Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 03:07:21 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (60) 60 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1930 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 510/550 Matter 171/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (160) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (4) --- Backup Propulsion I > --- UTILITY (4) ------ Small Storage Unit Core Shielding Backup Plating I System Shield > --- WEAPON (2) ------- Flail > --- INVENTORY (8) ---- Light Nuclear Core Advanced Beam Cannon Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Small Storage Unit Core Shielding Backup Plating I System Shield > --- WEAPON ----------- Heavy EM Shotgun Flail > --- INVENTORY -------- Light Nuclear Core Advanced Beam Cannon Rocket Launcher Plasma Cutter [Rating: 16] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Backup Propulsion I Hover Unit Backup Propulsion I Utility Core Shielding Storage Small Storage Unit Hackware System Shield Protection Core Shielding Weapon Hammer Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 8 | . 1 3 4 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device . | . . . . Storage 1 | . . . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | . . 3 2 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 1 | . . 2 3 Power . | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 24 | . 1 23 60 Engine 1 | . . . 7 Hover 3 | . . . 14 Storage 1 | . . . 5 Protection 9 | . 1 11 16 Launcher 2 | . . 4 3 Impact Weapon 5 | . . 8 10 Peak Build Rating 16 | . 1 4 16 Average Rating 3 | . . 2 8 On Entrance 1 | . . 1 4 Avg Prop Armor Cover (%) . | . . . . Naked Turns 78 | . 78 . . Heaviest Build 10 | . 1 7 10 Greatest Support 12 | 3 3 3 12 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 5 | 5 5 5 6 Most Carried 4 | . . 4 4 Average Carried 1 | . . 2 3 Final Capacity 8 | 5 5 5 8 Final Carried 4 | . . 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 200 | 200 . . . Remotely . | . . . . Salvage Created 21 | . . 21 . Parts 6 | . . 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 6 | . . 6 . AOE 6 | . . 6 . Classes Destroyed 1 | . . 1 . Swarmer 6 | . . 6 . Best Kill Streak 4 | . . 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 3 | . . 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 41 | . . 29 12 Missed 12 | . . 9 3 Hits 29 | . . 20 9 Projectile 29 | . . 20 9 Damage Taken 343 | . . 235 108 Core 155 | . . 115 40 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . . 23 9 Core Remaining (%) 90 | 100 100 71 . Volleys Fired 4 | . . 4 . Largest 1 | . . 1 . Hottest 33 | . . 33 . Shots Fired 4 | . . 4 . Gun . | . . . . Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 2 | . . 2 . Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | . . 3 2 Core Hits 6 | . . 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 563 | . . 475 88 Guns . | . . . . Cannons . | . . . . Explosions 475 | . . 475 . Melee 88 | . . . 88 Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 475 | . . 475 . Electromagnetic . | . . . . Impact 88 | . . . 88 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 47 | . . 47 . Projectiles . | . . . . Explosions 47 | . . 47 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . 20 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 45 | . . 45 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 164 | . 5 164 71 Initial 65 | . . 1 65 Average 29 | . . 41 58 Influence Increases 185 | . 5 174 6 Destroy 0b10 Robot/C 120 | . . 120 . Destroy Leader 10 | . . 10 . Successful Hack 11 | . 5 . 6 Destroy Structure 29 | . . 29 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 154 | . . 25 129 Entered New Map 93 | . . 4 89 Time Decay 51 | . . 21 30 Lost Part 10 | . . . 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 1 10 2 Peak Tracking Total 7 | . 1 7 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 . 2 Successful 2 | . 1 . 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 261 | 15 90 94 62 Spaces Moved 371 | 29 157 134 51 Core 325 | 29 157 134 5 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 46 | . . . 46 Flight . | . . . . Fastest Speed 50 | 50 50 50 76 Average Speed 57 | 50 50 58 83 Slowest Speed 150 | 50 50 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 30 19 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . 37 . Melee . | . . . . Projectile . | . . . . AOE 37 | . . 37 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 404 | 28 167 145 64 Wait 10 | . 10 . . Move 368 | 28 156 133 51 Hop . | . . . . Pick Up 3 | . . 2 1 Fast Attach 8 | . 1 3 4 Attach 1 | . . 1 . Detach 3 | . . 2 1 Swap . | . . . . Drop 3 | . . . 3 Fire 4 | . . 4 . Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 16) 106 | -10/Materials | Entered another Materials area 106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 183 | -9/Materials | Discovered new exit (range 10) 200 | -9/Materials | Entered another Materials area 200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 262 | -8/Materials | Self-destructed Last Messages --------------- Backup Power I x1 Backup Propulsion I x2 Backup Plating I x1 00213_ Acquired Lgt. Nuclear Core. 00214_ Dropped Imp. Ion Engine. 00221_ Acquired Sml. Storage Unit. 00234_ Slug penetrates Wall. 00239_ Acquired Flail. 00240_ Dropped Hammer. 00242_ Acquired System Shield. 00246_ Acquired Prototype Energy Gun. 00246_ Identified Hvy. EM Shotgun. 00246_ Faulty integration damages Backup Propulsion I (-9). 00248_ Dropped Faulty Hvy. EM Shotgun. 00250_ Slug penetrates Door. 00251_ H-55 Commando knocked back. 00257_ U-05 Engineer builds a Door. 00259_ Backup Propulsion I destroyed. 00259_ H-55 Commando knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? +????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ??????????????????????????????#####?# #????????? | | ??????????????????????????????#"""#?# #????????? | | ??????????????????????????????#"R"#?# #????????? | | ??????????????????????????#####" "### #????????? | | ??????????????????????????# #????????? | | ??????????????????######### #????????? | | ??????????????????# ## """ #????????? | | ??????????????????# /! ## """ #????????? | | ??????????????????# ! ## """ ####????????? | | ??????????????????# ## #?####??????? | | ??????????????????# [ ## *#?# !##?????? | | ??????????????????# ## """ #?# !#?????? | | ??????????????##########+## """ ### !#?????? | | ?????????? ^ @ """ !#?????? | | ???????????" u !#?????? | | ?????????? ^^ h ##?????? | | ??????????? ###############+####### ####??????? | | ??????????????????????????? ????# #?????????? | | ????????????????????????? ??# #?????????? | | ????????????????????????# #?# #?????????? | | ????????????????????????# #?# #?????????? | | ????????????????????????# +? ?????????? | | ????????????????????????# #?###?????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????#######+###?????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 9 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Core Shielding 20 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalSensorReplica Manual? 0 Play Time 00:05:13 Cumulative 40.7 hours Start 2026.08.31 @ 01:49:19 End 2026.08.31 @ 03:07:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e41988d6-ab08-4692-8b2c-b1edde7f60a1