Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 00:55:12 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (4354) 4354 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 10360 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Armored Scrap Engine > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Cannon Heavy Ion Cannon Mass Driver Mass Driver Peak State ------------ > --- POWER ------------ Multi-Momentum Engine > --- PROPULSION ------- Thunder-Carbon Exoskeleton Wheel > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Gravity Neutralizer Hardened Medium Armor Plating Hardened Medium Armor Plating System Guard > --- WEAPON ----------- Heavy Rocket Launcher Hvy. Kinetic Mass Construct/C > --- INVENTORY -------- Light Angular Momentum Engine Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Mass Driver Mass Driver Mass Driver Katana [Rating: 71] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor System Guard Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Slots Evolved 10 | . . 2 2 . . 4 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . Utility 5 | . . 2 1 . . 2 . . Weapon 2 | . . . . . . 1 . 1 Parts Attached 79 | 7 4 21 6 25 3 1 . 12 Power 9 | 1 1 4 . 2 . . . 1 Engine 8 | 1 1 3 . 2 . . . 1 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 6 3 6 1 . . 1 Treads 16 | 2 . 5 2 6 1 . . . Leg 1 | . . 1 . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 29 | 2 . 6 2 7 2 1 . 9 Device 11 | 1 . 3 . 2 2 . . 3 Storage 3 | 1 . 2 . . . . . . Processor 2 | . . 1 . . . 1 . . Hackware 1 | . . . 1 . . . . . Protection 12 | . . . 1 5 . . . 6 Artifact . | . . . . . . . . . Weapon 22 | 2 3 5 1 10 . . . 1 Energy Gun 12 | 1 3 1 . 7 . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 5 | 1 . 3 . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 2 1 5 1 . . 1 Parts Lost 43 | . 4 4 3 10 . . . 22 Power 4 | . 1 . . 1 . . . 2 Propulsion 11 | . 1 1 1 3 . . . 5 Utility 17 | . . 1 2 4 . . . 10 Weapon 11 | . 2 2 . 2 . . . 5 Highest Loss Streak 10 | . 1 1 3 10 . . . 10 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 1 11 15 13 11 14 14 11 Power . | . . . 1 1 . . 1 . Propulsion 2 | . . 3 6 7 5 2 2 . Utility 3 | . . 3 3 . 2 9 9 6 Weapon 3 | . . 3 4 4 3 2 2 4 Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 5 . 5 8 2 . 10 Power 4 | . . . . 3 1 . . . Propulsion 5 | . . 1 . . 4 . . . Utility 7 | . . 3 . . 1 1 . 2 Weapon 14 | . . 1 . 2 2 1 . 8 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 74 | . 88 95 94 87 76 52 53 44 Engine 7 | . 12 7 9 8 8 6 6 4 Treads 12 | . 20 18 26 24 12 . . . Leg 1 | . . 1 . . 4 6 4 . Wheel 1 | . . . . . . . 1 5 Device 16 | . 14 21 16 12 20 20 20 10 Storage 8 | . 14 11 9 9 9 6 6 4 Processor 3 | . . 9 9 2 . 5 6 4 Protection 3 | . . . . 13 7 . . 2 Energy Gun 10 | . 18 14 3 16 13 . . . Energy Cannon 1 | . . . . . . 2 6 3 Ballistic Gun 3 | . 8 7 9 1 . 1 . . Peak Build Rating 71 | 7 8 17 20 25 48 55 57 71 Average Rating 30 | 4 7 14 18 22 34 52 55 57 On Entrance 25 | . 7 8 16 16 25 44 54 57 Avg Prop Armor Cover (%) 7 | . . 7 . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 14 15 39 40 46 39 40 40 68 Greatest Support 60 | 40 40 40 60 60 60 41 41 41 Greatest Overweight (x) 11 | . 4 4 . 11 . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 15 13 Most Carried 15 | 1 3 15 15 15 15 15 14 15 Average Carried 10 | . 1 11 14 13 11 14 14 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | . 3 15 15 15 14 14 14 4 Scrap Engine Consumption 70 | . . . . . 28 13 . 29 Constructs Created 5 | . . . . . 3 . . 2 Constructs Modified 21 | . . . . . 