Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.10 @ 11:31:20 Player: Olga Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 2311 Bonus ------- Pacifist 200 High Alert Combat Kills 28 Follower Combat Kills 50 Friendly Fire -28 Cogmind --------- Core Integrity 23/400 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Terrain Scanner Terrain Scan Processor Advanced Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Terrain Scanner Terrain Scan Processor Heavy Assault Rifle Grenade Launcher Rocket Launcher Signal Generator [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | . 1 . 16 7 Power 4 | . . . 3 1 Engine 4 | . . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | . . . 9 2 Treads . | . . . . . Leg 8 | . . . 6 2 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 1 . 2 . Device 1 | . 1 . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 6 | . . . 2 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 7 12 Power 1 | . . . . 1 Propulsion 8 | . . . 4 4 Utility 3 | . . . 1 2 Weapon 7 | . . . 2 5 Highest Loss Streak 11 | . . . 3 11 Average Slot Usage (%) 86 | . 89 100 90 76 Engine 10 | . 14 14 11 8 Leg 28 | . 28 28 28 28 Wheel 4 | . . . 6 4 Device 2 | . 4 14 3 . Storage 11 | . 14 14 11 10 Protection 6 | . . . 7 7 Energy Gun 6 | . 14 14 7 . Ballistic Gun 14 | . 14 14 14 16 Naked Turns 27 | . . . . 27 Heaviest Build 26 | 10 11 11 22 26 Greatest Support 43 | 20 20 20 40 43 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 8 8 7 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 8 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 7 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 563 | 199 . . 276 88 Remotely . | . . . . . Salvage Created 787 | . . . 677 110 Parts 51 | . . . 47 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 25 | . . . 23 2 Guns 25 | . . . 23 2 Classes Destroyed 5 | . . . 3 2 Worker 1 | . . . . 1 Swarmer 13 | . . . 13 . Grunt 5 | . . . 4 1 Duelist 1 | . . . . 1 Sentry 6 | . . . 6 . Best Kill Streak 7 | . . . 7 2 Combat Bots Only 7 | . . . 7 2 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2231 | . . . 965 1266 Core 377 | . . . 145 232 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 77 | . . . 59 18 Largest 2 | . . . 2 2 Hottest 63 | . . . 60 63 Shots Fired 143 | . . . 112 31 Gun 140 | . . . 112 28 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 99 | . . . 71 28 Thermal 41 | . . . 41 . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 28 | . . . 28 5 Robot Miss Streak 3 | . . . 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 102 | . . . 84 18 Core Hits 48 | . . . 34 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1239 | . . . 919 320 Guns 1149 | . . . 919 230 Cannons . | . . . . . Explosions 84 | . . . . 84 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 801 | . . . 571 230 Thermal 348 | . . . 348 . Explosive 84 | . . . . 84 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Effects 6 | . . . 4 2 Message Errors 2 | . . . 1 1 Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 4 | . . . 1 3 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 54 | . . . 54 22 Average Temperature 16 | . . . 18 5 Received Heat Transfer 368 | . . . 261 107 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 775 | . . . 775 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 522 | . 30 11 522 298 Initial 203 | . . 11 3 203 Average 213 | . 21 11 248 233 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 43 | . 100 100 39 24 Level 1 49 | . . . 47 75 Level 2 7 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 2 . 39 22 Peak Tracking Total 10 | . 1 . 6 10 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 4 . Successful 3 | . . . 3 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Branch Access Points 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 292 | . . . . 292 Kills 5 | . . . . 5 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1351 | . 164 18 770 399 Spaces Moved 850 | 1 132 16 390 311 Core 104 | . . . . 104 Treads . | . . . . . Legs 746 | 1 132 16 390 207 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 118 | 120 120 120 126 106 Slowest Speed 200 | 120 120 120 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 23 7 44 66 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1066 | . 