Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 14:53:20 Player: puppuppit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (34) 6800 Robots Destroyed (553) 2765 Value Destroyed (24000) 24000 Prototype IDs (93) 1860 Alien Tech Used (2) 400 Bonus (18964) 18964 TOTAL SCORE: 57789 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 8996 Follower Combat Kills 6051 Awakened Behemoth Slayer 1000 Entered Garrisons 1200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -1283 Cogmind --------- Core Integrity 0/1150 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Neutron Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Medium Storage Unit Encrypted Comm Array Stasis Canceller Micro-nuke Launcher GAL Module [Rating: 123] Favorites ----------- Power Micro Antimatter Reactor Engine Makeshift Power Source Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Electron Diverter Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Electron Diverter Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon CR-A16's Behemoth Slayer Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Slots Evolved 12 | . . . . . 4 . . . . 2 . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Utility 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 743 | 10 20 3 3 1 46 37 43 29 30 26 2 18 40 34 15 3 5 1 63 70 24 10 10 1 14 41 37 44 9 1 6 7 27 13 Power 71 | 2 3 . . . 5 3 6 2 6 1 2 1 4 3 1 1 1 . 8 3 1 . . . . 2 8 2 . . 2 . 2 2 Engine 29 | 2 3 . . . 4 2 3 . 5 . . . . . 1 1 1 . 4 . . . . . . . 2 . . . . . . 1 Core 33 | . . . . . 1 1 3 2 1 1 2 1 1 1 . . . . 4 1 1 . . . . 2 6 2 . . 1 . 1 1 Reactor 9 | . . . . . . . . . . . . . 3 2 . . . . . 2 . . . . . . . . . . 1 . 1 . Propulsion 127 | 4 7 . 1 . 8 10 8 2 7 7 . 4 4 9 . . . . 13 3 1 2 3 . 2 10 8 9 1 . . 1 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 53 | . 4 . 1 . 8 5 2 . 7 7 . 4 4 4 . . . . 1 . . . . . . 4 . 2 . . . . . . Flight 65 | . 2 . . . . 5 4 . . . . . . 5 . . . . 12 3 1 2 3 . 2 6 8 7 1 . . 1 2 1 Utility 299 | 2 5 3 2 1 15 9 15 8 9 8 . 7 16 17 5 2 2 1 38 35 5 2 1 . 5 14 10 31 3 . 3 4 19 2 Device 151 | 1 1 3 . 1 6 5 3 2 2 4 . 2 9 8 3 1 . . 23 24 5 . . . 2 5 7 19 2 . 1 2 10 . Storage 27 | 1 3 . 1 . 2 2 1 1 1 . . . . 2 . . . . 3 2 . . . . 1 2 . 4 . . 1 . . . Processor 32 | . 1 . . . 5 2 3 . . . . 1 2 4 . 1 . 1 2 . . 2 . . 1 4 1 2 . . . . . . Hackware 28 | . . . 1 . 2 . 2 2 2 1 . 2 . 3 . . . . 3 . . . . . . 1 . 3 1 . . 2 3 . Protection 61 | . . . . . . . 6 3 4 3 . 2 5 . 2 . 2 . 7 9 . . 1 . 1 2 2 3 . . 1 . 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 246 | 2 5 . . . 18 15 14 17 8 10 . 6 16 5 9 . 2 . 4 29 17 6 6 1 7 15 11 2 5 1 1 2 4 8 Energy Gun 42 | 2 . . . . 1 2 . . . 1 . . 1 1 1 . . . 1 8 8 1 1 1 4 4 . . 2 1 . 1 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Ballistic Gun 68 | . 2 . . . 8 8 9 9 7 5 . 4 8 . 2 . . . 1 1 . . . . . 3 . . . . . . . 1 Ballistic Cannon 6 | . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Launcher 85 | . . . . . 6 5 4 8 . 3 . 2 5 4 5 . . . . 7 5 2 2 . 3 5 7 1 3 . 1 1 3 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 32 | . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 10 4 2 3 . . 1 3 . . . . . . 4 Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . . 4 . . . . 1 . 2 . 1 1 . 1 . 8 1 1 . . . . 5 . . . . 4 . 1 1 Parts Lost 90 | . 6 . . . 8 8 4 2 1 . . 1 3 3 1 . . . 4 5 1 1 1 . 2 3 9 7 . . . 1 1 18 Power 19 | . 1 . . . 2 . 1 1 1 . . . . . . . . . 2 1 . . . . . . 3 2 . . . . 1 4 Propulsion 34 | . 3 . . . 2 4 2 1 . . . 1 . 2 . . . . 1 1 . 1 . . 1 1 6 3 . . . 1 . 4 Utility 21 | . . . . . 1 . . . . . . . 3 1 . . . . 1 2 1 . 1 . 1 2 . . . . . . . 8 Weapon 16 | . 2 . . . 3 4 1 . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . 2 Highest Loss Streak 17 | . 3 . . . 3 2 2 1 1 . . 1 1 2 1 . . . 4 2 1 1 1 . 2 2 2 4 . . . 1 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 77 80 74 82 76 93 89 92 99 99 99 98 93 93 92 94 100 94 86 92 95 96 90 93 91 81 83 87 88 82 85 81 61 Engine 2 | . 6 . . . 6 6 3 . 5 3 . . . . 5 7 7 7 6 . . . . . . . 1 1 . . . . . . Core 4 | . . . . . . 2 4 5 2 3 6 7 3 . . . . . 4 2 5 6 6 6 6 10 6 6 11 11 10 11 5 3 Reactor 1 | . . . . . . . . . . . . . 3 5 1 . . . . 7 6 6 6 6 6 . . . . . . . 4 2 Hover 9 | . 10 28 28 28 17 12 1 8 13 30 30 29 30 25 . . . . . . . . . . . 1 . 3 . . . . . . Flight 13 | . 4 . . . . 4 9 . . . . . . 4 30 30 30 30 30 26 26 31 32 33 32 21 21 18 17 17 17 16 15 11 Device 14 | . 6 6 . . 10 9 5 8 8 11 15 14 12 9 20 21 23 23 15 23 26 20 17 13 20 19 18 18 16 17 11 6 13 11 Storage 7 | . 14 14 14 14 8 8 9 8 9 7 7 7 7 6 7 7 7 7 5 5 6 6 6 6 6 5 5 3 5 5 8 8 5 4 Processor 7 | . 6 . . . 12 16 25 15 . . . . 1 13 16 8 7 7 3 . . 9 8 6 3 14 12 3 5 5 5 5 1 . Hackware 6 | . . . 9 2 9 1 7 8 24 17 7 10 15 4 . . . . 8 . . . . . . 1 . 9 11 11 11 15 21 17 Protection 4 | . . . . . . . 3 5 10 8 15 11 6 5 . 7 7 7 2 3 5 . 3 6 2 2 4 4 5 5 8 7 4 4 Energy Gun 1 | . 14 . . . . 1 . . . . . . 2 5 . . . . . 3 11 6 6 4 5 1 . . 4 5 . . 2 . Ballistic Gun 6 | . 9 28 28 28 13 13 14 17 12 10 15 14 9 . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 . . 2 7 6 7 9 15 12 4 1 5 5 6 6 5 4 5 5 5 5 5 5 3 Naked Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Heaviest Build 109 | 15 18 20 12 20 31 90 29 33 33 41 40 40 46 105 29 29 29 28 94 107 52 45 50 39 40 45 109 82 37 31 43 45 53 53 Greatest Support 53 | 26 20 12 12 12 24 26 32 34 34 44 44 44 49 43 29 29 29 29 45 52 52 50 42 40 40 47 47 46 44 44 44 44 53 53 Greatest Overweight (x) 36 | 1 1 1 . 1 1 5 1 1 1 . . 1 . 20 . 1 1 . 3 3 . . 1 . 1 2 36 3 . . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 9 10 9 10 10 10 10 10 9 10 10 10 10 9 9 10 10 10 10 10 10 10 8 10 10 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 5 9 9 9 9 8 9 9 9 9 10 9 9 9 9 9 9 10 9 9 9 9 10 10 10 9 9 7 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 30% | Mutant 18% | Sprinter 17% | Hacker-Mutant 13% | Scavenger-Mutant 8% | Scavenger-Sprinter 3% | Commander-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Garrison Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Garrison Commander-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Matter Collected 15346 | 226 334 69 30 16 997 861 1120 369 497 1046 90 1147 1448 361 511 30 32 28 603 1272 368 227 82 . 349 805 887 809 141 20 . 216 228 127 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22799 | 188 406 104 . 10 1455 639 1992 322 497 1502 319 1247 851 1624 348 171 . 10 987 2273 1002 126 71 . 161 2009 977 1106 292 80 . 696 1048 286 Parts 1072 | 14 25 7 . 3 62 33 113 27 38 76 2 62 40 68 20 8 . 2 49 64 27 15 15 . 6 101 53 39 13 4 . 38 32 16 Haulers Intercepted 28 | . 1 . . . 2 . 4 . . 2 . 2 . 2 1 . . . 4 . 1 . . . . 3 . 3 . . . . 3 . Recyclers Shooed 25 | . . . . . 4 . 4 . 1 2 . 3 . . . . . . 1 . 3 . . . . 3 . 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . . . . . . . . 24 8 . 2 . . . 16 9 . 5 . . . 4 4 . 51 . . Prevented 32 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 8 . . 19 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Combat Hostiles Destroyed 360 | . 8 2 . . 18 23 19 13 6 19 . 13 24 26 15 4 . 1 8 39 17 6 8 . 9 29 31 2 6 1 . 4 3 6 Melee 48 | . . . . . 1 . . . 2 . . . 1 4 5 4 . 1 8 5 . 1 . . . 7 5 . . . . . . 