Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 16:38:30 Player: CanadianCogs Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1483) 1483 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5553 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 14/100 System Corruption 27% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter Improved Terrain Scanner Reactive Plating (fused) Improved Shield Generator > --- WEAPON (4) ------- Gatling Laser Flak Gun (fused) Heavy Rocket Launcher > --- INVENTORY (5) ---- Advanced Signal Interpreter Microactuators Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Improved Melee Analysis Suite Transmission Jammer Hardened Medium Armor Plating Skeleton Box > --- WEAPON ----------- Gatling Laser Mace Heavy Flail Scythe > --- INVENTORY -------- Improved Heat Sink Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Gauss Cannon [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 2 | . . . . . . . . . 2 Parts Attached 103 | 8 11 9 7 . 1 6 14 10 37 Power 7 | 1 . . 1 . . 1 . 2 2 Engine 7 | 1 . . 1 . . 1 . 2 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 4 4 4 1 . . 1 2 4 3 Treads . | . . . . . . . . . . Leg 6 | 2 1 . . . . . 1 1 1 Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 14 | . 3 4 1 . . 1 1 3 1 Utility 34 | . 3 3 2 . 1 3 8 4 10 Device 17 | . 3 2 . . 1 1 3 1 6 Storage . | . . . . . . . . . . Processor 6 | . . . 1 . . . 2 . 3 Hackware 1 | . . . . . . 1 . . . Protection 10 | . . 1 1 . . 1 3 3 1 Artifact . | . . . . . . . . . . Weapon 39 | 3 4 2 3 . . 1 4 . 22 Energy Gun 12 | 1 2 2 3 . . . 1 . 3 Energy Cannon 6 | . . . . . . . . . 6 Ballistic Gun 5 | 2 2 . . . . . . . 1 Ballistic Cannon 6 | . . . . . . . . . 6 Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . 1 . 2 Slashing Weapon 5 | . . . . . . 1 2 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 3 | . . . . . . . . 3 . System Corruption 22 | . . . . . . . . 22 . Parts Lost 45 | . . 4 1 1 . . 5 6 28 Power 6 | . . 1 . 1 . . 1 1 2 Propulsion 11 | . . 1 1 . . . 2 2 5 Utility 15 | . . 1 . . . . 2 3 9 Weapon 13 | . . 1 . . . . . . 12 Highest Loss Streak 10 | . . 4 1 1 . . 2 5 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 62 | . 91 74 76 73 66 81 77 74 46 Engine 4 | . 14 1 6 7 . 9 9 5 2 Leg 1 | . 15 . . . . . . 8 . Flight 12 | . 12 18 26 22 22 31 23 10 5 Device 8 | . 20 14 1 . 4 9 7 . 8 Processor 6 | . . . 9 11 11 11 12 19 3 Hackware 1 | . . . . . . 1 9 1 . Protection 4 | . . 10 11 11 6 . 3 10 2 Energy Gun 6 | . 2 21 22 22 22 14 1 . 2 Energy Cannon 3 | . . . . . . . . . 8 Ballistic Gun 2 | . 26 5 . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . 5 Impact Weapon 1 | . . . . . . . 1 9 2 Slashing Weapon 2 | . . . . . . 4 8 9 1 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 36 | 5 7 9 15 15 8 10 11 19 36 Greatest Support 29 | 26 20 8 12 8 8 12 12 29 10 Greatest Overweight (x) 10 | . . 2 1 1 . 1 1 2 10 Average Overweight (x) 1 | . . . . . . . . . 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 5 5 5 Average Carried 3 | 1 4 3 4 4 4 5 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 4 5 5 5 1 2 Class Distribution -------------------- 33% | Mutant 31% | Skirmisher 23% | Scavenger-Mutant 5% | Scavenger-Gladiator 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 1169 | 184 246 101 50 . . 30 145 65 348 Remotely 224 | . 210 14 . . . . . . . Salvage Created 1723 | . 297 391 50 . . 45 217 98 625 Parts 84 | . 20 14 6 . . 5 11 6 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 45 | . 9 8 1 . . 