Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 19:27:22 Player: Willow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3084) 3084 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 6742 Bonus ------- High Alert Combat Kills 43 Aligned with FarCom 300 Cogmind --------- Core Integrity 224/550 Matter 290/300 Energy 81/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Hacking Suite System Shield > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (5) ---- Micro Nuclear Core Improved Carbon-fiber Leg Lightpack 2.0 Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 Hacking Suite System Shield > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg Improved Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Weight Redist. System Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Light Armor Plating Hardened Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Insulated Plating Insulated Plating Insulated Plating Hacking Suite Ion Cannon High-powered Shotgun High-powered Shotgun [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Lightpack 2.0 Device Seismic Detector Storage Lightpack 2.0 Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 117 | 7 7 36 5 2 19 41 Power 9 | 1 . 4 . . 1 3 Engine 6 | 1 . 1 . . 1 3 Core 3 | . . 3 . . . . Reactor . | . . . . . . . Propulsion 38 | 2 1 12 1 . 5 17 Treads 12 | . . 3 1 . 3 5 Leg 14 | . . 5 . . 2 7 Wheel 6 | 2 1 3 . . . . Hover 4 | . . . . . . 4 Flight 2 | . . 1 . . . 1 Utility 39 | 2 3 12 2 1 8 11 Device 17 | 1 1 4 2 . 4 5 Storage 6 | 1 1 2 . 1 . 1 Processor 3 | . . 2 . . . 1 Hackware 3 | . . . . . . 3 Protection 10 | . 1 4 . . 4 1 Artifact . | . . . . . . . Weapon 31 | 2 3 8 2 1 5 10 Energy Gun 5 | . . 2 . . . 3 Energy Cannon 10 | . . 1 . 1 3 5 Ballistic Gun 12 | 2 3 4 1 . . 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 . . . 3 Parts Lost 32 | . 1 7 . . 11 13 Power 5 | . . 2 . . 1 2 Propulsion 10 | . . 1 . . 5 4 Utility 9 | . 1 3 . . 2 3 Weapon 8 | . . 1 . . 3 4 Highest Loss Streak 6 | . 1 2 . . 5 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 99 99 100 91 76 77 Engine 6 | . 14 1 . . 10 8 Core 4 | . . 9 11 11 . . Treads 12 | . . 8 22 22 19 6 Leg 6 | . . 9 . . 1 16 Wheel 3 | . 28 3 . . . . Device 6 | . 13 11 2 5 . 6 Storage 10 | . 14 10 11 11 11 9 Processor 8 | . . 12 22 19 . 1 Hackware 1 | . . . . . . 6 Protection 5 | . . 8 8 . 10 1 Energy Gun 2 | . . 4 . . . 4 Energy Cannon 8 | . . 3 11 11 11 11 Ballistic Gun 8 | . 27 13 9 11 . 1 Launcher 2 | . . . 1 . 10 . Peak Build Rating 65 | 7 9 20 21 46 48 65 Average Rating 33 | 5 8 16 20 24 45 55 On Entrance 20 | . 7 9 20 21 46 41 Naked Turns . | . . . . . . . Heaviest Build 94 | 11 90 94 29 25 29 32 Greatest Support 62 | 20 26 42 42 42 44 62 Greatest Overweight (x) 7 | . 4 7 . . 2 2 Average Overweight (x) . | . 3 . . . . . Largest Inventory Capacity 40 | 8 25 25 10 40 40 40 Average Capacity 26 | 7 24 13 10 15 40 39 Most Carried 31 | 6 22 21 10 11 11 31 Average Carried 13 | 3 16 11 9 10 8 21 Final Capacity 40 | 8 25 10 10 40 40 5 Final Carried 22 | 6 22 10 10 11 8 5 Class Distribution -------------------- 45% | Hauler-Mutant 38% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2658 | 306 474 741 127 29 446 535 Remotely . | . . . . . . . Salvage Created 3515 | 151 488 1058 178 . 695 945 Parts 203 | 15 33 67 15 . 43 30 Haulers Intercepted 5 | . 2 2 . . . 1 Recyclers Shooed 3 | . . 1 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 83 | . 10 25 6 . 26 16 Guns 40 | . 10 21 4 . . 5 Cannons 22 | . . 3 2 . 6 11 AOE 19 | . . . . . 19 . Classes Destroyed 14 | 2 4 2 2 . 4 . Worker 4 | . . 3 . . 1 . Builder 1 | . . . . . 1 . Tunneler 7 | 4 . . 2 . 1 . Hauler 5 | . 2 2 . . . 1 Recycler 3 | 1 . . . . 1 1 Watcher 5 | . 2 2 . . . 1 Swarmer 19 | . 3 7 . . 9 . Grunt 50 | . 7 15 3 . 13 12 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 7 | . . 3 . . . 