Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.26 @ 18:51:17 Player: Lua the bee Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (4208) 4208 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 8851 Bonus ------- Follower Combat Kills 60 Entered DSFs 500 Friendly Fire -272 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 33/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Authchip [Device] > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Light Armored Exoskeleton Spear Spear Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Drone Bay > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Armored Exoskeleton Force Field Heavy Missile Launcher Powered Hammer [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Slots Evolved 9 | . 1 2 2 2 . . 2 . Power 2 | . . . . 1 . . 1 . Propulsion 1 | . . 1 . . . . . . Utility 5 | . 1 1 2 . . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 130 | 9 9 26 15 21 6 29 1 14 Power 20 | 1 1 2 2 3 . 7 . 4 Engine 16 | 1 1 2 2 2 . 4 . 4 Core 4 | . . . . 1 . 3 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 1 7 3 7 1 4 . . Treads 15 | . . 7 3 4 1 . . . Leg 6 | . . . . 3 . 3 . . Wheel 4 | 2 1 . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 2 2 4 6 4 2 7 . 3 Device 18 | 1 1 2 3 2 2 5 . 2 Storage 2 | . 1 . . . . 1 . . Processor 2 | 1 . . . 1 . . . . Hackware 2 | . . . . 1 . . . 1 Protection 6 | . . 2 3 . . 1 . . Artifact . | . . . . . . . . . Weapon 55 | 4 5 13 4 7 3 11 1 7 Energy Gun 11 | 3 3 3 1 . . 1 . . Energy Cannon 24 | . . 5 1 4 . 10 . 4 Ballistic Gun 4 | 1 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 13 | . . 4 2 3 3 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . 1 . . Parts Lost 27 | . 1 . 4 . 5 1 . 16 Power 7 | . . . . . 1 . . 6 Propulsion 3 | . . . 2 . 1 . . . Utility 10 | . . . 2 . 1 1 . 6 Weapon 7 | . 1 . . . 2 . . 4 Highest Loss Streak 11 | . 1 . 4 . 5 1 . 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 98 91 96 86 83 68 46 Engine 9 | . 12 10 8 11 11 6 6 6 Core 2 | . . . . 1 . 6 6 3 Treads 13 | . . 26 22 21 17 . . . Leg 2 | . . . . . . 8 12 7 Wheel 3 | . 25 2 . . . . . . Device 15 | . 11 10 15 9 18 26 18 13 Storage 6 | . 11 10 8 7 5 . . . Processor 8 | . 12 10 8 7 7 7 6 3 Hackware 1 | . . . . 4 7 1 . . Protection 8 | . . 9 11 14 . 6 . . Energy Gun 4 | . 18 5 . 4 . . . . Energy Cannon 12 | . . 12 11 13 5 19 13 9 Ballistic Gun 1 | . 5 1 . . . . . . Launcher 1 | . . . 4 1 11 . . . Naked Turns 28 | . . . . . . . . 28 Heaviest Build 90 | 7 48 66 69 90 90 51 42 57 Greatest Support 62 | 20 20 60 60 60 62 50 50 50 Greatest Overweight (x) 8 | . 2 2 3 1 3 7 . 8 Average Overweight (x) 1 | . 1 1 1 1 . 1 . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 5 5 5 Average Capacity 14 | 5 19 20 20 20 17 5 5 5 Most Carried 17 | 4 8 12 16 17 16 5 5 5 Average Carried 8 | 1 4 10 11 11 13 4 4 4 Final Capacity 20 | 5 20 20 20 20 5 5 5 5 Final Carried 15 | 3 8 12 9 15 5 4 5 4 Class Distribution -------------------- 57% | Hacker-Mutant 25% | Hacker-Skirmisher 9% | Hacker-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Matter Collected 2390 | 202 178 416 228 365 383 612 . 6 Remotely . | . . . . . . . . . Salvage Created 4898 | 45 293 1233 644 662 462 1526 . 33 Parts 274 | 1 30 86 37 33 5 82 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Combat Hostiles Destroyed 88 | 1 7 29 12 11 2 25 . 1 Guns 20 | 1 6 10 . 3 . . . . Cannons 53 | . . 14 6 8 1 23 . 1 AOE 13 | . 1 4 6 . 1 1 . . Classes Destroyed 15 | 1 3 4 2 1 1 2 . 1 Worker 2 | . . . . . . 2 . . Builder 8 | . 2 . 5 . . 1 . . Tunneler 2 | . . . . . . 2 . . Recycler 3 | . . . 1 . . 2 . . Operator 1 | . . 