Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.08 @ 19:58:51 Player: mr_sack Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (120) 600 Value Destroyed (4565) 4565 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2708) 2708 TOTAL SCORE: 16273 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 812 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -376 Cogmind --------- Core Integrity 0/1600 Matter 267/300 Energy 99/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Medium Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Medium Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Melee Analysis Suite Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun CR-A16's Pointy Stick > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Quantum Reactor Advanced Heat Sink Plasma Rifle Wave Gun Quantum Rifle Heavy Disruptor Cannon Remote Datajack [Rating: 173] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Hacking Drone Bay Storage Medium Storage Unit Processor Enhanced Optical Array Protection Layered Medium Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . 1 . . 1 Utility 9 | . . . 2 1 1 . . . 1 . . . . 1 1 . 1 1 Weapon 4 | . . 1 . 1 . . . . 1 . . . . . . . 1 . Parts Attached 197 | 10 1 13 30 10 19 7 9 6 2 6 . 5 7 14 1 14 26 17 Power 26 | 1 . 1 2 5 2 . . . . 1 . . 1 4 . 2 4 3 Engine 14 | 1 . 1 2 5 2 . . . . . . . 1 2 . . . . Core 2 | . . . . . . . . . . 1 . . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . 1 . 2 4 3 Propulsion 50 | 2 . 6 6 1 4 1 2 4 . . . . 1 4 1 9 4 5 Treads 8 | . . 1 . . 1 . . 4 . . . . 1 1 . . . . Leg 35 | 2 . 5 6 1 3 . 2 . . . . . . . . 9 4 3 Wheel 5 | . . . . . . 1 . . . . . . . 3 1 . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 53 | 5 1 1 9 2 6 2 4 . 1 1 . . 3 4 . 2 9 3 Device 34 | 4 1 1 4 2 3 2 1 . 1 1 . . 2 2 . 1 6 3 Storage 8 | 1 . . 3 . 1 . . . . . . . . 1 . 1 1 . Processor 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 8 | . . . 1 . 1 . 3 . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 . 5 13 2 7 4 3 2 1 4 . 5 2 2 . 1 9 6 Energy Gun 17 | . . 1 4 . . . . . 1 . . 2 . 2 . . 4 3 Energy Cannon 14 | . . 1 4 1 3 . . . . 1 . . . . . 1 1 2 Ballistic Gun 21 | 2 . 3 4 . 4 1 1 1 . 1 . . . . . . 3 1 Ballistic Cannon 3 | . . . . . . . . . . . . 1 2 . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . Special Weapon 7 | . . . . . . 1 . 1 . 2 . 2 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 2 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 . 1 . 2 . . . . . . . . . 2 . Corrupted Parts 3 | . . . 2 . . . . . . . . . . . . . 1 . System Corruption 8 | . . . 5 . . . . . . . . . . . . . 3 . Parts Lost 81 | . . 1 16 2 7 . . . . . . 2 7 3 1 2 8 32 Power 9 | . . . 1 . 1 . . . . . . . 1 . . . 1 5 Propulsion 20 | . . . 5 1 3 . . . . . . 1 2 . 1 . . 7 Utility 25 | . . 1 4 . 1 . . . . . . . 3 . . 1 6 9 Weapon 27 | . . . 6 1 2 . . . . . . 1 1 3 . 1 1 11 Highest Loss Streak 27 | . . 1 11 2 5 . . . . . . 2 2 1 1 2 2 27 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 94 89 96 94 89 99 100 97 100 100 99 87 92 84 88 91 72 Engine 4 | . 14 11 8 7 5 6 6 6 5 1 . . 4 6 . . . . Core 1 | . . . . . . . . . . 3 5 5 . 2 4 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 4 7 7 6 Treads 9 | . . 1 . . . 6 6 18 23 23 23 22 15 6 4 2 . . Leg 10 | . 28 27 22 21 22 13 12 6 . . . . . . . 10 21 17 Wheel 1 | . . . . . . 2 6 . . . . . . 8 13 5 . . Device 18 | . 14 10 11 15 18 9 19 20 21 23 23 23 21 24 19 16 16 15 Storage 7 | . 