3 4 7 13 Melee 11 | . . . . . . . 4 3 4 Guns 23 | . 9 8 1 . . 3 . . 2 Cannons 5 | . . . . . . . . . 5 Classes Destroyed 11 | . 3 2 . . . . 1 1 4 Builder 1 | . . . . . . . . . 1 Recycler 2 | . . 1 . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . Swarmer 17 | . 3 3 . . . 3 . 4 4 Cutter 3 | . . . . . . . . 3 . Grunt 15 | . 6 3 . . . . 2 . 4 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 6 | . . 2 1 . . . 2 . 1 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 6 | . 3 3 1 . . 3 1 6 4 Combat Bots Only 6 | . 3 3 1 . . 3 1 6 3 Max Kills in Single Turn 2 | . 2 1 1 . . 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 537 | . 19 67 4 8 . 7 35 142 255 Missed 160 | . 9 24 1 2 . 2 10 37 75 Damage Taken 5230 | . 106 518 45 165 . 44 371 962 3019 Core 1373 | . 22 183 14 13 . . 146 289 706 Absorbed by Shields 6 | . . . . . . . . . 6 Regen/Repaired (Parts) 158 | . 14 . . . . . 144 . . Core Remaining (%) 57 | 100 . 18 . . . 93 . 20 . Volleys Fired 98 | . 20 32 3 . . 4 3 . 36 Largest 4 | . 2 2 2 . . 2 1 . 4 Hottest 270 | . 40 100 106 . . 106 65 . 270 Shots Fired 201 | . 40 60 6 . . 8 3 . 84 Gun 138 | . 40 60 6 . . 8 3 . 21 Cannon 62 | . . . . . . . . . 62 Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 115 | . 40 31 . . . . . . 44 Thermal 84 | . . 29 6 . . 8 3 . 38 Explosive 1 | . . . . . . . . . 1 Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 12 | . 9 12 8 . . 3 5 . 11 Robot Miss Streak 5 | . 5 2 2 . . 3 . . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 174 | . 23 42 4 . . 5 22 15 63 Core Hits 69 | . 17 19 2 . . 3 5 1 22 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . 1 2 Critical Strikes 12 | . . 1 . . . . 3 1 7 Burn 2 | . . 1 . . . . 1 . . Meltdown 1 | . . . . . . . . . 1 Blast 2 | . . . . . . . . . 2 Smash 5 | . . . . . . . . 1 4 Sever 2 | . . . . . . . 2 . . Melee Attacks 77 | . . . . . . . 19 25 33 Impact 49 | . . . . . . . . 20 29 Slashing 28 | . . . . . . . 19 5 4 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks 6 | . . . . . . . . 3 3 Damage Inflicted 4081 | . 191 444 49 . . 69 713 713 1902 Guns 990 | . 191 444 49 . . 69 47 . 190 Cannons 943 | . . . . . . . . . 943 Explosions . | . . . . . . . . . . Melee 2117 | . . . . . . . 666 713 738 Ramming 31 | . . . . . . . . . 31 Kinetic 849 | . 191 156 . . . . . . 502 Thermal 1080 | . . 288 49 . . 69 47 . 627 Explosive . | . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . 4 Impact 1331 | . . . . . . . . 649 682 Slashing 786 | . . . . . . . 666 64 56 Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 22 26 Average Corruption 13 | . . . . . . . . 21 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . . . . . 4 69 Message Errors 11 | . . . . . . . . 1 10 Matter Fused 24 | . . . . . . . . 2 22 Heat Flow Errors 8 | . . . . . . . . . 8 Energy Discharges 7 | . . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . 1 9 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 3 | . . . . . . . . . 3 Alerts 2 | . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 435 | . . . . . . . 60 270 105 Projectiles 91 | . . . . . . . . 48 43 Explosions . | . . . . . . . . . . Melee 344 | . . . . . . . 60 222 62 Knockbacks 15 | . . . . . . . . 6 9 Impact 11 | . . . . . . . . 5 6 Kinetic 2 | . . . . . . . . . 2 Secondary 2 | . . . . . . . . 1 1 Self-Inflicted Damage 80 | . . . . . . . . . 80 Shots 2 | . . . . . . . . . 2 Rammed 17 | . . . . . . . . . 17 Targets Rammed 17 | . . . . . . . . . 17 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 270 | . 20 270 71 . . 