1 . . . . . . Watcher 18 | . 3 5 2 3 . 5 . . Swarmer 17 | . 4 6 . 1 . 6 . . Grunt 37 | 1 3 12 9 5 . 7 . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 17 | . . 9 2 3 . 3 . . Specialist 1 | . . . . . . . . 1 Hunter 3 | . . . 1 . . 2 . . Programmer 9 | . . . . 2 . 7 . . Compactor 2 | . . . . . 2 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 5 | 1 4 5 5 3 1 5 . 1 Combat Bots Only 5 | 1 2 5 3 3 1 3 . 1 Max Kills in Single Turn 4 | 1 2 3 4 1 1 2 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 1 3 2 . 1 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Hostile Shots Fired 744 | 5 27 133 49 95 3 206 . 226 Missed 256 | 1 5 44 15 42 . 74 . 75 Damage Taken 5230 | 26 174 655 423 363 218 972 . 2399 Core 1166 | 6 22 78 25 35 44 105 . 851 Absorbed by Shields 10 | . . . . . . . . 10 Redirected to Shielding 11 | . . 11 . . . . . . Ignored by Resistances 3153 | 17 103 501 284 239 126 626 . 1257 Regen/Repaired (Parts) 48 | . . 48 . . . . . . Core Remaining (%) 86 | 97 88 80 95 . . 73 . . Volleys Fired 248 | 2 19 70 32 36 22 58 . 9 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 214 | 80 80 128 128 159 159 205 . 214 Shots Fired 571 | 4 32 140 64 84 61 160 . 26 Gun 118 | 4 32 62 . 20 . . . . Cannon 365 | . . 68 46 59 12 160 . 20 Launcher 88 | . . 10 18 5 49 . . 6 Special . | . . . . . . . . . Kinetic 26 | . . 26 . . . . . . Thermal 375 | 2 6 88 46 68 8 146 . 11 Explosive 72 | . . 10 18 5 33 . . 6 Electromagnetic 98 | 2 26 16 . 11 20 14 . 9 Robot Hit Streak 46 | 3 12 26 31 17 46 15 . 32 Robot Miss Streak 5 | . 1 3 2 1 1 5 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 413 | 3 25 97 45 60 56 98 . 29 Core Hits 189 | 1 16 42 38 22 15 49 . 6 Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 11 | . . 2 . 5 1 1 . 2 Burn 6 | . . 1 . 5 . . . . Meltdown 2 | . . 1 . . . 1 . . Corrupt 2 | . . . . . 1 . . 1 Smash 1 | . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . 5 Impact 5 | . . . . . . . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12749 | 39 466 1802 1755 1502 2937 3059 . 1189 Guns 1352 | 39 338 605 . 370 . . . . Cannons 6358 | . . 897 835 1132 208 2848 . 438 Explosions 4877 | . 99 300 920 . 2729 189 . 640 Melee 111 | . . . . . . . . 111 Ramming 51 | . 29 . . . . 22 . . Kinetic 207 | . . 207 . . . . . . Thermal 6697 | 11 153 1144 835 1293 200 2818 . 243 Explosive 4524 | . . 300 920 . 2664 . . 640 Electromagnetic 1159 | 28 284 151 . 209 73 219 . 195 Impact 111 | . . . . . . . . 111 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 13 15 . 5 Average Corruption 12 | . . . . . 8 13 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 123 | . . . . . 9 111 . 3 Message Errors 31 | . . . . . 5 26 . . Matter Fused 23 | . . . . . . 23 . . Heat Flow Errors 19 | . . . . . 2 15 . 2 Energy Discharges 17 | . . . . . . 16 . 1 Parts Rejected 3 | . . . . . 1 2 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . 12 . . Data Loss (major) 5 | . . . . . . 5 . . Misfires 4 | . . . . . . 4 . . Alerts 2 | . . . . . . 2 . . Weapon Failures 6 | . . . . . 1 5 . . Overload Shots . | . . . . . . . . . Overflow Damage 344 | . . 56 92 60 28 60 . 48 Projectiles 153 | . . 18 15 60 . 60 . . Explosions 162 | . . 38 77 . 28 . . 19 Melee 29 | . . . . . . . . 29 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 355 | . 14 10 117 18 116 . . 80 Shots 20 | . . 1 6 1 7 . . 5 Rammed 4 | . 2 2 . . . . . . Targets Rammed 6 | . 2 2 . . . 2 . . Kicked 2 | . . . . . . 2 . . Crushed . | . . . . . . . . . Highest Temperature 420 | 48 99 324 420 311 261 237 . 200 Average Temperature 87 | 27 36 94 147 80 85 54 . 81 Received Heat Transfer 1986 | 24 75 369 324 216 . 411 . 