4 Demolisher 2 | . . . 2 . . . Hunter 1 | . . . . . 1 . Assembled 1 | . . . 1 . . . Best Kill Streak 9 | 4 5 4 3 . 9 3 Combat Bots Only 9 | . 5 4 3 . 9 3 Max Kills in Single Turn 3 | 1 1 2 1 . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 504 | . 62 150 18 . 133 141 Missed 134 | . 21 40 1 . 39 33 Damage Taken 5292 | . 507 1144 286 . 1449 1906 Core 798 | . 175 125 85 . 87 326 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 60 | . . . . . . 60 Core Remaining (%) 51 | 100 30 . . . 25 . Volleys Fired 271 | 18 58 62 11 . 52 70 Largest 2 | 2 2 2 2 . 2 2 Hottest 150 | 40 40 98 98 . 150 123 Shots Fired 494 | 36 117 123 21 . 66 131 Gun 325 | 36 117 102 10 . 2 58 Cannon 138 | . . 20 11 . 34 73 Launcher 31 | . . 1 . . 30 . Special . | . . . . . . . Kinetic 252 | 36 117 76 10 . 2 11 Thermal 211 | . . 46 11 . 34 120 Explosive 31 | . . 1 . . 30 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 5 13 10 10 . 11 17 Robot Miss Streak 5 | 2 3 3 3 . 5 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 327 | 24 72 78 14 . 37 102 Core Hits 169 | 10 28 38 8 . 48 37 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 2 . . 1 1 Burn 2 | . . 1 . . . 1 Meltdown 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7324 | 199 875 1423 286 . 2385 2156 Guns 3066 | 199 856 1029 105 . 28 849 Cannons 2381 | . . 345 179 . 565 1292 Explosions 1787 | . . . . . 1787 . Melee . | . . . . . . . Ramming 90 | . 19 49 2 . 5 15 Kinetic 2124 | 199 856 728 105 . 28 208 Thermal 3323 | . . 646 179 . 565 1933 Explosive 1787 | . . . . . 1787 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 2 2 2 7 . Average Corruption 3 | . 1 1 2 2 6 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 106 | . 1 19 23 10 53 . Message Errors 23 | . . 2 8 2 11 . Matter Fused 27 | . . 4 5 2 16 . Heat Flow Errors 15 | . . 4 3 1 7 . Energy Discharges 10 | . . . 2 2 6 . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 14 | . . 2 3 1 8 . Data Loss (major) 9 | . . 3 1 2 3 . Misfires 3 | . 1 . . . 2 . Alerts 3 | . . 3 . . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 65 | . . 7 . . 44 14 Projectiles 21 | . . 7 . . . 14 Explosions 44 | . . . . . 44 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 170 | . 9 18 . . 143 . Shots 6 | . . . . . 6 . Rammed 8 | . 2 4 . . 2 . Targets Rammed 16 | . 2 6 1 . 2 5 Kicked 7 | . . 2 . . . 5 Crushed 1 | . . . 1 . . . Highest Temperature 485 | . 16 485 336 132 472 304 Average Temperature 111 | . 9 104 109 73 154 77 Received Heat Transfer 2319 | . 270 423 60 . 639 927 Effects 7 | . . 2 . . 4 1 Shutdowns 3 | . . 1 . . 2 . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Melted 11 | . . 3 . . 2 6 Heat Transferred 5772 | . . 1184 259 . 851 3478 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 524 | 25 264 524 260 . 353 258 Initial 171 | . 16 69 171 . . 76 Average 130 | 11 128 223 86 . 164 75 Maximum Alert Level 2 | . 1 2 1 . 1 1 Low Security (%) 81 | 100 80 48 97 . 80 96 Level 1 15 | . 19 35 2 . 19 3 Level 2 3 | . . 15 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 4 9 . . 1 5 Investigation 10 | . 2 5 . . . 3 Extermination . | . . . . . . . Reinforcement 8 | . 2 3 . . 1 2 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . 2 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 21 50 8 . 26 36 Peak Tracking Total 8 | . 5 8 3 . 6 4 Tactical Retreats 13 | . 2 4 1 . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 5 | . . 3 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 4 | . . 2 . . 2 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 34 | . 7 12 . 3 1 11 Terminals 23 | . 5 9 . . 1 8 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . 2 2 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 112 | . 19 40 . 4 3 46 Successful 59 | . 10 22 . 4 1 22 Failed 53 | . 9 18 . . 2 24 Catastrophic 5 | . . 3 . . . 2 Database Lockouts . | . . . . . . . Manual 90 | . 