Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 21:30:22 Player: Red Box Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3239) 3239 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 6762 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 233 Friendly Fire -192 Cogmind --------- Core Integrity 0/700 Matter 91/300 Energy 80/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg Gravmag System > --- UTILITY (8) ------ Improved Sensor Array Improved Signal Interpreter System Shield System Shield > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Weapon Cycler Heavy Mace Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Remote Force Field System Shield System Shield System Restoration Module > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reflective Plating Remote Force Field Improved EM Shotgun Improved EM Shotgun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Mini Assault Cannon Heavy Mace Signal Generator [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 . 2 2 Weapon . | . . . . . . . Parts Attached 135 | 8 12 2 22 1 38 52 Power 12 | 1 2 . 4 . 2 3 Engine 11 | 1 2 . 4 . 2 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 17 | 4 3 . 1 1 4 4 Treads . | . . . . . . . Leg 3 | 2 . . . . . 1 Wheel 13 | 2 3 . 1 1 4 2 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 47 | 1 2 2 7 . 13 22 Device 20 | . . . 2 . 6 12 Storage 5 | 1 1 1 1 . 1 . Processor 2 | . . . 1 . . 1 Hackware 3 | . . . . . 1 2 Protection 17 | . 1 1 3 . 5 7 Artifact . | . . . . . . . Weapon 59 | 2 5 . 10 . 19 23 Energy Gun 16 | . 5 . 6 . . 5 Energy Cannon 12 | . . . . . 6 6 Ballistic Gun 22 | 2 . . 3 . 10 7 Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 7 | . . . 1 . 3 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 2 Parts Lost 31 | . 4 . 3 4 2 18 Power 4 | . . . . . 1 3 Propulsion 11 | . 2 . 1 3 1 4 Utility 9 | . . . . 1 . 8 Weapon 7 | . 2 . 2 . . 3 Highest Loss Streak 10 | . 3 . 1 4 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 93 100 97 100 96 96 Engine 10 | . 14 14 11 11 8 4 Wheel 20 | . 26 28 21 22 17 13 Device 10 | . . . 11 11 15 14 Storage 10 | . 14 14 11 11 9 6 Processor 8 | . . . 10 11 9 12 Hackware 3 | . . . . . 5 15 Protection 11 | . 9 14 11 11 12 9 Energy Gun 9 | . 21 28 10 . . 2 Energy Cannon 2 | . . . . . 5 2 Ballistic Gun 7 | . 5 . 6 22 11 8 Impact Weapon 1 | . . . 2 . . . Naked Turns . | . . . . . . . Heaviest Build 79 | 13 24 54 63 63 74 79 Greatest Support 32 | 20 26 26 26 26 32 26 Greatest Overweight (x) 24 | 3 1 2 3 18 4 24 Average Overweight (x) 1 | . . 1 2 2 1 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 18 | 7 9 19 20 20 20 19 Most Carried 20 | 8 10 12 20 19 20 20 Average Carried 16 | 5 9 11 18 18 18 18 Final Capacity 20 | 8 10 20 20 20 20 5 Final Carried 20 | 7 10 12 19 18 20 4 Class Distribution -------------------- 81% | Mutant 12% | Hacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Matter Collected 2487 | 350 167 277 392 9 778 514 Remotely . | . . . . . . . Salvage Created 3737 | 137 321 19 1255 9 1187 809 Parts 223 | 5 19 3 88 2 57 49 Haulers Intercepted 4 | . . . 1 . 2 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 81 | . 10 1 23 1 25 21 Melee 1 | . . . . . . 1 Guns 64 | . 7 1 20 1 19 16 Cannons 3 | . . . . . 3 . AOE 8 | . 3 . 3 . . 2 Classes Destroyed 14 | 2 3 . 5 . 1 3 Worker 4 | . . . 1 . . 3 Builder 2 | . . . 1 . 1 . Tunneler 5 | 4 . . 1 . . . Hauler 4 | . . . 1 . 2 1 Recycler 2 | 1 . . . . 1 . Operator 1 | . . . 1 . . . Watcher 12 | . 2 . 5 . 3 2 Swarmer 30 | . 6 1 5 1 6 11 Grunt 28 | . 4 . 11 . 10 3 Duelist 2 | . . . . . . 2 Sentry 16 | . . . 8 . 8 . Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . 1 1 Programmer 2 | . . . . . . 