Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 22:52:17 Player: Banraku Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (948) 948 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2208 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 40/100 System Corruption 0% Temperature Critical (632) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Light Armor Plating > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (5) ---- Improved Flight Unit Cooling System Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Matter Pod Improved Terrain Scanner Improved Utility Shielding > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Flight Unit Signal Interpreter High-powered Shotgun High-powered Shotgun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 57 | 6 16 35 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 18 | 2 4 12 Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover 1 | . 1 . Flight 13 | . 1 12 Utility 13 | 1 4 8 Device 5 | . 2 3 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 20 | 2 7 11 Energy Gun 6 | . 1 5 Energy Cannon 1 | . . 1 Ballistic Gun 8 | 2 2 4 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 15 | . 7 8 Power 3 | . 1 2 Propulsion 4 | . 2 2 Utility 2 | . . 2 Weapon 6 | . 4 2 Highest Loss Streak 5 | . 4 5 To Critical Strikes . | . . . Average Backups 2 | . 1 3 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 12 | . 2 10 Power 1 | . 1 . Propulsion 6 | . . 6 Utility 3 | . 1 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 92 | . 90 93 Engine 11 | . 12 10 Leg 11 | . 26 2 Flight 17 | . . 28 Device 8 | . 4 10 Storage 4 | . 6 2 Processor 5 | . 11 1 Protection 8 | . . 15 Energy Gun 8 | . 1 13 Ballistic Gun 10 | . 18 5 Ballistic Cannon 2 | . 3 1 Launcher 1 | . 3 . Peak Build Rating 26 | 6 7 26 Average Rating 12 | 4 6 17 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 9 | . 11 7 Naked Turns . | . . . Heaviest Build 20 | 13 15 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 3 5 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 5 Average Capacity 5 | 7 6 5 Most Carried 5 | 5 5 5 Average Carried 2 | . 2 3 Final Capacity 8 | 8 5 5 Final Carried 3 | . 3 3 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Mutant 3% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1109 | 191 159 759 Remotely . | . . . Salvage Created 909 | . 203 706 Parts 89 | . 28 61 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 44 | . 14 30 Guns 32 | . 9 23 Cannons 8 | . 1 7 AOE 4 | . 4 . Classes Destroyed 3 | . 2 1 Swarmer 26 | . 9 17 Grunt 12 | . 5 7 Sentry 6 | . . 6 Best Kill Streak 5 | . 5 5 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 282 | . 96 186 Missed 74 | . 27 47 Hits 208 | . 69 139 Projectile 208 | . 69 139 Critical Strikes 4 | . . 4 Damage Taken 2298 | . 669 1629 Core 551 | . 117 434 Absorbed by Shields . | . . . Regen/Repaired (Parts) 117 | . 27 90 Core Remaining (%) 76 | 100 53 . Volleys Fired 109 | . 36 73 Largest 2 | . 2 2 Hottest 200 | . 200 130 Shots Fired 182 | . 54 128 Gun 141 | . 43 98 Cannon 21 | . . 21 Launcher 7 | . 7 . Special 13 | . 4 9 Kinetic 98 | . 36 62 Thermal 77 | . 11 66 Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 11 | . 6 11 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 7 | . 3 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 124 | . 28 96 Core Hits 94 | . 20 74 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1987 | . 592 1395 Guns 1259 | . 221 1038 Cannons 291 | . . 291 Explosions 323 | . 323 . Melee . | . . . Ramming . | . . . Kinetic 747 | . 178 569 Thermal 917 | . 91 826 Explosive 323 | . 323 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 39 | . 39 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 678 | . 39 678 Average Temperature 128 | . 12 144 Received Heat Transfer 516 | . 216 300 Effects 12 | . . 12 Shutdowns 1 | . . 1 Energy Bleed 3 | . . 3 Interference 5 | . . 5 Short Circuit 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1669 | . 200 1469 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 192 | . 154 192 Initial . | . . . Average 67 | . 60 75 Influence Increases 1292 | . 431 861 Destroy 0b10 Robot/C 880 | . 280 600 Destroy Leader 200 | . 50 150 Successful Hack 82 | . 47 35 Disable Machine 15 | . 15 . Destroy Structure 40 | . 39 1 Lose Combat Pursuer 75 | . . 75 Influence Decreases 1140 | . 431 709 Time Decay 840 | . 361 479 Lost Part 150 | . 70 80 Purge Threat 150 | . . 