Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 21:52:02 Player: TheTravelingGuy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1481) 1481 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 3131 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 201 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 133/160 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Core Shielding Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Carbon-fiber Leg Small Matter Pod (50) Large Matter Pod (150) Light Armor Plating Light Armor Plating Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Shielding Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Beamcaster > --- INVENTORY -------- Light Ion Engine Small Matter Pod Large Matter Pod Medium Armor Plating Medium Armor Plating Small Laser Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 45 | 7 8 11 19 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 6 2 7 Treads 7 | 2 . . 5 Leg 2 | . . . 2 Wheel 6 | . 4 2 . Hover . | . . . . Flight 2 | . 2 . . Utility 15 | 2 2 4 7 Device 4 | 1 . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 9 | . 1 3 5 Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun 7 | 1 . 2 4 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 1 7 8 Power 1 | . . 1 . Propulsion 6 | . 1 3 2 Utility 7 | . . 2 5 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . 1 4 6 To Critical Strikes . | . . . . Average Backups 10 | 6 7 9 13 Power 1 | 1 1 1 1 Propulsion 2 | 3 3 . 2 Utility 3 | . 1 4 5 Weapon 3 | 1 2 3 4 Tool/Special . | . . . . Unused Backups 21 | 2 1 2 16 Power 1 | . . . 1 Propulsion 5 | 2 . . 3 Utility 4 | . . . 4 Weapon 11 | . 1 2 8 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 96 99 Engine 5 | . 14 11 1 Core 5 | . . . 9 Treads 12 | . 1 . 19 Wheel 8 | . 24 19 1 Device 11 | . 1 16 12 Storage 11 | . 14 11 11 Protection 18 | . 12 16 20 Energy Gun 19 | . 14 15 22 Ballistic Gun 3 | . 14 4 . Peak Build Rating 25 | 9 9 17 25 Average Rating 15 | 5 7 13 20 On Entrance 8 | . 9 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 48 | 15 32 42 48 Greatest Support 52 | 40 40 26 52 Greatest Overweight (x) 13 | . 5 4 13 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 8 10 15 15 Average Carried 10 | 6 7 9 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 8 10 13 14 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1086 | 272 132 415 267 Remotely . | . . . . Salvage Created 1958 | 95 274 433 1156 Parts 120 | 7 22 29 62 Haulers Intercepted 5 | . 1 1 3 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 48 | . 8 13 27 Guns 43 | . 8 8 27 Cannons 5 | . . 5 . Classes Destroyed 10 | 1 3 4 2 Tunneler 5 | 5 . . . Hauler 5 | . 1 1 3 Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 17 | . 3 8 6 Grunt 17 | . 5 3 9 Brawler 1 | . . . 1 Duelist 3 | . . . 3 Sentry 10 | . . 2 8 Best Kill Streak 9 | 2 3 5 9 Combat Bots Only 9 | . 3 4 9 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 272 | . 44 80 148 Missed 70 | . 15 21 34 Hits 202 | . 29 59 114 Melee 2 | . . . 2 Projectile 200 | . 29 59 112 Critical Strikes 3 | . . 1 2 Damage Taken 2384 | . 277 554 1553 Core 434 | . 25 81 328 Absorbed by Shields . | . . . . Redirected to Shielding 29 | . . 9 20 Core Remaining (%) 95 | 100 90 . . Volleys Fired 133 | 6 22 42 63 Largest 2 | 2 2 2 2 Hottest 140 | 70 70 130 140 Shots Fired 251 | 12 44 83 112 Gun 238 | 12 44 70 112 Cannon 13 | . . 13 . Launcher . | . . . . Special . | . . . . Kinetic 52 | 6 22 24 . Thermal 153 | 6 22 59 66 Explosive . | . . . . Electromagnetic 46 | . . . 46 Robot Hit Streak 11 | 6 7 11 9 Robot Miss Streak 20 | 1 3 20 6 Penetration Max . | . . . . Secondary Targets 10 | . 2 1 7 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 177 | 9 29 48 91 Core Hits 175 | 5 15 43 112 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 4 2 1 Burn 6 | . 3 2 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2596 | 112 380 629 1475 Guns 2475 | 112 380 508 1475 Cannons 121 | . . 121 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 459 | 63 193 203 . Thermal 1621 | 49 187 426 959 Explosive . | . . . . Electromagnetic 516 | . . . 516 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 629 | 18 156 373 629 Average Temperature 165 | 9 48 90 257 Received Heat Transfer 672 | . 78 144 450 Effects 28 | . . 1 27 Shutdowns 5 | . . . 5 Energy Bleed 2 | . . 1 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 9 | . . . 9 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 2 1 3 Heat Transferred 3243 | 148 777 937 1381 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . . 2 Low Security (%) 54 | 100 100 100 18 Level 1 30 | . . . 54 Level 2 15 | . . . 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 438 | 10 118 137 438 Initial 53 | . . 