Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 16:39:59 Player: feather Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3080) 3080 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 8723 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 107 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 78/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (1492) Machine Analyzer Experimental Sensor Array Hacking Suite Makeshift Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit Superbattery Advanced Visual Processing Unit Core Analyzer Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Trap Scanner Machine Analyzer Experimental Sensor Array Transmission Jammer ECM Suite Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Improved Datajack Great Axe [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 120 | 6 14 6 . 6 32 24 5 4 4 19 Power 7 | . 1 . . . 2 2 . 1 . 1 Engine 3 | . 1 . . . . 1 . . . 1 Core 4 | . . . . . 2 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 4 2 . . 8 7 1 . . 3 Treads 17 | 2 3 . . . 4 6 1 . . 1 Leg . | . . . . . . . . . . . Wheel 7 | . 1 2 . . 3 . . . . 1 Hover 1 | . . . . . 1 . . . . . Flight 2 | . . . . . . 1 . . . 1 Utility 47 | 2 2 2 . 2 12 9 3 3 2 10 Device 18 | 1 . 1 . 1 4 3 3 . 1 4 Storage 6 | 1 1 1 . . 1 . . 1 . 1 Processor 5 | . . . . . 2 2 . 1 . . Hackware 2 | . . . . . . . . . . 2 Protection 16 | . 1 . . 1 5 4 . 1 1 3 Artifact . | . . . . . . . . . . . Weapon 39 | 2 7 2 . 4 10 6 1 . 2 5 Energy Gun 5 | 2 3 . . . . . . . . . Energy Cannon 9 | . . . . . 3 3 . . 1 2 Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 9 | . 2 1 . 3 1 . 1 . 1 . Launcher 6 | . 2 1 . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 3 . . . . Slashing Weapon 5 | . . . . 1 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 2 | . . . . . . 2 . . . . Parts Lost 26 | . . 3 . . . 2 1 . . 20 Power 3 | . . . . . . 1 . . . 2 Propulsion 9 | . . 2 . . . 1 1 . . 5 Utility 9 | . . 1 . . . . . . . 8 Weapon 5 | . . . . . . . . . . 5 Highest Loss Streak 7 | . . 3 . . . 1 1 . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 96 60 99 98 92 89 92 78 79 Engine 6 | . 14 14 14 14 1 1 7 6 . 2 Core 3 | . . . . . 7 5 . . 7 3 Treads 18 | . 22 11 . . 23 20 22 23 23 19 Wheel 6 | . 5 15 28 28 3 4 . . . . Device 9 | . 10 10 . 12 10 9 8 15 14 8 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 Processor 9 | . . . . . 15 17 11 14 15 14 Protection 7 | . 3 . . 1 9 8 15 7 7 9 Energy Gun 1 | . 9 . . . . . . . . . Energy Cannon 2 | . . . . . . 5 9 7 . 4 Ballistic Cannon 7 | . 17 25 3 21 . . 4 7 . . Impact Weapon 2 | . . . . . 8 4 . . . . Slashing Weapon 2 | . . . . 6 8 4 . . . 2 Peak Build Rating 64 | 6 9 9 8 15 39 57 61 63 62 64 Average Rating 34 | 4 7 7 6 12 37 47 57 61 55 51 On Entrance 29 | . 6 9 8 7 15 37 57 61 63 57 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 10 28 52 51 58 63 66 66 66 64 64 Greatest Support 115 | 40 40 32 32 32 60 115 115 115 115 115 Greatest Overweight (x) 6 | . 2 5 1 1 4 4 . . . 6 Average Overweight (x) 1 | . . 3 1 1 . 2 . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 15 15 15 15 15 Average Capacity 14 | 7 9 17 20 20 15 15 15 15 15 14 Most Carried 20 | 6 10 15 20 20 20 15 15 15 15 15 Average Carried 13 | 3 8 10 18 18 15 14 14 14 14 13 Final Capacity 20 | 8 10 20 20 20 15 15 15 15 15 5 Final Carried 20 | 6 10 15 20 20 15 15 14 14 14 5 Class Distribution -------------------- 74% | Mutant 25% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2237 | . 465 280 40 151 420 247 187 88 . 359 Remotely . | . . . . . . . . . . . Salvage Created 3755 | 49 402 76 . 139 1210 884 122 . . 873 Parts 212 | 10 35 6 . 8 65 47 6 . . 35 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 5 . . 15 Prevented 20 | . . . . . . . 1 2 . 17 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 77 | . 9 5 . . 27 17 3 . . 16 Melee 34 | . . . . . 16 12 1 . . 