7 3 1 10 Class Distribution -------------------- 43% | Scavenger-Mutant 29% | Construct 22% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Matter Collected 1968 | 232 163 528 78 541 67 42 . 317 Remotely . | . . . . . . . . . Salvage Created 6312 | 106 645 1414 376 923 1534 48 74 1192 Parts 312 | 9 27 89 38 57 38 2 1 51 Haulers Intercepted 6 | . 2 3 . 1 . . . . Recyclers Shooed 16 | . 1 5 . 1 7 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Combat Hostiles Destroyed 96 | . 11 23 8 21 6 1 3 23 Melee 1 | . . . . . . . . 1 Guns 61 | . 11 23 3 18 6 . . . Cannons 14 | . . . . . . . 3 11 AOE 18 | . . . 5 3 . . . 10 Classes Destroyed 16 | 2 6 4 . 2 1 1 . . Worker 14 | . 3 5 4 . . . . 2 Builder 12 | . 1 2 4 1 2 . . 2 Tunneler 2 | 2 . . . . . . . . Hauler 6 | . 2 3 . 1 . . . . Recycler 21 | 1 . 2 1 1 15 . . 1 Operator 3 | . 1 . 1 . . . . 1 Watcher 4 | . 2 . 1 1 . . . . Swarmer 18 | . . 3 3 5 . . 3 4 Grunt 41 | . 11 12 3 4 . . . 11 Brawler 5 | . . 1 1 3 . . . . Duelist 2 | . . 1 . 1 . . . . Protector 2 | . . . . 2 . . . . Sentry 16 | . . 6 1 5 3 . . 1 Hunter 2 | . . . . 1 . . . 1 Programmer 7 | . . . . . . 1 . 6 Scrapper 3 | . . . . . 3 . . . Best Kill Streak 10 | 2 3 10 10 7 8 1 3 8 Combat Bots Only 7 | . 2 4 3 7 2 1 3 6 Max Kills in Single Turn 4 | 1 1 2 4 3 1 1 1 3 Gunslinging 1 | . . 1 . 1 . . . . Exploded 3 | . . . 1 3 . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Hostile Shots Fired 666 | . 66 100 81 110 13 18 11 267 Missed 200 | . 19 27 40 28 1 6 3 76 Hits 466 | . 47 73 41 82 12 12 8 191 Melee 15 | . . . 4 7 . . . 4 Projectile 451 | . 47 73 37 75 12 12 8 187 AOE 2 | . . . . . . . . 2 Critical Strikes 20 | . . . . 4 2 . . 14 Damage Taken 8229 | . 625 882 708 1349 246 182 134 4103 Core 1793 | . 92 201 96 309 51 16 18 1010 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 854 | . . . . . . 5 90 759 Core Remaining (%) 65 | 100 63 49 . . 17 . 96 . Volleys Fired 443 | 5 90 96 31 47 51 15 5 103 Largest 2 | 2 2 2 2 2 2 1 1 2 Hottest 181 | 60 130 130 79 122 122 63 63 181 Shots Fired 697 | 10 158 184 46 88 80 15 5 111 Gun 544 | 10 158 184 30 86 76 . . . Cannon 120 | . . . . . 4 15 5 96 Launcher 33 | . . . 16 2 . . . 15 Special . | . . . . . . . . . Kinetic 249 | 5 73 72 29 10 4 . . 56 Thermal 343 | . 79 112 1 76 58 . . 17 Explosive 33 | . . . 16 2 . . . 15 Electromagnetic 72 | 5 6 . . . 18 15 5 23 Robot Hit Streak 13 | 5 13 13 8 7 7 4 2 9 Robot Miss Streak 4 | 2 3 3 1 3 3 2 1 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 11 | . 2 5 . 4 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 451 | 7 104 122 22 54 53 9 3 77 Core Hits 240 | 4 38 52 33 39 25 1 3 45 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | . 4 9 1 1 6 . . 2 Burn 18 | . 2 9 . 1 6 . . . Destroy 2 | . 1 . 1 . . . . . Blast 1 | . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 11 | . . . . 1 . . . 10 Impact . | . . . . . . . . . Slashing 11 | . . . . 1 . . . 10 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12360 | 78 1307 1863 1388 1541 1170 120 165 4728 Guns 5637 | 78 1289 1846 258 1078 1088 . . . Cannons 3322 | . . . . . 76 120 165 2961 Explosions 3012 | . . . 1119 446 . . . 1447 Melee 313 | . . . . . . . . 313 Ramming 76 | . 18 17 11 17 6 . . 7 Kinetic 3252 | 25 396 597 258 133 76 . . 1767 Thermal 4387 | . 839 1249 . 945 720 . . 634 Explosive 3012 | . . . 1119 446 . . . 1447 Electromagnetic 1320 | 53 54 . . . 368 120 165 560 Impact . | . . . . . . . . . Slashing 313 | . . . . . . . . 313 Piercing . | . . . . . . . . . Highest Corruption 16 | . . . 3 8 9 . . 16 Average Corruption 8 | . . . 3 6 8 . . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . . . . 21 48 . . 