4 Guns 84 | . 4 2 . . 7 14 10 4 4 7 . 11 12 . 1 . . . . 4 1 . . . 1 1 . . . . . . 1 . Cannons 5 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . AOE 209 | . 1 . . . 9 9 9 9 . 12 . 2 11 22 9 . . . . 24 16 5 8 . 8 20 24 1 4 . . 3 2 1 Classes Destroyed 23 | 2 6 . . . 4 . 1 1 . 1 . 1 . 1 . . . 1 . 1 2 1 . . . . 1 . . . . . . . Worker 30 | . . . . . 3 . 5 . . 10 . 3 . 2 . . . . 2 . 1 . . . . 3 . . . . . . 1 . Builder 18 | . 1 1 . . 2 . 2 . 1 4 . 7 . . . . . . . . . . . . . . . . . . . . . . Tunneler 11 | 5 . . . 1 . . 2 . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . Hauler 28 | . 1 . . . 2 . 4 . . 2 . 2 . 2 1 . . . 4 . 1 . . . . 3 . 3 . . . . 3 . Recycler 58 | 1 . . . . 7 . 14 . 2 4 . 4 . 5 . . . . 1 . 2 . . . . 7 . 5 . . . 2 4 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Mechanic 7 | . . . . . . . 1 . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . Operator 14 | . 1 . . . . . . . 1 1 . 3 . 4 . . . . . . . . . . . 1 . 2 . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Watcher 18 | . 1 . . . 3 . . . 2 . . 4 . 4 . . . . . . 1 . . . . 1 . . . . . 2 . . Swarmer 118 | . 2 . . . . 11 4 7 . 4 . 2 8 3 11 2 . . 4 8 . 6 8 . 6 14 7 . 4 . . . 3 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Grunt 132 | . 6 2 . . 13 8 8 4 2 11 . 8 5 17 3 . . . 1 17 8 . . . 3 6 7 . 1 . . 1 1 . Brawler 7 | . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . . 2 . 1 . . . . . Duelist 14 | . . . . . 1 . . . . . . . 4 1 1 . . . . 5 2 . . . . . . . . . . . . . Protector 6 | . . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . Sentry 33 | . . . . . 3 3 5 . 2 3 . 1 3 2 . 1 . . . 3 . . . . . 3 3 . . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . . 1 1 2 . 2 . . 1 3 . . 1 . . 2 . . . . . . 2 4 . . . . . . . Programmer 13 | . . . . . . . . . . 1 . . 1 . . . . . . 2 2 . . . . 2 4 1 . . . . . . Behemoth 11 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 2 1 . 1 . 1 . 1 Wasp 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 12 | 5 2 2 . 1 5 4 7 7 4 5 . 5 7 12 4 2 . 1 3 7 9 3 4 . 6 9 7 2 4 1 . 3 3 4 Combat Bots Only 12 | . 2 2 . . 4 4 3 7 2 4 . 3 7 12 4 2 . 1 3 7 7 3 4 . 6 9 7 1 4 1 . 2 2 4 Max Kills in Single Turn 7 | 1 1 1 . 1 4 3 3 4 1 3 . 2 3 7 2 1 . 1 1 2 6 3 4 . 3 5 4 1 3 1 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 1 . . . 2 3 3 4 . 3 . 2 3 7 2 . . . . 2 4 3 4 . 3 4 4 1 3 . . 2 2 1 Melee 1 | . . . . . 1 . . . 1 . . . 1 1 1 1 . 1 1 1 . 1 . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Hostile Shots Fired 1770 | . 68 6 . 1 74 61 67 54 27 50 . 79 198 59 50 31 . 12 105 154 59 39 12 . 15 59 96 82 4 18 . 29 13 248 Missed 753 | . 17 4 . . 27 20 24 22 5 22 . 35 84 25 26 17 . 11 58 54 21 25 5 . 8 21 40 37 2 13 . 14 4 112 Damage Taken 16313 | 28 551 35 . 60 754 798 730 420 333 248 . 698 891 576 451 176 . 6 735 1290 612 173 102 . 188 706 1213 1227 37 66 . 326 313 2570 Core 3567 | . 100 . . 11 150 106 100 65 58 17 . 46 138 63 198 71 . . 213 283 130 31 14 . 39 129 149 333 . . . 18 174 931 Absorbed by Shields 601 | . . . . . . 9 . . . . . . 306 . . . . . . . . . . . . . 36 . . . . . 45 205 Redirected to Shielding 221 | . . . . . . . . 7 18 20 . 21 4 . . . . . . . . . . . . . . . . . . 40 . 111 Ignored by Resistances 54 | . . . . . . . . . . . . . . . . . . . . 10 44 . . . . . . . . . . . . . Regen/Repaired (Parts) 1741 | . . . . . 53 . . . . . . 198 . 46 . . 332 . 19 . . . . . . 173 230 496 . 22 . 74 41 57 Core Remaining (%) 40 | 100 . . . 55 . . . . 12 . . . . . . . . 23 . . . . . . 16 . . . . . . 37 . . Volleys Fired 1000 | 12 54 10 . 3 87 91 123 30 33 56 5 113 89 16 15 . . . 7 93 45 3 4 . 7 30 33 9 9 . . 9 10 4 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 1 . . . 1 2 2 1 1 . 1 1 1 1 1 . . 1 1 1 Hottest 160 | 80 80 40 . 40 56 76 76 58 50 80 50 64 88 88 88 . . . 88 150 160 80 49 . 80 80 46 46 43 . . 43 65 43 Shots Fired 1610 | 24 106 20 . 6 147 141 211 39 55 103 10 225 148 17 15 . . . 7 130 86 4 4 . 7 30 33 10 9 . . 9 10 4 Gun 1329 | 24 91 20 . 6 125 133 197 26 55 95 10 220 132 4 5 . . . 7 76 75 2 . . 1 11 . 4 1 . . . 9 . Cannon 41 | . 15 . . . . . . . . . . . . . . . . . . 23 . . . . . 3 . . . . . . . . Launcher 239 | . . . . . 22 8 14 13 . 8 . 5 16 13 10 . . . . 31 11 2 4 . 6 16 33 5 8 . . 9 1 4 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1054 | . 64 20 . 6 125 118 191 26 55 83 10 220 130 . 3 . . . . . . . . . . 3 . . . . . . . . Thermal 220 | . . . . . . 5 6 . . . . . 2 4 2 . . . 7 99 75 2 . . 1 11 . 5 1 . . . . . Explosive 215 | . . . . . 22 8 14 13 . 8 . 5 16 13 8 . . . . 31 11 2 4 . 6 16 33 5 . . . . . . Electromagnetic 121 | 24 42 . . . . 10 . . . 12 . . . . 2 . . . . . . . . . . . . . 8 . . 9 10 4 Robot Hit Streak 14 | 5 9 6 . 4 12 10 11 9 7 10 9 9 12 3 4 . . . 1 12 13 1 . . 2 8 14 5 7 . . 8 2 3 Robot Miss Streak 6 | 2 3 2 . 1 5 4 3 2 4 5 . 6 5 2 2 . . . 4 4 3 3 . . 2 1 1 1 . . . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1137 | 13 71 13 . 4 105 56 137 14 43 72 9 112 65 38 13 10 . 1 33 111 33 6 . . 2 54 39 30 8 1 . 15 19 10 Core Hits 839 | 7 24 5 . 1 55 32 80 19 20 64 3 51 52 65 21 4 . 1 16 82 50 6 9 . 16 52 56 9 9 . . 11 11 8 Critical Kills 9 | . . . . . 2 2 3 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 22 | . . 1 . . 6 2 8 . 1 . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 96 | 1 2 1 . . 8 7 11 . 1 1 . 2 2 4 2 1 . 1 4 11 4 2 . . 1 16 4 4 . . . 3 3 . Burn 10 | . . . . . . 3 . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . Destroy 29 | . . 1 . . 6 4 11 . 1 . . 2 1 . . . . . . . 2 . . . 1 . . . . . . . . . Corrupt 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impale 51 | . . . . . . . . . . 1 . . 1 4 2 1 . 1 4 6 . 2 . . . 16 3 4 . . . 3 3 . Melee Attacks 536 | . . . . . 10 . 4 . 6 19 . . 12 45 10 14 13 2 66 88 12 8 . . . 66 48 43 1 2 . 20 28 19 Impact 14 | . . . . . 10 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . 2 . . . . . . . Piercing 512 | . . . . . . . . . . 17 . . 12 45 10 14 13 2 66 88 12 8 . . . 66 46 43 1 2 . 20 28 19 Sneak Attacks 87 | . . . . . 4 . 1 . 1 8 . . . 13 1 . . . 10 6 . 2 . . . 15 2 12 . . . 3 9 . Combat Hostiles 10 | . . . . . 2 . . . . . . . . . . . . . . 5 . . . . . 1 2 . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Damage Inflicted 59290 | 257 876 102 . 33 2630 1684 3020 928 840 2980 152 2740 2818 5832 1861 511 . 81 2207 7261 5330 773 625 . 1461 5085 4346 1823 637 . . 734 1146 517 Guns 12362 | 188 676 102 . 33 1097 821 1859 195 633 1115 152 2207 902 54 81 . . . 54 1074 760 25 . . 24 215 . 17 13 . . . 65 . Cannons 500 | . 143 . . . . . . . . . . . . . . . . . . 357 . . . . . . . . . . . . . . Explosions 31254 | 69 57 . . . 1215 863 1013 733 . 1305 . 533 1594 3564 1433 . . . . 3854 4570 457 625 . 1437 2649 3763 420 556 . . 319 83 142 Melee 15136 | . . . . . 318 . 137 . 190 560 . . 322 2214 347 511 . 81 2153 1976 . 291 . . . 2221 583 1386 68 . . 415 998 365 Ramming 38 | . . . . . . . 11 . 17 . . . . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 9274 | . 464 102 . 33 1097 762 1830 195 633 897 152 2207 848 . 54 . . . . . . . . . . . . . . . . . . . Thermal 5557 | 69 57 . . . . 59 29 . . . . . 54 54 27 . . . 54 1507 2585 25 . . 24 942 . 17 54 . . . . . Explosive 26920 | . . . . . 