2 Best Kill Streak 9 | 2 9 1 5 1 7 5 Combat Bots Only 8 | . 8 1 4 1 6 4 Max Kills in Single Turn 4 | 1 2 1 3 1 1 4 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 2 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Damage Taken 5379 | . 366 56 540 691 808 2918 Core 1198 | . 74 19 151 107 133 714 Absorbed by Shields 88 | . . . . . . 88 Redirected to Shielding 13 | . . 1 12 . . . Regen/Repaired (Parts) 1097 | . 57 . 361 . 459 220 Core Remaining (%) 68 | 100 . 62 . 35 75 . Volleys Fired 215 | 19 26 2 43 2 73 50 Largest 2 | 2 2 2 2 2 2 2 Hottest 126 | 40 90 90 90 50 126 126 Shots Fired 425 | 38 52 4 85 4 144 98 Gun 376 | 38 52 4 85 4 102 91 Cannon 49 | . . . . . 42 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 243 | 38 18 . 11 4 102 70 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 182 | . 34 4 74 . 42 28 Robot Hit Streak 19 | 6 15 2 19 1 17 17 Robot Miss Streak 6 | 1 6 2 5 1 5 6 Penetration Max . | . . . . . . . Secondary Targets 13 | . 2 . 3 . 3 5 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 Shots Hit Robots 323 | 24 37 3 69 3 108 79 Core Hits 211 | 7 20 1 62 1 55 65 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 4 | . . . . . 3 1 Destroy 3 | . . . . . 3 . Smash 1 | . . . . . . 1 Melee Attacks 20 | . . . 4 . 9 7 Impact 20 | . . . 4 . 9 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6938 | 271 623 23 1425 44 2527 2025 Guns 4821 | 271 502 23 1006 44 1736 1239 Cannons 887 | . . . . . 791 96 Explosions 877 | . 121 . 260 . . 496 Melee 353 | . . . 159 . . 194 Ramming . | . . . . . . . Kinetic 3312 | 271 96 . 167 44 1736 998 Thermal 558 | . 121 . 260 . . 177 Explosive . | . . . . . . . Electromagnetic 2715 | . 406 23 839 . 791 656 Impact 353 | . . . 159 . . 194 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 1 | . . . . . . 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 122 | . 33 . 12 . . 77 Projectiles . | . . . . . . . Explosions 45 | . 33 . 12 . . . Melee 77 | . . . . . . 77 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 139 | . 49 . 44 . . 46 Shots 5 | . 2 . 2 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 355 | . 274 42 355 . 113 103 Average Temperature 58 | . 98 21 53 . 39 33 Received Heat Transfer 786 | . 102 27 234 . 297 126 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 3 1 Combat Hostiles 4 | . . . . . 3 1 Parts Fried 15 | . 1 . 4 . 5 5 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 650 | . 200 . 250 . . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 3 . 3 . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Peak Influence 466 | 25 276 20 466 131 379 338 Initial 150 | . 16 . . 71 35 150 Average 157 | 10 97 8 225 81 150 195 Maximum Alert Level 2 | . 1 . 2 . 1 1 Low Security (%) 60 | 100 83 100 36 100 67 42 Level 1 39 | . 16 . 62 . 32 57 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 . . 4 Investigation 3 | . . . 2 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Distress Signals 11 | . 2 . 6 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 18 4 39 10 40 37 Peak Tracking Total 9 | . 7 3 5 7 5 9 Tactical Retreats 8 | . 1 . 2 1 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Traps Triggered 4 | . . . 1 . . 3 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . . 3 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Machines Disabled 13 | . . . 2 . 3 8 Max in Single Turn 3 | . . . 1 . 1 3 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Machines Accessed 43 | . 10 1 17 . 13 2 Terminals 27 | . 7 1 12 . 7 . Fabricators 1 | . . . . . . 1 Repair Stations 5 | . 1 . 1 . 2 1 Recycling Units 6 | . 2 . 2 . 2 . Scanalyzers 3 | . . . 2 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 169 | . 36 3 55 . 70 5 Successful 108 | . 