14 11 15 15 10 9 6 6 5 5 5 5 5 5 4 8 7 6 Processor 6 | . . . 3 7 6 6 6 6 5 5 5 5 7 10 9 9 8 7 Protection 3 | . . . . . 3 6 6 6 5 5 5 5 . 1 4 4 3 2 Energy Gun 3 | . . 6 7 7 2 . . . 4 5 5 4 1 3 9 9 7 4 Energy Cannon 3 | . . 4 4 7 9 6 1 . . . 5 5 5 3 . 4 3 2 Ballistic Gun 7 | . 28 21 8 7 6 13 11 12 11 9 5 3 . . . . 5 7 Ballistic Cannon 2 | . . . . . . . . . . . . 1 14 12 4 1 . . Launcher 2 | . . . 6 4 . . 4 6 5 5 5 4 . . . . . . Piercing Weapon 3 | . . . . . . . 4 6 5 5 5 5 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 14 19 28 40 52 43 51 51 61 67 67 72 73 81 63 82 117 126 Greatest Support 160 | 20 20 30 30 37 62 37 16 112 112 112 112 112 112 56 42 125 137 160 Greatest Overweight (x) 6 | . . . 6 1 1 2 3 3 . . . . 1 5 1 3 . 3 Average Overweight (x) . | . . . . . . 1 2 . . . . . . 2 1 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 8 8 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 7 5 9 9 8 9 9 10 9 10 9 7 8 9 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 8 10 10 9 9 10 10 10 10 10 10 8 9 10 10 10 3 Class Distribution -------------------- 30% | Scavenger-Skirmisher 21% | Scavenger-Mutant 12% | Derelict-Mutant 9% | Mutant 7% | Skirmisher 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/DSF Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Matter Collected 3677 | 434 . 207 704 85 329 29 86 283 20 175 69 55 324 282 46 . 405 144 Remotely 170 | 170 . . . . . . . . . . . . . . . . . . Salvage Created 4789 | 291 . 459 1285 244 141 . . 320 . 318 61 . 205 492 77 . 497 399 Parts 268 | 30 . 19 69 22 3 . . 10 . 18 6 . 10 21 . . 26 34 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . 1 . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 14 . 6 8 . 10 . . . . . Prevented 9 | . . . . . . . . . . 4 5 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Combat Hostiles Destroyed 87 | . . 9 28 2 2 . . 4 . 13 2 . 10 3 1 . 5 8 Melee 4 | . . . . . . . . . . . . . . . . . 3 1 Guns 32 | . . 8 13 1 1 . . . . 2 1 . 1 . . . 1 4 Cannons 22 | . . 1 7 . 1 . . . . . . . 9 2 . . . 2 AOE 26 | . . . 8 1 . . . 4 . 11 1 . . . . . . 1 Classes Destroyed 16 | 3 . 3 5 1 . . . 1 . 2 . . . . . . . 1 Worker 6 | 2 . . 2 . . . . . . . . . . 2 . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . Tunneler 9 | 7 . . . 1 . . . . . . . . . 1 . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . . . . Recycler 6 | 1 . 1 1 . . . . . . . . . . 2 . . 1 . Operator 2 | . . . 2 . . . . . . . . . . . . . . . Watcher 6 | . . . 2 3 . . . . . . . . . 1 . . . . Swarmer 30 | . . 1 6 . . . . 2 . 7 . . 9 . . . . 5 Grunt 31 | . . 7 18 . 1 . . 1 . 2 . . 1 . . . 1 . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . Sentry 10 | . . 1 3 . 1 . . . . 1 . . . 1 1 . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . 1 1 . . . . . . 2 . . . . . . . Programmer 7 | . . . . 1 . . . . . . . . . 2 . . 2 2 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 4 . 4 9 2 1 . . 3 . 7 1 . 5 4 1 . 3 3 Combat Bots Only 8 | . . 4 8 1 1 . . 3 . 7 1 . 5 2 1 . 2 3 Max Kills in Single Turn 4 | 2 . 1 3 2 1 . . 2 . 4 1 . 2 1 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . . . 2 . 4 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Damage Taken 15635 | . . 560 1852 209 1377 . . 299 . 284 148 714 876 593 429 285 1650 6359 Core 2732 | . . 115 277 34 145 . . 16 . . . 200 64 167 44 . 55 1615 Absorbed by Shields 40 | . . . . . . . . . . . . 40 . . . . . . Regen/Repaired (Parts) 304 | . . 114 . . . . . . . . . 