Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.14 @ 14:55:05 Player: Doske Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1547) 1547 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4412 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 139/140 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Ion Cannon Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Structural Scanner Trap Scanner Shield Generator > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Seismic Detector ECM Suite ECM Suite ECM Suite Propulsion Shielding Medium Armor Plating Shield Generator EM Shotgun Datajack [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 50 | 6 8 5 4 13 14 Power 7 | 1 2 . 1 . 3 Engine 6 | 1 2 . . . 3 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 18 | 2 2 1 1 7 5 Treads 6 | 2 . . . 4 . Leg . | . . . . . . Wheel 6 | . 2 1 1 2 . Hover . | . . . . . . Flight 6 | . . . . 1 5 Utility 16 | 1 3 3 2 3 4 Device 9 | . 1 2 1 2 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 1 1 1 Artifact . | . . . . . . Weapon 9 | 2 1 1 . 3 2 Energy Gun 2 | . . . . 2 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 26 | . . 2 3 7 14 Power 4 | . . . 1 . 3 Propulsion 8 | . . . 2 1 5 Utility 8 | . . 2 . 2 4 Weapon 6 | . . . . 4 2 Highest Loss Streak 8 | . . 2 2 2 8 To Critical Strikes . | . . . . . . Average Backups 11 | 1 6 13 14 14 6 Power 1 | . 1 1 1 1 1 Propulsion 3 | . 2 4 4 4 . Utility 4 | . 2 4 5 6 2 Weapon 1 | . . 1 2 1 1 Tool/Special . | . . . . . . Unused Backups 7 | . 3 . . 1 3 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 3 | . 1 . . 1 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 96 95 90 80 48 Engine 5 | . 13 11 7 . 4 Core 3 | . . . 2 8 1 Treads 5 | . 6 . . 11 4 Wheel 17 | . 21 31 25 13 . Flight 1 | . . . . . 10 Device 14 | . 9 12 11 16 15 Storage 9 | . 14 11 11 9 1 Protection 4 | . 1 6 11 3 5 Energy Gun 1 | . . . . 4 2 Ballistic Gun 15 | . 27 20 19 12 1 Peak Build Rating 22 | 6 11 16 15 22 19 Average Rating 13 | 4 9 14 13 16 12 On Entrance 10 | . 6 10 14 15 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 10 28 37 35 37 34 Greatest Support 80 | 40 40 36 36 80 80 Greatest Overweight (x) 9 | . 1 1 2 3 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 6 10 15 15 15 7 Most Carried 15 | 3 10 15 15 15 15 Average Carried 11 | 1 6 13 14 14 6 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 3 10 15 14 15 3 Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1280 | 195 61 315 195 380 134 Remotely . | . . . . . . Salvage Created 1907 | . 124 355 355 943 130 Parts 123 | . 16 40 18 47 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 8 13 9 16 2 Guns 33 | . 4 7 6 14 2 AOE 15 | . 4 6 3 2 . Classes Destroyed 10 | . 2 5 1 2 . Worker 4 | . . 2 . 2 . Builder 3 | . . . 2 1 . Tunneler 1 | . . 1 . . . Recycler 2 | . . . . 2 . Watcher 3 | . . 1 . 2 . Swarmer 21 | . 6 8 3 4 . Grunt 15 | . 2 1 5 7 . Brawler 2 | . . 1 1 . . Sentry 9 | . . 3 . 4 2 Hunter 1 | . . . . 1 . Best Kill Streak 9 | . 5 9 5 5 1 Combat Bots Only 8 | . 5 8 5 4 1 Max Kills in Single Turn 4 | . 3 4 2 1 1 Gunslinging 1 | . 1 . . . . Exploded 4 | . 3 4 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 646 | . 20 75 50 95 406 Missed 241 | . 8 18 11 32 172 Hits 405 | . 12 57 39 63 234 Melee 5 | . . 3 2 . . Projectile 400 | . 12 54 37 63 234 Critical Strikes 7 | . 1 1 1 3 1 Damage Taken 3125 | . 101 503 424 533 1564 Core 1034 | . 18 61 149 94 712 Absorbed by Shields 357 | . . . . 134 223 Redirected to Shielding 30 | . . . . . 30 Ignored by Resistances 1045 | . 31 152 122 188 552 Regen/Repaired (Parts) 73 | . . . . 73 . Core Remaining (%) 80 | 100 92 . 47 82 . Volleys Fired 174 | . 13 40 41 62 18 Largest 2 | . 2 2 2 2 2 Hottest 79 | . 40 53 53 79 79 Shots Fired 299 | . 24 71 60 112 32 Gun 289 | . 22 69 57 109 32 Cannon . | . . . . . . Launcher 10 | . 2 2 3 3 . Special . | . . . . . . Kinetic 242 | . 22 69 57 76 18 Thermal 25 | . . . . 