36 Message Errors 18 | . . . . 3 10 . . 5 Matter Fused 17 | . . . . 3 9 . . 5 Heat Flow Errors 15 | . . . . 5 6 . . 4 Energy Discharges 13 | . . . . 3 5 . . 5 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 5 | . . . . 2 2 . . 1 Data Loss (minor) 9 | . . . . 1 6 . . 2 Data Loss (major) 6 | . . . . . 5 . . 1 Misfires 6 | . . . . 2 2 . . 2 Alerts 3 | . . . . 1 1 . . 1 Misdirections 4 | . . . . . . . . 4 Weapon Failures 6 | . . . . 1 2 . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 516 | . . . 62 10 . . . 444 Projectiles 352 | . . . . . . . . 352 Explosions 106 | . . . 62 10 . . . 34 Melee 58 | . . . . . . . . 58 Knockbacks 21 | . . . . . 2 . . 19 Impact . | . . . . . . . . . Kinetic 19 | . . . . . 2 . . 17 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 346 | . . . 124 42 . . . 180 Shots 12 | . . . 4 2 . . . 6 Rammed 18 | . 5 4 2 4 2 . . 1 Targets Rammed 22 | . 5 6 2 4 2 . . 3 Kicked 2 | . . . . . . . . 2 Crushed 2 | . . 2 . . . . . . Highest Temperature 605 | 20 414 471 . 415 252 42 42 605 Average Temperature 149 | 15 111 129 . 127 54 24 25 223 Received Heat Transfer 2050 | . 357 369 243 522 145 . 9 405 Effects 35 | . 8 2 . 1 . . . 24 Shutdowns 10 | . 1 . . . . . . 9 Energy Bleed 7 | . 2 1 . . . . . 4 Interference 9 | . 5 . . . . . . 4 Matter Decay 1 | . . 1 . . . . . . Short Circuit 2 | . . . . 1 . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . 1 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Fried 12 | . . . . . 3 3 1 5 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 22 | . 6 8 . 3 5 . . . Heat Transferred 9657 | . 2146 3774 . 1711 1656 . . 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Maximum Alert Level 2 | . . 1 1 2 . 1 . 1 Low Security (%) 76 | 100 100 60 51 25 100 95 100 59 Level 1 21 | . . 39 48 50 . 4 . 40 Level 2 2 | . . . . 24 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 468 | 10 78 357 332 468 185 202 142 354 Initial 202 | . . . 137 135 175 202 42 74 Average 119 | 1 19 190 208 268 45 104 89 166 Influence Increases 3733 | 15 339 785 345 739 201 265 100 944 Destroy 0b10 Robot/C 1860 | . 220 460 160 420 60 20 60 460 Destroy 0b10 Robot/NC 320 | 15 45 60 55 30 85 . . 30 Destroy Leader 460 | . 68 146 42 104 . 10 10 80 Allied During Kill 27 | . . . . 27 . . . . Successful Hack 126 | . 5 10 8 8 39 32 . 24 Disable Machine 195 | . . 30 15 60 15 . . 75 Destroy Structure 290 | . 1 4 65 15 2 3 . 200 Advance Influence 200 | . . . . . . 200 . . Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 225 | . . 75 . 75 . . 30 45 Influence Decreases 3395 | 15 339 458 350 609 647 210 19 748 Entered New Map 745 | . . . 190 187 277 4 19 68 Time Decay 2220 | 15 319 418 130 302 370 206 . 460 Lost Part 410 | . 20 40 30 100 . . . 220 Lost Ally 20 | . . . . 20 . . . . Squads Dispatched 25 | . 3 5 2 5 . 1 . 9 Investigation 7 | . 2 4 . 1 . . . . Extermination 4 | . . . . . . 1 . 3 Reinforcement 9 | . 1 1 2 1 . . . 4 Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . 1 . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Distress Signals 14 | . . 11 1 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 179 | . 25 42 16 35 4 1 6 50 Peak Tracking Total 12 | . 3 5 6 10 3 1 5 12 Tactical Retreats 11 | . . 3 . 5 . . 1 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Traps Triggered 11 | . 5 2 . 1 . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Machines Disabled 13 | . . 2 1 4 1 . . 5 Max in Single Turn 3 | . . 1 1 1 1 . . 3 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Machines Accessed 34 | . 5 6 4 3 11 3 . 2 Terminals 23 | . 5 5 4 2 5 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . 5 . . 1 Scanalyzers 2 | . . 1 . . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 73 | . 12 11 7 4 32 5 . 2 Successful 31 | . 5 4 3 3 12 2 . 2 Failed 42 | . 7 7 4 1 20 3 . . Catastrophic 13 | . 2 3 1 . 5 2 . . Database Lockouts . | . . . . . . . . . Manual 10 | . 4 3 2 1 . . . . Terminals 48 | . 12 9 7 2 16 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 15 | . . . . . 14 . . 1 Scanalyzers 3 | . . 2 . . . . . 1 Garrison Access 5 | . . . . 2 . 3 . . Terminal Hacks 22 | . 5 2 3 2 9 1 . . Part Schematic 6 | . . . . . 6 . . . Prototype ID Bank 2 | . . 1 1 . . . . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 3 | . . 1 1 1 . . . . Dispatch Records 1 | . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . Zone Layout 2 | . 2 . . . . . . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 . . 1 Retrieve Components 4 | . . . . . 3 . . 1 Scanalyzer 3 | . . 2 . . . . . 1 Retrieve Study 3 | . . 2 . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 Used . | . . . . . . . . . Hacking Detections 23 | . 3 4 3 . 10 2 . 1 Full Trace Events 7 | . 1 2 . . 4 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . 5 . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . 20 . . . . Total Damage 379 | . . . . 379 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Active Infowar (turns) 2556 | 16 1277 1046 217 . . . . . Seismic 2556 | 16 1277 1046 217 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Turns Passed 7084 | 96 1316 1046 266 668 1618 427 99 1548 Spaces Moved 3223 | 46 498 398 100 278 868 236 112 687 Core 190 | 2 6 2 . 2 . . . 178 Treads 1474 | 44 492 382 100 276 180 . . . Legs 1038 | . . 14 . . 688 236 63 37 Wheels 521 | . . . . . . . 49 472 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 75 75 75 50 Average Speed 132 | 155 160 161 160 163 92 75 75 158 Slowest Speed 600 | 160 250 250 160 600 160 75 75 351 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 82 41 20 37 93 6 25 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 186 | . . . 68 12 1 2 . 103 Melee 2 | . . . . . . . . 2 Projectile 22 | . . . . . 1 2 . 19 AOE 162 | . . . 68 12 . . . 82 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Total 5336 | 59 860 621 157 398 1615 474 122 1030 Wait 1401 | . 252 53 17 10 658 216 1 194 Move 3216 | 45 497 397 99 277 867 236 111 687 Hop . | . . . . . . . . . Pick Up 62 | 1 2 24 1 13 10 3 . 8 Fast Attach 46 | 7 12 7 2 7 2 1 . 8 Attach 18 | . . 2 2 5 . . . 9 Detach 9 | . . 1 1 . 6 . . 1 Swap 38 | . 2 14 2 19 1 . . . Drop 65 | 1 . 21 . 15 18 3 . 7 Fire 443 | 5 90 96 31 47 51 15 5 103 Melee 11 | . . . . 1 . . . 10 Ram 1 | . . . . . . . . 1 Kick 2 | . . . . . . . . 2 Crush 19 | . 5 6 2 4 2 . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Discovered new exit (range 15) 919 | -10/Materials | Discovered new exit (range 7) 1051 | -10/Materials | Discovered new exit (range 10) 1297 | -10/Materials | Build established: Scavenger-Mutant 1413 | -10/Materials | Entered another Materials area 1413 | -9/Materials | Evolved 2 slots: Utility x2 1749 | -9/Materials | Identified exit to Mines 2244 | -9/Materials | Core integrity fell below 50% 2386 | -9/Materials | Discovered new exit (range 15) 2459 | -9/Materials | Entered another Materials area 2459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -8/Materials | Identified exit to Storage 2725 | -8/Materials | Entered Storage 2734 | -8/Storage | Lost 3 parts (1n2u) 2737 | -8/Storage | Met a pair of Derelict thieves 2896 | -8/Storage | Core integrity fell below 50% 2926 | -8/Storage | Lost 10 parts (1p3n4u2w) 2931 | -8/Storage | Destroyed 7 