1215 863 1013 733 . 1002 . 533 1594 3512 1308 . . . . 3778 2745 457 625 . 1437 1922 3763 420 . . . . . . Electromagnetic 2365 | 188 355 . . . . . . . . 521 . . . 52 125 . . . . . . . . . . . . . 515 . . 319 148 142 Impact 455 | . . . . . 318 . 137 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 228 | . . . . . . . . . 190 . . . . . . . . . . . . . . . . . 38 . . . . . . . Piercing 14453 | . . . . . . . . . . 560 . . 322 2214 347 511 . 81 2153 1976 . 291 . . . 2221 545 1386 68 . . 415 998 365 Highest Corruption 5 | . . . . . . 3 4 4 5 2 2 2 3 3 . . . . . 1 3 3 3 3 3 . 3 3 1 1 1 1 . . Average Corruption 2 | . . . . . . 2 3 4 4 1 2 1 2 2 . . . . . 1 1 3 3 3 3 . 1 1 1 1 1 1 . . Corruption Purged 8 | . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . 3 . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 8 . . . . . . Effects 202 | . . . . . . 25 22 23 18 2 1 10 30 3 . . . . . 10 5 12 6 1 5 . 10 7 3 2 2 5 . . Message Errors 39 | . . . . . . 9 5 3 3 . . 2 7 . . . . . . 2 1 1 . . . . 2 1 . . 1 2 . . Matter Fused 50 | . . . . . . 5 1 7 4 1 1 1 9 . . . . . . 2 1 4 3 . 2 . 3 1 2 1 1 1 . . Heat Flow Errors 20 | . . . . . . 3 1 2 . 1 . 1 3 . . . . . . 1 . 1 2 . 1 . 2 1 . 1 . . . . Energy Discharges 24 | . . . . . . 2 1 5 3 . . 2 3 1 . . . . . 1 . 2 . . . . 2 2 . . . . . . Parts Rejected 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . 2 3 3 . . . 3 1 . . . . . 3 1 3 . . 2 . 1 1 1 . . 1 . . Data Loss (major) 11 | . . . . . . 2 1 . 3 . . 2 1 . . . . . . . . . 1 . . . . . . . . 1 . . Misfires 10 | . . . . . . 1 1 1 . . . . 1 1 . . . . . 1 2 1 . . . . . 1 . . . . . . Alerts 5 | . . . . . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 13 | . . . . . . 2 5 1 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4206 | . . . . . 140 28 39 . . 116 . 45 40 694 239 67 . . 191 206 558 179 . . 50 782 92 246 . . . 116 378 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1382 | . . . . . 9 28 39 . . 14 . 45 40 127 128 . . . . 137 558 98 . . 50 15 61 33 . . . . . . Melee 2824 | . . . . . 131 . . . . 102 . . . 567 111 67 . . 191 69 . 81 . . . 767 31 213 . . . 116 378 . Knockbacks 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 687 | 29 . . . . 31 35 30 . 8 . . 39 49 75 91 . . . . 73 . 24 . . 70 23 105 . . . . . . 5 Shots 20 | 1 . . . . 1 1 1 . . . . 1 1 3 2 . . . . 1 . 1 . . 3 1 3 . . . . . . . Rammed 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 5 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | 156 285 . . . 40 233 126 171 23 184 55 201 224 148 76 . . . 198 198 27 211 149 . 192 . 253 256 35 294 . 63 150 41 Average Temperature 49 | 66 57 . . . 9 43 25 33 10 39 30 41 27 20 29 . . . 67 76 22 115 71 . 58 . 114 66 15 134 . 25 49 13 Received Heat Transfer 3528 | . 246 18 . . 360 117 306 90 63 72 . 81 221 204 63 6 . . 138 396 106 18 . . 39 114 72 108 9 12 . 42 42 585 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 21 | 2 2 . . . 5 4 . . . 4 . . . . . . . . . . . . . . . . 1 . . . . 3 . . Impact Corruptions 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . 2 . . . . . 4 . . . . . . 1 4 2 . . . . 4 . . . . . . . . Heat Transferred 7816 | . 100 . . . . 370 74 . . . . . 74 74 37 . . . 74 3000 2982 37 . . 37 833 . 37 87 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 2 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Peak Influence 3253 | 30 386 153 . 20 555 1692 1413 1616 930 1197 385 1687 2896 2812 . . . . 475 2974 3253 . . . . 1968 3086 1883 . . . . 560 848 Initial 1619 | . 19 82 . . 7 263 824 921 787 417 385 269 1180 1520 . . . . 302 114 1561 . . . . 198 1377 1619 . . . . 107 378 Average 1195 | 10 203 107 . 14 343 1023 1188 1407 853 727 385 1238 2251 1860 . . . . 236 1409 2260 . . . . 966 2205 1680 . . . . 211 568 Maximum Alert Level 5 | . 1 . . . 2 5 4 5 3 4 1 5 5 5 . . . . 2 5 5 . . . . 5 5 5 . . . . 2 3 Low Security (%) 10 | 100 41 100 . 100 19 . . . . . . . . . . . . . 45 3 . . . . . 2 . . . . . . 65 . Level 1 10 | . 58 . . . 32 6 . . . . 100 8 . . . . . . 45 17 . . . . . 20 . . . . . . 7 1 Level 2 12 | . . . . . 47 18 . . . 45 . 6 . . . . . . 8 9 . . . . . 20 . . . . . . 26 90 Level 3 13 | . . . . . . 27 15 19 100 42 . 10 . . . . . . . 16 . . . . . 17 . . . . . . . 7 Level 4 21 | . . . . . . 39 84 75 . 11 . 65 13 28 . . . . . 8 3 . . . . 17 14 4 . . . . . . Level 5 28 | . . . . . . 8 . 4 . . . 8 86 32 . . . . . 44 53 . . . . 21 85 88 . . . . . . High Security 3 | . . . . . . . . . . . . . . 39 . . . . . . 42 . . . . . . 7 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 118 | . 1 . . . 5 . 5 . 2 12 . 17 . 18 . . . . 9 . 14 . . . . 10 . 14 . . . 2 9 . Investigation 36 | . 1 . . . 1 . 3 . 1 6 . 6 . 3 . . . . 6 . 1 . . . . 4 . 2 . . . 1 1 . Extermination 10 | . . . . . . . . . . 1 . 4 . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . Reinforcement 30 | . . . . . 4 . 2 . 1 2 . 5 . . . . . . 1 . 3 . . . . 4 . 3 . . . 1 4 . Assault 34 | . . . . . . . . . . . . . . 15 . . . . . . 10 . . . . 1 . 7 . . . . 1 . Garrison 8 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 2 . 2 . . 1 . 2 . . . . . . . . 1 . . . . . . 1 . . . 1 . . Haulers Reinforced 10 | . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . 3 . 1 . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Distress Signals 22 | . . . . . 2 . 2 . 1 . . 3 . 1 . . . . 2 . 1 . . . . 4 . 4 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 857 | . 18 6 . 19 28 38 32 14 14 29 . 49 46 65 25 7 . 3 48 65 68 9 5 . 12 45 36 50 12 2 . 28 35 49 Peak Tracking Total 20 | . 4 2 . 15 5 5 6 6 3 6 . 5 8 14 5 5 . 2 12 9 13 3 4 . 4 10 6 10 3 1 . 9 6 20 Tactical Retreats 99 | . 3 1 . 2 4 3 1 . . . . 1 5 2 1 4 . . 8 11 4 4 . . . 11 6 12 3 1 . 5 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Traps Triggered 53 | . 1 . . . 1 12 . 5 5 2 . 2 3 1 . . . . 1 8 . . . . . . 3 3 . . . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . Reused 22 | . . . . . . 10 . . . . . . . . . . . . . . . 1 . . . 4 6 . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 30 | . . . . . . 11 1 . . . . . . . . . . . . . . 7 . . . . 8 . . . . 3 . . Triggered 24 | . . . . . . 10 . . . . . . . . . . . . . . . 1 1 . . 4 6 . 1 . . 1 . . Most Traps Carried 6 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Machines Disabled 149 | . 4 . . . 5 11 1 6 . 18 . 4 5 9 1 . . . 3 11 25 . . . . 22 12 3 . . . . 6 3 Max in Single Turn 11 | . 1 . . . 2 2 1 1 . 11 . 1 1 1 1 . . . 1 2 10 . . . . 7 1 1 . . . . 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Garrison Relay 25 | . . . . . . 5 . 5 . . . . 4 . . . . . . 4 . . . . . . 5 . . . . . . 2 Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Machines Accessed 183 | . 8 1 5 . 11 2 9 1 4 19 . 15 2 9 . . . . 20 1 3 2 1 4 . 22 2 16 . 1 9 2 14 . Terminals 97 | . 7 . . . 5 2 7 1 4 9 . 6 2 6 . . . . 9 1 1 . . . . 15 2 10 . . . 1 9 . Fabricators 23 | . . . . . . . . . . 4 . 5 . . . . . . 6 . 2 . . . . 1 . 1 . . . 1 3 . Repair Stations 15 | . 1 . . . 2 . 1 . . 3 . 1 . 1 . . . . 2 . . . . . . 2 . 2 . . . . . . Recycling Units 5 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Scanalyzers 6 | . . . . . 1 . . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . Garrison Access 14 | . . . . . 1 . 1 . . 2 . 1 . 