Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.01 @ 22:22:38 Player: Toastemeister Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2877) 2877 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 6974 Bonus ------- High Alert Combat Kills 500 Follower Combat Kills 222 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (3) ------ Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Wheel Compact Wheel Compact Battery Weapon Cycler Core Shielding Improved Reclamation Unit Heavy EM Pulse Gun High-powered Shotgun [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . 1 . . Weapon 2 | . . . . . 2 . Parts Attached 77 | 6 4 4 2 4 23 34 Power 13 | 1 . . 1 . 6 5 Engine 7 | 1 . . 1 . 4 1 Core 6 | . . . . . 2 4 Reactor . | . . . . . . . Propulsion 13 | 2 . 1 1 . 3 6 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 9 | 2 . 1 1 . 3 2 Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 10 | 1 2 . . . 2 5 Device 3 | . . . . . 2 1 Storage 3 | 1 1 . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 3 | . 1 . . . . 2 Artifact . | . . . . . . . Weapon 41 | 2 2 3 . 4 12 18 Energy Gun 22 | 1 2 1 . 1 8 9 Energy Cannon 9 | . . . . 1 1 7 Ballistic Gun 4 | 1 . . . 1 1 1 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 . 1 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . 1 . 8 Parts Lost 27 | . . . . . 6 21 Power 5 | . . . . . 1 4 Propulsion 10 | . . . . . 4 6 Utility 3 | . . . . . . 3 Weapon 9 | . . . . . 1 8 Highest Loss Streak 12 | . . . . . 3 12 Average Slot Usage (%) 86 | . 97 81 88 81 84 85 Engine 8 | . 14 11 11 9 8 2 Core 4 | . . . . . 3 10 Wheel 22 | . 28 26 33 36 19 15 Flight 2 | . . . . . . 7 Device 3 | . . . . . 6 7 Storage 8 | . 14 11 11 9 7 5 Protection 8 | . 12 11 11 9 7 4 Energy Gun 14 | . 26 10 . 1 19 12 Energy Cannon 3 | . . . . 2 . 11 Ballistic Gun 2 | . 1 . . 6 4 2 Launcher 4 | . . 11 22 7 2 . Naked Turns . | . . . . . . . Heaviest Build 57 | 13 28 28 29 33 51 57 Greatest Support 54 | 32 32 42 54 54 54 46 Greatest Overweight (x) 14 | . . . . . 14 10 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 4 7 10 10 10 10 8 Most Carried 10 | . 3 6 4 7 10 10 Average Carried 4 | . 1 3 3 6 5 5 Final Capacity 10 | 6 10 10 10 10 10 4 Final Carried 7 | . 2 3 4 7 6 . Class Distribution -------------------- 53% | Mutant 30% | Scavenger-Tank 7% | Tank 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 1518 | 232 68 91 42 102 602 381 Remotely . | . . . . . . . Salvage Created 2794 | . 101 133 19 113 1179 1249 Parts 140 | . 10 18 5 3 57 47 Haulers Intercepted 2 | . . 1 . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 64 | . 3 11 4 3 19 24 Guns 25 | . 3 . . . 8 14 Cannons 10 | . . . . . . 10 AOE 29 | . . 11 4 3 11 . Classes Destroyed 13 | . 2 4 . . 4 3 Worker 5 | . . . . . 5 . Builder 3 | . . . . . 3 . Tunneler 1 | . . 1 . . . . Hauler 2 | . . 1 . . 1 . Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 6 | . 2 1 . . 2 1 Swarmer 18 | . 3 8 4 . . 3 Grunt 35 | . . 2 . 3 15 15 Duelist 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 7 | . . 1 . . 1 5 Programmer 1 | . . . . . . 1 Best Kill Streak 12 | . 3 9 4 3 12 8 Combat Bots Only 8 | . 3 4 4 3 8 7 Max Kills in Single Turn 6 | . 2 4 4 1 6 2 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 4 4 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 3418 | . 16 139 37 94 896 2236 Core 744 | . . . 19 23 128 574 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 100 . 95 95 . . Volleys Fired 124 | . 7 19 1 8 36 53 Largest 4 | . 2 2 2 2 4 4 Hottest 244 | . 90 75 63 86 220 244 Shots Fired 357 | . 14 24 2 14 129 174 Gun 233 | . 14 2 . 9 109 99 Cannon 81 | . . . . . 6 75 Launcher 43 | . . 