Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.08 @ 12:54:20 Player: Akillian Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1028) 1028 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 3205 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Improved Heat Sink Compact Battery (300) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Compact Battery Long-range Tractor Beam Shock Rifle Particle Gun Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 51 | 7 13 9 9 13 Power 9 | 1 2 1 2 3 Engine 7 | 1 2 1 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 2 1 2 2 Treads . | . . . . . Leg 7 | . 2 1 2 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 4 2 3 3 Device 5 | . 1 . 1 3 Storage 4 | 1 1 1 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 20 | 3 5 5 2 5 Energy Gun 11 | 1 3 2 1 4 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 5 . . 16 Power 1 | . . . . 1 Propulsion 5 | . 1 . . 4 Utility 5 | . 1 . . 4 Weapon 10 | . 3 . . 7 Highest Loss Streak 10 | . 5 . . 10 Average Slot Usage (%) 88 | . 88 99 90 80 Engine 8 | . 14 11 10 1 Core 2 | . . . . 7 Leg 17 | . 17 21 18 16 Wheel 2 | . 9 . . . Device 7 | . 3 11 9 8 Storage 5 | . 1 2 10 9 Processor 10 | . 13 11 9 8 Protection 5 | . 3 7 7 4 Energy Gun 11 | . 6 16 9 15 Ballistic Gun 9 | . 17 8 9 4 Ballistic Cannon 4 | . . 8 8 4 Naked Turns . | . . . . . Heaviest Build 32 | 9 20 24 32 32 Greatest Support 30 | 26 26 20 30 30 Greatest Overweight (x) 6 | . . 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 Average Capacity 6 | 5 4 4 8 8 Most Carried 8 | 5 6 7 8 8 Average Carried 5 | 3 3 4 6 7 Final Capacity 8 | 6 4 8 8 8 Final Carried 8 | 4 4 7 8 4 Class Distribution -------------------- 37% | Mutant 33% | Scavenger-Gunner 27% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1065 | 270 116 141 200 338 Remotely 82 | . . . . 82 Salvage Created 1346 | . 314 223 272 537 Parts 73 | . 15 19 19 20 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 30 | . 7 5 6 12 Guns 20 | . 7 1 6 6 Cannons 7 | . . 4 . 3 AOE 3 | . . . . 3 Classes Destroyed 6 | . 2 2 1 1 Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 8 | . . . 2 6 Grunt 18 | . 7 4 2 5 Brawler 1 | . . . . 1 Sentry 3 | . . 1 2 . Best Kill Streak 5 | . 3 5 3 4 Combat Bots Only 5 | . 3 5 3 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2839 | . 483 312 352 1692 Core 700 | . 57 80 24 539 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 77 80 . . Volleys Fired 116 | . 45 12 15 44 Largest 3 | . 2 3 3 3 Hottest 180 | . 60 124 123 180 Shots Fired 252 | . 77 29 42 104 Gun 201 | . 77 17 31 76 Cannon 44 | . . 12 11 21 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 139 | . 59 12 26 42 Thermal 29 | . 18 . . 11 Explosive 7 | . . . . 7 Electromagnetic 77 | . . 17 16 44 Robot Hit Streak 11 | . 7 8 7 11 Robot Miss Streak 4 | . 2 4 1 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 162 | . 52 20 24 66 Core Hits 68 | . 19 10 12 27 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2768 | . 521 423 454 1370 Guns 1868 | . 521 186 409 752 Cannons 462 | . . 237 45 180 Explosions 438 | . . . . 438 Melee . | . . . . . Ramming . | . . . . . Kinetic 1059 | . 339 237 222 261 Thermal 378 | . 182 . . 196 Explosive 399 | . . . . 399 Electromagnetic 932 | . . 186 232 514 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . 9 17 Projectiles 9 | . . . 9 . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks 3 | . . 1 1 1 Impact . | . . . . . Kinetic 3 | . . 1 1 1 Secondary . | . . . . . Self-Inflicted Damage 35 | . . . . 35 Shots 2 | . . . . 2 Rammed 1 | . . . . 1 Targets Rammed 2 | . 1 . . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 188 | . 188 90 140 92 Average Temperature 40 | . 40 45 65 26 Received Heat Transfer 1155 | . 270 129 90 666 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 879 | . 459 . . 420 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 462 | . 140 223 226 462 Initial 146 | . . 26 15 146 Average 150 | . 71 102 76 299 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 64 | 100 100 67 92 16 Level 1 32 | . . 32 7 74 Level 2 3 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 12 9 7 19 Peak Tracking Total 6 | . 4 6 3 6 Tactical Retreats 6 | . 2 2 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 4 | . 1 2 1 . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 1 10 1 . Successful 9 | . 1 7 1 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts 2 | . . 2 . . Manual . | . . . . . Terminals 10 | . . 10 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . . 7 . . Record 6 | . . 