24 . 33 . 48 3 Failed 59 | . 11 3 22 . 21 2 Catastrophic 8 | . 2 . 3 . 2 1 Database Lockouts 2 | . 1 . . . 1 . Manual 79 | . 27 3 26 . 23 . Terminals 102 | . 28 3 38 . 33 . Fabricators 3 | . . . . . . 3 Repair Stations 31 | . 4 . 6 . 19 2 Recycling Units 12 | . 4 . 4 . 4 . Scanalyzers 20 | . . . 7 . 13 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 30 | . 10 . 10 . 10 . Robot Analysis 14 | . 8 . 3 . 3 . Prototype ID Bank 3 | . 1 . 1 . 1 . Branch Access Points 2 | . . . 1 . 1 . Terminal Index 2 | . . . 1 . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 3 | . . . 2 . 1 . Locate Traps 2 | . . . 1 . 1 . Disarm Traps 1 | . . . . . 1 . Security Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 27 | . 4 . 6 . 15 2 Scan Component 14 | . 2 . 3 . 8 1 Repair 13 | . 2 . 3 . 7 1 Recycling Unit Hacks 5 | . 2 . 2 . 1 . Retrieve Components 5 | . 2 . 2 . 1 . Scanalyzer 19 | . . . 6 . 13 . Insert Component 9 | . . . 3 . 6 . Analyze 10 | . . . 3 . 7 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 26 | . 8 . 9 . 9 . Terminals 22 | . 6 . 7 . 9 . Track 7 | . 2 . 2 . 3 . Assimilate 3 | . 1 . . . 2 . Botnet 9 | . 2 . 4 . 3 . Operators 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Reject 3 | . 2 . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 40 | . 9 1 17 . 12 1 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . . 3 . 6 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 35 | . . . . . . 35 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 13 | . 2 . 3 . 7 1 Time 447 | . 58 . 96 . 255 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 21 | . 3 . 9 . 9 . Parts Scanalyzed 9 | . . . 3 . 6 . Part Schematics Acquired 9 | . . . 3 . 6 . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Total Allies 6 | . 1 3 . . 2 . Largest Group 4 | . 1 4 4 . 1 . Highest-Rated Group 50 | . 10 50 50 . 10 . Highest-Rated Ally 16 | . 10 16 16 . 10 . Total Orders 29 | . 6 2 15 . 6 . STAY 15 | . 3 1 8 . 3 . FOLLOW 14 | . 3 1 7 . 3 . Ally Attacks 55 | . . . 55 . . . Total Damage 612 | . . . 612 . . . Kills 9 | . . . 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Robot Analysis Total 14 | . 8 . 3 . 3 . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Turns Passed 8395 | 149 873 830 2749 231 2437 1126 Spaces Moved 5305 | 68 741 602 1840 178 1283 593 Core 21 | 9 . . . 1 . 11 Treads . | . . . . . . . Legs 42 | 37 . . . . . 5 Wheels 5239 | 22 741 602 1840 177 1283 574 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 120 120 115 50 Average Speed 117 | 111 89 117 120 125 123 127 Slowest Speed 1250 | 200 95 120 145 950 160 1250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 7 95 98 97 38 81 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug 13 | . . . 2 . 9 2 Terrain Destroyed 34 | . 6 . 13 . 9 6 Melee 13 | . . . 2 . 9 2 Projectile . | . . . . . . . AOE 21 | . 6 . 11 . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Total 7022 | 104 906 724 2290 189 1964 845 Wait 1210 | . 107 114 325 9 537 118 Move 5299 | 67 740 601 1839 177 1282 593 Hop . | . . . . . . . Pick Up 91 | 8 13 3 33 . 18 16 Fast Attach 25 | 7 3 . 4 . 5 6 Attach 42 | 1 7 . 10 1 8 15 Detach 3 | . . . 2 . . 1 Swap 68 | . 2 2 8 . 25 31 Drop 49 | 2 8 2 22 . 7 8 Fire 215 | 19 26 2 43 2 73 50 Melee 20 | . . . 4 . 