1 . . . . 2 . . . . . . 2 . 2 . . . . 2 . Total Hacks 563 | . 26 1 50 . 33 5 23 2 10 48 . 33 4 21 . . . . 57 1 9 2 1 29 . 46 4 49 . 1 48 4 56 . Successful 307 | . 12 1 50 . 20 2 8 . 2 24 . 18 2 6 . . . . 27 1 2 2 1 29 . 13 1 16 . 1 48 3 18 . Failed 255 | . 14 . . . 12 3 15 2 8 24 . 15 2 15 . . . . 30 . 7 . . . . 33 3 33 . . . 1 38 . Catastrophic 68 | . 2 . . . 1 1 3 . 4 6 . 4 . 3 . . . . 9 . 2 . . . . 12 2 8 . . . . 11 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 13 . 1 . 10 . 8 . 5 10 . 7 2 5 . . 1 . 9 . . . . . . 3 . 13 . . . . 14 . Terminals 272 | . 23 . . . 20 5 15 2 10 23 . 13 4 15 . . . . 27 1 2 . . . . 30 4 35 . . . 1 42 . Fabricators 72 | . . . . . . . . . . 14 . 12 . . . . . . 19 . 7 . . . . 5 . 4 . . . 3 8 . Repair Stations 37 | . 3 . . . 4 . 5 . . 5 . 2 . 2 . . . . 5 . . . . . . 5 . 6 . . . . . . Recycling Units 10 | . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . 2 . 1 . . . . . . Scanalyzers 14 | . . . . . 3 . . . . 4 . 2 . 2 . . . . 2 . . . . . . 1 . . . . . . . . Garrison Access 26 | . . . . . 1 . 3 . . 2 . 2 . 2 . . . . 4 . . . . . . 3 . 3 . . . . 6 . Terminal Hacks 214 | . 11 1 50 . 10 2 6 . 2 5 . 4 2 3 . . . . 6 1 . 2 1 29 . 6 1 9 . 1 48 1 13 . Record 97 | . . . 49 . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 36 . 1 . Part Schematic 17 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . 1 . . 4 . . . Robot Schematic 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . 1 . Robot Analysis 13 | . 4 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Prototype ID Bank 22 | . 3 . . . 2 . 2 . . 2 . 1 . . . . . . . . . . . 3 . 1 . 3 . . 4 . 1 . Open Door 8 | . . 1 . . . 1 . . . . . . . . . . . . . . . 2 1 . . 1 . . . 1 . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . Emergency Access Points 5 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 5 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 7 | . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . Reprogram Traps 4 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 14 | . 1 . . . 3 . 1 . 1 . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 3 . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 45 | . . . . . . . . . . 12 . 9 . . . . . . 13 . 2 . . . . 2 . 2 . . . 2 3 . Network Status 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 22 | . . . . . . . . . . 5 . 5 . . . . . . 6 . 2 . . . . 1 . 1 . . . 1 1 . Build 20 | . . . . . . . . . . 5 . 4 . . . . . . 6 . . . . . . 1 . 1 . . . 1 2 . Repair Station Hacks 21 | . 1 . . . 4 . 1 . . 2 . 2 . 2 . . . . 3 . . . . . . 3 . 3 . . . . . . Scan Component 12 | . . . . . 2 . 1 . . 2 . 1 . 1 . . . . 2 . . . . . . 2 . 1 . . . . . . Repair 7 | . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . Refit 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Retrieve Components 5 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Scanalyzer 9 | . . . . . 3 . . . . 3 . 1 . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Analyze 4 | . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . . 2 . 1 . 1 . . . . 2 . . . . . . 1 . 1 . . . . 2 . Unlock Access 9 | . . . . . 1 . 1 . . 1 . 1 . . . . . . 2 . . . . . . 1 . . . . . . 2 . Seal Access 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Used 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 140 | . 8 . . . 9 2 8 1 4 15 . 13 2 8 . . . . 17 . 3 . . . . 22 2 14 . . . 1 11 . Full Trace Events 32 | . 1 . . . . 1 3 . 1 5 . 4 . 3 . . . . 5 . 1 . . . . 4 . 2 . . . 1 1 . Feedback Events 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . 1 . Robots Built 27 | . . . . . . . . . . 8 . 2 . . . . . . 11 . . . . . . . . . . . . 2 4 . Authchips 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Time 1795 | . . . . . . . . . . 464 . 348 . . . . . . 525 . . . . . . . . . . . . 84 374 . Total Robot Build Rating 101 | . . . . . . . . . . 24 . 6 . . . . . . 31 . . . . . . . . . . . . 12 28 . Part Schematics Acquired 20 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 11 . 1 . 1 . . 4 . . . Parts Built 6 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 340 | . . . . . . . . . . 116 . 84 . . . . . . . . . . . . . 76 . 64 . . . . . . Total Part Build Rating 32 | . . . . . . . . . . 3 . 8 . . . . . . . . . . . . . 5 . 16 . . . . . . Parts Repaired 7 | . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . Time 444 | . . . . . 86 . . . . . . 60 . 62 . . . . 100 . . . . . . 108 . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 116 | . . . . . . 20 . 24 . 3 . . 18 . . . . . . 18 . . . . . . 21 . . . . . 3 9 Machine Destruction 113 | . . . . . . 20 . 24 . 3 . . 15 . . . . . . 18 . . . . . . 21 . . . . . 3 9 Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 35 | . . . . . . 6 . . . . . . 6 . . . . . 1 11 . . . . . . . . . . . 11 . . Allies Hacked 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Total Allies 99 | . . 4 . 2 . 6 . . . 8 20 5 8 . . . . . 12 13 . . . . 1 . . 3 . . . 13 4 . Largest Group 22 | . . 2 . 1 1 3 3 . . 6 22 22 6 1 . . . . 4 7 5 . . . 1 1 . 3 . . . 11 10 . Highest-Rated Group 567 | . . 24 . 34 31 71 71 . . 126 567 567 186 30 . . . . 84 280 280 . . . 96 96 . 93 . . . 340 430 . Highest-Rated Ally 116 | . . 16 . 34 31 31 31 . . 21 35 35 80 30 . . . . 21 116 116 . . . 96 96 . 31 . . . 56 56 . Warlord Squad Rendezvous 19 | . . . . . . . . . . . . . . . . . . . 7 . 1 . . . . . . 6 . . . . 5 . Dakka 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . Infantry 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Muscle 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Geek 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Chimera 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . Total Orders 53 | . . 4 . . 2 4 2 1 . 4 . 2 . 1 . . . . 4 4 18 . . . . . 3 4 . . . . . . STAY 11 | . . . . . . . 1 . . 2 . 2 . . . . . . . 1 5 . . . . . . . . . . . . . FOLLOW 10 | . . . . . . . 1 . . 2 . . . . . . . . . 1 5 . . . . . 1 . . . . . . . EXPLORE 16 | . . 2 . . . . . . . . . . . . . . . . 2 . 8 . . . . . 2 2 . . . . . . RETURN 16 | . . 2 . . 2 4 . 1 . . . . . 1 . . . . 2 2 . . . . . . . 2 . . . . . . Ally Attacks 1101 | . . 26 . 7 26 88 14 5 . 63 . 192 61 28 . . . . 94 126 72 . . . 9 11 49 114 . . . 42 74 . Total Damage 28425 | . . 150 . 36 736 1181 327 187 . 1276 . 5203 1885 1773 . . . . 1915 4183 2607 . . . 140 385 1109 2076 . . . 888 2368 . Kills 206 | . . 1 . 1 10 10 2 2 . 15 . 38 18 13 . . . . 15 27 19 . . . 3 1 6 7 . . . 5 13 . Allies Corrupted 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Robot Analysis Total 13 | . 4 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Derelict Logs Recovered 18 | . . 1 . . . . . . . . . . . . 1 1 2 2 . . . 2 2 . 2 . . . 1 2 . 2 . . Drone Launches 155 | . . 20 . 4 9 33 . 5 . . . . . 12 . . . . 20 15 15 . . . . . 7 15 . . . . . . Drone Recoveries 106 | . . 18 . 4 9 20 . 5 . . . . . 11 . . . . 16 10 3 . . . . . . 10 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Turns Passed 27037 | 86 511 347 238 312 1165 1958 1198 964 764 1209 155 1307 1595 960 472 713 612 131 1277 2483 742 438 259 23 297 1275 1639 1224 486 276 74 715 773 359 Spaces Moved 39852 | 39 453 400 411 475 1143 2229 1067 920 613 1784 243 1723 2072 1599 922 1440 1140 338 2257 2891 889 1075 912 85 831 2823 2070 2156 1269 736 166 1057 1248 376 Core 142 | 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 37 . 