190 . . . . . . Core Remaining (%) 84 | 100 100 71 49 95 . . . 81 . . . . 73 85 . 96 96 . Volleys Fired 251 | 26 . 28 78 12 11 7 . 7 . 10 3 1 18 7 6 . 20 17 Largest 5 | 2 . 3 3 3 4 1 . 2 . 3 3 1 4 4 3 . 5 5 Hottest 384 | 40 . 103 142 133 190 5 . 53 . 118 188 5 269 265 188 . 285 384 Shots Fired 606 | 52 . 68 147 30 40 7 . 9 . 18 7 1 70 26 18 . 55 58 Gun 375 | 52 . 60 98 18 20 . . 4 . 12 4 . 4 3 12 . 45 43 Cannon 187 | . . 8 34 9 20 . . . . . 2 . 66 23 6 . 4 15 Launcher 30 | . . . 15 3 . . . 5 . 6 1 . . . . . . . Special 14 | . . . . . . 7 . . . . . 1 . . . . 6 . Kinetic 314 | 52 . 40 64 9 18 . . 4 . 8 2 . 49 16 6 . 23 23 Thermal 177 | . . 28 54 . 9 . . . . . 2 . 17 7 6 . 22 32 Explosive 30 | . . . 15 3 . . . 5 . 6 1 . . . . . . . Electromagnetic 77 | . . . 14 18 13 . . . . 4 2 . 4 3 6 . 10 3 Robot Hit Streak 19 | 3 . 19 18 16 5 10 . 7 . 4 5 . 9 15 13 . 16 6 Robot Miss Streak 6 | 3 . 4 4 4 4 . . 3 . 4 2 . 6 1 1 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 382 | 29 . 41 85 15 25 7 . 10 . 9 4 . 34 25 15 . 52 31 Core Hits 279 | 15 . 15 78 17 11 . . 39 . 41 6 . 12 10 3 . 17 15 Critical Kills 3 | . . . . . . . . . . . . . . 1 . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 21 | . . 2 1 . 1 . . 1 . . . . 3 4 1 . 6 2 Burn 3 | . . 2 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . Destroy 5 | . . . . . . . . . . . . . . . . . 3 2 Blast 6 | . . . . . . . . . . . . . 3 3 . . . . Corrupt 3 | . . . . . . . . . . . . . . . 1 . 2 . Sever 1 | . . . . . 1 . . . . . . . . . . . . . Impale 2 | . . . . . . . . 1 . . . . . . . . 1 . Melee Attacks 75 | . . . . 2 1 . . 4 . 1 . . 1 14 . . 31 21 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . 2 1 . . . . . . . . . . . . . Piercing 72 | . . . . . . . . 4 . 1 . . 1 14 . . 31 21 Sneak Attacks 9 | . . . . . . . . . . . . . . 7 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12884 | 321 . 635 2929 571 650 . . 1124 . 1223 301 . 1049 1199 358 . 1359 1165 Guns 4059 | 321 . 565 931 199 223 . . 73 . 117 62 . 40 39 231 . 617 641 Cannons 3270 | . . 70 616 95 312 . . . . . . . 1009 531 127 . 134 376 Explosions 3947 | . . . 1378 241 88 . . 812 . 1106 239 . . . . . . 83 Melee 1574 | . . . . 36 27 . . 239 . . . . . 629 . . 608 35 Ramming 34 | . . . 4 . . . . . . . . . . . . . . 30 Kinetic 3331 | 321 . 343 596 115 187 . . 73 . 46 13 . 733 311 127 . 205 261 Thermal 3131 | . . 292 825 66 138 . . . . . . . 276 220 134 . 355 825 Explosive 3314 | . . . 1033 36 88 . . 812 . 1106 239 . . . . . . . Electromagnetic 1500 | . . . 471 318 210 . . . . 71 49 . 40 39 97 . 191 14 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . 36 27 . . . . . . . . . . . . . Piercing 1511 | . . . . . . . . 239 . . . . . 629 . . 608 35 Highest Corruption 48 | . . . 7 1 . . . . . . . 1 3 . . . 6 48 Average Corruption 6 | . . . 5 1 . . . . . . . 1 2 . . . 4 29 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 74 | . . . 13 3 . . . . . . . . 17 . . . 12 29 Message Errors 15 | . . . 3 1 . . . . . . . . 3 . . . 3 5 Matter Fused 15 | . . . 1 2 . . . . . . . . 4 . . . 2 6 Heat Flow Errors 2 | . . . 1 . . . . . . . . . . . . . 1 . Energy Discharges 9 | . . . 4 . . . . . . . . . 3 . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . . 4 . . . 2 3 Data Loss (major) 3 | . . . 2 . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . . . . . 1 . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . 1 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . 11 Weapon Failures 3 | . . . 2 . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 450 | . . . 14 93 . . . 53 . 6 . . 50 132 . . 102 . Projectiles 50 | . . . . . . . . . . . . . 50 . . . . . Explosions 91 | . . . 14 71 . . . . . 6 . . . . . . . . Melee 309 | . . . . 22 . . . 53 . . . . . 132 . . 102 . Knockbacks 13 | . . . . . . . . . . . . . 7 4 . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . 2 Kinetic 11 | . . . . . . . . . . . . . 7 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . 71 115 7 . . 19 . 64 . . . . . . . 2 Shots 10 | . . . 2 3 1 . . 1 . 3 . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . 1 . . . . . . . . . . . . 3 Kicked 2 | . . . . . 1 . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 564 | . . 452 516 30 207 . . . . 40 96 . 564 295 221 . 263 145 Average Temperature 130 | . . 163 153 21 75 . . . . 23 50 . 209 120 89 . 76 50 Received Heat Transfer 1848 | . . 279 747 . 288 . . 48 . 36 . . 21 36 114 . 180 99 Effects 12 | . . 6 3 . . . . . . . . . 3 . . . . . Shutdowns 2 | . . 1 1 . . . . . . . . . . . . . . . Interference 7 | . . 4 . . . . . . . . . . 3 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . 1 . Parts Fried 9 | . . . 1 4 1 . . . . . . . . . 1 . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Melted 3 | . . . . . . . . . . . . . . 1 . . . 2 Heat Transferred 4865 | . . 777 1556 50 222 . . . . . . . 400 300 300 . 470 790 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 4 2 . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Peak Influence 735 | 50 45 263 735 571 321 . . . 165 . . . . 202 160 30 158 162 Initial 293 | . 32 18 53 293 240 . . . 150 . . . . 9 95 . 24 72 Average 172 | 18 41 128 420 413 206 . . . 150 . . . . 89 93 10 50 101 Maximum Alert Level 3 | . . 1 3 2 1 . . . . . . . . 1 . . . . Low Security (%) 69 | 100 100 71 12 . 41 . . . 100 . . . . 96 100 100 100 100 Level 1 19 | . . 28 39 46 58 . . . . . . . . 3 . . . . Level 2 10 | . . . 39 53 . . . . . . . . . . . . . . Level 3 1 | . . . 9 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 4 2 4 . . . . . . . . 1 1 1 5 3 Investigation 4 | . . . 1 1 1 . . . . . . . . . . . . 1 Extermination 7 | . . . . 1 1 . . . . . . . . 1 1 . 2 1 Reinforcement 10 | . . . 3 . 2 . . . . . . . . . . 1 3 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Distress Signals 6 | . . . 3 2 . . . . . . . . . 1 . . . . Communications Jammed 74 | . . . . . . . . . . . . . . 3 . . 22 49 Distress Signals 73 | . . . . . . . . . . . . . . 3 . . 22 48 Times Spotted 189 | . . 12 43 8 13 . . 6 1 13 2 16 13 13 5 3 13 28 Peak Tracking Total 11 | . . 4 11 2 7 . . 4 1 7 2 10 5 3 5 2 2 10 Tactical Retreats 21 | . . 1 2 . 3 . . . . . . . 2 . . 3 3 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Traps Triggered 7 | . . 1 2 . 1 . . . . . . . . 1 . 1 1 . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . 2 . . . . . 23 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Machines Disabled 33 | . . . 9 15 2 . . . . . . . . 4 1 . 2 . Max in Single Turn 6 | . . . 3 6 2 . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Machines Accessed 21 | . 2 4 5 2 3 . . . . . . 2 . 1 1 . . 1 Terminals 14 | . 2 3 4 1 2 . . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . 1 1 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 53 | . 7 15 12 3 6 . . . . . . 7 . 1 1 . . 1 Successful 26 | . 2 10 4 . 2 . . . . . . 7 . . 1 . . . Failed 27 | . 5 5 8 3 4 . . . . . . . . 1 . . . 1 Catastrophic 11 | . 