22 2 5 14 . Special . | . . . . . . . Kinetic 31 | . . . . 6 13 12 Thermal 162 | . . . . 3 15 144 Explosive 43 | . . 22 2 5 14 . Electromagnetic 121 | . 14 2 . . 87 18 Robot Hit Streak 37 | . 5 3 1 6 11 37 Robot Miss Streak 6 | . 3 3 1 1 1 6 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . . 3 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 244 | . 8 8 1 13 88 126 Core Hits 172 | . 5 20 5 11 61 70 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6913 | . 145 1024 159 579 2405 2601 Guns 2720 | . 145 . . 164 924 1487 Cannons 1151 | . . . . . 50 1101 Explosions 3021 | . . 1024 151 415 1431 . Melee . | . . . . . . . Ramming 21 | . . . 8 . . 13 Kinetic 377 | . . . . 124 128 125 Thermal 2796 | . . . . 40 554 2202 Explosive 2617 | . . 1024 151 415 1027 . Electromagnetic 1102 | . 145 . . . 696 261 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 1 1 . 4 6 Average Corruption 3 | . . 1 1 . 4 4 Corruption Purged . | . . . . . . . Effects 28 | . . . 1 . 7 20 Message Errors 6 | . . . 1 . 1 4 Matter Fused 5 | . . . . . 1 4 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 3 | . . . . . 1 2 Targeting Errors 8 | . . . . . 1 7 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 65 | . . 19 . 12 22 12 Projectiles 12 | . . . . . . 12 Explosions 53 | . . 19 . 12 22 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . . 20 . . 5 Shots 1 | . . . 1 . . . Rammed 8 | . . . 1 . . 7 Targets Rammed 8 | . . . 1 . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 550 | . 90 12 . 29 303 550 Average Temperature 147 | . 35 6 . 12 114 197 Received Heat Transfer 1269 | . . 27 . 63 372 807 Effects 34 | . . . . . . 34 Shutdowns 10 | . . . . . . 10 Energy Bleed 2 | . . . . . . 2 Interference 9 | . . . . . . 9 Short Circuit 5 | . . . . . . 5 Damage (minor) 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 2 . . . 3 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 1 5 Heat Transferred 4280 | . . . . 74 684 3522 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 822 | . 367 508 266 293 822 735 Average Influence 389 | . 269 250 260 138 564 522 Maximum Alert Level 3 | . 1 2 1 1 3 3 Low Security (%) 21 | 100 20 46 5 77 10 . Level 1 33 | . 79 37 94 22 5 17 Level 2 36 | . . 15 . . 50 77 Level 3 9 | . . . . . 33 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . . 2 5 4 Investigation 5 | . . . . 1 1 3 Extermination . | . . . . . . . Reinforcement 4 | . . . . 1 2 1 Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 5 | . . 1 . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 8 13 3 6 23 35 Peak Tracking Total 7 | . 3 5 4 3 4 7 Tactical Retreats 6 | . . . . . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 3 | . . 1 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 19 | . 1 6 1 1 5 5 Max in Single Turn 3 | . 1 2 1 . 3 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 14 | . 2 3 . 1 1 7 Terminals 13 | . 2 2 . 1 1 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 5 9 . 3 1 17 Successful 26 | . 3 8 . 3 1 11 Failed 9 | . 2 1 . . . 6 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 5 7 . 3 1 17 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 3 6 . 3 1 11 Record 7 | . 2 . . 1 . 4 Part Schematic 1 | . . . . . . 1 Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 2 | . . . . 1 . 1 Open Door 3 | . . . . . . 3 Terminal Index 1 | . . 1 . . . . Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . . 1 . . . . Zone Layout 6 | . 1 2 . 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 2 . . 1 3 Full Trace Events 4 | . . 1 . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 1 . Highest-Rated Group 41 | . . . 