100 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 697 | . . . . . . . 305 285 107 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 224 | 38 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12921 | . 182 400 411 475 1142 1604 109 635 505 1784 243 1723 2072 1278 . . . . . . . . . . . 164 . 194 . . . . . . Flight 25868 | . 85 . . . . 625 653 . . . . . . 321 922 1440 1140 338 2257 2890 889 1075 912 85 831 2659 2069 1962 1269 736 166 1020 1248 276 Fastest Speed 20 | 50 37 56 56 56 50 37 34 50 50 45 45 38 33 26 26 26 26 26 20 23 29 25 24 24 23 23 20 20 30 34 34 32 34 34 Average Speed 38 | 86 65 64 56 57 51 52 63 80 73 47 45 39 36 34 26 32 46 26 24 28 29 26 25 24 24 29 31 34 33 34 34 40 34 38 Slowest Speed 1850 | 95 120 116 56 116 111 351 130 190 120 52 45 108 38 1335 26 94 94 26 266 200 31 31 101 24 101 205 1850 272 34 34 34 150 34 50 Overloaded Moves 6 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 89 | . 3 . . . . 1 7 . . . . . . . 2 . . . 15 14 4 . 1 . . 3 4 20 . . . 7 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 68 | 3 62 93 89 94 58 93 52 83 44 38 94 34 94 49 93 97 85 49 58 99 29 91 93 68 79 52 95 53 91 79 62 64 36 44 Regions Visited 34 Branch Regions 15 Pre-discovered Areas 14 | . . . 1 . . . . . . . . . . . 1 . 3 1 . . . 2 . 1 1 . . . . . 3 1 . . Known Exits Taken 17 | . 1 . . . 1 . 1 . 1 . . 1 . 1 . . . 1 1 . 1 . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . . . . . . . . . 2 4 1 5 . . . 3 3 . 3 . . . 2 2 . 1 . . Spaces Dug 112 | . . . . . 1 . . 6 2 6 . . . 7 1 . . . 18 12 29 . . . . 16 1 7 . 1 . . 5 . Terrain Destroyed 2709 | 5 3 . . . 110 193 80 76 2 32 . 48 193 160 173 . . . 18 510 222 39 66 . 128 312 294 33 6 1 . . 5 . Melee 84 | . . . . . 1 . . . 2 6 . . . 7 1 . . . 18 9 11 . . . . 15 1 7 . 1 . . 5 . Projectile 10 | . . . . . . . . . . . . . 2 . . . . . . 6 . . . . . 2 . . . . . . . . AOE 2615 | 5 3 . . . 109 193 80 76 . 26 . 48 191 153 172 . . . . 495 211 39 66 . 128 295 293 26 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Total 49136 | 62 577 473 420 508 1571 2904 1411 1103 860 2042 282 2203 2782 1898 1115 1653 1203 376 2832 4233 1255 1209 932 86 918 3130 2936 2533 1310 758 185 1288 1535 553 Wait 5750 | . 18 57 . 27 237 290 130 56 147 115 31 318 504 168 143 195 35 37 388 930 275 91 3 . 62 132 662 225 16 18 . 142 192 106 Move 39663 | 38 446 399 410 474 1142 2226 1054 919 612 1784 242 1722 2071 1598 917 1439 1139 337 2230 2868 881 1074 909 84 830 2816 2062 2120 1268 735 165 1043 1244 365 Hop 68 | . 3 . . . . 1 6 . . . . . . . 2 . . . 11 8 3 . 1 . . 3 3 15 . . . 6 2 4 Pick Up 170 | 1 13 . 1 1 15 27 11 4 6 9 . 4 7 5 2 1 5 . 4 7 1 4 . . . 7 17 8 2 1 4 3 . . Fast Attach 355 | 8 6 1 . . 30 12 19 8 16 7 2 7 17 20 6 . 3 . 42 32 6 5 5 1 7 27 18 30 1 . 4 3 9 3 Attach 136 | . 9 2 1 . 9 8 13 3 4 4 . . 1 7 5 1 1 . 6 11 . 1 . . . 5 17 6 2 . 3 1 5 11 Detach 166 | . 11 3 . 1 10 7 14 5 6 3 . 1 4 13 5 1 . . 13 12 1 . 1 . . 5 15 15 2 . 2 . 8 8 Swap 255 | 2 5 . 2 1 7 17 11 18 10 15 . 12 22 7 4 2 1 1 15 27 18 4 5 . 7 9 2 8 6 1 . 3 13 . Drop 424 | 1 12 1 6 1 24 32 24 8 17 17 2 11 23 19 6 . 7 . 37 40 9 7 4 1 5 30 21 34 3 1 7 5 6 3 Fire 1000 | 12 54 10 . 3 87 91 123 30 33 56 5 113 89 16 15 . . . 7 93 45 3 4 . 7 30 33 9 9 . . 9 10 4 Melee 523 | . . . . . 10 . 4 . 6 19 . . 12 45 10 14 12 1 56 87 12 8 . . . 66 48 43 1 2 . 20 28 19 Ram 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 315 | . . . . . . 134 . 52 . 13 . 13 . . . . . . 11 2 . . . . . . 30 13 . . . . 18 29 Rewire 266 | . . . . . . 48 . . . . . 2 32 . . . . . 12 116 . 5 . . . . . 1 . . . 50 . . Trap 30 | . . . . . . 11 1 . . . . . . . . . . . . . . 7 . . . . 8 . . . . 3 . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Waste -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac / *Upp x2 / *Ext x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Gar) -4/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Identified exit to Mines 341 | -10/Materials | Build established: Mutant 384 | -10/Materials | Lost 3 parts (1p2w) 455 | -10/Materials | Identified exit to Materials 580 | -10/Materials | Discovered exit to Materials (range 16) 598 | -10/Materials | Entered Mines 619 | -10/Mines | Found the Drone Emporium 621 | -10/Mines | Found Prototype Device 621 | -10/Mines | Identified Splice Drone Bay 640 | -10/Mines | Discovered exit to Materials (range 24) 665 | -10/Mines | Lost 3 allies 667 | -10/Mines | Learned location of 2 exits from Materials 683 | -10/Mines | Discovered exit to Materials (range 41) 697 | -10/Mines | Met a Derelict bent on vengeance 943 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 943 | -10/Mines | Discovered new exit (range 5) 945 | -10/Mines | Entered Exiles 960 | -10/Exiles | Met 8R-AWN 969 | -10/Exiles | Met EX-HEX 984 | -10/Exiles | Met EX-BIN 991 | -10/Exiles | Aligned with FarCom system 991 | -10/Exiles | Given EX-Vault access code 1014 | -10/Exiles | Opened EX-Vault 1023 | -10/Exiles | Found Army-in-a-Box 1036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1050 | -10/Exiles | Met EX-DEC 1062 | -10/Exiles | Learned location of Zion (-7) 1085 | -10/Exiles | Visited The Gauntlet 1176 | -10/Exiles | Discovered new exit (range 12) 1183 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1183 | -10/Exiles | Entered Mines 1192 | -9/Mines | Assembled infested the area 1197 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1290 | -9/Mines | Discovered new exit (range 8) 1320 | -9/Mines | Discovered new exit (range 11) 1352 | -9/Mines | Received a Mining Laser from a helpful Derelict 1402 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1495 | -9/Mines | Entered Materials 1495 | -8/Materials | Accompanied by 1 ally 1495 | -8/Materials | Evolved 4 slots: Utility x4 1496 | -8/Materials | Identified exit to Factory 1704 | -8/Materials | Central database locked down 1832 | -8/Materials | Lost 3 parts (1p1u1w) 2179 | -8/Materials | Repaired Aerolev Unit 2253 | -8/Materials | Repaired Hover Unit 2512 | -8/Materials | Build established: Hacker-Mutant 2651 | -8/Materials | Identified exit to Garrison 2660 | -8/Materials | Entered Garrison 2743 | -8/Garrison | Garrison Relay disabled 2779 | -8/Garrison | Triggered checkpoint 2838 | -8/Garrison | Discovered new exit (range 11) 2910 | -8/Garrison | Lost 6 allies 2923 | -8/Garrison | Garrison Relay disabled 2930 | -8/Garrison | Triggered checkpoint 3014 | -8/Garrison | Lost 4 allies 3056 | -8/Garrison | Lost 3 allies 3122 | -8/Garrison | Phase Generator disabled 3140 | -8/Garrison | Garrison Relay disabled 3239 | -8/Garrison | Discovered new exit (range 6) 3294 | -8/Garrison | Triggered checkpoint 3349 | -8/Garrison | Build established: Scavenger-Mutant 3528 | -8/Garrison | Discovered new exit (range 12) 3574 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Lost 3 allies 3623 | -8/Garrison | Garrison Relay disabled 3677 | -8/Garrison | Triggered checkpoint 3762 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Discovered new exit (range 11) 3923 | -8/Garrison | Triggered checkpoint 4025 | -8/Garrison | Garrison