5 Guns 1 | . 1 . . . . . . . . . Cannons 13 | . 2 5 . . 2 1 2 . . 1 AOE 21 | . 6 . . . 6 . . . . 9 Classes Destroyed 18 | 1 6 2 . 1 4 2 . . . 2 Worker 7 | . 3 1 . 1 2 . . . . . Builder 3 | . . . . 1 2 . . . . . Tunneler 7 | 2 1 . . 3 . 1 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 4 | . 2 . . 1 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . 1 . . . . 2 . . . . Drone 2 | . . . . . . . . . . 2 Watcher 5 | . 1 . . . 2 2 . . . . Swarmer 22 | . 6 . . . 10 3 . . . 3 Grunt 34 | . 3 2 . . 11 10 3 . . 5 Brawler 2 | . . . . . . . . . . 2 Duelist 3 | . . . . . 1 . . . . 2 Sentry 8 | . . . . . 5 1 . . . 2 Demolisher 1 | . . 1 . . . . . . . . Programmer 2 | . . . . . . 2 . . . . Heavy 1 | . . . . . . 1 . . . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 6 | 2 5 2 . 2 5 4 3 . . 6 Combat Bots Only 6 | . 3 2 . . 4 4 3 . . 6 Max Kills in Single Turn 3 | 1 3 1 . 2 2 1 1 . . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . 2 . . . . 3 Melee 1 | . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 518 | . 39 18 . . 111 85 26 . . 239 Missed 158 | . 10 4 . . 30 22 9 . . 83 Damage Taken 5496 | . 330 421 . . 1039 1061 260 . . 2385 Core 927 | . 42 69 . . 109 56 16 . . 635 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 352 | . . . . . 281 71 . . . . Core Remaining (%) 78 | 100 . . . 55 80 . . . . . Volleys Fired 106 | 2 29 20 . 2 12 6 10 . . 25 Largest 2 | 2 2 2 . 2 1 2 2 . . 2 Hottest 117 | 90 90 70 . 70 69 99 99 . . 117 Shots Fired 189 | 4 60 37 . 6 12 12 15 1 . 42 Gun 39 | 4 35 . . . . . . . . . Cannon 120 | . 20 35 . 6 6 12 15 1 . 25 Launcher 30 | . 5 2 . . 6 . . . . 17 Special . | . . . . . . . . . . . Kinetic 72 | . 20 35 . 6 2 . 5 1 . 3 Thermal 33 | 2 20 . . . 1 6 4 . . . Explosive 13 | . 5 2 . . 6 . . . . . Electromagnetic 71 | 2 15 . . . 3 6 6 . . 39 Robot Hit Streak 11 | 2 4 9 . 3 3 11 3 . . 9 Robot Miss Streak 4 | 1 3 4 . 1 3 1 2 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 215 | 2 25 21 . 6 58 56 8 . . 39 Core Hits 118 | 2 19 9 . 6 36 16 5 . . 25 Critical Kills 3 | . . . . . 2 1 . . . . Critical Parts Destroyed 12 | . . . . . 4 8 . . . . Critical Strikes 27 | . . 1 . . 9 14 1 . . 2 Blast 2 | . . 1 . . . . 1 . . . Smash 16 | . . . . . 6 10 . . . . Sever 9 | . . . . . 3 4 . . . 2 Melee Attacks 146 | . . . . 3 75 52 . . . 16 Impact 46 | . . . . . 22 24 . . . . Slashing 100 | . . . . 3 53 28 . . . 16 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . 3 6 4 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 11 | . . . . . 7 4 . . . . Damage Inflicted 9114 | 27 832 444 . 298 3194 2439 262 . . 1618 Guns 250 | 27 223 . . . . . . . . . Cannons 1559 | . 127 361 . 69 62 288 233 . . 419 Explosions 1823 | . 482 83 . . 463 . . . . 795 Melee 5450 | . . . . 229 2669 2148 . . . 404 Ramming 32 | . . . . . . 3 29 . . . Kinetic 798 | . 127 361 . 69 41 . 117 . . 83 Thermal 421 | 12 122 . . . 21 162 54 . . 50 Explosive 994 | . 448 83 . . 463 . . . . . Electromagnetic 1419 | 15 135 . . . . 126 62 . . 1081 Impact 1813 | . . . . . 726 1087 . . . . Slashing 3637 | . . . . 229 1943 1061 . . . 404 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 1 11 11 11 . 8 8 8 8 8 Average Corruption 5 | . 1 2 11 11 . 3 8 8 8 6 Corruption Purged 6 | . . . . . . 2 . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 162 | . 9 9 16 24 . 19 26 18 4 37 Message Errors 41 | . 3 1 5 6 . 6 3 3 2 12 Matter Fused 42 | . 3 4 3 6 . 7 6 4 1 8 Heat Flow Errors 18 | . . . 2 1 . 4 5 3 1 2 Energy Discharges 20 | . 1 2 2 2 . 1 4 2 . 6 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . 1 2 2 . . 3 2 . 2 Data Loss (major) 12 | . . . 2 2 . 1 3 2 . 2 Misfires 10 | . 2 . . 3 . . 1 1 . 3 Alerts 2 | . . 1 . 1 . . . . . . Weapon Failures 2 | . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1093 | . 9 9 . . 438 610 . . . 27 Projectiles 1 | . 1 . . . . . . . . . Explosions 67 | . 8 9 . . 23 . . . . 