41 41 31 . Highest-Rated Ally 31 | . . . 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . 12 24 . Total Damage 573 | . . . . 148 425 . Kills 7 | . . . . 4 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 2253 | 57 353 340 170 166 511 656 Spaces Moved 1773 | 49 324 294 176 147 347 436 Core 29 | 1 . . . . 2 26 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1621 | 48 324 294 176 147 345 287 Hover . | . . . . . . . Flight 123 | . . . . . . 123 Fastest Speed 26 | 50 100 93 92 92 90 26 Average Speed 94 | 98 100 97 92 92 98 84 Slowest Speed 750 | 100 100 100 93 92 750 695 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 35 | 4 51 36 45 19 12 78 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 16 | . . 16 . . . . Terrain Destroyed 285 | . . 127 21 38 83 16 Melee . | . . . . . . . Projectile 16 | . . . . . . 16 AOE 269 | . . 127 21 38 83 . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 2073 | 54 337 323 179 161 426 593 Wait 27 | . 1 . . . 3 23 Move 1765 | 48 323 293 175 146 346 434 Hop 1 | . . . . . . 1 Pick Up 35 | . 1 4 . 3 9 18 Fast Attach 24 | 6 1 . 1 . 6 10 Attach 13 | . . 1 . . 5 7 Detach . | . . . . . . . Swap 40 | . 3 3 1 4 12 17 Drop 36 | . 1 3 . . 9 23 Fire 124 | . 7 19 1 8 36 53 Melee . | . . . . . . . Ram 8 | . . . 1 . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x2 726 | -9/Materials | Discovered new exit (range 13) 751 | -9/Materials | Entered Mines 909 | -9/Mines | Discovered new exit (range 4) 921 | -9/Mines | Entered Materials 921 | -8/Materials | Accompanied by 2 allies 921 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 927 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1073 | -8/Materials | Discovered new exit (range 5) 1087 | -8/Materials | Entered Factory 1087 | -7/Factory | Accompanied by 1 ally 1087 | -7/Factory | Evolved 2 slots: Weapon x2 1136 | -7/Factory | Garrison activated, responded to threat 1308 | -7/Factory | Crushed by falling debris 1309 | -7/Factory | Destroyed 8 combat bots 1360 | -7/Factory | Lost 3 parts (1p1n1w) 1565 | -7/Factory | Discovered new exit (range 15) 1598 | -7/Factory | Entered Storage 1630 | -7/Storage | Build established: Scavenger-Tank 1651 | -7/Storage | Found Prototype Launcher 1652 | -7/Storage | Identified Rocket Array 1735 | -7/Storage | Destroyed 7 combat bots 1740 | -7/Storage | Lost 5 parts (1p1n3w) 1901 | -7/Storage | Core integrity fell below 50% 1929 | -7/Storage | Lost 4 parts (1p2n1u) 2177 | -7/Storage | Found Prototype Processor 2177 | -7/Storage | Identified Exp. Targeting Computer 2224 | -7/Storage | Core integrity fell below 20% 2254 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Overheating: Core damaged (-91). Cld. VTOL Module permanently disabled. Overheating: Short circuit. Slammed into Y-54 Guardian. Broken Prc. Beam Rifle destroyed. Broken Cld. VTOL Module destroyed. Cld. VTOL Module destroyed. Slammed into Y-54 Guardian. Lgt. Nuclear Core destroyed. Cld. Particle Cannon destroyed. Lgt. Nuclear Core destroyed. Prc. Beam Rifle destroyed. Broken Cld. VTOL Module destroyed. Slammed into Y-54 Guardian. Y-54 Guardian heat spikes uncontrollably. Slammed into Y-54 Guardian. Destabilizing: System corrupted (+2). Com. Battery destroyed. Slammed into Y-54 Guardian. Imp. Heat Sink destroyed. 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EM Pulse Gun | -9/Materials | Scanalyzed Great Axe | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed ShadeTransportRedistributor Manual? 0 Play Time 01:16:13 Cumulative 7.0 hours Start 2020.07.01 @ 20:56:30 End 2020.07.01 @ 22:22:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac04dd13-c006-4412-bdcd-89406f7d70b9