Relay disabled 4554 | -8/Garrison | Triggered checkpoint 4618 | -8/Garrison | Entered Materials 4618 | -8/Materials | Accompanied by 3 allies 4761 | -8/Materials | Core integrity fell below 50% 4806 | -8/Materials | Lost 3 allies 5043 | -8/Materials | Discovered exit to Factory (range 5) 5816 | -8/Materials | Identified exit to Garrison 5816 | -8/Materials | Entered Garrison 5834 | -8/Garrison | Triggered checkpoint 5855 | -8/Garrison | Garrison Relay disabled 5898 | -8/Garrison | Build established: Mutant 5928 | -8/Garrison | Discovered exit to Factory (range 10) 5991 | -8/Garrison | Garrison Relay disabled 6001 | -8/Garrison | Garrison Relay disabled 6020 | -8/Garrison | Triggered checkpoint 6068 | -8/Garrison | Destroyed 7 combat bots 6082 | -8/Garrison | Discovered exit to Factory (range 14) 6145 | -8/Garrison | Garrison Relay disabled 6160 | -8/Garrison | Triggered checkpoint 6258 | -8/Garrison | Discovered exit to Factory (range 8) 6420 | -8/Garrison | Triggered checkpoint 6428 | -8/Garrison | Discovered new exit (range 5) 6780 | -8/Garrison | Entered Materials 7049 | -8/Materials | Build established: Scavenger-Mutant 7195 | -8/Materials | Core integrity fell below 20% 7435 | -8/Materials | Discovered exit to Factory (range 16) 7544 | -8/Materials | Entered Factory 7544 | -7/Factory | Evolved 2 slots: Propulsion x2 7579 | -7/Factory | Build established: Mutant 7616 | -7/Factory | Identified exit to Garrison 8012 | -7/Factory | Found Powered Armor 8127 | -7/Factory | Fabricated H-55 Commando? 8190 | -7/Factory | Fabricated H-55 Commando? 8278 | -7/Factory | Fabricated H-55 Commando? 8348 | -7/Factory | Fabricated Aerolev Unit? 8489 | -7/Factory | Build established: Commander-Mutant 8499 | -7/Factory | Discovered new exit (range 14) 8692 | -7/Factory | Fabricated H-55 Commando? 8753 | -7/Factory | Sucked down chute 8753 | -7/Factory | Entered Waste 8754 | -7/Waste | Joined by Warlord forces that had cleared the area 8785 | -7/Waste | 2 allies followed down the chute 8820 | -7/Waste | Discovered new exit (range 12) 8831 | -7/Waste | Build established: Mutant 8908 | -7/Waste | Entered Factory 8908 | -7/Factory | Accompanied by 22 allies 9072 | -7/Factory | Identified exit to Lower Caves 9140 | -7/Factory | Lost 3 allies 9164 | -7/Factory | Allied Derelicts emerged from ambush trap array 9187 | -7/Factory | Garrison activated, responded to threat 9257 | -7/Factory | Lost 10 allies 9553 | -7/Factory | Discovered new exit (range 4) 9632 | -7/Factory | Identified exit to Factory 9636 | -7/Factory | Repaired Enh. Autogun 9643 | -7/Factory | Fabricated System Restoration Module? 9908 | -7/Factory | Fabricated H-55 Commando? 9984 | -7/Factory | Build established: Hacker-Mutant 10051 | -7/Factory | Lost 3 allies 10169 | -7/Factory | Identified exit to Garrison 10196 | -7/Factory | Garrison activated, responded to threat 10215 | -7/Factory | Entered Garrison 10215 | -7/Garrison | Accompanied by 1 ally 10257 | -7/Garrison | Garrison Relay disabled 10258 | -7/Garrison | Triggered checkpoint 10260 | -7/Garrison | Found embedded Infiltrators 10394 | -7/Garrison | Triggered checkpoint 10399 | -7/Garrison | Triggered checkpoint 10399 | -7/Garrison | Triggered checkpoint 10547 | -7/Garrison | Learned Factory security intel 10551 | -7/Garrison | Garrison Relay disabled 10565 | -7/Garrison | Discovered new exit (range 15) 10689 | -7/Garrison | Discovered new exit (range 12) 10726 | -7/Garrison | Triggered checkpoint 10729 | -7/Garrison | Garrison Relay disabled 10906 | -7/Garrison | Triggered checkpoint 10944 | -7/Garrison | Destroyed 7 combat bots 10955 | -7/Garrison | Garrison Relay disabled 11096 | -7/Garrison | Discovered new exit (range 11) 11422 | -7/Garrison | Triggered checkpoint 11476 | -7/Garrison | Triggered checkpoint 11520 | -7/Garrison | Triggered checkpoint 11593 | -7/Garrison | Lost 4 allies 11810 | -7/Garrison | Entered Factory 11810 | -7/Factory | Accompanied by 1 ally 11854 | -7/Factory | Build established: Mutant 12210 | -7/Factory | First assault squad dispatched 12395 | -7/Factory | High security lockdown imminent 12475 | -7/Factory | High security lockdown engaged 12496 | -7/Factory | Repaired Lgt. Antimatter Reactor 12571 | -7/Factory | Destroyed 12 combat bots 12770 | -7/Factory | Entered Lower Caves 12835 | -7/Lower Caves | Met a Warlord Commander 12836 | -7/Lower Caves | Learned location of Warlord (-4) 12837 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12839 | -7/Lower Caves | Found Encrypted Comm Array 12917 | -7/Lower Caves | Core integrity fell below 50% 12938 | -7/Lower Caves | Build established: Sprinter 13051 | -7/Lower Caves | Encountered a Warlord checkpoint 13101 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13146 | -7/Lower Caves | Discovered new exit (range 10) 13242 | -7/Lower Caves | Entered another Lower Caves area 13262 | -7/Lower Caves | Discovered exit to Factory (range 7) 13273 | -7/Lower Caves | Learned location of 1 exit from Factory 13377 | -7/Lower Caves | Encountered a Warlord checkpoint 13621 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13713 | -7/Lower Caves | Discovered new exit (range 13) 13955 | -7/Lower Caves | Entered Zion 13976 | -7/Zion | Visited the Megawrench Repair Shop 13977 | -7/Zion | Discovered new exit (range 10) 14072 | -7/Zion | Learned Factory interactive machine intel 14080 | -7/Zion | Found Prototype Special Weapon 14080 | -7/Zion | Identified RU-N14's Throwing Claymores 14124 | -7/Zion | Received a visual enhancement algorithm 14277 | -7/Zion | Learned location of Armory (-3) 14294 | -7/Zion | Found CR-A16's Pointy Stick 14313 | -7/Zion | Rebuked by Imprinter 14530 | -7/Zion | Megawrench repaired 9 parts 14552 | -7/Zion | Found GAL Module 14567 | -7/Zion | Entered Proximity Caves 14620 | -6/Proximity Caves | Spotter reported a threat 14620 | -6/Proximity Caves | Spotter reported a threat 14637 | -6/Proximity Caves | Learned Factory garrison access intel 14655 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14697 | -6/Proximity Caves | Discovered exit to Factory (range 5) 14698 | -6/Proximity Caves | Entered Factory 14698 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14699 | -6/Factory | Identified exit to Factory 14700 | -6/Factory | Loaded intel: 50 interactive machine locations 14701 | -6/Factory | Loaded intel: 3 garrison access locations 14706 | -6/Factory | Joined by Warlord Geek squad 14756 | -6/Factory | Joined by Warlord Geek squad 14812 | -6/Factory | Lost 4 allies 14818 | -6/Factory | Identified exit to Garrison 15011 | -6/Factory | Identified exit to Garrison 15026 | -6/Factory | Identified exit to Lower Caves 15048 | -6/Factory | Search patrols dispatched 15074 | -6/Factory | Discovered exit to Factory (range 12) 15078 | -6/Factory | Fabricated A-02 Transporter? 15090 | -6/Factory | Joined by Warlord Infantry squad 15137 | -6/Factory | Fabricated H-55 Commando? 15139 | -6/Factory | Fabricated H-55 Commando? 15203 | -6/Factory | Lost 4 allies 15212 | -6/Factory | Fabricated H-55 Commando? 15319 | -6/Factory | Joined by Warlord Infantry squad 15362 | -6/Factory | Joined by Warlord Geek squad 15379 | -6/Factory | Joined by Warlord Muscle squad 15383 | -6/Factory | Fabricated H-55 Commando? 