9 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 150 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 400 | -10/Materials | Discovered new exit (range 12) 446 | -10/Materials | Destroyed 8 combat bots 456 | -10/Materials | Lost 3 parts (1n2w) 459 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Repaired Wheel 804 | -10/Materials | Repaired EM Shotgun 889 | -10/Materials | Central database locked down 1023 | -10/Materials | Entered Mines 1023 | -10/Mines | Accompanied by 1 ally 1051 | -10/Mines | Discovered new exit (range 11) 1063 | -10/Mines | Met a Derelict testing a Signal Generator 1071 | -10/Mines | Found Signal Generator 1195 | -10/Mines | Discovered new exit (range 10) 1332 | -10/Mines | Learned Materials emergency access door positions 1747 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1853 | -10/Mines | Entered Materials 1853 | -9/Materials | Accompanied by 4 allies 1853 | -9/Materials | Evolved 2 slots: Utility x2 2054 | -9/Materials | Build established: Commander-Mutant 2107 | -9/Materials | Discovered new exit (range 7) 2203 | -9/Materials | Discovered new exit (range 5) 2562 | -9/Materials | Build established: Mutant 2639 | -9/Materials | Repaired EM Shotgun 2692 | -9/Materials | Discovered new exit (range 11) 3229 | -9/Materials | Discovered new exit (range 16) 3507 | -9/Materials | Identified exit to Mines 3722 | -9/Materials | Repaired Hrd. Medium Armor Plating 3751 | -9/Materials | Repaired Hcp. Storage Unit 4602 | -9/Materials | Entered Mines 4666 | -9/Mines | Learned Materials stockpile data 4671 | -9/Mines | Learned Materials stockpile data 4721 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4721 | -9/Mines | Discovered new exit (range 5) 4758 | -9/Mines | Discovered new exit (range 11) 4812 | -9/Mines | Assembled infested the area 4827 | -9/Mines | Core integrity fell below 50% 4833 | -9/Mines | Entered Materials 4833 | -8/Materials | Evolved 2 slots: Utility x2 4863 | -8/Materials | Lost 4 parts (3n1u) 5734 | -8/Materials | Discovered new exit (range 11) 5921 | -8/Materials | Central database locked down 6018 | -8/Materials | Discovered new exit (range 7) 6581 | -8/Materials | Repaired Hrd. Medium Armor Plating 6621 | -8/Materials | Repaired Hpw. Shotgun 6800 | -8/Materials | Repaired Reflective Plating 6853 | -8/Materials | Repaired Cld. Ion Engine 6893 | -8/Materials | Repaired EM Pulse Cannon 6920 | -8/Materials | Repaired Hcp. Storage Unit 7203 | -8/Materials | Repaired Wheel 7270 | -8/Materials | Entered Factory 7270 | -7/Factory | Evolved 2 slots: Utility x2 7572 | -7/Factory | Repaired Hrd. Medium Armor Plating 7596 | -7/Factory | Build established: Hacker-Mutant 7823 | -7/Factory | Fabricated Remote Force Field (x2) 8303 | -7/Factory | Cargo convoy interrupted 8362 | -7/Factory | Core integrity fell below 50% 8380 | -7/Factory | Core integrity fell below 20% 8396 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08371_ Slug penetrates Wall. 08373_ K-01 Serf collects debris. 08375_ Acquired Angular Momentum Engine. 08375_ U-05 Engineer lays Concrete. 08378_ K-01 Serf collects debris. 08380_ System Restoration Module purges 1% system corruption (6%). 08380_ Penetrated by Slug. 08382_ K-01 Serf collects debris. 08383_ Acquired Gravmag System. 08385_ Penetrated by Slug. 08385_ System Restoration Module destroyed. 08386_ Acquired 54 matter. 08388_ Acquired Flexi-carbon Leg. 08391_ Angular Momentum Engine destroyed. 08392_ P-60 Hacker destroyed. 08393_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 08394_ K-01 Serf collects debris. 08394_ Penetrated by Slug. 08395_ U-05 Engineer lays Concrete. 08396_ Slug penetrates Wall. 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""" #???????????? | | ????????????????????????# ??? ?? #???????????? | | ????????????????????????# ??? ?? ????????????? | | ????????????????????????# ???? ?? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicArchitectLauncher Manual? 0 Play Time 01:13:12 Cumulative 527.2 hours Start 2023.03.04 @ 20:10:24 End 2023.03.04 @ 21:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bddcd61-4d3a-4144-b60a-c644cc7847d4