11 14 Explosive 10 | . 2 2 3 3 . Electromagnetic 22 | . . . . 22 . Robot Hit Streak 48 | . 7 48 19 29 16 Robot Miss Streak 3 | . 2 3 3 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 237 | . 18 55 48 92 24 Core Hits 121 | . 12 28 20 54 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 1 5 Burn 6 | . . . . 1 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4235 | . 507 1133 672 1568 355 Guns 2737 | . 118 562 509 1195 353 Cannons . | . . . . . . Explosions 1432 | . 389 552 136 355 . Melee . | . . . . . . Ramming 66 | . . 19 27 18 2 Kinetic 2106 | . 118 562 509 740 177 Thermal 363 | . . . . 187 176 Explosive 1359 | . 389 552 136 282 . Electromagnetic 341 | . . . . 341 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 116 | . . 113 1 2 . Projectiles . | . . . . . . Explosions 115 | . . 113 . 2 . Melee 1 | . . . 1 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . 9 13 29 1 Shots 1 | . . . . 1 . Rammed 5 | . . 1 2 1 1 Targets Rammed 5 | . . 1 2 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 121 | . 18 36 22 121 36 Average Temperature 21 | . 10 7 6 32 20 Received Heat Transfer 1059 | . 45 150 267 286 311 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 3 2 Heat Transferred 1284 | . . . . 470 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 92 100 100 100 Level 1 1 | . . 7 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 219 | . 181 219 185 114 50 Initial 67 | . . 32 67 44 3 Average 52 | . 74 42 152 43 4 Influence Increases 1562 | . 216 409 248 494 195 Destroy 0b10 Robot/C 960 | . 160 260 180 320 40 Destroy 0b10 Robot/NC 65 | . . 20 10 35 . Destroy Leader 236 | . 30 62 40 84 20 Successful Hack 23 | . 5 8 . 10 . Disable Machine 36 | . 9 18 . 9 . Destroy Structure 77 | . 12 26 18 21 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 150 | . . 15 . . 135 Influence Decreases 1547 | . 125 296 317 619 190 Entered New Map 294 | . . 59 137 91 7 Time Decay 1033 | . 125 217 150 478 63 Lost Part 220 | . . 20 30 50 120 Squads Dispatched 9 | . . 2 . 2 5 Investigation 2 | . . . . 2 . Extermination 1 | . . . . . 1 Reinforcement 3 | . . 2 . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . . 3 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 9 18 9 19 35 Peak Tracking Total 12 | . 6 9 3 4 12 Tactical Retreats 12 | . . 3 . . 9 ECM-based Alert Blocks 15 | . . 4 . . 11 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . 1 2 . 1 . Max in Single Turn 2 | . 1 2 . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . 2 3 . 3 1 Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 2 | . . . . 1 1 Total Hacks 28 | . 4 13 . 10 1 Successful 23 | . 3 12 . 8 . Failed 5 | . 1 1 . 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 1 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 5 | . . 5 . . . Scanalyzers 10 | . . 6 . 4 . Garrison Access 2 | . . . . 1 1 Terminal Hacks 5 | . 3 2 . . . Record 3 | . 1 2 . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 1 | . . 1 . . . Process 2 | . . 2 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer 8 | . . 6 . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 6 | . . 6 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 3 . 2 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . 6 . . . Parts Repaired 2 | . . . . 2 . Time 70 | . . . . 70 . Parts Recycled 1 | . . 1 . . . Recycled Matter 10 | . . 10 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2487 | . 316 478 315 1035 343 Sensors 778 | . 316 462 . . . Structural 1283 | . . . 130 1035 118 Traps 110 | . . . . 110 . Seismic 201 | . . 16 185 . . ECM 331 | . . 103 . . 228 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2878 | 87 437 512 315 1035 492 Spaces Moved 2493 | 48 341 414 221 639 830 Core 58 | 3 . . . . 55 Treads 255 | 45 56 . . 134 20 Legs . | . . . . . . Wheels 1425 | . 285 414 221 505 . Hover . | . . . . . . Flight 755 | . . . . . 