Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 19:14:06 Player: OG DANIEL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2912) 2912 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 5578 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 97 Friendly Fire -21 Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 158/160 System Corruption 12% Temperature Warning (350) Movement Walking (270) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Experimental Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Advanced Targeting Computer Layered Light Armor Plating Gauss Rifle Gauss Rifle Flak Cannon Flak Cannon Proton Missile Launcher Proton Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Experimental Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Layered Light Armor Plating Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Flak Cannon Flak Cannon Flak Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Mining Laser [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 64 | 6 3 3 1 24 27 Power 12 | 1 . . . 5 6 Engine 4 | 1 . . . 2 1 Core 8 | . . . . 3 5 Reactor . | . . . . . . Propulsion 25 | 2 . 3 . 9 11 Treads 10 | 2 . 1 . 4 3 Leg 15 | . . 2 . 5 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 . . 5 1 Device 2 | . 1 . . 1 . Storage 4 | 1 2 . . 1 . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 17 | 2 . . 1 5 9 Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . . . . 4 5 Ballistic Cannon 2 | . . . . 1 1 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 20 | . . . . 8 12 Power 3 | . . . . 1 2 Propulsion 10 | . . . . 4 6 Utility 1 | . . . . 1 . Weapon 6 | . . . . 2 4 Highest Loss Streak 11 | . . . . 7 11 To Critical Strikes . | . . . . . . Average Backups 17 | 4 8 11 14 18 19 Power 1 | . 1 1 2 1 1 Propulsion 4 | 3 3 3 5 4 4 Utility 1 | . . 1 1 1 1 Weapon 9 | 1 3 5 6 11 11 Tool/Special . | . . . . . . Unused Backups 25 | . 1 1 1 11 11 Power 1 | . . . . 1 . Propulsion 7 | . 1 . . 1 5 Utility 2 | . . . . . 2 Weapon 15 | . . 1 1 9 4 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 97 98 Engine 6 | . 14 11 11 5 4 Core 2 | . . . . 3 4 Treads 18 | . 28 22 22 16 17 Leg 16 | . . 21 22 18 17 Device 3 | . 12 11 11 2 . Storage 9 | . 14 11 11 9 9 Processor 17 | . . . . 17 25 Protection 2 | . . . . 6 1 Energy Gun 6 | . 28 21 22 2 . Ballistic Gun 11 | . . . . 12 17 Peak Build Rating 38 | 6 8 10 11 29 38 Average Rating 25 | 5 7 9 10 25 34 On Entrance 10 | . 6 8 10 11 29 Avg Prop Armor Cover (%) 9 | . . 11 11 9 9 Naked Turns . | . . . . . . Heaviest Build 61 | 14 30 30 31 61 59 Greatest Support 42 | 40 40 40 40 40 42 Greatest Overweight (x) 3 | 3 . 2 . 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 18 | 7 10 15 15 19 20 Most Carried 20 | 7 12 15 15 20 20 Average Carried 17 | 5 8 11 14 18 19 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 7 12 15 15 20 11 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 2115 | 225 41 84 . 816 949 Remotely . | . . . . . . Salvage Created 3626 | 14 41 221 49 1273 2028 Parts 203 | 3 3 13 3 79 102 Haulers Intercepted 3 | . . . . 1 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 66 | . 1 5 4 23 33 Guns 53 | . 1 5 2 21 24 Cannons 4 | . . . . 2 2 AOE 8 | . . . 2 . 6 Classes Destroyed 12 | 1 1 1 1 6 2 Worker 7 | . . . . 4 3 Builder 6 | . . . . 2 4 Tunneler 1 | 1 . . . . . Hauler 3 | . . . . 1 2 Recycler 2 | . . . . 1 1 Mechanic 2 | . . . . 1 1 Watcher 1 | . . . . . 1 Swarmer 9 | . . . 4 2 3 Grunt 38 | . 1 3 . 12 22 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 16 | . . 2 . 8 6 Best Kill Streak 6 | 1 1 3 4 6 5 Combat Bots Only 5 | . 1 3 4 4 5 Max Kills in Single Turn 4 | 1 1 1 2 1 4 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 393 | . 3 43 6 123 218 Missed 106 | . . 10 . 32 64 Hits 287 | . 3 33 6 91 154 Melee 8 | . . . . . 8 Projectile 279 | . 3 33 6 91 146 AOE 1 | . . 1 . . . Critical Strikes 13 | . . 2 . 3 8 Damage Taken 4735 | . 33 509 85 1368 2740 Core 743 | . . 167 17 115 444 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 100 . 