567 Effects 12 | . . 3 6 3 . . . . Shutdowns 1 | . . . 1 . . . . . Interference 6 | . . 3 . 3 . . . . Matter Decay 1 | . . . 1 . . . . . Damage (major) 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . 1 . . . 1 . . Combat Hostiles 2 | . . 1 . . . 1 . . Parts Melted 26 | . 1 5 2 2 1 15 . . Heat Transferred 11130 | 25 275 2405 1517 2405 296 3809 . 398 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Peak Influence 356 | 20 177 286 356 216 83 262 10 45 Initial 117 | . 9 . . 117 38 17 10 5 Average 75 | 4 46 79 150 86 48 69 10 12 Maximum Alert Level 1 | . . 1 1 1 . 1 . . Low Security (%) 91 | 100 100 88 72 95 100 92 100 100 Level 1 8 | . . 11 27 4 . 7 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 1 5 4 5 . 9 . 2 Investigation 10 | . 1 4 1 2 . 2 . . Extermination 9 | . . . . 3 . 6 . . Reinforcement 6 | . . 1 2 . . 1 . 2 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Distress Signals 10 | . . 5 1 1 . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | 1 11 38 19 16 6 35 . 18 Peak Tracking Total 8 | 1 3 5 3 4 2 4 . 8 Tactical Retreats 7 | . . 1 1 . . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Traps Triggered 8 | . 2 1 . 1 . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Machines Disabled 15 | . 2 4 2 1 . 6 . . Max in Single Turn 4 | . 1 1 1 1 . 4 . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Machines Accessed 25 | . 6 9 2 2 . 4 2 . Terminals 16 | . 4 6 1 2 . 1 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 4 | . 2 1 . . . 1 . . Scanalyzers 2 | . . 1 . . . 1 . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 88 | . 26 36 5 6 . 9 6 . Successful 68 | . 21 27 5 5 . 7 3 . Failed 20 | . 5 9 . 1 . 2 3 . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 4 . . . . . . . Terminals 52 | . 15 19 3 6 . 3 6 . Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . . 4 . . . . . . Recycling Units 16 | . 11 4 . . . 1 . . Scanalyzers 13 | . . 9 . . . 4 . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 34 | . 11 10 3 5 . 2 3 . Record 9 | . 4 2 . . . 2 1 . Prototype ID Bank 2 | . 2 . . . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . . Alert Level 4 | . . 2 . 1 . . 1 . Locate Traps 2 | . 1 . . 1 . . . . Dispatch Records 2 | . 2 . . . . . . . Security Status 1 | . . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . . Patrol Status 2 | . . 1 . 1 . . . . Transport Status 1 | . 1 . . . . . . . Investigation Status 1 | . . . . 1 . . . . Assault Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 3 | . . 3 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 15 | . 10 4 . . . 1 . . Recycle Component 4 | . 3 1 . . . . . . Process 6 | . 4 2 . . . . . . Report Inventory 2 | . 1 . . . . 1 . . Retrieve Components 3 | . 2 1 . . . . . . Scanalyzer 12 | . . 9 . . . 3 . . Insert Component 7 | . . 5 . . . 2 . . Analyze 5 | . . 4 . . . 1 . . Garrison Access Hacks 2 | . . . 2 . . . . . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 6 9 1 2 . 3 . . Full Trace Events 16 | . 4 7 1 2 . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled 4 | . 3 1 . . . . . . Recycled Matter 359 | . 169 190 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 6 | . . 4 . . . 2 . . Part Schematics Acquired 5 | . . 4 . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . 27 . . . Total Damage 500 | . . . . . 500 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Turns Passed 10221 | 102 1116 3083 794 1576 244 2849 205 252 Spaces Moved 4753 | 106 955 1308 266 582 122 1142 151 121 Core 224 | 29 . . . . 66 61 . 68 Treads 1966 | . . 1062 266 582 56 . . . Legs 1110 | . . . . . . 906 151 53 Wheels 1453 | 77 955 246 . . . 