Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.12 @ 13:05:59 Player: Hilbert Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1253) 1253 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 5706 Bonus ------- High Alert Combat Kills 33 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Micro Nuclear Core Fission Core Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Phasing AFG > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Airjet Makeshift Terrain Scanner Component Analysis Suite System Backup Module Heavy Particle Gun Advanced Beam Rifle Makeshift Shrapnel Gun Grenade Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 69 | 2 . 10 2 . 17 26 3 1 4 4 Power 11 | . . 1 . . 2 5 1 . . 2 Engine 3 | . . 1 . . . 2 . . . . Core 8 | . . . . . 2 3 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 2 . . 7 12 1 . . . Treads 7 | 1 . 1 . . 3 2 . . . . Leg . | . . . . . . . . . . . Wheel 6 | 1 . 1 . . 4 . . . . . Hover 1 | . . . . . . 1 . . . . Flight 10 | . . . . . . 9 1 . . . Utility 15 | . . 1 2 . 4 5 . . 3 . Device 9 | . . 1 . . 2 3 . . 3 . Storage 3 | . . . 2 . 1 . . . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 19 | . . 6 . . 4 4 1 1 1 2 Energy Gun 7 | . . 1 . . 2 3 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . 3 . . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . . 2 . Parts Lost 27 | . . 3 . . 10 8 4 . . 2 Power 6 | . . 1 . . 3 1 1 . . . Propulsion 13 | . . . . . 4 6 1 . . 2 Utility 2 | . . . . . 1 . 1 . . . Weapon 6 | . . 2 . . 2 1 1 . . . Highest Loss Streak 4 | . . 2 . . 4 3 4 . . 2 Average Slot Usage (%) 84 | . 85 91 100 100 94 87 70 75 74 41 Engine 4 | . 14 14 14 14 4 2 . . . . Core 3 | . . . . . 3 3 6 7 7 3 Treads 7 | . 14 14 14 14 12 6 . . . . Wheel 7 | . 14 13 14 14 13 6 . . . . Flight 12 | . . . . . . 16 28 30 30 16 Device 10 | . . 6 12 . 11 15 8 7 7 3 Storage 16 | . 14 14 15 28 25 16 15 15 15 8 Processor 2 | . . . . . . 3 7 7 7 3 Protection 1 | . . . . . 4 3 . . . . Energy Gun 3 | . 14 7 . . 1 6 . . . . Ballistic Gun 6 | . 14 18 28 28 7 . . . . . Ballistic Cannon 1 | . . . . . 8 1 . . . . Slashing Weapon 1 | . . . . . . 3 2 . 4 3 Naked Turns 78 | . . . . . . . . . . 78 Heaviest Build 50 | 10 10 15 25 25 37 50 26 24 25 30 Greatest Support 40 | 20 20 20 16 16 40 40 30 30 30 30 Greatest Overweight (x) 3 | . . . 1 1 3 3 . . . . Average Overweight (x) . | . . . . 1 1 . . . . . Largest Inventory Capacity 14 | 6 6 6 12 12 14 14 12 12 12 12 Average Capacity 10 | 6 6 6 6 12 13 12 12 12 12 8 Most Carried 13 | 6 5 5 7 7 13 12 10 10 12 12 Average Carried 8 | 4 4 4 5 7 9 10 9 9 10 8 Final Capacity 14 | 6 6 6 12 12 14 12 12 12 12 4 Final Carried 12 | 4 5 5 7 7 11 10 10 9 12 4 Class Distribution -------------------- 59% | Mutant 24% | Scavenger-Sprinter 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1207 | 222 4 166 . . 450 260 20 15 20 50 Remotely . | . . . . . . . . . . . Salvage Created 1390 | 100 50 133 . . 609 432 66 . . . Parts 79 | 1 3 15 . . 38 18 4 . . . Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 2 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 38 | . 1 8 . . 14 12 3 . . . Melee 5 | . . . . . . 3 2 . . . Guns 23 | . 1 3 . . 9 9 1 . . . Cannons 5 | . . . . . 5 . . . . . AOE 5 | . . 5 . . . . . . . . Classes Destroyed 7 | 1 1 1 . . 3 1 . . . . Builder 2 | . . . . . 2 . . . . . Hauler 2 | . . . . . 2 . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . Swarmer 20 | . . 6 . . 4 7 3 . . . Grunt 16 | . 1 2 . . 8 5 . . . . Sentry 2 | . . . . . 2 . . . . . Best Kill Streak 6 | 1 1 4 . . 6 4 3 . . . Combat Bots Only 4 | . 1 4 . . 4 4 3 . . . Max Kills in Single Turn 2 | 1 1 2 . . 