Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.30 @ 19:58:08 Player: Judas Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1551 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (16) --- Light Treads Light Treads Aluminum Leg Insulated Plating Insulated Plating Insulated Plating Hacking Suite Assault Rifle Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Insulated Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Insulated Plating Insulated Plating Insulated Plating Hacking Suite Assault Rifle Assault Rifle Assault Cannon Remote Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Insulated Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 25 | 6 6 5 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 2 | . . 2 . Leg . | . . . . Wheel 5 | 2 2 . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | . . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon 4 | . . 1 3 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 1 11 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon 7 | . 1 . 6 Highest Loss Streak 6 | . 1 1 6 Average Slot Usage (%) 91 | . 91 97 77 Engine 11 | . 14 11 7 Treads 3 | . . 6 . Wheel 17 | . 28 13 8 Device 5 | . . 11 3 Storage 21 | . 21 22 22 Energy Gun 4 | . 12 . . Ballistic Gun 16 | . 14 22 6 Ballistic Cannon 8 | . . 10 21 Naked Turns . | . . . . Heaviest Build 55 | 12 41 48 55 Greatest Support 40 | 26 32 40 40 Greatest Overweight (x) 14 | . 1 2 14 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 12 | 5 11 16 16 Most Carried 16 | 6 13 16 16 Average Carried 11 | 4 8 15 13 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 6 12 16 10 Class Distribution -------------------- 48% | Mutant 40% | Skirmisher 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 638 | 276 116 118 128 Remotely . | . . . . Salvage Created 642 | 110 349 118 65 Parts 35 | 3 20 12 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 4 3 15 Guns 8 | . 3 2 3 Cannons 8 | . . 1 7 AOE 6 | . 1 . 5 Classes Destroyed 8 | 3 3 1 1 Worker 3 | 1 2 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Grunt 6 | . 4 2 . Sentry 1 | . . 1 . Assembled 15 | . . . 15 Best Kill Streak 15 | 1 3 2 15 Combat Bots Only 15 | . 2 2 15 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2244 | 37 203 105 1899 Core 464 | . 53 25 386 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 71 | 16 27 10 18 Largest 3 | 2 2 3 3 Hottest 132 | 60 60 87 132 Shots Fired 153 | 32 47 30 44 Gun 105 | 32 47 20 6 Cannon 45 | . . 10 35 Launcher 3 | . . . 3 Special . | . . . . Kinetic 112 | 16 27 30 39 Thermal 2 | . . . 2 Explosive 3 | . . . 3 Electromagnetic 36 | 16 20 . . Robot Hit Streak 8 | 3 7 8 3 Robot Miss Streak 8 | 8 6 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 73 | 11 32 17 13 Core Hits 52 | 6 15 5 26 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1833 | 191 515 278 849 Guns 738 | 168 373 155 42 Cannons 461 | . . 123 338 Explosions 634 | 23 142 . 469 Melee . | . . . . Ramming . | . . . . Kinetic 878 | 44 190 278 366 Thermal 179 | 23 142 . 14 Explosive 469 | . . . 469 Electromagnetic 307 | 124 183 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . 6 . 11 Projectiles . | . . . . Explosions 17 | . 6 . 11 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 94 | 37 14 . 43 Shots 4 | 1 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 512 | 40 76 79 512 Average Temperature 137 | 18 21 36 301 Received Heat Transfer 267 | . 108 39 120 Effects 6 | . . . 6 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 137 | . 100 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 161 | 15 161 160 62 Average Influence 67 | 4 84 96 27 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 6 4 19 Peak Tracking Total 19 | . 3 2 19 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 2 1 Successful 3 | . . 2 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 4 . Terminals 2 | . . 2 . Track 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 852 | 148 258 323 123 Spaces Moved 525 | 99 175 214 37 Core 5 | 2 . . 3 Treads 47 | . . 42 5 Legs . | . . . . Wheels 473 | 97 175 172 29 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 110 Average Speed 112 | 89 98 125 167 Slowest Speed 750 | 100 110 180 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 32 21 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | 5 11 3 33 Melee . | . . . . Projectile 16 | . . 3 13 AOE 36 | 5 11 . 20 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 655 | 126 213 249 67 Wait 6 | . 1 5 . Move 522 | 98 174 213 37 Hop . | . . . . Pick Up 22 | 6 4 11 1 Fast Attach 8 | 6 1 . 1 Attach 10 | . 1 3 6 Detach . | . . . . Swap 7 | . 4 2 1 Drop 9 | . 1 5 3 Fire 71 | 16 27 10 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 603 | -9/Materials | Discovered new exit (range 16) 686 | -9/Materials | Build established: Skirmisher 730 | -9/Materials | Entered Mines 733 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 759 | -9/Mines | Assembled infested the area 781 | -9/Mines | Core integrity fell below 50% 813 | -9/Mines | Lost 5 parts (1p1u3w) 819 | -9/Mines | Destroyed 15 combat bots 836 | -9/Mines | Core integrity fell below 20% 853 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00820_ Acquired 13 matter. 00822_ Power failure, Ion Engine shutdown. 00823_ Acquired 48 matter. 00827_ D-53 Grenadier knocked back. 00829_ Ion Engine destroyed. 00829_ R-06 Scavenger destroyed. 00830_ Acquired 47 matter. 00831_ Arm. Huge Wheel destroyed. 00831_ R-06 Scavenger destroyed. 00833_ Overheating: Short circuit. 00833_ Broken Assault Cannon permanently disabled. 00833_ Assault Cannon destroyed. 00836_ The unstable cave ceiling collapses. 00837_ Overheating: System interference. 00837_ Assault Cannon temporarily disabled. 00841_ Insulated Plating destroyed. 00841_ D-53 Grenadier destroyed. 00843_ The unstable cave ceiling collapses. 00851_ Broken Assault Cannon destroyed. 00852_ The unstable cave ceiling collapses. 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