108 70 . 258 Average Temperature 76 | . 5 78 35 . . 54 39 . 93 Received Heat Transfer 993 | . 54 162 36 . . . 144 . 597 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . . . . 5 2 Impact Corruptions 14 | . . . . . . . . 10 4 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 7 | . . 7 . . . . . . . Heat Transferred 2397 | . . 925 148 . . 185 185 . 954 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 297 | . 297 269 86 33 . 85 156 285 246 Initial 144 | . . 115 26 33 . . 33 35 144 Average 103 | . 143 189 55 28 . 81 62 180 86 Maximum Alert Level 1 | . 1 1 . . . . . 1 1 Low Security (%) 85 | 100 64 83 100 100 . 100 100 39 88 Level 1 14 | . 35 16 . . . . . 60 11 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 4 1 1 . . . 1 . 6 Investigation 10 | . 4 1 1 . . . 1 . 3 Extermination 3 | . . . . . . . . . 3 Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 11 10 6 12 . 2 8 15 25 Peak Tracking Total 12 | . 3 3 5 12 . 2 3 10 4 Tactical Retreats 13 | . . . . . . . 1 4 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 4 | . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 5 | . . . . . . . . . 5 Max in Single Turn 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 20 | . 8 1 2 . . . 4 1 4 Terminals 13 | . 6 1 2 . . . 1 1 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . 1 . 1 Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 85 | . 35 5 7 . . . 24 3 11 Successful 42 | . 20 3 1 . . . 16 . 2 Failed 41 | . 13 2 6 . . . 8 3 9 Catastrophic 5 | . . . 2 . . . . 1 2 Database Lockouts 2 | . 2 . . . . . . . . Manual 24 | . 12 1 2 . 1 . 2 3 3 Terminals 53 | . 29 5 7 . . . 3 3 6 Fabricators 3 | . . . . . . . . . 3 Repair Stations 20 | . 2 . . . . . 16 . 2 Recycling Units 8 | . 4 . . . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 13 | . 8 2 1 . . . 1 . 1 Record 7 | . 4 1 1 . . . 1 . . Open DSF 1 | . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 14 | . 2 . . . . . 12 . . Scan Component 8 | . 1 . . . . . 7 . . Repair 6 | . 1 . . . . . 5 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 12 | . 9 1 . . . . 2 . . Terminals 9 | . 7 1 . . . . 1 . . Track 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 6 | . 4 1 . . . . 1 . . Search 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . Recyclers 1 | . 1 . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 8 1 2 . . . 3 1 4 Full Trace Events 12 | . 4 1 2 . . . 1 1 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 47 | . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . 10 Parts Repaired 6 | . 1 . . . . . 5 . . Time 182 | . 13 . . . . . 169 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 2 | . 1 1 . . . . . . . Largest Group 1 | . 1 1 . . . . . . . Highest-Rated Group 31 | . 10 31 . . . . . . . Highest-Rated Ally 31 | . 10 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 4054 | 56 276 436 159 28 275 77 526 277 1944 Spaces Moved 2805 | 43 240 371 154 45 660 142 256 185 709 Core 272 | 14 . . . . . . . . 258 Treads . | . . . . . . . . . . Legs 241 | 19 93 . . . . . 4 94 31 Wheels 10 | 10 . . . . . . . . . Hover 112 | . . . . . . . . . 112 Flight 2170 | . 147 371 154 45 660 142 252 91 308 Fastest Speed 34 | 50 37 37 34 37 37 34 34 69 50 Average Speed 99 | 89 69 88 76 61 37 35 49 108 210 Slowest Speed 550 | 120 120 200 117 117 37 117 117 180 550 Overloaded Moves 14 | . . . . . . . . . 14 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 35 | 3 48 74 16 15 93 43 20 32 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . . . 1 . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 21 | . . . . . . . . . 21 Terrain Destroyed 25 | . . . . . . . . . 25 Melee 1 | . . . . . . . . . 1 Projectile 18 | . . . . . . . . . 18 AOE 6 | . . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 3753 | 60 314 424 189 44 690 159 624 229 1020 Wait 565 | . 33 2 20 . 27 2 314 . 167 Move 2792 | 42 239 366 153 44 659 141 256 184 708 Hop 2 | . . 2 . . . . . . . Pick Up 68 | 8 8 6 2 . 2 2 13 4 23 Fast Attach 20 | . 2 1 1 . . 3 3 2 8 Attach 54 | 5 2 5 1 . 1 . 10 8 22 Detach 1 | . . 1 . . . . . . . Swap 29 | 3 7 3 5 . . 3 1 . 7 Drop 29 | 2 3 6 4 . 1 4 5 1 3 Fire 98 | . 20 32 3 . . 4 3 . 36 Melee 67 | . . . . . . . 19 20 28 Ram 17 | . . . . . . . . . 17 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 10 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Central database locked down 258 | -10/Materials | Central database locked down 266 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Repaired Flight Unit 321 | -10/Materials | Discovered new exit (range 7) 333 | -10/Materials | Entered Mines 333 | -10/Mines | Accompanied by 1 ally 427 | -10/Mines | Core integrity fell below 50% 451 | -10/Mines | Lost 4 parts (1p1n1u1w) 667 | -10/Mines | Core integrity fell below 20% 724 | -10/Mines | Escorted by a lone wolf Derelict 759 | -10/Mines | Discovered new exit (range 10) 764 | -10/Mines | Learned location of Storage (-7) 769 | -10/Mines | Entered Materials 769 | -9/Materials | Evolved 2 slots: Propulsion x2 913 | -9/Materials | Discovered new exit (range 13) 927 | -9/Materials | Identified exit to Mines 928 | -9/Materials | Entered Mines 929 | -9/Mines | Assembled infested the area 955 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 955 | -9/Mines | Discovered new exit (range 5) 956 | -9/Mines | Identified exit to Exiles 956 | -9/Mines | Entered Exiles 963 | -9/Exiles | Discovered new exit (range 14) 974 | -9/Exiles | Met 8R-AWN 979 | -9/Exiles | Met EX-HEX 1003 | -9/Exiles | Met EX-DEC 1012 | -9/Exiles | Visited The Gauntlet 1073 | -9/Exiles | Discovered new exit (range 12) 1077 | -9/Exiles | Identified exit to Mines 1100 | -9/Exiles | Met EX-BIN 1106 | -9/Exiles | Aligned with FarCom system 1106 | -9/Exiles | Given EX-Vault access code 1119 | -9/Exiles | Opened EX-Vault 1120 | -9/Exiles | Found Prototype Device 1122 | -9/Exiles | Identified Skeleton Box 1159 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -9/Exiles | Left Exiles lab with Skeleton Box 1231 | -9/Exiles | Entered Mines 1307 | -8/Mines | Discovered new exit (range 5) 1308 | -8/Mines | Identified exit to Materials 1308 | -8/Mines | Entered Materials 1308 | -8/Materials | Evolved 2 slots: Utility x2 1342 | -8/Materials | Repaired Flight Unit 1396 | -8/Materials | Repaired Broken Scythe 1424 | -8/Materials | Repaired ECM Suite 1463 | -8/Materials | Repaired Imp. Light Armor Plating 1491 | -8/Materials | Repaired Structural Scanner 1654 | -8/Materials | Build established: Scavenger-Mutant 1834 | -8/Materials | Identified exit to Garrison 1834 | -8/Materials | Entered Garrison 1874 | -8/Garrison | Triggered checkpoint 1911 | -8/Garrison | Core integrity fell below 50% 1938 | -8/Garrison | Lost 5 parts (1p2n2u) 2023 | -8/Garrison | System corruption reached 10% 2038 | -8/Garrison | Discovered new exit (range 8) 2045 | -8/Garrison | Identified exit to Factory 2111 | -8/Garrison | Entered Factory 2111 | -7/Factory | Evolved 2 slots: Weapon x2 2147 | -7/Factory | Identified exit to DSF 2689 | -7/Factory | Lost 10 parts (1p2n4u3w) 