755 Fastest Speed 32 | 50 90 80 80 86 32 Average Speed 82 | 153 106 90 89 106 44 Slowest Speed 500 | 160 160 105 110 240 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . . 7 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 53 34 45 47 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 11 25 23 18 . Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . 11 25 23 18 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3034 | 62 398 489 281 883 921 Wait 214 | . 8 21 10 144 31 Move 2476 | 47 340 413 220 638 818 Hop 5 | . . . . . 5 Pick Up 50 | 9 17 8 1 9 6 Fast Attach 13 | . . 1 1 11 . Attach 35 | 6 4 2 2 6 15 Detach 2 | . 1 . . . 1 Swap 17 | . 5 3 4 4 1 Drop 28 | . 10 . . 8 10 Fire 174 | . 13 40 41 62 18 Melee . | . . . . . . Ram 5 | . . 1 2 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 923 | -9/Materials | Discovered new exit (range 16) 1019 | -9/Materials | Destroyed 8 combat bots 1037 | -9/Materials | Entered Mines 1047 | -9/Mines | Met a Derelict bent on vengeance 1063 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1071 | -9/Mines | Discovered new exit (range 13) 1270 | -9/Mines | Core integrity fell below 50% 1283 | -9/Mines | Learned Materials stockpile data 1287 | -9/Mines | Discovered new exit (range 10) 1352 | -9/Mines | Entered Materials 1352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -8/Materials | Discovered new exit (range 16) 2089 | -8/Materials | Build established: Scavenger-Mutant 2203 | -8/Materials | Repaired Shield Generator 2245 | -8/Materials | Repaired Lgt. Nuclear Core 2387 | -8/Materials | Entered Factory 2387 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2536 | -7/Factory | Lost 6 parts (1p2n1u2w) 2780 | -7/Factory | Discovered new exit (range 15) 2804 | -7/Factory | Build established: Sprinter 2829 | -7/Factory | Core integrity fell below 50% 2853 | -7/Factory | Core integrity fell below 20% 2879 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- FAILED. SECURING TERMINAL." 02676_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 02681_ U-05 Engineer lays Concrete. 02688_ Acquired 10 matter. 02688_ U-05 Engineer lays Concrete. 02780_ EXIT=FOUND 02803_ Lgt. Ion Engine+ destroyed. 02807_ Cesium-ion Thruster destroyed. 02810_ K-01 Serf destroyed. 02824_ Shield Generator destroyed. 02825_ Imp. Ion Engine destroyed. 02826_ Cesium-ion Thruster destroyed. 02835_ ECM Suite destroyed. 02841_ Acquired Xenon Bombardment Thruster. 02847_ ECM Suite destroyed. 02853_ Xenon Bombardment Thruster destroyed. 02865_ Acquired Lgt. Deuterium Engine. 02868_ Slammed into S-27 Virus. 02873_ U-05 Engineer lays Concrete. 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[#???? | | ???????????# # ### * #???? | | ???????????# # ################???? | | #####??????# # [% ???????? | | #??????# """T""" # * ;#######???????????? | | ################## ##?????????????????? | | " #???# # #??????????????????? | | " #???## # #??????????????????? | | #????# # #??????????????????? | | ### ### #????### #??????????????????? | | #?# #?# ########w#+####+#####??????????????? | | +######+### ## #??????????????? | | + + """" """" """" #??????????????? | | """"""" ## ## """" """" """" #??????????????? | | """""""!####### """" """" """" #??????????????? | | """"""" #?????# """" """" """" #??????????????? | | """"""" #?????# #??????????????? | | #?????# #??????????????? | | #?????# #??????????????? | | ##########?????####################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 6% | -8/Materials Lgt. Nuclear Core | 10% | -8/Materials Studied --------- Datajack | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Item+ Overwhelming There's More Where That Came From Throw Away The Key You Again Challenges ------------ None Game ------ Seed AbsorptionSubdwellerTrap Manual? 0 Play Time 01:14:04 Cumulative 22.7 hours Start 2026.03.13 @ 17:07:40 End 2026.03.14 @ 14:55:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ae7eda02-438d-4cd1-90e7-4556c229d381