolved 2 slots: Utility x2 8273 | -8/Materials | Lost 5 parts (1p1n2u1w) 8325 | -8/Materials | Lost 3 parts (2n1w) 8647 | -8/Materials | Core integrity fell below 50% 8653 | -8/Materials | Self-destructed Last Messages --------------- 08626_ Switching to secondary target: S-10 Pest. 08626_ Slug penetrates S-10 Pest. 08629_ S-10 Pest destroyed. 08629_ Switching to secondary target: G-47 Trooper. 08629_ Slug penetrates G-47 Trooper. 08630_ Lgt. Nuclear Core destroyed. 08630_ Critical hit (Destroy). 08630_ Gauss Rifle destroyed. 08631_ K-01 Serf collects debris. 08638_ K-01 Serf cleans the Nuclear Reactor. 08640_ Hvy. Assault Rifle destroyed. 08641_ K-01 Serf collects debris. 08642_ Weight Redist. System destroyed. 08642_ Critical hit (Burn: +37). 08643_ K-01 Serf collects debris. 08644_ Acquired Lgt. Assault Rifle. 08649_ R-06 Scavenger collects Aluminum Leg. 08650_ Lgt. Treads destroyed. 08652_ Lgt. Assault Rifle destroyed. 08653_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ??????????????? ??????# ????????????#??????????? | | ??????????????? ?????# ?????????? ???????????? | | ?????????????####+##### #####+### ???????????? | | ????????????? !! ????????????? | | ???????????? ! ??????????????? | | ???????????? ????????????????? | | ????????????"" "#?????????????????? | | ????????????"" 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Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberSpikedScrap Manual? 0 Play Time 00:47:26 Cumulative 31.5 hours Start 2024.04.10 @ 21:04:11 End 2024.04.10 @ 21:54:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f825428-307b-47bf-a049-064bc18ac300