1 1 5 1 2 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 58 | . 5 5 9 2 3 . 5 . 3 . . 6 . 8 . . 6 6 Terminals 35 | . 7 10 10 2 4 . . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . 5 . 1 2 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 2 6 2 . 1 . . . . . . 7 . . 1 . . . Record 4 | . . . . . 1 . . . . . . 3 . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . 1 1 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 4 . . 1 . . . . . . . . . . . . . Scan Component 3 | . . 2 . . 1 . . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 3 5 2 3 . . . . . . . . 1 1 . . 1 Full Trace Events 3 | . . . . 1 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . . . . . Time 58 | . . 58 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 2 . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Total Allies 25 | . . . . . . . 6 . . 2 . 5 . 4 . . 5 3 Largest Group 6 | . . . . . . . 6 6 1 3 3 6 . 4 . . 3 3 Highest-Rated Group 412 | . . . . . . . 347 347 39 91 91 299 . 412 . . 243 117 Highest-Rated Ally 103 | . . . . . . . 96 96 39 39 32 65 . 103 . . 81 39 Zionite Dispatches 5 | . . . . . . . . . . . . . . 2 . . 2 1 Heavy 2 | . . . . . . . . . . . . . . 2 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . . . . . 56 . 11 3 22 . 7 . . 7 2 Total Damage 3772 | . . . . . . . . 1406 . 268 20 774 . 834 . . 426 44 Kills 22 | . . . . . . . . 8 . 2 . 5 . 4 . . 2 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 1 . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Turns Passed 13674 | 265 113 499 866 581 782 200 1845 1704 239 787 421 1207 1060 560 531 162 1053 799 Spaces Moved 7973 | 154 93 264 369 281 320 111 1270 1032 148 452 243 704 548 343 206 106 618 711 Core 283 | 20 . . 3 . . . . . . . . . . . . . . 260 Treads 2989 | . . . . . . . . 862 148 452 243 704 548 32 . . . . Legs 2608 | 134 93 264 366 281 320 37 1 . . . . . . . . 52 618 442 Wheels 2084 | . . . . . . 74 1269 170 . . . . . 311 206 54 . . Hover 9 | . . . . . . . . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 123 122 125 130 145 160 160 160 160 160 120 108 90 114 50 Average Speed 142 | 110 120 120 132 187 160 151 140 157 160 160 160 160 176 137 108 125 119 91 Slowest Speed 360 | 120 120 120 350 193 193 195 260 160 160 160 160 160 240 240 115 360 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 8 20 25 28 10 9 19 91 94 4 66 44 81 72 11 4 83 21 26 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . . . . . . 1 . . 1 1 . . . Unknown Exits Taken 11 | 1 . . . 1 1 1 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 11 | . . . . . . 1 3 3 . 2 . . 2 . . . . . Spaces Dug 54 | . . . 29 . . . . . . . . . . . . . 12 13 Terrain Destroyed 494 | . . . 120 80 32 . . 67 . 105 10 . 32 7 . . 12 29 Melee 25 | . . . . . . . . . . . . . . . . . 12 13 Projectile 48 | . . . 2 . . . . . . . 2 . 32 7 . . . 5 AOE 421 | . . . 118 80 32 . . 67 . 105 8 . . . . . . 11 Terrain Rammed 1 | . . . 1 . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Total 9658 | 199 94 401 622 311 559 138 1334 1089 149 495 270 783 593 388 500 135 817 781 Wait 954 | . . 81 124 3 198 . 47 28 . . 25 34 17 2 287 . 107 1 Move 7955 | 153 92 263 368 280 319 110 1269 1031 147 451 242 703 547 342 205 105 617 711 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 47 | 7 . 5 11 2 3 1 1 2 . 2 . 2 3 2 1 . 2 3 Fast Attach 87 | 8 1 7 11 2 9 2 5 3 2 . . 1 2 5 . 7 15 7 Attach 39 | . . . 10 2 2 2 1 . . . . . 5 3 1 1 4 8 Detach 8 | 1 . . 2 . . 