Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.07 @ 07:03:53 Player: Dytttto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (582) 582 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 3165 Bonus ------- Follower Combat Kills 93 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 294/550 Matter 163/300 Energy 140/140 System Corruption 14% Temperature Cool (0) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (10) --- Light Ion Engine Wheel Compact Battery (200) Compact Matter Pod (40) Experimental Sensor Array Improved Power Shielding Improved Medium Armor Plating Latent Energy Streamer Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Latent Energy Streamer Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Battery Compact Matter Pod Light Assault Rifle Missile Launcher Remote Datajack Mining Laser [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 52 | 6 2 9 3 7 25 Power 5 | 1 1 1 . 1 1 Engine 5 | 1 1 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 1 6 Treads . | . . . . . . Leg 11 | 2 . 2 . 1 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 1 1 2 7 Device 4 | . 1 1 1 1 . Storage 4 | 1 . . . 1 2 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 23 | 2 . 5 2 3 11 Energy Gun 3 | . . . . . 3 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 11 | 2 . 3 1 1 4 Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . 1 1 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 12 | . . 2 . . 10 Power 2 | . . 1 . . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . 1 . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . 2 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 97 96 99 82 Engine 11 | . 12 14 14 14 8 Leg 26 | . 28 28 28 28 24 Device 6 | . 1 11 10 13 1 Storage 12 | . 14 14 14 14 9 Processor 3 | . . . . . 8 Protection 2 | . . . . . 7 Energy Cannon 1 | . . . . 8 2 Ballistic Gun 22 | . 28 27 27 14 16 Launcher 1 | . . . . 5 1 Naked Turns . | . . . . . . Heaviest Build 27 | 11 12 13 19 21 27 Greatest Support 57 | 20 20 20 20 20 57 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 5 8 8 8 8 8 Most Carried 10 | 3 5 8 8 8 10 Average Carried 7 | 2 3 7 7 7 8 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 10 | 3 5 8 8 8 10 Class Distribution -------------------- 76% | Mutant 9% | Scavenger-Skirmisher 9% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1239 | 212 41 277 . 116 593 Remotely 23 | . . 23 . . . Salvage Created 498 | . 41 95 . 23 339 Parts 37 | . 7 7 . 7 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 3 7 . 4 7 Guns 10 | . 3 3 . . 4 Cannons 1 | . . . . . 1 AOE 10 | . . 4 . 4 2 Classes Destroyed 6 | . 1 3 . . 2 Swarmer 10 | . 3 3 . 4 . Grunt 7 | . . 2 . . 5 Sentry 1 | . . . . . 1 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 4 | . 3 3 . 4 2 Combat Bots Only 4 | . 3 3 . 4 2 Max Kills in Single Turn 3 | . 1 3 . 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1844 | . 130 535 . 37 1142 Core 504 | . 25 223 . . 256 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . . . . . 3 Regen/Repaired (Parts) 17 | . 17 . . . . Core Remaining (%) 50 | 100 . . . . . Volleys Fired 70 | . 7 16 . 10 37 Largest 3 | . 2 2 . 2 3 Hottest 104 | . 40 50 . 50 104 Shots Fired 134 | . 14 32 . 12 76 Gun 123 | . 14 26 . 10 73 Cannon 1 | . . . . . 1 Launcher 8 | . . 6 . 2 . Special 2 | . . . . . 2 Kinetic 108 | . 14 26 . 10 58 Thermal 17 | . . . . . 17 Explosive 8 | . . 6 . 2 . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 12 | . 1 10 . 3 12 Robot Miss Streak 3 | . 3 3 . 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 83 | . 5 19 . 6 53 Core Hits 46 | . 5 14 . 8 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1783 | . 84 452 . 290 957 Guns 1001 | . 84 164 . 52 701 Cannons . | . . . . . . Explosions 748 | . . 282 . 236 230 Melee . | . . . . . . Ramming 10 | . . 6 . 2 2 Kinetic 857 | . 84 164 . 52 557 Thermal 168 | . . . . . 168 Explosive 518 | . . 282 . 236 . Electromagnetic 230 | . . . . . 230 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 13 | . . . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . . . . . 72 Message Errors 17 | . . . . . 17 Matter Fused 17 | . . . . . 17 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 9 | . . . . . 9 Parts Fused 1 | . . . . . 1 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 4 | . . . . . 4 Misdirections 1 | . . . . . 1 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 38 | . . 17 . 10 11 Projectiles . | . . . . . . Explosions 38 | . . 17 . 10 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 142 | . . 18 . 5 119 Shots 5 | . . 1 . 2 2 Rammed . | . . . . . . Targets Rammed 4 | . . 2 . 1 1 Kicked 4 | . . 2 . 1 1 Crushed . | . . . . . . Highest Temperature 624 | . . 19 . 10 624 Average Temperature 157 | . . 10 . 7 175 Received Heat Transfer 501 | . . 114 . . 387 Effects 12 | . . . . . 12 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 420 | . . . . . 420 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Latent Energy Used 179 | . . . . . 179 LE Corruption 3 | . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 176 | . 