Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 20:00:34 Player: Kaitocain Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1325) 1325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4730 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Aluminum Leg Advanced ECM Suite Improved Medium Armor Plating Particle Gun Particle Gun [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Actuator Array Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . . 1 Weapon 2 | . . . . . 2 . Parts Attached 64 | 6 1 1 9 20 18 9 Power 7 | 1 . 1 1 3 . 1 Engine 7 | 1 . 1 1 3 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 . . 4 7 7 2 Treads 4 | 2 . . . 2 . . Leg 13 | . . . 2 5 5 1 Wheel 3 | . . . 2 . 1 . Hover . | . . . . . . . Flight 2 | . . . . . 1 1 Utility 16 | 1 1 . 2 6 2 4 Device 3 | . . . 1 1 . 1 Storage 1 | 1 . . . . . . Processor 6 | . 1 . . 3 2 . Hackware . | . . . . . . . Protection 6 | . . . 1 2 . 3 Artifact . | . . . . . . . Weapon 19 | 2 . . 2 4 9 2 Energy Gun 14 | 1 . . 1 1 9 2 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . . 3 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 51 | . . . 9 12 12 18 Power 4 | . . . . 1 2 1 Propulsion 19 | . . . 4 6 4 5 Utility 13 | . . . 2 3 2 6 Weapon 15 | . . . 3 2 4 6 Highest Loss Streak 11 | . . . 6 3 11 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 94 100 93 82 74 46 Engine 9 | . 14 14 11 12 1 . Treads 8 | . 28 28 3 5 . . Leg 8 | . . . 16 14 7 6 Wheel 1 | . . . 1 3 . . Flight 1 | . . . . . 6 3 Device 3 | . . . 10 5 1 1 Storage 6 | . 14 14 11 5 . . Processor 16 | . 8 14 10 15 25 20 Protection 3 | . . . 11 5 1 2 Energy Gun 12 | . 14 14 8 2 26 9 Ballistic Gun 6 | . 14 14 1 10 1 . Launcher 1 | . . . 8 . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 13 13 13 21 28 34 24 Greatest Support 40 | 40 40 40 40 40 30 30 Greatest Overweight (x) 7 | . . . 6 2 5 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 Most Carried 8 | 6 8 8 7 8 5 5 Average Carried 4 | 3 6 7 4 3 2 2 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 3 4 5 . Class Distribution -------------------- 58% | Mutant 22% | Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1035 | 260 22 21 159 387 174 12 Remotely . | . . . . . . . Salvage Created 1504 | . 54 98 398 752 202 . Parts 81 | . 3 3 32 39 4 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . . . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 27 | . 1 2 7 13 4 . Guns 20 | . 1 2 . 13 4 . AOE 7 | . . . 7 . . . Classes Destroyed 8 | . 1 . 5 2 . . Worker 3 | . . . 1 2 . . Builder 4 | . . . 4 . . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . 2 . . . Watcher 4 | . . . 2 2 . . Grunt 22 | . 1 2 7 8 4 . Duelist 1 | . . . . 1 . . Sentry 4 | . . . . 4 . . Best Kill Streak 8 | . 1 2 5 8 2 . Combat Bots Only 5 | . 1 2 3 5 2 . Max Kills in Single Turn 3 | . 1 1 3 1 2 . Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 491 | . 34 13 73 118 92 161 Missed 145 | . 14 2 19 27 25 58 Damage Taken 6058 | . 293 160 784 1508 1043 2270 Core 1556 | . 77 28 169 224 195 863 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . 35 17 . . Core Remaining (%) 69 | 100 . 58 57 59 72 . Volleys Fired 99 | . 4 7 13 57 13 5 Largest 4 | . 2 2 2 2 4 3 Hottest 320 | . 60 60 73 65 320 225 Shots Fired 179 | . 8 14 20 88 42 7 Gun 166 | . 8 14 7 88 42 7 Cannon . | . . . . . . . Launcher 13 | . . . 13 . . . Special . | . . . . . . . Kinetic 97 | . 4 7 1 72 13 . Thermal 63 | . 4 7 . 16 29 7 Explosive 13 | . . . 13 . . . Electromagnetic 6 | . . . 6 . . . Robot Hit Streak 27 | . 4 5 5 27 8 10 Robot Miss Streak 2 | . 2 1 2 1 2 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 3 2 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 133 | . 5 12 10 66 33 7 Core Hits 83 | . 3 5 28 31 13 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 1 1 . Burn 2 | . . . . 1 1 . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3510 | . 54 148 1421 1099 644 144 Guns 2095 | . 54 142 39 1076 640 144 Cannons . | . . . . . . . Explosions 1377 | . . . 1377 . . . Melee . | . . . . . . . Ramming 38 | . . 6 5 23 4 . Kinetic 1177 | . 31 88 14 871 173 . Thermal 988 | . 23 54 95 205 467 144 Explosive 1282 | . . . 1282 . . . Electromagnetic 25 | . . . 25 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . 1 Average Corruption 2 | . . . 3 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . 3 . . . Projectiles . | . . . . . . . Explosions 3 | . . . 3 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 144 | . . . 144 . . . Shots 6 | . . . 6 . . . Rammed 5 | . . 2 . 3 . . Targets Rammed 11 | . . 2 4 4 1 . Kicked 5 | . . . 4 . 1 . Crushed 1 | . . . . 1 . . Highest Temperature 609 | . 81 90 30 110 609 446 Average Temperature 110 | . 48 60 9 40 249 140 Received Heat Transfer 2954 | . 162 90 330 693 657 1022 Effects 19 | . . . . . 