54 . . Volleys Fired 222 | 2 2 20 4 87 107 Largest 2 | 2 2 2 2 2 2 Hottest 95 | 90 90 90 90 95 76 Shots Fired 427 | 4 4 40 8 161 210 Gun 393 | 4 4 40 8 141 196 Cannon 26 | . . . . 20 6 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 342 | . . . . 140 202 Thermal 42 | 2 2 20 4 14 . Explosive . | . . . . . . Electromagnetic 43 | 2 2 20 4 7 8 Robot Hit Streak 15 | 4 2 5 3 14 15 Robot Miss Streak 10 | . 2 3 1 10 5 Penetration Max 1 | . . . . 1 . Secondary Targets 8 | . . 1 . 2 5 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 310 | 4 2 25 5 118 156 Core Hits 163 | 1 2 10 5 60 85 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 7 | . . 1 . 3 3 Burn 4 | . . 1 . 3 . Destroy 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6689 | 50 25 309 147 2061 4097 Guns 4960 | 50 25 308 57 1830 2690 Cannons 391 | . . . . 227 164 Explosions 1292 | . . . 90 . 1202 Melee . | . . . . . . Ramming 46 | . . 1 . 4 41 Kinetic 4712 | . . . . 1858 2854 Thermal 540 | 26 12 175 102 136 89 Explosive . | . . . . . . Electromagnetic 1391 | 24 13 133 45 63 1113 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 17 | . . . . . 17 Projectiles . | . . . . . . Explosions 17 | . . . . . 17 Melee . | . . . . . . Knockbacks 21 | . . . . 16 5 Impact 1 | . . . . . 1 Kinetic 18 | . . . . 14 4 Secondary 2 | . . . . 2 . Self-Inflicted Damage 205 | . . . 36 . 169 Shots 9 | . . . 1 . 8 Rammed 5 | . . 1 . 1 3 Targets Rammed 5 | . . 1 . 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | 60 72 341 96 140 351 Average Temperature 67 | 30 40 129 51 37 75 Received Heat Transfer 2082 | . 18 219 . 630 1215 Effects 2 | . . 1 . . 1 Shutdowns 1 | . . 1 . . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1656 | 74 37 592 187 629 137 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 . 3 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 81 | 100 100 100 100 73 79 Level 1 16 | . . . . 26 15 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 581 | 5 30 62 87 333 581 Initial 128 | . . . 17 22 128 Average 108 | . 1 15 35 99 175 Influence Increases 2205 | 5 30 147 97 709 1217 Destroy 0b10 Robot/C 1380 | . 20 100 80 460 720 Destroy 0b10 Robot/NC 110 | 5 . . . 45 60 Destroy Leader 328 | . 10 30 10 122 156 Allied During Kill 17 | . . . . . 17 Successful Hack 19 | . . 2 . 4 13 Disable Machine 15 | . . . . . 15 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 21 | . . . 7 3 11 Lose Combat Pursuer 165 | . . 15 . 75 75 Influence Decreases 1624 | 5 28 103 86 460 942 Entered New Map 244 | . . 2 29 35 178 Time Decay 1150 | 5 28 101 57 355 604 Lost Part 190 | . . . . 70 120 Lost Ally 40 | . . . . . 40 Squads Dispatched 15 | . 1 2 . 4 8 Investigation 5 | . 1 1 . . 3 Extermination . | . . . . . . Reinforcement 3 | . . 1 . 1 1 Assault 4 | . . . . . 4 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . . 1 . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 2 8 4 39 70 Peak Tracking Total 11 | . 1 3 3 6 11 Tactical Retreats 9 | . . 1 . 4 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 5 | . . 1 . . 4 Indirectly 3 | . . . . . 3 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 1 2 . 2 7 Terminals 12 | . 1 2 . 2 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 4 4 . 4 18 Successful 17 | . 3 4 . 2 8 Failed 13 | . 1 . . 2 10 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 7 | . . 1 . 4 2 Terminals 30 | . 4 4 . 4 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 3 . . 6 Record 6 | . 3 3 . . . Open Door 4 | . . . . . 4 Locate Traps 1 | . . . . . 1 Recall Assault 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 1 . 2 2 Terminals 5 | . . 1 . 2 2 Botnet 5 | . . 1 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 1 . 1 5 Full Trace Events 5 | . 1 1 . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 23 | . . . . . 23 Total Damage 402 | . . . . . 402 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 4760 | . 385 444 174 1806 1951 Optics 3741 | . . . . 1790 1951 Seismic 1024 | . 385 444 174 21 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 4912 | 121 416 444 174 1806 1951 Spaces Moved 1892 | 64 250 213 99 580 686 Core 9 | 9 . . . . . Treads 1847 | 55 250 212 99 549 682 Legs 36 | . . 1 . 