Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 18:48:03 Player: Voldy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (326) 326 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1306 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 67/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Disposable Heat Sink Large Matter Pod (0) Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Disposable Heat Sink > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Small Laser Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Weapon Rocket Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 5 9 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 4 | . 4 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 3 | . 4 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 2 . Tool/Special . | . . . Unused Backups 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 73 | . 73 . Engine 4 | . 4 . Leg 25 | . 25 . Device 21 | . 21 . Storage 1 | . 1 . Energy Gun 4 | . 4 . Ballistic Gun 1 | . 1 . Launcher 14 | . 14 . Peak Build Rating 11 | 5 11 . Average Rating 6 | 4 7 . On Entrance 2 | . 5 3 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 41 | 6 41 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 . Average Capacity 6 | 5 6 . Most Carried 5 | 2 5 . Average Carried 3 | . 4 . Final Capacity 20 | 5 20 20 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 376 | 258 118 . Remotely . | . . . Salvage Created 273 | 56 217 . Parts 24 | 3 21 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | 1 11 . Guns 2 | 1 1 . AOE 10 | . 10 . Classes Destroyed 5 | 2 3 . Worker 1 | 1 . . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 6 | 1 5 . Best Kill Streak 4 | 1 4 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 24 | 4 20 . Missed 9 | 1 8 . Hits 15 | 3 12 . Projectile 15 | 3 12 . Damage Taken 632 | 34 598 . Core 110 | 22 88 . Absorbed by Shields . | . . . Core Remaining (%) 73 | 91 56 . Volleys Fired 24 | 5 19 . Largest 2 | 2 2 . Hottest 73 | 40 73 . Shots Fired 35 | 10 25 . Gun 14 | 10 4 . Cannon . | . . . Launcher 21 | . 21 . Special . | . . . Kinetic 12 | 10 2 . Thermal 2 | . 2 . Explosive 21 | . 21 . Electromagnetic . | . . . Robot Hit Streak 5 | 4 5 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | 6 10 . Core Hits 24 | 3 21 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1236 | 66 1170 . Guns 79 | 58 21 . Cannons . | . . . Explosions 1140 | . 1140 . Melee . | . . . Ramming 17 | 8 9 . Kinetic 67 | 58 9 . Thermal 12 | . 12 . Explosive 1140 | . 1140 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 13 | . 13 . Average Corruption 8 | . 8 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 13 . Message Errors 4 | . 4 . Matter Fused 1 | . 1 . Heat Flow Errors 3 | . 3 . Energy Discharges 2 | . 2 . Data Loss (minor) 3 | . 3 . Overload Shots . | . . . Overflow Damage 68 | . 68 . Projectiles . | . . . Explosions 68 | . 68 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 162 | . 162 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed 5 | 4 1 . Kicked 5 | 4 1 . Crushed . | . . . Highest Temperature 180 | 12 180 . Average Temperature 46 | 8 53 . Received Heat Transfer 69 | 18 51 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 90 . Level 1 7 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 212 | 20 212 . Initial 69 | . 6 69 Average 89 | 2 110 . Influence Increases 439 | 25 414 . Destroy 0b10 Robot/C 240 | 20 220 . Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 44 | . 44 . Successful Hack 5 | . 5 . Disable Machine 15 | . 15 . Destroy Structure 115 | . 115 . Influence Decreases 370 | 15 258 97 Entered New Map 101 | . 4 97 Time Decay 209 | 15 194 . Lost Part 60 | . 60 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | 1 15 . Peak Tracking Total 4 | 1 4 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 2 | . 2 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 111 | . 111 . Seismic 111 | . 111 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 622 | 120 502 . Spaces Moved 415 | 88 327 . Core 23 | 21 2 . Treads . | . . . Legs 392 | 67 325 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 . Average Speed 124 | 103 130 . Slowest Speed 400 | 120 400 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 5 | . 5 . Cave-ins Triggered 2 | . 2 . Exploration Rate (%) 24 | 6 67 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 135 | . 135 . Melee . | . . . Projectile . | . . . AOE 135 | . 135 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 489 | 107 382 . Wait 2 | . 2 . Move 412 | 87 325 . Hop . | . . . Pick Up 21 | 6 15 . Fast Attach . | . . . Attach 19 | 5 14 . Detach 3 | . 3 . Swap . | . . . Drop 2 | . 2 . Fire 24 | 5 19 . Melee . | . . . Ram . | . . . Kick 5 | 4 1 . Crush . | . . . Escape Stasis 1 | . 1 . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 8) 260 | -10/Materials | Crushed by falling debris 291 | -10/Materials | Lost 3 parts (1p1u1w) 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 9) 348 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Discovered new exit (range 8) 544 | -10/Materials | Discovered new exit (range 12) 564 | -10/Materials | Crushed by falling debris 565 | -10/Materials | System corruption reached 10% 595 | -10/Materials | Lost 3 parts (1n2w) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -9/Materials | Self-destructed Last Messages --------------- 00597_ K-01 Serf collects debris. 00598_ U-05 Engineer lays Concrete. 00600_ U-05 Engineer builds a Wall. 00601_ K-01 Serf collects debris. 00605_ U-05 Engineer builds a Wall. 00605_ K-01 Serf collects debris. 00609_ U-05 Engineer lays Concrete. 00611_ U-05 Engineer builds a Wall. 00612_ K-01 Serf collects debris. 00615_ U-05 Engineer lays Concrete. 00615_ K-01 Serf collects debris. 00616_ System corrupted: Heat flow error (+205). 00616_ U-05 Engineer builds a Door. 00619_ K-01 Serf collects debris. 00620_ U-05 Engineer lays Concrete. 00622_ K-01 Serf collects debris. 00623_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????####+##########???????????? | | ??????????????????# ????????? | | ??????????????????# @ T????????? | | ??????????????????# ????????? | | ??????????????????###############???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 100 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming System Compromised Challenges ------------ None Game ------ Seed HelicalReactiveBallwheel Manual? 0 Play Time 00:08:40 Cumulative 4.6 hours Start 2026.01.12 @ 18:39:05 End 2026.01.12 @ 18:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4a27541-67a3-418c-8961-01345a831e6a