18 1 Energy Bleed 1 | . . . . . 1 . Interference 5 | . . . . . 4 1 Matter Decay 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (major) 10 | . . . . . 10 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 2 4 . Heat Transferred 2383 | . 50 125 150 555 1193 310 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 342 | . 79 95 342 222 90 135 Initial 80 | . . 30 37 52 80 . Average 78 | . 9 92 171 112 34 22 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 92 | 100 100 100 60 93 100 100 Level 1 7 | . . . 39 6 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . 1 1 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 1 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . . . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 9 2 18 19 5 20 Peak Tracking Total 12 | . 6 2 7 5 4 12 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . . . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 4 | . 1 . . 3 . . Terminals 3 | . 1 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 . . 5 . . Successful 6 | . 2 . . 4 . . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . . 3 . . Terminals 5 | . 2 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . . 2 . . Record 4 | . 2 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2595 | 145 240 336 404 680 603 187 Spaces Moved 1478 | 87 141 194 207 381 311 157 Core 98 | 8 . . 6 . 3 81 Treads 506 | 79 141 194 27 65 . . Legs 660 | . . . 152 230 217 61 Wheels 143 | . . . 22 86 35 . Hover . | . . . . . . . Flight 71 | . . . . . 56 15 Fastest Speed 35 | 50 160 160 90 90 35 50 Average Speed 149 | 149 160 160 169 129 170 105 Slowest Speed 400 | 160 160 160 350 260 355 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 6 26 34 24 32 7 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . . . 70 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 70 | . . . 70 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1682 | 100 147 205 238 474 347 171 Wait . | . . . . . . . Move 1472 | 86 140 193 206 380 310 157 Hop . | . . . . . . . Pick Up 31 | 8 2 1 3 12 5 . Fast Attach 34 | 4 1 . . 11 14 4 Attach 27 | 2 . . 8 8 4 5 Detach 1 | . . . 1 . . . Swap 3 | . . 1 1 1 . . Drop 4 | . . 1 2 1 . . Fire 99 | . 4 7 13 57 13 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . 4 . 1 . Crush 6 | . . 2 . 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 484 | -10/Mines | Learned Materials emergency access door positions 521 | -10/Mines | Discovered new exit (range 9) 574 | -10/Mines | Learned location of Storage (-9) 681 | -10/Mines | Discovered new exit (range 14) 688 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Utility x2 812 | -9/Materials | Lost 3 parts (2n1w) 1059 | -9/Materials | Discovered new exit (range 11) 1110 | -9/Materials | Discovered new exit (range 16) 1126 | -9/Materials | Entered another Materials area 1126 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1131 | -8/Materials | Lost 6 parts (2n2u2w) 1565 | -8/Materials | Lost 3 parts (2n1u) 1704 | -8/Materials | Build established: Scavenger-Mutant 1768 | -8/Materials | Discovered new exit (range 16) 1806 | -8/Materials | Entered Factory 1806 | -7/Factory | Evolved 2 slots: Weapon x2 1922 | -7/Factory | Lost 11 parts (2p4n1u4w) 2170 | -7/Factory | Build established: Gunner 2398 | -7/Factory | Discovered new exit (range 7) 2409 | -7/Factory | Entered another Factory area 2409 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2444 | -6/Factory | Spotted B-75 Beast 2518 | -6/Factory | Lost 8 parts (3n5w) 2534 | -6/Factory | Core integrity fell below 50% 2575 | -6/Factory | Core integrity fell below 20% 2596 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- consumes a large amount of energy each turn, consider turning it off when not vital. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. K-01 Serf cleans the Subcomponent Replicator. Acquired Hrd. Medium Armor Plating. Acquired Lgt. Deuterium Engine. Critical hit (Burn: +37). Imp. Targeting Computer destroyed. Acquired Hrd. Medium Armor Plating. G-50 Soldier suffers critical hit (Burn). Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). K-01 Serf destroyed. Adv. ECM Suite destroyed. System corrupted by crushing effect (+1). Critical hit (Burn: +37). Hrd. Medium Armor Plating destroyed. 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"" "" "" ### #???? ??##### | | ?????????# ######+#####% + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Core Shielding 20 Evasion (%) 56 Targeting Accuracy 17 Recoil Reduction 2 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed PhaseMicroFlightbrick Manual? 0 Play Time 00:25:52 Cumulative 2.5 hours Start 2024.04.25 @ 19:37:16 End 2024.04.25 @ 20:00:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters BRIGHTNESS(80)|SATURATION(70) Steam 1 RUN: 9e47515f-83df-4514-99ed-8a74bdf83c29