31 4 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 Average Speed 210 | 153 160 160 160 235 235 Slowest Speed 305 | 200 160 260 160 260 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 38 17 32 44 68 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . 7 . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . 7 . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2515 | 80 263 276 107 899 890 Wait 214 | 2 . 27 1 153 31 Move 1887 | 63 249 212 98 579 686 Hop . | . . . . . . Pick Up 53 | 7 6 7 1 27 5 Fast Attach 28 | 6 1 3 1 8 9 Attach 20 | . . 2 . 9 9 Detach 2 | . . . . 2 . Swap 30 | . 2 1 . 9 18 Drop 53 | . 3 3 2 24 21 Fire 222 | 2 2 20 4 87 107 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 1 . 1 3 Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x2 944 | -9/Materials | Discovered new exit (range 14) 982 | -9/Materials | Entered Mines 1114 | -9/Mines | Discovered new exit (range 9) 1156 | -9/Mines | Entered Materials 1156 | -8/Materials | Evolved 2 slots: Utility x2 1354 | -8/Materials | Garrison activated, responded to threat 1432 | -8/Materials | Lost 7 parts (1p4n2w) 1727 | -8/Materials | Build established: Scavenger-Mutant 2554 | -8/Materials | Discovered new exit (range 19) 2875 | -8/Materials | Identified exit to Storage 2962 | -8/Materials | Entered Storage 3220 | -8/Storage | Found Prototype Processor 3220 | -8/Storage | Identified Exp. Targeting Computer 3667 | -8/Storage | Met a pair of Derelict thieves 3983 | -8/Storage | Build established: Mutant 4848 | -8/Storage | System corruption reached 10% 4853 | -8/Storage | Core integrity fell below 50% 4891 | -8/Storage | Core integrity fell below 20% 4913 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04895_ K-01 Serf destroyed. 04897_ G-47 Trooper misfires. 04897_ R-06 Scavenger collects Wheel. 04898_ G-47 Trooper destroyed. 04900_ M-28 Smith repairs W-25 Informer. 04900_ G-47 Trooper destroyed. 04901_ G-47 Trooper misfires. 04902_ G-50 Soldier IFF system glitched. 04902_ R-06 Scavenger collects Corrupted Wheel. 04902_ G-47 Trooper destroyed. 04902_ Switching to secondary target: Y-45 Defender. 04902_ Y-45 Defender destroyed. 04906_ R-06 Scavenger collects Corrupted Wheel. 04907_ Lgt. Angular Momentum Engine fried. 04907_ G-50 Soldier destroyed. 04907_ Switching to secondary target: G-47 Trooper. 04910_ R-06 Scavenger collects Corrupted Imp. Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????##????????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ???????????#???????????????? ????????????? | | ???????????? ??????????????? #???????????? | | ????????????? ?????????????? #???????????? | | ?????????????? ????????????] " #???????????? | | ??????????????# ???????????] T ????????????? | | ??????????????#% ?????????? "?????????????? | | ??????????????# ????????? ??????????????? | | ??????????????# %#########/##?????????????? | | ??????????????# !% = *%[ #####T#"??????? | | ??????????????# *% =%[*=! 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[#?????? | | ###?????????????????# ]! + ! #?????? | | #T##????????????????# # o #?????? | | #????????????????# # #?????? | | # #????????????????# #### #? #?????? | | # #????????????????# #??? #? ] #?????? | | #+#####?????????????# #??? #??#####+#?????? | | #?????????????# #??? ???^^??? #????? | | #?????????????# #???^ ^????????"????? | | [ #?????????????# #???^^T ????????????? | | +######????????######+#### ???????????? | | =% * #?????????# # ??????????? | | ""% #?????????# """" # ?????????? | | """ #?????????# "??? + ????????? | | """ #?????????# "???? #?####+#?##???????? | | #?????????# "?????#?????????????????? | | """ ##????????# !%"???? #?????????????????? | | """ #????????# !="""" #?????????????????? | | """ ##????????#!%==!!* #?????????????????? | | #?????????#####+#####?????????????????? | | ######?????######?#%!%#############????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartKineticBasin Manual? 0 Play Time 00:33:05 Cumulative 36.7 hours Start 2025.11.30 @ 18:39:25 End 2025.11.30 @ 19:14:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bea4ffcd-a2fd-4678-b4ec-1b3595095e7e