2 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 3548 | . 57 469 . . 1007 1350 317 . . 348 Core 933 | . 12 66 . . 153 328 99 . . 275 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 68 72 . . . . . Volleys Fired 104 | 2 4 22 . . 41 33 2 . . . Largest 2 | 2 2 2 . . 2 2 1 . . . Hottest 116 | 60 60 60 . . 89 116 55 . . . Shots Fired 188 | 4 8 35 . . 80 59 2 . . . Gun 139 | 4 8 31 . . 39 55 2 . . . Cannon 45 | . . . . . 41 4 . . . . Launcher 4 | . . 4 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 98 | 2 4 22 . . 66 4 . . . . Thermal 57 | . . . . . . 55 2 . . . Explosive 4 | . . 4 . . . . . . . . Electromagnetic 29 | 2 4 9 . . 14 . . . . . Robot Hit Streak 16 | 2 4 10 . . 16 9 4 . . . Robot Miss Streak 6 | 2 2 6 . . 4 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 143 | 2 5 22 . . 62 48 4 . . . Core Hits 71 | 2 2 12 . . 32 19 3 . . 1 Critical Hits 1 | . . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Melee Attacks 35 | . . . . . . 25 8 . . 2 Impact . | . . . . . . . . . . . Slashing 35 | . . . . . . 25 8 . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3060 | 20 54 613 . . 1148 1095 116 . . 14 Guns 1581 | 20 54 234 . . 506 729 38 . . . Cannons 595 | . . . . . 545 50 . . . . Explosions 470 | . . 377 . . 93 . . . . . Melee 394 | . . . . . . 316 78 . . . Ramming 20 | . . 2 . . 4 . . . . 14 Kinetic 1064 | 7 15 143 . . 849 50 . . . . Thermal 915 | . . 55 . . 93 729 38 . . . Explosive 322 | . . 322 . . . . . . . . Electromagnetic 345 | 13 39 91 . . 202 . . . . . Impact . | . . . . . . . . . . . Slashing 394 | . . . . . . 316 78 . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 209 | . . 51 . . 27 131 . . . . Projectiles 8 | . . . . . 8 . . . . . Explosions 70 | . . 51 . . 19 . . . . . Melee 131 | . . . . . . 131 . . . . Knockbacks 5 | . . . . . 4 1 . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . 4 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 143 | . . 80 . . 56 . . . . 7 Shots 4 | . . 3 . . 1 . . . . . Rammed 3 | . . 1 . . 1 . . . . 1 Targets Rammed 3 | . . 1 . . 1 . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | 20 44 126 . . 5 270 . . . 2 Average Temperature 74 | 15 24 59 . . 3 88 . . . 2 Received Heat Transfer 834 | . 30 75 . . 468 189 . . . 72 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . . Heat Transferred 1593 | . . 50 . . 100 1369 74 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 481 | 5 48 208 . . 481 340 . . . . Initial 193 | . 3 18 . . . 193 . . . . Average 200 | 2 12 125 . . 258 222 . . . . Maximum Alert Level 2 | . . 1 . . 2 1 . . . . Low Security (%) 55 | 100 100 74 . 100 43 50 . . . . Level 1 37 | . . 25 . . 36 50 . . . . Level 2 6 | . . . . . 20 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 3 4 . . . . Investigation 5 | . . . . . 3 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 76 | . 2 10 . . 25 20 6 . . 13 Peak Tracking Total 11 | . 1 3 . . 7 4 6 . . 11 Tactical Retreats 11 | . . 1 . . 4 2 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . 1 . . 1 . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 16 | . 1 . 4 . 6 5 . . . . Terminals 11 | . 1 . . . 5 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 30 | . 2 . 4 . 13 11 . . . . Successful 15 | . . . 4 . 7 4 . . . . Failed 15 | . 2 . . . 6 7 . . . . Catastrophic 5 | . . . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 2 . . . 13 15 . . 1 . Terminals 25 | . 2 . . . 12 11 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 10 | . . . 4 . 4 2 . . . . Record 5 | . . . 4 . . 1 . . . . Robot Analysis 2 | . . . . . 2 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 3 2 . . . . Terminals 4 | . . . . . 