15398 | -6/Factory | Search patrols dispatched 15415 | -6/Factory | Joined by Warlord Dakka squad 15511 | -6/Factory | Repaired Broken Cld. Cesium-ion Thruster? 15743 | -6/Factory | Fabricated H-55 Commando? 15746 | -6/Factory | Discovered exit to Factory (range 8) 15758 | -6/Factory | Cargo convoy interrupted 15807 | -6/Factory | Lost 8 allies 15861 | -6/Factory | Lost 4 parts (2p1n1u) 15975 | -6/Factory | Entered Garrison 16050 | -6/Garrison | Triggered checkpoint 16068 | -6/Garrison | Garrison Relay disabled 16100 | -6/Garrison | Spotted B-86 Titan 16299 | -6/Garrison | Discovered new exit (range 8) 16335 | -6/Garrison | Triggered checkpoint 16339 | -6/Garrison | Garrison Relay disabled 16513 | -6/Garrison | Garrison Relay disabled 16518 | -6/Garrison | Triggered checkpoint 16611 | -6/Garrison | Triggered checkpoint 16617 | -6/Garrison | Triggered checkpoint 16736 | -6/Garrison | Lost 4 allies 16740 | -6/Garrison | Garrison Relay disabled 16836 | -6/Garrison | Triggered checkpoint 16873 | -6/Garrison | Rescued a captive Derelict 16883 | -6/Garrison | Rescued a captive Derelict 16902 | -6/Garrison | Triggered checkpoint 16983 | -6/Garrison | Discovered new exit (range 14) 17048 | -6/Garrison | Lost 8 allies 17151 | -6/Garrison | Phase Generator disabled 17158 | -6/Garrison | Spotted B-75 Beast 17200 | -6/Garrison | Triggered checkpoint 17359 | -6/Garrison | Core integrity fell below 50% 17383 | -6/Garrison | Destroyed 7 combat bots 17444 | -6/Garrison | Spotted B-86 Titan 17473 | -6/Garrison | Destroyed B-86 Titan 17512 | -6/Garrison | Rewired B-86 Titan 17519 | -6/Garrison | Rewired B-86 Titan 17538 | -6/Garrison | Allies destroyed B-86 Titan 17565 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 17690 | -6/Garrison | Spotted B-75 Beast 17694 | -6/Garrison | Destroyed B-75 Beast 17732 | -6/Garrison | Triggered checkpoint 17801 | -6/Garrison | Destroyed B-75 Beast 17811 | -6/Garrison | Discovered new exit (range 12) 18458 | -6/Garrison | Entered Factory 18458 | -6/Factory | Accompanied by 5 allies 18506 | -6/Factory | Build established: Commander-Sprinter 18610 | -6/Factory | Joined by Warlord Chimera squad 18808 | -6/Factory | First assault squad dispatched 18881 | -6/Factory | High security lockdown imminent 18961 | -6/Factory | High security lockdown engaged 19064 | -6/Factory | Destroyed *BB-BBB 19085 | -6/Factory | Destroyed 7 combat bots 19095 | -6/Factory | Lost 5 allies 19150 | -6/Factory | Discovered exit to Factory (range 5) 19160 | -6/Factory | Lost 10 allies 19197 | -6/Factory | Discovered exit to Lower Caves (range 5) 19200 | -6/Factory | Entered Lower Caves 19284 | -6/Lower Caves | Encountered a Warlord checkpoint 19424 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19556 | -6/Lower Caves | Build established: Scavenger-Sprinter 19556 | -6/Lower Caves | Discovered new exit (range 9) 19638 | -6/Lower Caves | Entered another Lower Caves area 19649 | -6/Lower Caves | Discovered exit to Factory (range 6) 19751 | -6/Lower Caves | Learned Factory trap positions 19772 | -6/Lower Caves | Discovered new exit (range 16) 19897 | -6/Lower Caves | Entered Data Miner 19897 | -6/Data Miner | Discovered new exit (range 6) 19904 | -6/Data Miner | Met Data Miner 19909 | -6/Data Miner | Learned location of Section 7 (-2) 19909 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19913 | -6/Data Miner | Received God Mode back door access code from Data Miner 19920 | -6/Data Miner | Entered Proximity Caves 19939 | -5/Proximity Caves | Escorted by Enhanced Grunt 19948 | -5/Proximity Caves | Core integrity fell below 20% 20043 | -5/Proximity Caves | Spotted B-75 Beast 20099 | -5/Proximity Caves | Discovered exit to Factory (range 6) 20192 | -5/Proximity Caves | Learned Factory emergency access door positions 20217 | -5/Proximity Caves | Entered Factory 20217 | -5/Factory | Accompanied by 1 ally 20217 | -5/Factory | Evolved 2 slots: Utility x2 20218 | -5/Factory | Identified exit to Upper Caves 20218 | -5/Factory | Identified exit to Extension 20219 | -5/Factory | Loaded intel: 89 trap records 20330 | -5/Factory | Spotted B-75 Beast 20390 | -5/Factory | Destroyed B-75 Beast 20483 | -5/Factory | Discovered new exit (range 15) 20897 | -5/Factory | Fabricated Lgt. Regenerative Plating? 21025 | -5/Factory | Identified exit to Garrison 21129 | -5/Factory | Destroyed 9 combat bots 21212 | -5/Factory | Repaired Electron Diverter? 21341 | -5/Factory | Discovered exit to Extension (range 6) 21417 | -5/Factory | First assault squad dispatched 21492 | -5/Factory | Entered Garrison 21544 | -5/Garrison | Build established: Sprinter 21625 | -5/Garrison | Triggered checkpoint 21657 | -5/Garrison | Destroyed 7 combat bots 21721 | -5/Garrison | Spotted B-75 Beast 21721 | -5/Garrison | Spotted B-75 Beast 21723 | -5/Garrison | Destroyed B-75 Beast 21727 | -5/Garrison | Destroyed B-75 Beast 21850 | -5/Garrison | Triggered checkpoint 21927 | -5/Garrison | Garrison Relay disabled 22027 | -5/Garrison | Discovered new exit (range 10) 22085 | -5/Garrison | Garrison Relay disabled 22117 | -5/Garrison | Discovered new exit (range 10) 22172 | -5/Garrison | Spotted Executioner 22242 | -5/Garrison | Build established: Scavenger-Sprinter 22518 | -5/Garrison | Triggered checkpoint 22524 | -5/Garrison | Triggered checkpoint 22658 | -5/Garrison | Build established: Mutant 22661 | -5/Garrison | Lost 3 allies 22664 | -5/Garrison | Triggered checkpoint 22749 | -5/Garrison | Discovered new exit (range 12) 22825 | -5/Garrison | Found Relay Coupler [Proto] 22827 | -5/Garrison | Found Relay Coupler [Proto] 22828 | -5/Garrison | Found Relay Coupler [Proto] 22890 | -5/Garrison | Found Relay Coupler [Proto] 23048 | -5/Garrison | Triggered checkpoint 23049 | -5/Garrison | Garrison Relay disabled 23130 | -5/Garrison | Identified exit to Factory 23131 | -5/Garrison | Entered Factory 23280 | -5/Factory | Fabricated Q-thruster (x2) 23366 | -5/Factory | Joined by Warlord Dakka squad 23425 | -5/Factory | Joined by Warlord Chimera squad 23431 | -5/Factory | First assault squad dispatched 23484 | -5/Factory | Joined by Warlord Geek squad 23517 | -5/Factory | Spotted B-75 Beast 23522 | -5/Factory | Destroyed B-75 Beast 23535 | -5/Factory | Joined by Warlord Dakka squad 23600 | -5/Factory | Lost 6 allies 23604 | -5/Factory | Repaired Nuclear Pulse Array? 