Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.13 @ 18:24:31 Player: Entity447B Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1764 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 500/500 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Battery Targeting Computer > --- WEAPON (3) ------- Particle Gun Beam Cannon Light Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Medium Laser Spread Laser Light EM Pulse Cannon Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Targeting Computer > --- WEAPON ----------- Particle Gun Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Laser Light EM Pulse Cannon Light Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 24 | 6 3 8 7 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 1 2 1 1 Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes . | . . . . Parts Lost 5 | . . 3 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 90 | . 96 90 87 Engine 10 | . 14 14 1 Core 1 | . . . 6 Leg 22 | . 28 25 12 Device 4 | . 11 3 . Storage 18 | . 14 17 22 Processor 3 | . . . 11 Energy Gun 7 | . 9 3 11 Energy Cannon 3 | . . . 11 Ballistic Gun 16 | . 14 21 10 Special Melee Weapon 2 | . 4 2 . Naked Turns . | . . . . Heaviest Build 48 | 10 39 45 48 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 15 | 2 1 3 15 Average Overweight (x) 1 | . . 1 5 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 8 12 12 Most Carried 7 | 3 5 7 7 Average Carried 4 | . 2 5 5 Final Capacity 12 | 6 12 12 12 Final Carried 7 | 1 4 7 6 Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 500 | 214 81 114 91 Remotely . | . . . . Salvage Created 596 | . 56 283 257 Parts 40 | . 12 11 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 5 6 8 Guns 15 | . 4 6 5 Cannons 3 | . . . 3 AOE 1 | . 1 . . Classes Destroyed 4 | . 2 1 1 Watcher 1 | . 1 . . Swarmer 8 | . 5 . 3 Grunt 9 | . . 6 3 Sentry 2 | . . . 2 Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1408 | . 148 508 752 Core 631 | . 33 191 407 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 70 | . 15 29 26 Largest 3 | . 2 2 3 Hottest 145 | . 70 56 145 Shots Fired 144 | . 30 43 71 Gun 114 | . 30 39 45 Cannon 30 | . . 4 26 Launcher . | . . . . Special . | . . . . Kinetic 75 | . 15 39 21 Thermal 65 | . 15 . 50 Explosive . | . . . . Electromagnetic 4 | . . 4 . Robot Hit Streak 16 | . 5 6 16 Robot Miss Streak 5 | . 5 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 103 | . 19 33 51 Core Hits 41 | . 7 17 17 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 11 | . 5 3 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . 5 . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1171 | . 375 272 524 Guns 677 | . 105 222 350 Cannons 224 | . . 50 174 Explosions 270 | . 270 . . Melee . | . . . . Ramming . | . . . . Kinetic 379 | . 41 222 116 Thermal 472 | . 64 . 408 Explosive 270 | . 270 . . Electromagnetic 50 | . . 50 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 133 | . 133 . . Projectiles . | . . . . Explosions 133 | . 133 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 780 | . 132 100 780 Average Temperature 171 | . 55 26 246 Received Heat Transfer 393 | . . 282 111 Effects 22 | . . . 22 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1147 | . 185 . 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 285 | . 172 216 285 Initial 66 | . . 66 5 Average 103 | . 103 88 135 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 82 72 Level 1 16 | . . 17 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 8 11 13 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 8 | . 1 5 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 3 | . 3 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 4 | . 2 1 1 Non-combat 3 | . 2 . 1 Combat 1 | . . 1 . Robot Hacks Applied 9 | . 4 2 3 parse_system 5 | . 2 2 1 no_distress 3 | . 2 . 1 check_alert 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1890 | 55 388 879 568 Spaces Moved 899 | 37 243 479 140 Core 51 | 17 . . 34 Treads . | . . . . Legs 847 | 20 243 479 105 Wheels . | . . . . Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 120 150 180 Average Speed 179 | 116 134 163 328 Slowest Speed 930 | 150 150 210 930 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 45 92 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1052 | 49 272 537 194 Wait 15 | . . 7 8 Move 896 | 36 242 478 140 Hop . | . . . . Pick Up 24 | 7 5 7 5 Fast Attach . | . . . . Attach 19 | 6 3 7 3 Detach 5 | . 1 4 . Swap 5 | . . 1 4 Drop 7 | . 1 1 5 Fire 70 | . 15 29 26 Melee 11 | . 5 3 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 444 | -10/Materials | Entered Mines 472 | -10/Mines | Met a Derelict bent on vengeance 568 | -10/Mines | Learned location of Storage (-9) 572 | -10/Mines | Discovered new exit (range 9) 589 | -10/Mines | Core integrity fell below 50% 686 | -10/Mines | Core integrity fell below 20% 973 | -10/Mines | Discovered new exit (range 14) 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1324 | -9/Materials | Identified exit to Storage 1589 | -9/Materials | Core integrity fell below 50% 1592 | -9/Materials | Core integrity fell below 20% 1891 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01685_ System corrupted: Component data lost. 01685_ K-01 Serf collects debris. 01714_ Lgt. Nuclear Core destroyed. 01716_ K-01 Serf destroyed. 01719_ Acquired Spread Laser. 01723_ Scanalyzer disabled. 01726_ Aluminum Leg destroyed. 01732_ S-10 Pest destroyed. 01734_ R-06 Scavenger collects Flight Unit. 01735_ U-05 Engineer builds a Door. 01735_ Acquired 24 matter. 01739_ R-06 Scavenger collects Lgt. Ion Engine. 01744_ R-06 Scavenger collects Wheel. 01780_ Acquired 10 matter. 01800_ K-01 Serf collects debris. 01803_ Acquired 18 matter. 01804_ K-01 Serf collects debris. 01812_ K-01 Serf cleans the Nuclear Reactor. 01812_ K-01 Serf collects debris. 01817_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????###??????????????????????????????????????? | | ????####%#####??????????????????????????????????? | | ????# =*![ #??????????????????????????????????? | | ????# =! #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# ![ #??????????????????????????????????? | | ????# ![ #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #????????????????????#############?? | | ????#+###+####????????????????????# #= | | ????# ######################## +% | | ????# os @k /k """ # | | ????# ######################## """ " #?? | | ???## # "T" #????????????# """ S"" #?? | | ???# # ! #????????????# % "" #?? | | ???# # #????????????# #?? | | ???# # #????????????######### ###?? | | ???##+## # """ """ #????????????????????###???? | | ???????# # """ """ #??????????????????????????? | | ???????# # """ """ #??????????????????????????? | | ???????# / #??????????????????????????? | | ???????# ###########??????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ######## +????????????????????????????????????? | | # ## #????????????????????????????????????? | | # // ## #????????????????????????????????????? | | # // ## ##???????????????????????????????????? | | # / %# #???????????????????????????????????? | | # *[# #???????????????????????????????????? | | # %=" = #???????????????????????????????????? | | # =#= #???????????????????????????????????? | | # """ # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingHelicalProcessor Manual? 0 Play Time 00:18:12 Cumulative 4.9 hours Start 2021.10.13 @ 18:03:46 End 2021.10.13 @ 18:24:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee6dd8ef-76c6-4b4f-b7b5-593ca6e64b0d