27 Melee 1025 | . . . . . 415 610 . . . . Knockbacks 14 | . 2 1 . 1 6 1 3 . . . Impact 6 | . . . . . 5 1 . . . . Kinetic 7 | . 2 1 . 1 . . 3 . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 137 | . 18 16 . . . 1 . . . 102 Shots 9 | . 1 1 . . . . . . . 7 Rammed 2 | . . . . . . 1 1 . . . Targets Rammed 3 | . . . . . . 1 2 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 572 | 30 108 63 192 278 60 271 572 255 264 236 Average Temperature 98 | 16 27 19 95 152 21 93 203 100 189 85 Received Heat Transfer 1623 | . 150 6 . . 405 252 171 . . 639 Effects 18 | . . . . . . . 17 . . 1 Shutdowns 2 | . . . . . . . 2 . . . Interference 4 | . . . . . . . 3 . . 1 Matter Decay 2 | . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . 1 . . . Damage (major) 7 | . . . . . . . 7 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 11 | . . . . . 5 5 . . . 1 Combat Hostiles 8 | . . . . . 3 4 . . . 1 Parts Fried 10 | . . . . . 3 6 . . . 1 Impact Corruptions 27 | . . . . . 11 16 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 679 | 37 259 . . . 37 222 74 . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 571 | 10 188 135 . 15 571 470 . . . . Initial 259 | . 6 25 . . 5 259 . . . . Average 186 | 3 98 50 . 8 227 354 . . . . Maximum Alert Level 2 | . . . . . 2 2 . . . . Low Security (%) 61 | 100 100 100 . 100 61 . . . . . Level 1 26 | . . . . . 15 78 . . . . Level 2 11 | . . . . . 23 21 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . . 1 3 7 . . . . Investigation 7 | . 1 . . 1 . 5 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . 1 . . . 2 . . . . . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 . . . 4 1 . . . . Communications Jammed 4 | . . . . . . 4 . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 27 7 . . 53 28 3 . . 22 Peak Tracking Total 7 | . 5 2 . . 7 5 3 . . 6 Tactical Retreats 16 | . 3 1 . . 8 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 8 | . 2 . . . 1 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . 2 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 24 | . 4 . 1 1 5 9 . . 4 . Terminals 12 | . 4 . . . 3 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 84 | . 12 . 1 1 17 25 . . 28 . Successful 57 | . 5 . 1 1 13 9 . . 28 . Failed 25 | . 6 . . . 3 16 . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 26 | . 11 . 1 . 7 7 . . . . Terminals 37 | . 12 . . . 13 12 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 11 | . . . . . 4 7 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 42 | . 4 . 1 1 6 2 . . 28 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . 1 . . 10 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 5 | . 3 . . . 2 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 4 3 . . . . Scan Component 4 | . . . . . 2 2 . . . . Repair 3 | . . . . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Insert Component 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 3 2 . . . . Terminals 6 | . 1 . . . 3 2 . . . . Botnet 6 | . 1 . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . . . 2 7 . . . . Full Trace Events 6 | . 1 . . . . 5 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 10 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . Parts Repaired 3 | . . . . . 2 1 . . . . Time 73 | . . . . . 51 22 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . . . 3 . . . . . 3 Largest Group 3 | . . . . 3 3 . . . . 2 Highest-Rated Group 96 | . . . . 40 40 . . . . 96 Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 52 | . . . . . 31 . . . . 21 Total Damage 1127 | . . . . . 361 . . . . 766 Kills 3 | . . . . . 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 5 | . 3 . . . 2 . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 9254 | 113 1414 739 411 594 1374 1771 716 503 152 1467 Spaces Moved 5203 | 60 814 448 352 480 643 902 406 294 88 716 Core 31 | 3 . . . . . . . . . 28 Treads 2731 | 57 440 . . . 