150 Squads Dispatched 7 | . 2 5 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 78 | . 26 52 Peak Tracking Total 10 | . 4 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 3 | . . 3 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 17 | . 8 9 Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 60 | . 18 42 Successful 39 | . 14 25 Failed 21 | . 4 17 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual . | . . . Terminals 39 | . 15 24 Fabricators . | . . . Repair Stations 11 | . 3 8 Recycling Units . | . . . Scanalyzers 10 | . . 10 Garrison Access . | . . . Terminal Hacks 23 | . 11 12 Record 6 | . 2 4 Robot Analysis 1 | . . 1 Prototype ID Bank 2 | . 2 . Branch Access Points 2 | . 1 1 Alert Level 3 | . 1 2 Unreport Threat 1 | . . 1 Locate Traps 2 | . 1 1 Disarm Traps 1 | . 1 . Reprogram Traps 1 | . . 1 Dispatch Records 3 | . 2 1 Security Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 10 | . 3 7 Scan Component 4 | . 1 3 Repair 4 | . 1 3 Refit 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer 6 | . . 6 Insert Component 1 | . . 1 Analyze 2 | . . 2 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 5 8 Full Trace Events 8 | . 2 6 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired 4 | . 1 3 Time 104 | . 26 78 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 942 | . 328 614 Terrain 361 | . . 361 Structural 581 | . 328 253 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2821 | 83 1099 1639 Spaces Moved 1842 | 72 680 1090 Core 57 | 20 20 17 Treads . | . . . Legs 782 | 52 658 72 Wheels . | . . . Hover 2 | . 2 . Flight 1001 | . . 1001 Fastest Speed 29 | 50 80 29 Average Speed 104 | 100 119 94 Slowest Speed 300 | 120 200 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 91 64 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . 36 . Melee . | . . . Projectile . | . . . AOE 36 | . 36 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2581 | 82 909 1590 Wait 424 | . 137 287 Move 1840 | 71 679 1090 Hop . | . . . Pick Up 77 | 5 23 49 Fast Attach 5 | 1 2 2 Attach 61 | 5 15 41 Detach 4 | . . 4 Swap 5 | . 3 2 Drop 56 | . 14 42 Fire 109 | . 36 73 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: [*Mat x2] / Min) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Materials 374 | -10/Materials | Identified exit to Mines 492 | -10/Materials | Discovered exit to Materials (range 3) 503 | -10/Materials | Lost 3 parts (1p2w) 553 | -10/Materials | Lost 4 parts (2n2w) 837 | -10/Materials | Build established: Scavenger-Mutant 923 | -10/Materials | Repaired Aluminum Leg 1087 | -10/Materials | Discovered exit to Materials (range 14) 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -9/Materials | Lost 5 parts (1p2n2w) 1827 | -9/Materials | Identified exit to Mines 1977 | -9/Materials | Discovered new exit (range 5) 2003 | -9/Materials | Core integrity fell below 50% 2522 | -9/Materials | Repaired Lgt. Armor Plating 2548 | -9/Materials | Repaired Lgt. Armor Plating 2572 | -9/Materials | Build established: Mutant 2580 | -9/Materials | Repaired Lgt. Armor Plating 2691 | -9/Materials | Discovered new exit (range 15) 2808 | -9/Materials | Core integrity fell below 20% 2823 | -9/Materials | Core destroyed Last Messages --------------- 02800_ Heat Sink destroyed. 02805_ Power failure, Imp. Ion Engine+ shutdown. 02806_ G-34 Mercenary destroyed. 02806_ Switching to secondary target: Y-45 Defender. [Achievement: Well Done] 02807_ Imp. Flight Unit broken. 02807_ Overheating: Short circuit. 02808_ Overheating: Core damaged (-80). 02809_ Overheating: System interference. 02809_ Spread Laser temporarily disabled. 02813_ Overheating: System interference. 02813_ Spread Laser temporarily disabled. 02814_ Overheating: Energy bleed (-33). 02814_ Lgt. Armor Plating destroyed. 02817_ Overheating: Energy bleed (-19). 02817_ Imp. Ion Engine+ destroyed. 02819_ Y-45 Defender destroyed. 02820_ Overheating: Energy bleed (-11). 02823_ Overheating: Core damaged (-64). 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Armor Plating | 74% | -9/Materials Lgt. Armor Plating | 25% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Hydra Item+ Well Done Challenges ------------ None Game ------ Seed CombatSystemSlamshotty Manual? 0 Play Time 00:35:25 Cumulative 1.3 hours Start 2025.10.23 @ 22:17:08 End 2025.10.23 @ 22:52:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59bf706c-5fa3-4131-b283-735d909e6173