1 1 . . . . . . . . . 1 2 Swap 71 | 2 . 6 9 6 8 3 3 3 . 6 . 4 . 6 . 6 7 2 Drop 84 | 2 1 11 8 2 7 . 7 6 . 4 . 3 . 7 . 8 13 5 Fire 251 | 26 . 28 78 12 11 7 . 7 . 10 3 1 18 7 6 . 20 17 Melee 75 | . . . . 2 1 . . 4 . 1 . . 1 14 . . 31 21 Ram 4 | . . . 1 . . . . . . . . . . . . . . 3 Kick 2 | . . . . . 1 . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . Rewire 73 | . . . . . . 12 . 5 . 21 . 35 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/DSF -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 16) 266 | -11/Junkyard | Entered Materials 274 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 670 | -9/Materials | Identified exit to Mines 722 | -9/Materials | Repaired Autogun 750 | -9/Materials | Repaired Aluminum Leg 773 | -9/Materials | Identified exit to Materials 878 | -9/Materials | Entered another Materials area 878 | -8/Materials | Evolved 2 slots: Utility x2 1007 | -8/Materials | Lost 3 parts (1n2u) 1013 | -8/Materials | Destroyed 8 combat bots 1145 | -8/Materials | Lost 11 parts (1p3n2u5w) 1446 | -8/Materials | Build established: Scavenger-Mutant 1549 | -8/Materials | Core integrity fell below 50% 1571 | -8/Materials | Identified exit to Factory 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2298 | -7/Factory | Discovered new exit (range 14) 2318 | -7/Factory | Build established: Scavenger-Skirmisher 2325 | -7/Factory | Entered another Factory area 2325 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -6/Factory | Build established: Tank 3091 | -6/Factory | Discovered new exit (range 13) 3098 | -6/Factory | Lost 5 parts (1p1n1u2w) 3107 | -6/Factory | Entered Lower Caves 3124 | -6/Lower Caves | Learned Factory terminal intel 3250 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3307 | -6/Lower Caves | Entered Zion 3452 | -6/Zion | Learned Factory emergency access door positions 3498 | -6/Zion | Build established: Skirmisher 3501 | -6/Zion | Given the Hacking Drone Bay 3501 | -6/Zion | Found Prototype Device 3501 | -6/Zion | Identified Hacking Drone Bay 3712 | -6/Zion | Found Prototype Launcher 3712 | -6/Zion | Identified Rocket Array 3740 | -6/Zion | Given A8's code to call for help 3773 | -6/Zion | Found CR-A16's Pointy Stick 4136 | -6/Zion | Build established: Derelict-Mutant 4289 | -6/Zion | Imprinted 4291 | -6/Zion | Declared Zion's savior 4661 | -6/Zion | Enhanced Grunt warped into view, answering call for help 4661 | -6/Zion | Enhanced Grunt warped into view, answering call for help 4932 | -6/Zion | Discovered new exit (range 11) 5025 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5152 | -6/Zion | Entered Proximity Caves 5152 | -5/Proximity Caves | Accompanied by 6 allies 5382 | -5/Proximity Caves | Spotted B-75 Beast 5403 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5408 | -5/Proximity Caves | Destroyed B-75 Beast 5605 | -5/Proximity Caves | Spotter reported a threat 5752 | -5/Proximity Caves | Build established: Scavenger-Mutant 6824 | -5/Proximity Caves | Discovered new exit (range 16) 6856 | -5/Proximity Caves | Entered Factory 6856 | -5/Factory | Accompanied by 1 ally 6856 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6858 | -5/Factory | Loaded intel: 25 terminal locations 7072 | -5/Factory | Discovered new exit (range 12) 7095 | -5/Factory | Entered Upper Caves 7095 | -5/Upper Caves | Accompanied by 1 ally 7467 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7638 | -5/Upper Caves | Learned 4 Factory zone layouts 