Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.23 @ 10:54:52 Player: negentropy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2399) 2399 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 5053 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 7 Cogmind --------- Core Integrity 483/550 Matter 300/300 Energy 44/160 System Corruption 0% Temperature Cool (8) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved ECM Suite Propulsion Shielding > --- WEAPON (2) ------- Heavy EM Shotgun Flak Cannon > --- INVENTORY (4) ---- Deuterium Engine Heavy EM Shotgun Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved ECM Suite Propulsion Shielding > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon > --- INVENTORY -------- Deuterium Engine Heavy EM Shotgun Flak Cannon Flak Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 5 | . 1 . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 3 | . 1 . 1 . 1 Weapon . | . . . . . . Parts Attached 57 | 5 13 2 26 1 10 Power 9 | 1 2 2 3 . 1 Engine 6 | 1 1 1 3 . . Core 3 | . 1 1 . . 1 Reactor . | . . . . . . Propulsion 16 | 2 1 . 8 . 5 Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover 8 | . . . 8 . . Flight 5 | . . . . . 5 Utility 13 | 1 4 . 6 . 2 Device 4 | . 1 . 1 . 2 Storage 3 | 1 2 . . . . Processor 4 | . 1 . 3 . . Hackware 1 | . . . 1 . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 19 | 1 6 . 9 1 2 Energy Gun 7 | . 3 . 2 . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 3 | . . . 3 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . 2 . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 1 . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 7 | . 2 . 3 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . 1 . 2 . 1 Weapon 2 | . 1 . . . 1 Highest Loss Streak 2 | . 1 . 2 . 1 Average Slot Usage (%) 92 | . 95 100 85 92 91 Engine 5 | . 3 6 7 10 5 Core 4 | . 8 5 2 . 2 Leg 12 | . 25 25 . . . Hover 9 | . . . 29 30 4 Flight 6 | . . . . . 26 Device 5 | . 7 . 4 . 8 Storage 9 | . 14 25 . . . Processor 13 | . 11 12 15 20 16 Hackware 1 | . . . 4 10 1 Protection 4 | . . . 9 10 8 Energy Gun 7 | . 10 12 2 . 6 Ballistic Gun 6 | . 12 12 1 . . Ballistic Cannon 3 | . . . 6 10 8 Naked Turns . | . . . . . . Heaviest Build 41 | 15 39 41 16 17 23 Greatest Support 24 | 20 20 20 22 22 24 Greatest Overweight (x) 7 | 2 1 2 . . 7 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 16 | 8 16 16 16 4 4 Average Capacity 7 | 7 9 16 4 4 4 Most Carried 14 | 7 10 14 14 4 4 Average Carried 6 | 5 7 11 3 3 3 Final Capacity 16 | 8 16 16 4 4 4 Final Carried 14 | 7 9 14 4 3 4 Class Distribution -------------------- 80% | Hacker-Mutant 11% | Scavenger-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1658 | 212 316 78 382 8 662 Remotely . | . . . . . . Salvage Created 2480 | 26 611 167 564 9 1103 Parts 162 | 1 32 10 49 3 67 Haulers Intercepted 7 | . 1 . 2 . 4 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 63 | . 10 6 19 2 26 Melee 1 | . 1 . . . . Guns 22 | . 7 6 3 . 6 Cannons 34 | . . . 15 2 17 AOE 5 | . 1 . 1 . 3 Classes Destroyed 10 | 1 5 . 3 . 1 Worker 3 | 1 . . . . 2 Builder 1 | . . . . . 1 Hauler 7 | . 1 . 2 . 4 Recycler 2 | . 2 . . . . Operator 3 | . . . 1 . 2 Watcher 10 | . 3 . 2 . 5 Swarmer 23 | . 2 4 10 2 5 Grunt 20 | . 8 2 1 . 9 Brawler 3 | . . . 1 . 2 Sentry 17 | . . . 7 . 10 Best Kill Streak 10 | 1 3 2 5 2 10 Combat Bots Only 5 | . 2 2 4 2 5 Max Kills in Single Turn 7 | 1 1 1 1 2 7 Gunslinging . | . . . . . . Exploded 3 | . 1 . 1 . 3 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1621 | . 510 155 534 3 419 Core 349 | . 126 26 130 . 67 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 39 . 67 . Volleys Fired 210 | 5 56 12 62 2 73 Largest 2 | 1 2 2 2 1 2 Hottest 94 | 20 70 60 79 44 94 Shots Fired 313 | 5 102 24 68 2 112 Gun 191 | 5 102 24 21 . 39 Cannon 122 | . . . 47 2 73 Launcher . | . . . . . . Special . | . . . . . . Kinetic 201 | 5 56 12 53 2 73 Thermal 34 | . 