3015 | -7/Factory | Build established: Skirmisher 3214 | -7/Factory | Core integrity fell below 50% 3254 | -7/Factory | System corruption reached 10% 3320 | -7/Factory | Lost 4 parts (1u3w) 3579 | -7/Factory | Crushed by falling debris 3610 | -7/Factory | Lost 3 parts (1n1u1w) 3692 | -7/Factory | Core integrity fell below 20% 3907 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 3988 | -7/Factory | Discovered new exit (range 9) 4055 | -7/Factory | Destroyed self with Heavy Rocket Launcher Last Messages --------------- Building Adv. Signal Interpreter... ETC: 47 03860_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 03861_ System corrupted: Component data lost. 03895_ System corrupted: Matter fused (-7). 03907_ Fabricator completes Adv. Signal Interpreter. 03914_ System corrupted: Component data lost. 03914_ Acquired Adv. Signal Interpreter. 03929_ System corrupted: Reactive Plating fused. 03942_ Acquired Imp. Shield Generator. 03954_ ZO H2|ZSUP Map ----- +----------------------------------------------------+ | """" # # [ !! #???????????????? | | # # ^^!! #???????????????? | | #+############^ ]!! #???????????????? | | ^ #???????????????? | | #???????????????? | | ! ????????????????? | | ????????????????? | | ?????????????????? | | #+#############+############ ?????????????????? | | #??? ???????????? ?????????????????? | | #????????????????? ??????????????????? | | #???????????#????????????????????????? | | #??????????? ???????????????????????? | | """" """" #????????????????????????????????????? | | """" """" #?"???????#???????????????Y??????????? | | """" """" #?????? ?#????????? ??? ????????????? | | """" """" #? ?????? ???#?????? ? ??????????????? | | """" """" #??????????????????????"?????????????? | | """" """" #???#????#?#######?????#?????Y???????? | | """" """" #?#????????# #???#???????????????? | | #?????#???##! #?#?##??#???????????? | | ##############???#??##?# #?????###???????????? | | ????????????????#??????# ###??????????#??????? | | ##??????????? ??? ?????# # ### ????????????? | | #?????? ????? ??#????# #?????????????? | | #?????????????????????# @ #?????????????? | | #????????????"?"??##??# < +?????????????? | | #???????#?? ??"???????# #???? ????????? | | #???????? ????????????# # #?????????????? | | #?????????????????????# #?#####?????????????? | | #???????? ? ???"##??## #??#?#??????#???????? | | ####???????????"?#########+####????#????????????? | | " #?#??#????? ??# #????????#????????? | | ""##### ??? ??????# #??#??????????????? | | # #####/##?????? ?# "" ##??#?????????????? | | # # #? ??????+ """ "" #?????????????????? | | # #" #??? ???# "F "" # ????? ?????????? | | ###"" ########## """ """ #? ???????????????? | | ##" # ## "" """ #?????"???????????? | | # #"" # """ #??? ?????????????? | | # #"" # +?????????????????? | | # #"T # g #??? ?????????????? | | ###"" # g #?? ??????????????? | | ###"" # #?? ? ???????????? | | ??#"" # ###########+###?????????????????? | | ??#"" ### ####### ????? ??????????????????? | | ??#" #?# # #??????? ???????????????????? | | ??# ### + """ #???????????????????????????? | | ??# #?# # """ #?"?"?"?????????????????????? | | #######+#### # """ #?"?"???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Evasion (%) 63 Melee Accuracy 6 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullAlphaBeam Manual? 0 Play Time 01:04:12 Cumulative 18.2 hours Start 2024.04.21 @ 19:26:00 End 2024.04.22 @ 16:38:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f651ee56-cbd2-4538-9e30-0c8f81ae5e30