2 2 . . . . Botnet 4 | . . . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 4 7 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 6 | . . 2 . . . . . . 4 . Largest Group 4 | . . 2 2 . . . . . 4 4 Highest-Rated Group 152 | . . 42 42 . . . . . 152 152 Highest-Rated Ally 38 | . . 31 31 . . . . . 38 38 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 2 | . . . . . 2 . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 3464 | 23 84 439 299 20 637 928 134 152 571 177 Spaces Moved 3150 | 10 69 326 293 19 380 676 131 155 791 300 Core 151 | . . . . . . . . . . 151 Treads 131 | 6 5 7 . . 50 63 . . . . Legs . | . . . . . . . . . . . Wheels 1196 | 4 64 319 293 19 330 167 . . . . Hover . | . . . . . . . . . . . Flight 1672 | . . . . . . 446 131 155 791 149 Fastest Speed 29 | 100 100 100 100 110 95 29 29 29 29 29 Average Speed 64 | 136 104 101 101 110 111 62 29 29 31 40 Slowest Speed 200 | 160 160 160 110 110 180 200 32 29 32 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 2 17 67 63 10 42 23 24 34 89 40 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . 1 2 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . 2 . . . . 1 1 2 1 Spaces Dug 40 | . . 24 . . . 14 . . . 2 Terrain Destroyed 77 | . . 52 . . 9 14 . . . 2 Melee 16 | . . . . . . 14 . . . 2 Projectile 7 | . . . . . 7 . . . . . AOE 54 | . . 52 . . 2 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4315 | 15 73 398 295 18 507 1076 209 261 1110 353 Wait 910 | . . 38 . . 57 292 65 106 311 41 Move 3138 | 9 68 325 292 18 379 673 130 154 790 300 Hop 1 | . . . . . . 1 . . . . Pick Up 28 | . 1 2 . . 12 12 . . . 1 Fast Attach 18 | . . 2 1 . 4 4 2 . 4 1 Attach 26 | . . 2 . . 8 13 1 1 . 1 Detach 14 | . . . 1 . . 7 1 . 4 1 Swap 25 | 2 . 6 1 . 5 9 . . . 2 Drop 13 | 2 . . . . . 7 . . 1 3 Fire 104 | 2 4 22 . . 41 33 2 . . . Melee 35 | . . . . . . 25 8 . . 2 Ram 3 | . . 1 . . 1 . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 24 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 5) 108 | -10/Materials | Entered Mines 249 | -10/Mines | Discovered new exit (range 7) 317 | -10/Mines | Build established: Mutant 375 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 528 | -10/Mines | Discovered new exit (range 5) 547 | -10/Mines | Entered Exiles 547 | -10/Exiles | Found Exiles lab abandoned 547 | -10/Exiles | Accompanied by 2 allies 574 | -10/Exiles | Discovered new exit (range 14) 577 | -10/Exiles | Led the pair of lost Derelicts to a safe place 835 | -10/Exiles | Discovered new exit (range 10) 846 | -10/Exiles | Entered Mines 857 | -9/Mines | Discovered new exit (range 10) 866 | -9/Mines | Entered Materials 866 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 952 | -8/Materials | Discovered new exit (range 12) 1106 | -8/Materials | Identified exit to Storage 1223 | -8/Materials | Lost 4 parts (1p2n1u) 1485 | -8/Materials | Discovered new exit (range 15) 1503 | -8/Materials | Entered Factory 1503 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1512 | -7/Factory | Lost 3 parts (1p1n1w) 2145 | -7/Factory | Lost 3 parts (1p2n) 2392 | -7/Factory | Identified exit to Lower Caves 2431 | -7/Factory | Entered Lower Caves 2455 | -7/Lower Caves | Core integrity fell below 50% 2508 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2561 | -7/Lower Caves | Discovered new exit (range 8) 2565 | -7/Lower Caves | Entered another Lower Caves area 2698 | -7/Lower Caves | Learned location of Extension (-6) 2715 | -7/Lower Caves | Discovered new exit (range 7) 2717 | -7/Lower Caves | Entered Zion 2720 | -7/Zion | Learned Factory interactive machine intel 2761 | -7/Zion | Discovered new exit (range 12) 2780 | -7/Zion | Build established: Scavenger-Sprinter 2818 | -7/Zion | Found Prototype Device 2818 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2924 | -7/Zion | Learned location of Armory (-4) 2924 | -7/Zion | Learned location of Warlord (-4) 2981 | -7/Zion | Received a hallucinogenic algorithm 3002 | -7/Zion | Learned Factory garrison access intel 3023 | -7/Zion | Imprinted 3025 | -7/Zion | Declared Zion's savior 3204 | -7/Zion | Found Prototype Device 3204 | -7/Zion | Identified Phasing AFG 3288 | -7/Zion | Entered Proximity Caves 3288 | -6/Proximity Caves | Accompanied by 4 allies 3382 | -6/Proximity Caves | Released all parts (8) 3450 | -6/Proximity Caves | Core integrity fell below 20% 3465 | -6/Proximity Caves | Spotted B-75 Beast 3465 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03340_ Found Fission Core. 03340_ Found Force Field. 03340_ Found 32 Matter. 03341_ Acquired 20 matter. 03341_ Dropped Lgt. Nuclear Core. 03361_ Acquired 10 matter. 03376_ VTOL Module destroyed. 03382_ Released Phasing Sabre. 03382_ Released VTOL Module. 03382_ Released Adv. Weight Redist. System. 03382_ Released Med. Storage Unit. 03382_ Released Imp. Terrain Scan Processor. 03382_ Released Imp. Flight Unit. 03382_ Released Lgt. Nuclear Core. 03382_ Acquired Phasing Sabre. 03383_ Dropped Phasing Sabre. 03384_ Dropped System Backup Module. 03384_ Acquired Phasing Sabre. 03449_ Slammed into S-27 Virus. 03450_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ######!! ### #??????????????????????????? | | [! ![! ## ## #?# ##??????????????????????????? | | ===]* ### ####?# #???????????????????????????? | | #####!![ ##?$ #??### #???????????????????????????? | | ????### ##? ###??# #???????????????????????????? | | ??????# #?#??????# ###???????????????????????????? | | ??????# #????????# #?????????????????????????????? | | ??????# #???????## #?????????????????????????????? | | ??????? ### ##### ##????????????????????????????? | | ??????# #????????????????????????????? | | ???????######### ##????????????????????????????? | | ????????????#### ###???????????????????????????? | | ????????????# ##??????????????????????????? | | ????????????# #??????????????????????????? | | ????????##### ### #??????????????????????????? | | ????????# #?## #??????????#??????????????? | | ????????# %! #???# #????????? ???????????????? | | ????????#*######????# ##???????? ????????????????? | | ??????### #??????????##???????? #????????????????? | | ????### #????????###????##### #####????????????? | | ??### #???????## ##??? #????????????? | | ??# ####??????## #??? ##???????????? | | ??# #???##????# #### Y#???????????? | | ??# #??# #???## / #????????????? | | ### ### #??## / #????????????? | | "#" ## #?## b @ #????????????? | | "" #??# / g????????? | | ! ##??# / ????????? | | #"*%= #??## ####### ####?????????? | | ## = ####s ##?????? #????????????? | | #??????? BB #????????????? | | #### ##???????####BB#####????????????? | | #??### #???????????? #????????????????? | | #????# #????????????##????????????????? | | #??# #??????????????????????????????? | | #??# #??????????????????????????????? | | #?# ### ####??????????????????????????????? | | ### ??## ##?????????????????????????????????? | | ##?# ????## ##??????????????????????????????????? | | #?? ??????####???????????????????????????????????? | | #?# ?????????????????????????????????????????????? | | #? ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed GlidesysDamperStorage Manual? 0 Play Time 00:56:51 Cumulative 36.7 hours Start 2021.02.12 @ 12:09:33 End 2021.02.12 @ 13:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1149a460-77c6-473f-ac3d-574d7a41b7ae