Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 18:22:05 Player: BottomOfTheSwamp Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (401) 401 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1066 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 230/250 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Subdweller Power Source Subdweller Power Source Targeting Computer Shield Generator Heavy EM Pulse Gun Subdweller Machine Gun Barrage Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Barrage Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Subdweller Power Source Improved Aluminum Leg Targeting Computer Shield Generator Heavy EM Pulse Gun Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 3 1 5 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 5 | 2 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 6 | 1 5 8 7 Power 1 | . 1 1 2 Propulsion 1 | . 1 1 . Utility 1 | . . 1 2 Weapon 3 | . 2 4 3 Tool/Special . | . . . . Unused Backups 11 | . 3 1 7 Power 3 | . . . 3 Propulsion 3 | . 2 1 . Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 93 100 99 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Storage 14 | . 14 14 14 Protection 11 | . 7 14 14 Ballistic Gun 24 | . 28 27 18 Launcher 1 | . . . 5 Peak Build Rating 13 | 6 11 12 13 Average Rating 9 | 3 7 11 11 On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 14 21 22 24 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 1 | 1 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 608 | 260 154 73 121 Remotely . | . . . . Salvage Created 455 | . 243 96 116 Parts 32 | . 14 5 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 8 2 3 Guns 10 | . 8 2 . AOE 3 | . . . 3 Classes Destroyed 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 7 | . 5 2 . Subdweller 3 | . . . 3 Best Kill Streak 6 | . 6 2 2 Combat Bots Only 6 | . 6 2 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 61 | . 29 14 18 Missed 19 | . 8 3 8 Hits 42 | . 21 11 10 Projectile 42 | . 21 11 10 Damage Taken 940 | . 217 135 588 Core 255 | . 63 10 182 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 51 | . 24 9 18 Largest 2 | . 2 2 2 Hottest 100 | . 40 65 100 Shots Fired 86 | . 48 18 20 Gun 74 | . 48 18 8 Cannon . | . . . . Launcher 2 | . . . 2 Special 10 | . . . 10 Kinetic 66 | . 48 11 7 Thermal 10 | . . . 10 Explosive 2 | . . . 2 Electromagnetic 8 | . . 7 1 Robot Hit Streak 13 | . 7 4 13 Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 34 10 11 Core Hits 22 | . 12 5 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 807 | . 429 142 236 Guns 671 | . 429 142 100 Cannons . | . . . . Explosions 136 | . . . 136 Melee . | . . . . Ramming . | . . . . Kinetic 592 | . 429 77 86 Thermal . | . . . . Explosive 136 | . . . 136 Electromagnetic 79 | . . 65 14 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . . 15 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 159 | . 2 159 . Average Temperature 82 | . 2 87 . Received Heat Transfer 195 | . 84 75 36 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . 120 50 . Initial . | . . . . Average 32 | . 45 10 . Influence Increases 262 | . 212 50 . Destroy 0b10 Robot/C 200 | . 160 40 . Destroy Leader 40 | . 30 10 . Successful Hack 7 | . 7 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 262 | . 212 50 . Time Decay 262 | . 212 50 . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 10 2 3 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 . 4 Successful 6 | . 2 . 4 Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 . 4 Record 4 | . . . 4 Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1343 | 41 593 276 433 Spaces Moved 869 | 33 358 193 285 Core 16 | 16 . . . Treads . | . . . . Legs 853 | 17 358 193 285 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 87 133 120 120 Slowest Speed 190 | 120 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 27 | 4 37 51 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 8 | . . 1 7 Spaces Dug 2 | . . . 2 Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 2 | . . . 2 AOE 10 | . . . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1024 | 44 425 219 336 Wait 54 | . 24 14 16 Move 866 | 32 357 192 285 Hop . | . . . . Pick Up 23 | 6 12 1 4 Fast Attach 3 | 1 1 . 1 Attach 8 | 5 1 . 2 Detach . | . . . . Swap 10 | . 1 2 7 Drop 9 | . 5 1 3 Fire 51 | . 24 9 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Discovered new exit (range 11) 510 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Entered Mines 689 | -10/Mines | Learned location of Storage (-7) 905 | -10/Mines | Discovered new exit (range 6) 911 | -10/Mines | Entered Subcaves 912 | -10/Subcaves | Approached by a straggling Scientist 969 | -10/Subcaves | Visited Clippyterm 972 | -10/Subcaves | Learned Factory trap positions 972 | -10/Subcaves | Learned Research machine intel 1036 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1156 | -10/Subcaves | Disturbed a concealed Subdweller 1168 | -10/Subcaves | Disturbed a concealed Subdweller 1345 | -10/Subcaves | Crushed by falling debris 1345 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 01212_ Found Sub. Machine Gun. 01212_ Found Mak. Flight Unit. 01212_ Found 55 Matter. 01214_ Subatomizers dissect the Corrupted Sub. Optics. 01214_ Dropped Sub. Machine Gun. 4R-1OE(c): "We're getting close, I can feel it." 01217_ Acquired Barrage Gun. 01218_ Acquired 10 matter. 01221_ Dropped Imp. Aluminum Leg. 01224_ Acquired Sub. Machine Gun. 4R-1OE(c): "I think it's somewhere northwest of here" 4R-1OE(c): "I think it's somewhere north of here" 01345_ The unstable cave ceiling collapses. 01345_ Crushed by falling debris. 01345_ Med. Armor Plating destroyed. 01345_ System corrupted by crushing effect (+5). 01345_ Mining Laser destroyed. 01345_ System corrupted by crushing effect (+3). 01345_ Grenade Launcher destroyed. 01345_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ????????????????????# #???# #??#"""#### | | ????????????????????# ## # ## ##?##"#"#??? | | ????????????????????## ##### #####??#"#"#"#?? | | ?????????????????????# ##???# ##??????##"""##?? | | ?????????????????????# ##??# ##???????####""#? | | ?????????????????????# "###### #???????????#"#? | | ?????????????????????## " " # #????????????##? | | ????????????????####### " & ##??????????????? | | ????????????????# # " #???? %?????????? | | ????????????????# " #??? ????????? | | ???????????????## # ##?? ?????????? | | ???????????????# # ### ##? #??????????? | | ???????????????## ### ##?# ## #???????????? | | ???????????????# ##?# ### #???????????? | | ???????????????# #?# # #???????????? | | ???????????????# #?# # #????????????? | | ???????????????## ##?## ##???????????? | | ???????????????## ##??# #???????????? | | ???????????????# #??# #### #????????????? | | ???????????????# ###??## #????? ????????????? | | ???????????????####?????## #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ##??????????????????? | | ???????????????????????#### ##??????????????????? | | ???????????????????????# ## ##?????????????????? | | ????????????????????????#@ #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????## #?????????????????? | | ????????????????????????? ## #??????????????? | | ?????????????????????????#?## ???????????? | | ????????????????????????????? # ????????? | | ????????????????????????????? ####??# #?????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterBoltShotgun Manual? 0 Play Time 00:16:12 Cumulative 26.3 hours Start 2026.01.25 @ 13:53:53 End 2026.01.25 @ 18:22:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6287f0c3-8e7d-4c35-94fd-6a64cbb1bcaf