23652 | -5/Factory | Allied Derelicts emerged from ambush trap array 23800 | -5/Factory | Core integrity fell below 50% 23828 | -5/Factory | Lost 4 parts (2p1n1w) 23879 | -5/Factory | Lost 8 allies 24036 | -5/Factory | Joined by Warlord Infantry squad 24163 | -5/Factory | Joined by Warlord Geek squad 24265 | -5/Factory | High security lockdown imminent 24314 | -5/Factory | Garrison activated, responded to threat 24345 | -5/Factory | High security lockdown engaged 24355 | -5/Factory | Entered Upper Caves 24385 | -5/Upper Caves | Learned Factory terminal intel 24568 | -5/Upper Caves | Discovered new exit (range 10) 24571 | -5/Upper Caves | Identified exit to Upper Caves 24666 | -5/Upper Caves | Build established: Hacker-Mutant 24841 | -5/Upper Caves | Entered another Upper Caves area 24844 | -5/Upper Caves | Discovered new exit (range 14) 24845 | -5/Upper Caves | Learned 12 Factory zone layouts 24848 | -5/Upper Caves | Identified exit to Factory 25023 | -5/Upper Caves | Discovered new exit (range 13) 25026 | -5/Upper Caves | Learned 4 Factory zone layouts 25038 | -5/Upper Caves | Spotted B-75 Beast 25054 | -5/Upper Caves | Destroyed B-75 Beast 25117 | -5/Upper Caves | Identified exit to Zhirov 25117 | -5/Upper Caves | Entered Zhirov 25117 | -5/Zhirov | Discovered new exit (range 3) 25124 | -5/Zhirov | Met Zhirov 25134 | -5/Zhirov | Found Alien Artifact 25134 | -5/Zhirov | Identified Integrated Reactor 25134 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25143 | -5/Zhirov | Found Alien Artifact 25174 | -5/Zhirov | Learned location of Quarantine (-3) 25174 | -5/Zhirov | Learned location of Testing (-2) 25174 | -5/Zhirov | Learned location of Command (-1) 25180 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25191 | -5/Zhirov | Identified exit to Proximity Caves 25191 | -5/Zhirov | Entered Proximity Caves 25292 | -4/Proximity Caves | Attacked by a faux Warlord 25389 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 25496 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 25744 | -4/Proximity Caves | Spotted B-86 Titan 25751 | -4/Proximity Caves | Destroyed B-86 Titan 25791 | -4/Proximity Caves | Lost 3 allies 25819 | -4/Proximity Caves | Fabricated Y-64 Sentinel (x2) 25906 | -4/Proximity Caves | Entered Factory 25906 | -4/Factory | Accompanied by 8 allies 25906 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25908 | -4/Factory | Loaded intel: 26 terminal locations 25910 | -4/Factory | Identified exit to DSF 25933 | -4/Factory | Joined by Warlord Dakka squad 26025 | -4/Factory | Joined by Warlord Chimera squad 26118 | -4/Factory | Found Prototype Hackware 26118 | -4/Factory | Identified Exp. System Shield 26222 | -4/Factory | Joined by Warlord Chimera squad 26226 | -4/Factory | Fabricated G-67 Veteran? 26328 | -4/Factory | Discovered new exit (range 11) 26328 | -4/Factory | Identified exit to Research 26328 | -4/Factory | Identified exit to Upper Caves 26343 | -4/Factory | Joined by Warlord Muscle squad 26429 | -4/Factory | Garrison activated, responded to threat 26459 | -4/Factory | Lost 3 allies 26500 | -4/Factory | Fabricated O-32 Director? 26537 | -4/Factory | Identified exit to Garrison 26579 | -4/Factory | Lost 4 allies 26591 | -4/Factory | Joined by Warlord Pyro squad 26649 | -4/Factory | Garrison activated, responded to threat 26679 | -4/Factory | Identified exit to Garrison 26679 | -4/Factory | Entered Garrison 26696 | -4/Garrison | Triggered checkpoint 26696 | -4/Garrison | Lost 3 allies 26745 | -4/Garrison | Garrison Relay disabled 26918 | -4/Garrison | Spotted B-86 Titan 26920 | -4/Garrison | Triggered checkpoint 26921 | -4/Garrison | Triggered checkpoint 26923 | -4/Garrison | Destroyed B-86 Titan 26929 | -4/Garrison | Triggered checkpoint 26946 | -4/Garrison | Triggered checkpoint 26972 | -4/Garrison | Discovered new exit (range 10) 26976 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26979 | -4/Garrison | Identified Transdimensional Reconstructor 26979 | -4/Garrison | Warped through subspace 26983 | -4/Garrison | Core integrity fell below 50% 27013 | -4/Garrison | Core integrity fell below 20% 27018 | -4/Garrison | Lost 17 parts (3p4n8u2w) 27038 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 26971_ Nuclear Pulse Array destroyed. 26972_ EXIT=FOUND 26976_ Attempting to access garrison exit controls... 26976_ Remote lockdown engaged. 26979_ Identified Transdimensional Reconstructor. 26979_ Warped through subspace. 26981_ Imp. Hacking Suite destroyed. 26986_ Adv. System Shield destroyed. 26986_ Lgt. Regenerative Plating destroyed. 26987_ Gravity Neutralizer destroyed. 26987_ Dropped Adv. Energy Well. 26988_ Dropped Med. Storage Unit. 27003_ Penetrated by Slug. 27015_ RIF Installer disabled. 27019_ Penetrated by Slug. 27019_ Slug penetrates RIF Installer. 27019_ Slug penetrates Wall. 27035_ Triggered Fusion Bomb Trap. 27035_ An explosion rips through the floor. 27037_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #????????????????????????? | | #????????????????????????? | | ^## ## ###########????????????????????????? | | ## "# ###????????????????????????????????? | | ! #????????????????????????????????? | | " =% #????????????????????????????????? | | %" ] #????????????????????????????????? | | " #????????????????????????????????? | | ## ## ###????????????????????????????????? | | ## ## #?????#######??????????????????????? | | ####### """"#??????????????????????? | | gg g "#??????????????????????? | | #### ## "#??????????????????????? | | ##""""## ##??# ########??????????????????????? | | #??????# #???# #?????????????????????????????? | | #??????# #???# #????????????????s????????????? | | ???????# #???# #????????????????s????????????? | | ?????????# #???#h##############???s????????????? | | ??????????# #???#g gh #??s????????????? | | ??????????# #???# ###### ##### #????????????????? | | ??????????# #???###????# #??????????????????????? | | ??????????# s??????????# #?????Y????????????????? | | ??????????# #####;#####+##???????????????? | | ??????????###????# #?????????????? | | ?????????????????# #####s########???????????????? | | ??????????????????????###@#####??????????????????? | | ??????????????????????# s# #??????????????????? | | ??????????????????????# # #????????????????? | | ??????????????????????# !!! #!!!#????????????? | | ??????????????????????# ! ! ???????? | | ??????????????????????# !!! ##!!!##???????????? | | ??????????????????????# #????#????????????? | | ??????????????????????### ##?????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 44 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Power Amplification 20 Additional Mass Support 12 Armor Coverage 400 Resistance: TH 15 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 7 Core Analysis 9 Recoil Reduction 6 Energy Filtering 75 Particle Charging 25 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 40 Authchip Count 4 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Mak. Power Source | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Q-thruster | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -4/Factory | Hacked Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip Aerolev Unit | x1 | -7/Factory H-55 Commando | x2 | -7/Factory System Restoration Module | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory A-02 Transporter | x1 | -6/Factory | Preloaded H-55 Commando | x2 | -6/Factory H-55 Commando | x2 | -6/Factory H-55 Commando | x2 | -6/Factory H-55 Commando | x2 | -6/Factory H-55 Commando | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Q-thruster | x2 | -5/Factory Y-64 Sentinel | x2 | -4/Proximity Caves G-67 Veteran | x3 | -4/Factory | Preloaded O-32 Director | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicDrainedSpecial Manual? 0 Play Time 09:44:46 Cumulative 335.8 hours Start 2024.05.14 @ 04:39:10 End 2024.05.14 @ 14:53:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2370626b-19d9-47a2-b2b1-126a078ca77f