7685 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7720 | -5/Upper Caves | Destroyed 7 combat bots 7846 | -5/Upper Caves | Discovered new exit (range 10) 7882 | -5/Upper Caves | Entered another Upper Caves area 7882 | -5/Upper Caves | Accompanied by 3 allies 7883 | -5/Upper Caves | Identified exit to Warlord 8088 | -5/Upper Caves | Spotted B-75 Beast 8303 | -5/Upper Caves | Entered Warlord 8303 | -5/Warlord | Accompanied by 1 ally 8637 | -5/Warlord | Rebuked by Warlord 8662 | -5/Warlord | Warlord's base attacked by MAIN.C 9012 | -5/Warlord | Warlord forces counterattacked 9332 | -5/Warlord | Spotted Executioner 9337 | -5/Warlord | Warlord base infiltrated, sounded retreat 9369 | -5/Warlord | Build established: Commander-Skirmisher 9479 | -5/Warlord | Spotted Executioner 9480 | -5/Warlord | Discovered new exit (range 20) 9483 | -5/Warlord | Spotted Striker 9483 | -5/Warlord | Spotted B-86 Titan 9486 | -5/Warlord | Spotted B-75 Beast 9490 | -5/Warlord | Spotted Striker 9510 | -5/Warlord | Entered Proximity Caves 10464 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 10538 | -4/Proximity Caves | Discovered new exit (range 13) 10570 | -4/Proximity Caves | Entered Factory 10570 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10571 | -4/Factory | Identified exit to Armory 10572 | -4/Factory | Identified exit to Research 10936 | -4/Factory | Zion Heavy squad teleported in 10947 | -4/Factory | Zion Heavy squad teleported in 10962 | -4/Factory | Build established: Scavenger-Skirmisher 11130 | -4/Factory | Entered Research 11130 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11323 | -3/Research | Identified exit to DSF 11661 | -3/Research | Entered DSF 11682 | -3/DSF | Additional patrols routed to DSF 11799 | -3/DSF | Discovered new exit (range 19) 11823 | -3/DSF | Entered Research 11823 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11827 | -2/Research | Zion Hacker squad teleported in 12183 | -2/Research | Crushed by falling debris 12306 | -2/Research | Zion Demo squad teleported in 12314 | -2/Research | Build established: Mutant 12427 | -2/Research | P-80 Master assimilated allied W0-YNY(d) 12672 | -2/Research | Spotted B-90 Cyclops 12820 | -2/Research | Discovered new exit (range 9) 12876 | -2/Research | Entered Access 12876 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13148 | -1/Access | Build established: Scavenger-Mutant 13328 | -1/Access | Lost 3 parts (1n1u1w) 13382 | -1/Access | System corruption reached 10% 13477 | -1/Access | System corruption reached 30% 13546 | -1/Access | Spotted B-99 Colossus 13551 | -1/Access | Core integrity fell below 50% 13561 | -1/Access | Retrieved Zion intel report: Main Access 13561 | -1/Access | Identified exit to Surface 13568 | -1/Access | Lost 27 parts (5p6n7u9w) 13568 | -1/Access | Core integrity fell below 20% 13647 | -1/Access | Zion Fire squad teleported in 13675 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Trap Resupply ] [ 2 : Heavy Resupply ] [ 3 : 4C-F49(i)/Fire(3) ] [ 4 : 9Y-FC8(z)/Light(3) ] [ 5 : Heavy Resupply ] [ 6 : N9-0X1(Z)/Heavy(2) ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 13647_ 4C-F49(i): "For Zion!" 13647_ W-44 Eye suffers critical hit (Burn). 13647_ W-44 Eye critical meltdown. 13655_ JIG: 1G6LHT6ICO RF> | SL9N=R#N8M>RV0|> 13670_ Connecting with Terminal... 13670_ ALERT: Suspicious activity at Terminal A001. 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