19 32 . 1 3 35 Terminals 79 | . 13 26 . . 3 37 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 20 | . 6 9 . . . 5 Scanalyzers 5 | . . 5 . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 17 | . 1 4 . 4 . 8 Record 3 | . . . . 3 . . Part Schematic 1 | . . . . . . 1 Robot Analysis 3 | . . 2 . . . 1 Terminal Index 3 | . 1 1 . . . 1 Alert Level 3 | . . 1 . . . 2 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Recall Investigation 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 3 | . . 2 . . . 1 Report Inventory 2 | . . 1 . . . 1 Retrieve Components 1 | . . 1 . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 31 | . 7 12 . . 1 11 Terminals 20 | . 3 8 . . 1 8 Assimilate 2 | . . 2 . . . . Botnet 16 | . 2 6 . . 1 7 Operators 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 4 4 . . . 3 Recyclers 3 | . 1 1 . . . 1 Mask 4 | . 1 2 . . . 1 Tunnel 4 | . 2 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 6 11 . . 1 9 Full Trace Events 5 | . . 5 . . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 3 | . . 2 . . . 1 Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 9421 | 111 980 1706 1281 1005 1677 2661 Spaces Moved 4593 | 64 476 912 721 653 684 1083 Core 11 | 10 . 1 . . . . Treads 2569 | . . 323 721 653 583 289 Legs 1159 | . . 405 . . 101 653 Wheels 713 | 54 476 183 . . . . Hover 141 | . . . . . . 141 Flight . | . . . . . . . Fastest Speed 48 | 50 80 120 152 152 120 48 Average Speed 141 | 75 134 140 152 152 149 132 Slowest Speed 610 | 80 140 610 152 152 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 72 | 4 84 81 99 89 89 61 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . 2 1 3 . . 1 Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 5 | . . . 4 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 270 | . . 11 4 . 250 5 Melee . | . . . . . . . Projectile 22 | . . 5 4 . 8 5 AOE 248 | . . 6 . . 242 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 7025 | 94 708 1225 885 667 1271 2175 Wait 1802 | . 137 127 143 . 505 890 Move 4587 | 63 475 911 720 652 683 1083 Hop . | . . . . . . . Pick Up 137 | 6 21 35 2 8 9 56 Fast Attach 43 | 7 1 18 1 1 1 14 Attach 38 | . 3 9 . . 10 16 Detach 10 | . 1 1 . . 1 7 Swap 37 | . 3 9 4 1 8 12 Drop 84 | . 7 47 3 5 . 22 Fire 271 | 18 58 62 11 . 52 70 Melee . | . . . . . . . Ram 3 | . 2 1 . . . . Kick 7 | . . 2 . . . 5 Crush 6 | . . 3 1 . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 609 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Discovered new exit (range 14) 1088 | -10/Materials | Discovered new exit (range 3) 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Utility x2 1100 | -9/Materials | Discovered new exit (range 8) 1338 | -9/Materials | Discovered new exit (range 15) 1351 | -9/Materials | Discovered new exit (range 14) 1579 | -9/Materials | Identified exit to Materials 1629 | -9/Materials | Identified exit to Storage 2076 | -9/Materials | Discovered exit to Materials (range 4) 2439 | -9/Materials | Build established: Scavenger-Mutant 2559 | -9/Materials | Discovered exit to Materials (range 4) 2692 | -9/Materials | First assault squad dispatched 2775 | -9/Materials | Discovered new exit (range 15) 2797 | -9/Materials | Identified exit to Mines 2798 | -9/Materials | Entered Mines 2812 | -9/Mines | Learned location of Zion (-6) 2837 | -9/Mines | Assembled infested the area 3010 | -9/Mines | Build established: Mutant 3067 | -9/Mines | Learned location of 1 exit from Lower Caves 3096 | -9/Mines | Found a hidden stash of uninstalled traps 3224 | -9/Mines | Discovered exit to Materials (range 15) 3352 | -9/Mines | Learned location of Storage (-9) 3531 | -9/Mines | Discovered exit to Materials (range 12) 3807 | -9/Mines | Core integrity fell below 50% 4073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4073 | -9/Mines | Discovered new exit (range 5) 4078 | -9/Mines | Identified exit to Exiles 4079 | -9/Mines | Entered Exiles 4104 | -9/Exiles | Discovered new exit (range 14) 4112 | -9/Exiles | Build established: Scavenger-Mutant 4122 | -9/Exiles | Identified exit to Mines 4151 | -9/Exiles | Met 8R-AWN 4175 | -9/Exiles | Met EX-HEX 4266 | -9/Exiles | Met EX-DEC 4308 | -9/Exiles | Visited The Gauntlet 4479 | -9/Exiles | Met EX-BIN 4500 | -9/Exiles | Aligned with FarCom system 4502 | -9/Exiles | Given EX-Vault access code 4537 | -9/Exiles | Opened EX-Vault 4574 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4749 | -9/Exiles | Discovered exit to Mines (range 14) 4837 | -9/Exiles | Build established: Mutant 4888 | -9/Exiles | Found Lightpack 2.0 5084 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5084 | -9/Exiles | Entered Mines 5157 | -8/Mines | Lost 5 parts (1p1n1u2w) 5174 | -8/Mines | Destroyed 9 combat bots 5189 | -8/Mines | Build established: Hauler-Mutant 6599 | -8/Mines | Discovered exit to Materials (range 6) 6681 | -8/Mines | Discovered exit to Materials (range 8) 6761 | -8/Mines | Entered Materials 6761 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7598 | -8/Materials | Lost 6 parts (2p2n2u) 7620 | -8/Materials | Crushed by falling debris 8408 | -8/Materials | Core integrity fell below 50% 8800 | -8/Materials | Discovered new exit (range 16) 8821 | -8/Materials | Identified exit to Factory 9420 | -8/Materials | Repaired Imp. Ion Engine 9422 | -8/Materials | Self-destructed Last Messages --------------- 09371_ Acquired Lightpack 2.0. 09381_ G-50 Soldier destroyed. 09381_ K-01 Serf collects debris. 09388_ Connecting with Repair Station... >>Scan(Imp. Ion Engine) Scanning Imp. Ion Engine... Ready to Repair: Imp. Ion Engine Rating: 2 Time: 32 >>Repair Repairing Imp. Ion Engine... ETC: 32 09390_ K-01 Serf cleans the Repair Station. 09409_ G-47 Trooper destroyed. 09410_ K-01 Serf collects debris. 09420_ Repair station completes Imp. Ion Engine repairs. 09420_ Acquired Imp. Ion Engine. 09422_ Connecting with Repair Station... Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????##########?????????????# | | ????????????##########???# #?????????????# | | ???????????## #???# """ ############### | | ???????????# #???# """"" [%% + | | ???????????# #???# """"" ########## #### | | ???????????# #???# """"" ########## #??# | | ???????????# #???# """ # # #??# | | ???????????# #???# # """"" ]# #??## | | ???????????# #???# ]# """"" # ##### | | ???????????## ##???# # """"" # | | ??????????######+#############+#### """"" + | | ??????????# +?""""" # | | ??????????# < ###?""""" ####### | | ??????????# g g #???""""" #?????? | | ??????????##### ########### #??? #?????? | | ??????????????# # *!=!!!# #???########?????? | | ??????????????# # !!=!"""# #????????????????? | | ??????????????# [;% !*[!@R"# #????????????????? | | ??????????????# # !*["""# #????????????????? | | ??????????????# # !==!!!%* #????????????????? | | ??????????????# # !!*]! # #????????????##### | | ??????????????# # =!= # ###???????????# | | ??????????????# # [%! # ??????????????+ | | ??????????????# ##### ##### ??????????????# | | ??????????????# #???###???? ??????????????# | | ??????????????# #?????????? ??????????????# | | ??????????????# #?????????? ??????????????# | | ??????????????# #?????????????????????????###### | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????+ ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ | | ??????????????????????????????????????? # """ | | ??????????????????????????????????????? + " " """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordHeavySplitter Manual? 0 Play Time 01:20:26 Cumulative 49.0 hours Start 2025.01.01 @ 18:09:10 End 2025.01.01 @ 19:27:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 22 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a0a045c-eed3-415a-9307-80de36098ac6