combat bots 3075 | -8/Storage | Identified exit to Recycling 3174 | -8/Storage | Garrison activated, responded to threat 3393 | -8/Storage | Entered Recycling 3913 | -8/Recycling | Scanned before Scraplab entrance 3925 | -8/Recycling | Angered Scraplab inhabitants 4038 | -8/Recycling | Core integrity fell below 20% 4060 | -8/Recycling | Found Prototype Device 4060 | -8/Recycling | Identified Scrap Engine 4491 | -8/Recycling | Build established: Construct 4785 | -8/Recycling | Discovered new exit (range 5) 5011 | -8/Recycling | Entered Factory 5011 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5367 | -6/Factory | Identified exit to Factory 5438 | -6/Factory | Identified exit to Garrison 5438 | -6/Factory | Entered Garrison 5450 | -6/Garrison | Installed Relay Interface Framework 5514 | -6/Garrison | Triggered checkpoint 5530 | -6/Garrison | Discovered exit to Factory (range 10) 5537 | -6/Garrison | Entered Factory 5537 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5750 | -5/Factory | Discovered new exit (range 8) 6301 | -5/Factory | System corruption reached 10% 6327 | -5/Factory | Lost 3 parts (1p2u) 6560 | -5/Factory | Build established: Tank 6667 | -5/Factory | Lost 3 parts (1n1u1w) 6867 | -5/Factory | Core integrity fell below 50% 6914 | -5/Factory | Garrison activated, responded to threat 6920 | -5/Factory | Build established: Mutant 6960 | -5/Factory | Lost 10 parts (1p2n4u3w) 7058 | -5/Factory | Core integrity fell below 20% 7085 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07051_ C-30 ARC bursts open, deploying its payload. 07051_ S-27 Virus unfolds itself. 07052_ Slug penetrates Wall. 07060_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07064_ System corrupted: Heat flow error (+166). 07067_ Triggered Blade Trap. 07067_ Massive razor-sharp blades shoot up from within the floor. 07072_ Katana destroyed. 07073_ System Guard destroyed. 07073_ Knocked back. 07073_ T-07 Excavator destroyed. 07074_ S-27 Virus knocked back. 07074_ C-35 Carver knocked back. 07076_ Slug penetrates C-35 Carver. 07079_ Penetrated by Slug. 07080_ KVOI=1B,HSNMTL0SCYQQ 3JFU 07082_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ???????? #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# ###########????????????????????????????? | | ????????# # ####+##############??????????? | | ######### # ??????????? | | u ?????????? | | ?????????? | | Y ????????? | | ????????? | | c @ A ????????? | | +##########s c c u ????????? | | ????????# ####+#############???????????? | | ""????????### ###????????????????????????????? | | """?????????# #??????????????????????????????? | | """?????????# #??????????????????????????????? | | """"??????? " #??????????????????????????????? | | """???????" # #??????????????????????????????? | | ?????????"" # #??????????????????????????????? | | ???????""""?# #??????????????????????????????? | | ???????"""??# #??????????????????????????????? | | ????????"???# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????###+#+#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 675 Evasion (%) 60 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -8/Recycling | Hacked Hvy. Missile Launcher | -8/Recycling | Hacked Power Amplifier | -8/Recycling | Hacked Plasma Rifle | -8/Recycling | Hacked Triangulator | -8/Recycling | Hacked Weapon Cycler | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldWardroneCoupler Manual? 0 Play Time 00:45:47 Cumulative 250.1 hours Start 2026.09.17 @ 00:13:11 End 2026.09.17 @ 00:55:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b545c2d5-a0c5-4f1c-ad40-4d6abb26fa1f