6 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2283 | 135 648 478 254 768 Spaces Moved 1432 | 133 452 321 126 400 Core 25 | 3 . . . 22 Treads . | . . . . . Legs 1114 | . 289 321 126 378 Wheels 293 | 130 163 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 120 Average Speed 125 | 88 109 126 147 148 Slowest Speed 350 | 90 120 150 150 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 42 20 8 54 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . 1 14 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1720 | 150 543 372 163 492 Wait . | . . . . . Move 1425 | 132 451 320 125 397 Hop . | . . . . . Pick Up 61 | 10 20 18 7 6 Fast Attach . | . . . . . Attach 34 | 7 8 6 4 9 Detach 5 | 1 . . 2 2 Swap 17 | . 5 3 5 4 Drop 34 | . 13 13 5 3 Fire 116 | . 45 12 15 44 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis 25 | . . . . 25 Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 370 | -10/Materials | Lost 5 parts (1n1u3w) 732 | -10/Materials | Discovered new exit (range 10) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1080 | -9/Materials | Build established: Gunner 1116 | -9/Materials | Central database locked down 1116 | -9/Materials | Central database locked down 1180 | -9/Materials | Discovered new exit (range 16) 1262 | -9/Materials | Entered another Materials area 1262 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1350 | -8/Materials | Garrison activated, responded to threat 1510 | -8/Materials | Identified exit to Garrison 1516 | -8/Materials | Entered Garrison 1570 | -8/Garrison | Triggered checkpoint 1730 | -8/Garrison | Build established: Scavenger-Gunner 1747 | -8/Garrison | Discovered new exit (range 13) 1820 | -8/Garrison | Triggered checkpoint 1868 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1926 | -8/Garrison | Lost 5 parts (2n1u2w) 2207 | -8/Garrison | Triggered checkpoint 2265 | -8/Garrison | Core integrity fell below 50% 2276 | -8/Garrison | Core integrity fell below 20% 2284 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Garrison Door activated. G-47 Trooper overheating. Acquired 5 matter. G-47 Trooper overheating. Acquired 77 matter. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. Lrn. Tractor Beam destroyed. G-47 Trooper overheating. Targeting Computer destroyed. G-47 Trooper overheating. Adv. Heat Sink destroyed. The unstable cave ceiling collapses. G-47 Trooper overheating. G-47 Trooper heat damages Lgt. Nuclear Core. G-47 Trooper heat short circuits Particle Gun. G-47 Trooper overheating. Slammed into G-47 Trooper. S-10 Pest destroyed. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????# #?????????? | | #??????????????????????????# #?????????? | | ####### #??????????????????????????# #?????????? | | ??????# #??????????????????????????" #?????????? | | ??????# #??????????????????????????" #?????????? | | ??????# #??????????????????????????" #?????????? | | ??????# #??????????????????????????# #?????????? | | ??????# #????????????????########### ########### | | ####### =###########??????# | | # #??????# | | # #####= #??????# | | # #???# *######## #??????# #################### | | # #???#% #??????# #??????# #??????????????????? | | #???# +??????# #??????# #??????????????????? | | ###???#^^#??????# #??????# #??????????????????? | | ??????#^^#????### ##?????# #??????????????????? | | ??????# #????# ####### #??????????????????? | | ??????# #????# # = !## #??????????????????? | | ??????# #????### # =*## #??????????????????? | | ####### "####### * #??????????????????? | | #"%" #??????????????????? | | ####### " = #??????????????????? | | ??????########## # [ ## #??????????????????? | | ?????????????### ##=* ## ###????????????????? | | ?????????????# Y #????????????????? | | ?????????????# %@ #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????### # gg ## ^^###????????????????? | | ??????????????# # ## ^ #??????????????????? | | ??????????????## #??????????????????? | | ?????????????? #??????????????????? | | ?????????????### #??????????????????? | | ???????????????## ## """## ##??????????????????? | | ????????????????# ## ????? #???????????????????? | | ????????????????# ?##????? #???????????????????? | | ????????????????# ?????????? #???????????????????? | | ????????????????# ?????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Troublemaker Challenges ------------ None Game ------ Seed PlasmaSuperchargedMediator Manual? 0 Play Time 00:48:07 Cumulative 1.7 hours Start 2021.08.08 @ 11:51:40 End 2021.08.08 @ 12:54:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a16a6e81-f864-46f8-83f3-c8428b0d65a2