28 . 6 . . Explosive . | . . . . . . Electromagnetic 78 | . 18 12 9 . 39 Robot Hit Streak 63 | 5 24 20 31 7 63 Robot Miss Streak 8 | . 1 1 4 2 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 299 | 5 97 20 76 2 99 Core Hits 186 | 1 29 9 36 3 108 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 21 | . 9 . 12 . . Impact 21 | . 9 . 12 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6047 | 63 1307 254 1232 57 3134 Guns 1994 | 63 1108 254 294 . 275 Cannons 2350 | . . . 783 57 1510 Explosions 1420 | . 71 . . . 1349 Melee 281 | . 126 . 155 . . Ramming 2 | . 2 . . . . Kinetic 3175 | 63 549 119 877 57 1510 Thermal 1834 | . 400 . 85 . 1349 Explosive . | . . . . . . Electromagnetic 755 | . 230 135 115 . 275 Impact 281 | . 126 . 155 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 . Average Corruption 3 | . . . 3 4 . Corruption Purged . | . . . . . . Effects 22 | . . . 18 4 . Message Errors 7 | . . . 6 1 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 5 | . . . 3 2 . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 3 | . . . 2 1 . Targeting Errors 4 | . . . 4 . . Overload Shots . | . . . . . . Overflow Damage 195 | . . . . . 195 Projectiles . | . . . . . . Explosions 195 | . . . . . 195 Melee . | . . . . . . Knockbacks 49 | . . . 9 6 34 Impact . | . . . . . . Kinetic 45 | . . . 8 5 32 Secondary 4 | . . . 1 1 2 Self-Inflicted Damage 94 | . 31 . . . 63 Shots 5 | . 2 . . . 3 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 473 | . 324 108 261 227 473 Average Temperature 64 | . 90 51 46 99 56 Received Heat Transfer 882 | . 408 108 141 . 225 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 2184 | . 1112 . 222 . 850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 741 | 5 121 120 323 56 741 Average Influence 131 | . 55 25 96 22 388 Maximum Alert Level 3 | . . . 1 . 3 Low Security (%) 75 | 100 100 100 76 100 14 Level 1 12 | . . . 23 . 32 Level 2 11 | . . . . . 49 Level 3 . | . . . . . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 15 6 25 2 36 Peak Tracking Total 8 | . 3 2 4 2 8 Tactical Retreats 7 | . 1 . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 16 | . . . 1 . 15 Max in Single Turn 11 | . . . 1 . 11 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 3 | . . . 2 1 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 14 | . . . 9 5 . Successful 11 | . . . 7 4 . Failed 3 | . . . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 2 2 . Terminals 11 | . . . 6 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 5 4 . Record 3 | . . . 3 . . Unreport Threat 2 | . . . 1 1 . Dispatch Records 1 | . . . . 1 . Security Status 1 | . . . 1 . . Investigation Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 4 | . . . . 4 . FOLLOW 4 | . . . . 4 . Ally Attacks 15 | . . . . . 15 Total Damage 175 | . . . . . 175 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 4129 | 145 1326 650 923 160 925 Spaces Moved 3727 | 101 809 340 1054 287 1136 Core 39 | 16 . . . . 23 Treads . | . . . . . . Legs 1234 | 85 809 340 . . . Wheels . | . . . . . . Hover 1483 | . . . 1054 287 142 Flight 971 | . . . . . 971 Fastest Speed 26 | 50 120 150 52 52 26 Average Speed 76 | 116 126 168 52 52 37 Slowest Speed 400 | 150 150 180 56 52 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 8 92 71 76 46 89 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 105 | . 10 . . . 95 Melee . | . . . . . . Projectile . | . . . . . . AOE 105 | . 10 . . . 95 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 4678 | 122 999 392 1347 295 1523 Wait 587 | 2 92 34 157 6 296 Move 3722 | 100 808 339 1053 286 1136 Hop . | . . . . . . Pick Up 41 | 10 12 5 12 . 2 Fast Attach 21 | 2 3 . 6 . 10 Attach 20 | 3 4 . 12 1 . Detach 2 | . . . 2 . . Swap 16 | . 6 2 8 . . Drop 37 | . 8 . 23 . 6 Fire 210 | 5 56 12 62 2 73 Melee 21 | . 9 . 12 . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 146 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Evolved 1 slot: Utility x1 322 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Identified exit to Materials 334 | -10/Materials | Discovered exit to Materials (range 9) 584 | -10/Materials | Discovered exit to Materials (range 11) 765 | -10/Materials | Discovered exit to Materials (range 9) 1409 | -10/Materials | Core integrity fell below 50% 1450 | -10/Materials | Identified exit to Mines 1450 | -10/Materials | Discovered exit to Mines (range 7) 1472 | -10/Materials | Entered Mines 1754 | -10/Mines | Discovered exit to Materials (range 16) 1761 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2122 | -10/Mines | Entered Materials 2122 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2355 | -9/Materials | Identified exit to Materials 2355 | -9/Materials | Discovered exit to Materials (range 11) 2480 | -9/Materials | Identified exit to Mines 2480 | -9/Materials | Discovered exit to Mines (range 7) 2870 | -9/Materials | Discovered exit to Materials (range 4) 3037 | -9/Materials | Discovered exit to Mines (range 13) 3045 | -9/Materials | Entered Mines 3062 | -9/Mines | Met a Derelict bent on vengeance 3093 | -9/Mines | Discovered exit to Materials (range 8) 3112 | -9/Mines | Learned Materials garrison access intel 3137 | -9/Mines | Learned location of Zion (-7) 3151 | -9/Mines | Discovered exit to Materials (range 5) 3171 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3205 | -9/Mines | Entered Materials 3205 | -8/Materials | Accompanied by 3 allies 3205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3206 | -8/Materials | Loaded intel: 1 garrison access location 3450 | -8/Materials | Identified exit to Factory 3450 | -8/Materials | Discovered exit to Factory (range 6) 3730 | -8/Materials | Discovered exit to Factory (range 3) 4023 | -8/Materials | Discovered exit to Factory (range 16) 4130 | -8/Materials | Self-destructed Last Messages --------------- 03981_ G-47 Trooper destroyed. 03984_ Acquired 44 matter. 03988_ Acquired 20 matter. 04018_ W-25 Informer destroyed. 04022_ Acquired 1 matter. 04023_ EXIT=FOUND: FACTORY 04042_ S-10 Pest knocked back. 04042_ Door malfunctions. 04045_ S-10 Pest knocked back. 04045_ S-10 Pest destroyed. 04048_ Acquired 14 matter. 04048_ Acquired 13 matter. 04050_ Triggered Blade Trap. 04050_ Massive razor-sharp blades shoot up from within the floor. 04050_ Hvy. EM Shotgun severed. 04051_ Acquired Hvy. EM Shotgun. 04054_ W-25 Informer knocked back. 04057_ W-25 Informer destroyed. 04107_ Y-45 Defender destroyed. 04110_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | # ########?????# #????# ## / #??? | | # # """ #?????# #????# ## #??? | | # # """ #?????# #????# ## #??? | | # # """ #?????# #????# ## #??? | | # # #?#####+###### ## #??? | | # + #?# [ ## ## #??? | | # # #?# [ ## ## * [ #??? | | # ########?#/ # ##+#####????? | | # #????????# !!! + #????? | | #????????#""" !!! # T #????? | | #????????#"R !!! # ##### #????? | | #????????#""" ######???# #????? | | +#####???????# #???????## ##???? | | #???????#### ######???????# #???? | | #??????????##?????????????# #???? | | #?????????????????????????# #???? | | [#?????????????????????????# #???? | | #????????????????########### ##???? | | #????????????????# # #????? | | #????????????????# """ "" + #????? | | #????????????????# """ "" # #????? | | #????????????????# """ T" # #????? | | ######????????????????# "" ####????? | | ??????????????????????# "" #???????? | | ??????????????????????# #???????? | | ??????????????????????# @ #???????? | | ??????????????????????###########???????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CentriumDeepNanoactuators Manual? 0 Play Time 00:51:43 Cumulative 11.9 hours Start 2020.01.22 @ 12:42:28 End 2020.01.23 @ 10:54:52 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 28 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfc95a42-ce3b-4a86-b379-09997e709c10