175 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 240 240 50 110 135 50 Average Speed 192 | 71 108 214 251 242 132 227 135 134 Slowest Speed 450 | 80 110 240 400 243 385 400 135 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 42 | 7 91 74 22 13 82 28 2 60 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 105 | . . 20 . 42 8 35 . . Terrain Destroyed 432 | . 12 73 115 42 113 46 . 31 Melee . | . . . . . . . . . Projectile 15 | . . . 1 . . 14 . . AOE 417 | . 12 73 114 42 113 32 . 31 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Total 5312 | 128 998 1440 326 670 150 1267 152 181 Wait 26 | . . . . 3 . 4 . 19 Move 4746 | 105 954 1307 265 582 121 1141 150 121 Hop . | . . . . . . . . . Pick Up 99 | 10 12 21 8 19 1 18 1 9 Fast Attach 4 | . . . . . . 3 . 1 Attach 50 | 9 4 4 5 3 . 15 . 10 Detach 4 | 2 1 1 . . . . . . Swap 76 | . 5 22 10 18 6 11 1 3 Drop 43 | . 1 13 6 9 . 10 . 4 Fire 248 | 2 19 70 32 36 22 58 . 9 Melee 5 | . . . . . . . . 5 Ram 2 | . 2 . . . . . . . Kick 2 | . . . . . . 2 . . Crush 2 | . . 2 . . . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Identified exit to Materials 64 | -11/Scrapyard | Discovered exit to Materials (range 8) 103 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 438 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Discovered exit to Mines (range 12) 532 | -10/Materials | Identified exit to Materials 532 | -10/Materials | Discovered exit to Materials (range 14) 629 | -10/Materials | Discovered exit to Mines (range 7) 766 | -10/Materials | Discovered exit to Materials (range 15) 888 | -10/Materials | Discovered exit to Materials (range 16) 1219 | -10/Materials | Entered another Materials area 1219 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2107 | -9/Materials | Repaired Lgt. Treads 2917 | -9/Materials | Identified exit to Materials 2917 | -9/Materials | Discovered exit to Materials (range 12) 3394 | -9/Materials | Discovered exit to Materials (range 5) 4302 | -9/Materials | Entered another Materials area 4302 | -8/Materials | Evolved 2 slots: Utility x2 4452 | -8/Materials | Garrison activated, responded to threat 4607 | -8/Materials | Identified exit to Garrison 4712 | -8/Materials | Build established: Scavenger-Mutant 4915 | -8/Materials | Lost 4 parts (2n2u) 4996 | -8/Materials | Identified exit to Factory 4996 | -8/Materials | Discovered exit to Factory (range 15) 5096 | -8/Materials | Entered Factory 5096 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5177 | -7/Factory | Build established: Hacker-Mutant 5576 | -7/Factory | Identified exit to Factory 5576 | -7/Factory | Discovered exit to Factory (range 8) 5973 | -7/Factory | Build established: Hacker-Tank 6378 | -7/Factory | Identified exit to Storage 6378 | -7/Factory | Discovered exit to Storage (range 16) 6633 | -7/Factory | Discovered exit to Factory (range 13) 6672 | -7/Factory | Sucked down chute 6672 | -7/Factory | Entered Waste 6673 | -7/Waste | Met a frightened Derelict 6687 | -7/Waste | EMP discharged 6724 | -7/Waste | Spotted C-40 Crusher 6736 | -7/Waste | Destroyed C-40 Crusher 6756 | -7/Waste | Spotted C-40 Crusher 6777 | -7/Waste | Allies destroyed C-40 Crusher 6787 | -7/Waste | EMP discharged 6787 | -7/Waste | System corruption reached 10% 6792 | -7/Waste | Spotted C-40 Crusher 6796 | -7/Waste | Spotted C-40 Crusher 6803 | -7/Waste | Allies destroyed C-40 Crusher 6814 | -7/Waste | Destroyed C-40 Crusher 6844 | -7/Waste | Spotted C-40 Crusher 6857 | -7/Waste | Spotted C-40 Crusher 6868 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6873 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6884 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6887 | -7/Waste | EMP discharged 6909 | -7/Waste | Identified exit to Factory 6909 | -7/Waste | Discovered exit to Factory (range 15) 6915 | -7/Waste | Lost 5 parts (1p1n1u2w) 6916 | -7/Waste | Entered Factory 7169 | -7/Factory | Build established: Hacker-Mutant 7765 | -7/Factory | Build established: Hacker-Skirmisher 8017 | -7/Factory | Discovered exit to Factory (range 6) 9447 | -7/Factory | Identified exit to Lower Caves 9447 | -7/Factory | Discovered exit to Lower Caves (range 13) 9653 | -7/Factory | Discovered exit to Factory (range 8) 9765 | -7/Factory | Entered another Factory area 9765 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9966 | -6/Factory | Identified exit to DSF 9970 | -6/Factory | Entered DSF 10019 | -6/DSF | Additional patrols routed to DSF 10115 | -6/DSF | Crushed by falling debris 10149 | -6/DSF | Lost 11 parts (2p5u4w) 10160 | -6/DSF | Identified exit to Factory 10160 | -6/DSF | Discovered exit to Factory (range 14) 10174 | -6/DSF | Core integrity fell below 50% 10199 | -6/DSF | Core integrity fell below 20% 10222 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- Deuterium Engine destroyed. S-27 Virus destroyed. Deuterium Engine destroyed. H-61 Shepherd IFF system glitched. G-50 Soldier knocked back. S-27 Virus destroyed. Acquired Authchip [Device]. System corrupted: Energy discharge (-40). The unstable cave ceiling collapses. Acquired Spear. Critical hit (Destroy). Force Field destroyed. Acquired Spear. The unstable cave ceiling collapses. S-27 Virus suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. S-27 Virus system corrupted by crushing effect. S-27 Virus IFF system glitched. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????# #??????????????????????? | | ????????????????## ##?????????????????????? | | ????????????????!! ??????????????????????? | | ?????????????????! ??????????????????????? | | ?????????????????! ??????????????????????? | | ???????????????### ###????????????????????? | | ???????????????#== ?????????????????????? | | ???????????????#== ?????????????????????? | | ????????????????== ??????????????????????? | | ???????????###???# #?###############??????? | | ???????#=??#!!!?## ### #///## ##?????? | | ???? ##===#!!!##A A## # /## #?????? | | ???] % g == ##????? | | ???] sgH == ###???? | | ???] s% s@ == #???? | | ??????## #!!!##A A ##g!!#!! ## #???? | | ???????????#!???## [###!!!#!! # # #????? | | ???????????????### %######## # # # ##???? | | ???????????????#!! !!#????# # # #???? | | ???????????????# ! !!#????# # #???? | | ???????????????#!! !!#????### # # ##??? | | ???????????????### ###?????####== #??? | | ???????????????# ||#??????#!!% !"# # #??? | | ???????????????# ||#??????# *"###????? | | ???????????##??# ||########## ###??????? | | ???????????#!!?### ###!!!#/!### ###??????? | | ???" ##!!#!!!### "##!!!#!%## ""####???? | | ???" [ % """""#???? | | ???"< % " %%""##"#???? | | ?????""## # # # # ##""%""#??????? | | ???????????###?# *** #########""%""#??????? | | ???????????????#########???????##"####??????? | | ????????????????????????????????#"#?????????? | | ????????????????????????????????#""?????????? | | ????????????????????????????????###?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Spy Let's See Who's Tougher Made in Tau Ceti IV Power Corrupts Remodeling Serviceable Loadout System Compromised Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed DirtyFissionField Manual? 0 Play Time 02:07:45 Cumulative 3.7 hours Start 2024.05.19 @ 21:13:43 End 2024.05.26 @ 18:51:17 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09b5be07-ebad-4b05-af43-c62d28823575