Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 18:50:04 Player: AntiGoose Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (894) 894 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2199 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 181/300 Energy 264/300 System Corruption 5% Temperature Critical (706) Movement Core (850) Ox16 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Large Battery Targeting Computer > --- WEAPON (3) ------- Particle Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Ion Engine Hover Unit Small Matter Pod (0) Improved Sensor Array Power Shielding Drone Bay (2/2) Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Power Shielding > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Hover Unit Large Battery Small Matter Pod Improved Sensor Array Power Shielding Particle Cannon Advanced Beam Cannon Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 26 | 6 3 13 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 1 | . . 1 . Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 13 | 2 1 7 3 Energy Gun 1 | . . 1 . Energy Cannon 3 | . . 1 2 Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 1 3 4 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 4 | . 1 2 1 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 88 97 98 Engine 11 | . 14 11 11 Treads 13 | . 28 11 . Leg 9 | . . 10 21 Device 4 | . . 6 . Storage 11 | . 14 11 11 Processor 8 | . . 11 11 Protection 6 | . 11 4 10 Energy Gun 2 | . . 2 4 Energy Cannon 2 | . . . 17 Ballistic Gun 21 | . 14 27 . Launcher 2 | . 5 . 11 Naked Turns . | . . . . Heaviest Build 59 | 13 50 58 59 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 10 | 5 7 9 10 Average Carried 5 | 2 5 5 7 Final Capacity 20 | 8 20 20 20 Final Carried 7 | 3 7 7 7 Class Distribution -------------------- 66% | Gunner 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 768 | 243 57 384 84 Remotely . | . . . . Salvage Created 999 | . 71 630 298 Parts 78 | . 15 43 20 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 25 | . 4 16 5 Guns 17 | . 1 16 . Cannons 3 | . . . 3 AOE 5 | . 3 . 2 Classes Destroyed 9 | . 4 2 3 Worker 2 | . 1 1 . Builder 2 | . . . 2 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 6 | . 1 4 1 Swarmer 8 | . 3 5 . Grunt 12 | . 1 7 4 Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Best Kill Streak 8 | . 5 4 8 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 153 | . 17 83 53 Missed 34 | . 7 21 6 Damage Taken 1977 | . 499 850 628 Core 627 | . 221 196 210 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . 2 7 22 Core Remaining (%) 55 | 100 11 . . Volleys Fired 83 | . 18 54 11 Largest 3 | . 2 3 3 Hottest 169 | . 50 99 169 Shots Fired 196 | . 22 144 30 Gun 163 | . 18 144 1 Cannon 20 | . . . 20 Launcher 13 | . 4 . 9 Special . | . . . . Kinetic 151 | . 18 133 . Thermal 32 | . . 11 21 Explosive 13 | . 4 . 9 Electromagnetic . | . . . . Robot Hit Streak 13 | . 3 12 13 Robot Miss Streak 7 | . 7 4 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 124 | . 9 93 22 Core Hits 63 | . 10 41 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2150 | . 309 1099 742 Guns 1118 | . 74 1030 14 Cannons 325 | . . . 325 Explosions 701 | . 235 63 403 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1003 | . 74 929 . Thermal 503 | . . 164 339 Explosive 638 | . 235 . 403 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 5 | . 5 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 5 8 5 Message Errors 2 | . 1 1 . Matter Fused 8 | . 2 5 1 Heat Flow Errors 2 | . 1 . 1 Energy Discharges 3 | . 1 1 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 20 | . 20 . . Projectiles . | . . . . Explosions 20 | . 20 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 173 | . 37 63 73 Shots 5 | . 2 1 2 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 706 | . 150 114 706 Average Temperature 94 | . 44 29 227 Received Heat Transfer 390 | . 24 255 111 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1062 | . . 433 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 393 | . 165 393 351 Initial 113 | . . 69 113 Average 179 | . 95 224 158 Maximum Alert Level 1 | . . 1 1 Low Security (%) 54 | 100 100 30 85 Level 1 45 | . . 69 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 8 24 8 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . . 2 4 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 1 4 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 10 3 Successful 7 | . 2 3 2 Failed 10 | . 2 7 1 Catastrophic 6 | . 1 5 . Database Lockouts . | . . . . Manual 9 | . 2 7 . Terminals 17 | . 4 10 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 3 2 Record 3 | . 1 2 . Open Door 2 | . . . 2 Recall Investigation 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 4 | . . 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1567 | 81 288 976 222 Spaces Moved 545 | 47 112 317 69 Core 7 | 7 . . . Treads 329 | 40 112 177 . Legs 209 | . . 140 69 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 260 Average Speed 234 | 143 217 249 260 Slowest Speed 320 | 160 240 320 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 17 | 4 23 21 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 130 | . 34 33 63 Melee . | . . . . Projectile . | . . . . AOE 130 | . 34 33 63 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 698 | 61 140 406 91 Wait . | . . . . Move 542 | 46 111 316 69 Hop . | . . . . Pick Up 31 | 9 6 13 3 Fast Attach . | . . . . Attach 24 | 6 3 11 4 Detach 4 | . 1 1 2 Swap 2 | . . 2 . Drop 10 | . 1 7 2 Fire 83 | . 18 54 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Crushed by falling debris 200 | -10/Materials | Core integrity fell below 50% 200 | -10/Materials | Core integrity fell below 20% 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 4) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 758 | -9/Materials | Build established: Gunner 936 | -9/Materials | Discovered new exit (range 16) 1201 | -9/Materials | Discovered new exit (range 10) 1346 | -9/Materials | Entered Storage 1550 | -9/Storage | Core integrity fell below 50% 1568 | -9/Storage | Core integrity fell below 20% 1568 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- W-16 Scout destroyed. Transfer Shaft disabled. U-05 Engineer lays Concrete. K-01 Serf collects debris. Ion Engine destroyed. R-06 Scavenger collects Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Aluminum Leg broken. Overheating: Short circuit. G-34 Mercenary destroyed. Terminal disabled. U-05 Engineer builds a Wall. Rocket Launcher destroyed. Overheating: Hcp. Storage Unit damaged (-186). The unstable cave ceiling collapses. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Overheating: Core damaged (-76). K-01 Serf collects debris. 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R??#]]] # ##?? | | ????????????? u# [ !"""?######T#####+##??? | | ????????????? #" a##???????###?????????? | | ?????????????? ?# * [% ????????????????????? | | ????????????????## ????????????????????? | | ?????????????????## ????????????????????? | | ?????????????????? # #????????????????????? | | ?????????????????????" ? #?????????????????????? | | ???????????????????????[? ??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed PulseCloakPrototype Manual? 0 Play Time 00:16:48 Cumulative 1.5 hours Start 2024.07.01 @ 18:35:33 End 2024.07.01 @ 18:50:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b198a3cd-5825-4f70-9db2-eb29e4a97339