410 356 406 294 88 680 Legs . | . . . . . . . . . . . Wheels 2433 | . 374 448 352 480 233 546 . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . . . . . . . 8 Fastest Speed 50 | 50 110 110 115 115 115 125 165 166 166 50 Average Speed 147 | 154 137 137 115 115 156 149 165 166 166 172 Slowest Speed 435 | 160 160 155 115 115 250 166 166 166 166 435 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 5 61 69 70 84 40 22 62 58 72 51 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . 2 . . . 1 1 1 Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . 2 1 . 2 Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 59 | . 22 10 . . 23 . . . . 4 Melee 1 | . . . . . 1 . . . . . Projectile . | . . . . . . . . . . . AOE 58 | . 22 10 . . 22 . . . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6397 | 73 1054 534 360 514 915 1241 432 308 95 871 Wait 680 | . 174 54 1 14 136 221 7 9 . 64 Move 5193 | 59 813 447 351 479 642 901 405 293 87 716 Hop . | . . . . . . . . . . . Pick Up 70 | 6 13 6 4 5 6 18 1 . 1 10 Fast Attach 50 | 6 5 1 . 2 13 13 1 1 . 8 Attach 28 | . 2 1 . 4 4 7 2 . 2 6 Detach 19 | . 1 . 2 2 5 4 1 1 2 1 Swap 42 | . 7 4 . . 15 4 2 3 2 5 Drop 63 | . 10 1 2 3 20 19 1 1 1 5 Fire 106 | 2 29 20 . 2 12 6 10 . . 25 Melee 128 | . . . . 3 62 47 . . . 16 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 15 | . . . . . . . . . . 15 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Central database locked down 1528 | -10/Materials | Entered Mines 1565 | -10/Mines | Assembled infested the area 1570 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1646 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1647 | -10/Mines | Discovered new exit (range 5) 1813 | -10/Mines | Discovered new exit (range 7) 2142 | -10/Mines | System corruption reached 10% 2175 | -10/Mines | Lost 3 parts (2n1u) 2267 | -10/Mines | Entered Exiles 2295 | -10/Exiles | Met 8R-AWN 2317 | -10/Exiles | Met EX-HEX 2359 | -10/Exiles | Met EX-DEC 2516 | -10/Exiles | Met EX-BIN 2532 | -10/Exiles | Aligned with FarCom system 2533 | -10/Exiles | Given EX-Vault access code 2559 | -10/Exiles | Opened EX-Vault 2566 | -10/Exiles | Found Superbattery 2591 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2664 | -10/Exiles | Discovered new exit (range 14) 2678 | -10/Exiles | Left Exiles lab with Superbattery 2678 | -10/Exiles | Entered Mines 2702 | -9/Mines | Discovered new exit (range 14) 2707 | -9/Mines | Learned location of Storage (-7) 2716 | -9/Mines | Met a Derelict bent on vengeance 2783 | -9/Mines | Learned location of Zion (-6) 2817 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2991 | -9/Mines | Met a Derelict shopkeep closing up shop 3154 | -9/Mines | Learned location of 1 exit from Materials 3161 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3163 | -9/Mines | Found Prototype Device 3272 | -9/Mines | Entered Materials 3272 | -8/Materials | Accompanied by 3 allies 3272 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3273 | -8/Materials | Identified exit to Factory 3277 | -8/Materials | Identified Exp. Sensor Array 3562 | -8/Materials | Build established: Gladiator 3725 | -8/Materials | Central database locked down 4257 | -8/Materials | Repaired Med. Armor Plating 4472 | -8/Materials | First assault squad dispatched 4611 | -8/Materials | Repaired Arm. Treads 4646 | -8/Materials | Entered Factory 4646 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4804 | -7/Factory | Repaired Power Maul 5613 | -7/Factory | Discovered new exit (range 3) 5754 | -7/Factory | Fabricated Imp. Heavy Treads (x1) 5963 | -7/Factory | Discovered new exit (range 16) 6029 | -7/Factory | Identified exit to Factory 6136 | -7/Factory | Build established: Mutant 6186 | -7/Factory | Identified exit to Storage 6186 | -7/Factory | Identified exit to Lower Caves 6417 | -7/Factory | Entered Lower Caves 6513 | -7/Lower Caves | Encountered a Warlord checkpoint 6842 | -7/Lower Caves | Learned Factory trap positions 7064 | -7/Lower Caves | Discovered new exit (range 14) 7133 | -7/Lower Caves | Entered another Lower Caves area 7177 | -7/Lower Caves | Discovered exit to Factory (range 10) 7626 | -7/Lower Caves | Discovered new exit (range 5) 7636 | -7/Lower Caves | Entered Data Miner 7638 | -7/Data Miner | Discovered new exit (range 6) 7663 | -7/Data Miner | Met Data Miner 7703 | -7/Data Miner | Learned location of Section 7 (-2) 7703 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7726 | -7/Data Miner | Received God Mode back door access code from Data Miner 7788 | -7/Data Miner | Entered Proximity Caves 7790 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7851 | -6/Proximity Caves | Lost 3 parts (1u2w) 8576 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8675 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 8888 | -6/Proximity Caves | Learned location of 1 exit from Factory 8987 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 9020 | -6/Proximity Caves | Spotted B-75 Beast 9138 | -6/Proximity Caves | Core integrity fell below 50% 9160 | -6/Proximity Caves | Escorted by Enhanced Grunt 9165 | -6/Proximity Caves | Core integrity fell below 20% 9195 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 9255 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09164_ Wheel destroyed. 09167_ G-50 Soldier destroyed. 09199_ &BWXCQWL2WDIL>VUT=5M/2F6EH 09215_ Penetrated by Slug. 09229_ System corrupted: Matter fused (-5). 09229_ Acquired 5 matter. 09240_ B-75 Beast destroyed. 09244_ System corrupted: Energy discharge (-35). 09245_ Lrg. Storage Unit destroyed. 09248_ Penetrated by Slug. 09248_ Extracted 17 energy. 09249_ Dropped Trap Scanner. 09249_ Acquired Superbattery. 09251_ Acquired System Shield. 09251_ Penetrated by Slug. 09251_ Transmission Jammer destroyed. 09251_ Penetrated by Slug. 09252_ Acquired 2 matter. 09253_ Acquired Hacking Suite. 09255_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ### #####??# #???????????????????? | | ##### #### #?????## #???????????????????? | | ????# ### ##????##"% #???????????????????? | | ????# ##?????# ###?????????????????? | | ????# # ##???### % #?????????????????? | | ????#### ## ##??# % =% #?????????????????? | | ???????# ## #??#% = ##?????????????????? | | ???????# #?## ##?????????????? ??? | | ? #?## #??????????? ??? | | #?# %##??????? #????? | | ## ### % ##### % #????? | | # ##### ####?# ### %% % #?? | | # ##????###????# ###=*% ## % % ? | | # ?????????????# ## %%% #????????? ? | | # ?????????????# # !#"% #????????????????? | | # ??????????????# #####"%% #????????????????? | | ? ????????????### #???; %%% #????????????????? | | ? ?????????????# % ##?#;% #????????????????? | | ? ?????????????# ## % ##????????????????? | | ?##???????????????#%% % ;##?????????????????? | | ??????????????????## %h;;;"???????????????????? | | ???????????????????## #;####?????????????????? | | ????????????????????# !%/ ##????????????????? | | ????????????????????# % * #????????????????? | | ????????????????????# / !### #???????????????? | | ????????????????????## @*##??# %#?????????????? | | ?????????????????????## * #???? #?????????????? | | ??????????????????????### #??????#?????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????### ##??????????????????? | | ??????????????????????????##% ###????????????????? | | ???????????????????????????## %#????????????????? | | ????????????????????????????# %#???????????????? | | ????????????????????????????## #???????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Mic. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicWeldingLoader Manual? 0 Play Time 01:03:18 Cumulative 107.0 hours Start 2025.02.17 @ 15:34:53 End 2025.02.17 @ 16:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fc29285e-c378-44ef-a796-923453fd58b6