138 15 562 351 Wait 80 | . . . 77 3 Move 846 | . 131 15 389 311 Hop . | . . . . . Pick Up 19 | . 4 . 10 5 Fast Attach 7 | . 1 . 5 1 Attach 8 | . . . 4 4 Detach 1 | . . . . 1 Swap 9 | . . . 7 2 Drop 15 | . 2 . 10 3 Fire 77 | . . . 59 18 Melee . | . . . . . Ram 3 | . . . . 3 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 165 | -10/Materials | Entered Mines 177 | -10/Mines | Discovered new exit (range 6) 183 | -10/Mines | Entered Materials 183 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 438 | -9/Materials | Destroyed 7 combat bots 438 | -9/Materials | Lost 3 parts (2n1w) 647 | -9/Materials | Discovered new exit (range 9) 761 | -9/Materials | Identified exit to Mines 761 | -9/Materials | Identified exit to Storage 920 | -9/Materials | Build established: Scavenger-Mutant 953 | -9/Materials | Entered Mines 975 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1024 | -9/Mines | Met a Derelict testing a Signal Generator 1038 | -9/Mines | Found Signal Generator 1160 | -9/Mines | Discovered new exit (range 14) 1211 | -9/Mines | Assembled infested the area 1216 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1241 | -9/Mines | Core integrity fell below 50% 1260 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1272 | -9/Mines | Core integrity fell below 20% 1303 | -9/Mines | Lost 11 parts (1p4n1u5w) 1326 | -9/Mines | Learned location of Storage (-9) 1352 | -9/Mines | Self-destructed Last Messages --------------- 01287_ Acquired Imp. Deuterium Engine. 01289_ The unstable cave ceiling collapses. 01298_ R-06 Scavenger collects Wheel. 01299_ Acquired 18 matter. 01302_ R-06 Scavenger collects Lgt. Ion Engine. 01304_ The unstable cave ceiling collapses. 01305_ K-01 Serf collects debris. 01306_ R-06 Scavenger collects Lgt. Ion Engine. 01308_ The unstable cave ceiling collapses. 01308_ K-01 Serf collects debris. 01315_ The unstable cave ceiling collapses. 01323_ R-06 Scavenger destroyed. 01325_ Sml. Storage Unit destroyed. 01326_ Acquired derelict log, extracted data. World map updated: -9/Storage. 01329_ T-07 Excavator destroyed. 01339_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 01344_ Slammed into R-06 Scavenger. 01349_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ########??????????????????####???????????? | | # ##???############## #???????????? | | ##### #???????????? | | ^ #????????????? | | ###### ##????????????? | | #####???## #^ ##????????????? | | ##??????## # #^ ##???????????? | | #??????## # ^ ##??????????? | | # #??????# # ## #??????????? | | ## ##??????## % #??????????? | | ?# ##????????#### #??????????? | | # #????????????## ##??????????? | | ## ##?????????????## % ##???????????? | | ?######???????????????# ##???????????? | | ??????????????????????##% r ##??????????? | | ???????????????????????##% = ##??####???? | | ????????????????????????#@[ #### ##??? | | ????????????????????????#! # ## #??? | | ????????????????????????# ## #??? | | ????????????????????????# ### ##??? | | ????????????????####????#/%#### ##???? | | ???????????????## ##??## #### ##????? | | ???????????????# #??# ! #?## ##?????? | | ???????????????# #??# #??# #??????? | | ???????????????## #### ##??# #??????? | | ????????????????# ## ##???# #??????? | | ????????########## #????# #??????? | | #??????## ### ##????# #??????? | | ######## ##### #?##### #??????? | | ##*&* ##?## ##?# #??????? | | ##=%#### ##?####??# ####??????? | | ## #??## #???????# #?????????? | | ## #???#### ##????### #?????????? | | ## #??????## ###?## #?????????? | | #???????## ### #?????????? | | #????????# ##????????? | | #????????## #####????? | | ! #?????????# ### ## ##???? | | = ##?????????## ##?## #### #???? | | ! #???????????#####???# #??# #???? | | # #???????????????????## ##??# ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearTachyonRedistributor Manual? 0 Play Time 00:16:04 Cumulative 55.4 hours Start 2021.08.09 @ 23:13:30 End 2021.08.10 @ 11:31:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8f322ad-4883-481b-b979-3b8bd72cab41