45 53 Average 199 | 1 59 60 322 Influence Increases 1584 | 25 228 360 971 Destroy 0b10 Robot/C 1100 | . 160 260 680 Destroy 0b10 Robot/NC 70 | 25 5 20 20 Destroy Leader 264 | . 32 54 178 Allied During Kill 68 | . . . 68 Successful Hack 20 | . . 10 10 Destroy Structure 2 | . 1 1 . Lose Combat Pursuer 60 | . 30 15 15 Influence Decreases 1208 | 25 120 339 724 Entered New Map 139 | . . 63 76 Time Decay 795 | 25 110 206 454 Lost Part 156 | . 10 70 76 Lost Ally 118 | . . . 118 Squads Dispatched 12 | . 3 1 8 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 3 | . . . 3 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 14 23 46 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 1 2 6 Terminals 8 | . 1 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 26 | . 3 10 13 Successful 11 | . 1 5 5 Failed 15 | . 2 5 8 Catastrophic 5 | . . 1 4 Database Lockouts . | . . . . Manual 14 | . 3 7 4 Terminals 24 | . 3 10 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 6 | . . 3 3 Robot Analysis 1 | . . . 1 Open Door 1 | . . . 1 Alert Level 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 4 | . 1 2 1 Terminals 4 | . 1 2 1 Botnet 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 2 7 Full Trace Events 5 | . 1 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 12 | . . . 12 Largest Group 12 | . . . 12 Highest-Rated Group 150 | . . . 150 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 71 | . . . 71 Total Damage 651 | . . . 651 Kills 8 | . . . 8 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 742 | 20 20 435 267 Terrain 742 | 20 20 435 267 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2123 | 236 275 436 1176 Spaces Moved 1109 | 128 177 245 559 Core 12 | 9 2 . 1 Treads 637 | 119 7 . 511 Legs 11 | . . . 11 Wheels 449 | . 168 245 36 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 105 Average Speed 138 | 152 100 108 160 Slowest Speed 700 | 160 300 140 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 28 19 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1458 | 158 233 335 732 Wait 65 | . 10 10 45 Move 1106 | 127 176 244 559 Hop . | . . . . Pick Up 68 | 16 9 19 24 Fast Attach 2 | 1 1 . . Attach 36 | 6 5 12 13 Detach . | . . . . Swap 14 | . 2 2 10 Drop 31 | 2 8 6 15 Fire 133 | 6 22 42 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . . 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 13) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Discovered new exit (range 11) 719 | -9/Materials | Lost 4 parts (1p1n1u1w) 948 | -9/Materials | Entered Storage 960 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 985 | -9/Storage | Met a pair of Derelict thieves 1094 | -9/Storage | Lost 8 allies 1166 | -9/Storage | Garrison activated, responded to threat 1239 | -9/Storage | Core integrity fell below 50% 1243 | -9/Storage | Lost 3 allies 1243 | -9/Storage | Core integrity fell below 20% 1255 | -9/Storage | Destroyed 9 combat bots 1300 | -9/Storage | Lost 6 parts (2n3u1w) 1748 | -9/Storage | First assault squad dispatched 2124 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- dispatched. 01874_ Connecting with Door Terminal... 01874_ ALERT: Suspicious activity at Terminal S011. Dispatching Investigation squad. 01927_ Connecting with Door Terminal... 01944_ Y-45 Defender destroyed. 01944_ Door malfunctions. 01951_ Acquired Lgt. Treads. 01952_ U-05 Engineer repairs door. 01968_ Acquired Lgt. Armor Plating. 01986_ Triggered Shock Trap. 01986_ The floor emits a surge of raw power. 01986_ System corrupted (+2). 01988_ Triggered Shock Trap. 01988_ The floor emits a surge of raw power. 01988_ System corrupted (+1). 01990_ U-05 Engineer lays Concrete. 02010_ Component Storage disabled. 02016_ Y-45 Defender misfires. 02018_ Y-45 Defender destroyed. 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"""" ??????? | | ???##########??# #?# + #???? ??????? | | ??#?#??# ## ### # #????######?????? | | ???????# # #####+## #???????????????? | | ???????# """ + T #???????????????? | | ???#???# """ # ############## #???????????????? | | ???????# """ ## ##?????????####+#####???????????? | | ?#?????# ??# #??????????# #???????????? | | ???????######??# #??????????# #???????????? | | ?????????#####?# #??????????# """"" #???????????? | | ??????#### ![### #??????????# ????" #???????????? | | ?#??#?# *%[ #??????????# ???"" #???????????? | | ###?###+## ! #####??????????# "???" ###########?? | | =### T## ##??????????????# ????" ## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityRestorationCyclogen Manual? 0 Play Time 00:20:57 Cumulative 39.1 hours Start 2026.07.26 @ 21:31:54 End 2026.07.26 @ 21:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 69 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4baf4019-511f-435e-99ee-018cb1920abf