85 137 . 176 103 Initial 60 | . . 33 . . 60 Average 47 | . 58 39 . 147 37 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 6 13 . 4 16 Peak Tracking Total 6 | . 3 3 . 4 6 Tactical Retreats 6 | . . 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 9 | . 3 1 . 1 4 Terminals 6 | . 2 1 . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 25 | . 7 2 . 1 15 Successful 16 | . 5 . . 1 10 Failed 9 | . 2 2 . . 5 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 7 | . 2 2 1 . 2 Terminals 15 | . 5 2 . . 8 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . . 1 4 Record 3 | . 2 . . . 1 Open Door 1 | . . . . 1 . Alert Level 3 | . 1 . . . 2 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 53 | . . . . 53 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 17 | . . . . 14 3 Total Damage 231 | . . . . 167 64 Kills 4 | . . . . 3 1 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 5039 | 88 284 1793 523 343 2008 Spaces Moved 2585 | 59 185 1042 275 158 866 Core 4 | 2 . . . . 2 Treads . | . . . . . . Legs 2581 | 57 185 1042 275 158 864 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 127 | 117 120 120 120 159 136 Slowest Speed 350 | 120 120 120 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 28 99 62 38 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . 41 . 14 18 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 72 | . . 41 . 14 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 4194 | 75 234 1552 469 235 1629 Wait 1257 | 6 38 478 . 57 678 Move 2580 | 58 184 1041 274 157 866 Hop . | . . . . . . Pick Up 28 | 4 3 4 3 2 12 Fast Attach 25 | 6 1 2 1 . 15 Attach 6 | . 1 1 . 1 3 Detach 3 | . . 1 . . 2 Swap 21 | . . 6 2 6 7 Drop 16 | 1 . 1 5 1 8 Fire 70 | . 7 16 . 10 37 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 2 . 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 184 | . . . 184 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 214 | -10/Materials | Repaired Lgt. Ion Engine 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Entered Mines 374 | -10/Mines | Assembled infested the area 610 | -10/Mines | Core integrity fell below 50% 785 | -10/Mines | Discovered new exit (range 16) 949 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 953 | -10/Mines | Found Prototype Device 953 | -10/Mines | Identified Exp. Sensor Array 1025 | -10/Mines | Discovered new exit (range 13) 1111 | -10/Mines | Learned location of Storage (-7) 1756 | -10/Mines | Core integrity fell below 20% 2160 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2161 | -10/Mines | Discovered new exit (range 5) 2166 | -10/Mines | Entered Exiles 2195 | -10/Exiles | Met 8R-AWN 2216 | -10/Exiles | Met EX-HEX 2505 | -10/Exiles | Met EX-BIN 2518 | -10/Exiles | Aligned with FarCom system 2520 | -10/Exiles | Given EX-Vault access code 2550 | -10/Exiles | Opened EX-Vault 2559 | -10/Exiles | Found Prototype Device 2560 | -10/Exiles | Identified PSU Rigger 2568 | -10/Exiles | Found Prototype Energy Cannon 2568 | -10/Exiles | Identified Latent Energy Streamer 2600 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2633 | -10/Exiles | Met EX-DEC 2676 | -10/Exiles | Discovered new exit (range 14) 2689 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2689 | -10/Exiles | Entered Mines 2961 | -9/Mines | Discovered new exit (range 8) 2981 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3032 | -9/Mines | Entered Materials 3032 | -8/Materials | Accompanied by 1 ally 3032 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3037 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3398 | -8/Materials | System corruption reached 10% 3419 | -8/Materials | Lost 4 parts (3n1w) 4301 | -8/Materials | Build established: Scavenger-Mutant 4758 | -8/Materials | Lost 3 parts (1p2n) 5040 | -8/Materials | Self-destructed Last Messages --------------- 04831_ Extracted 8 energy. 04837_ Dropped Imp. Medium Armor Plating. 04837_ Acquired Com. Battery. 04840_ Dropped Core Shielding. 04840_ Acquired Imp. Medium Armor Plating. 04857_ ISUKGT4W,SLIOT/,LZU0=C7DH>SE,>%SGJ 04877_ System corrupted: Matter fused (-9). 04908_ System corrupted: Matter fused (-10). 04911_ Acquired Imp. Power Shielding. 04928_ System corrupted: IFF burst signal emitted. 04935_ Acquired Missile Launcher. 04946_ 6ZJT&Z#BM3CP D/F6QDV 04953_ K-01 Serf cleans the Terminal. 04963_ EE1NYGY9NEP A#K%PZA3,7CQDO22ZYKO 04973_ K-01 Serf cleans the Matter Pump. 04982_ System corrupted: Heat flow error (+123). 05001_ System corrupted: Component data lost. 05005_ W-25 Informer sends out distress signal. 05020_ System corrupted: Component data lost. 05036_ System corrupted: Energy discharge (-33). 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Ion Engine | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualMicrowarpStreamer Manual? 0 Play Time 00:36:01 Cumulative 27.4 hours Start 2023.12.06 @ 07:19:51 End 2023.12.07 @ 07:03:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 60 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a27f1edc-21ff-4aee-aa4e-b904d3b5f147