Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.07 @ 02:34:40 Player: Fleshy Vegetable Bird Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (134) 670 Value Destroyed (2862) 2862 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (7190) 7190 TOTAL SCORE: 22802 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 72 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -26 Cogmind --------- Core Integrity 1508/1600 Matter 285/300 Energy 958/1040 System Corruption 0% Temperature Cool (36) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (7) --- Improved Flight Unit Improved VTOL Module Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Cooling System Medium Storage Unit Advanced Energy Well Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Hacking Suite System Mapper Improved System Shield Improved System Shield > --- WEAPON (2) ------- Hypervelocity EM Gauss Rifle Railgun > --- INVENTORY (8) ---- Light Antimatter Reactor Light Particle Reactor Experimental Thermal Shield Advanced Hacking Suite Vortex Shotgun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Energy Well Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Thermal Shield Experimental Hacking Suite System Mapper Improved System Shield Improved System Shield > --- WEAPON ----------- Railgun Force Lance > --- INVENTORY -------- Light Particle Reactor Experimental Cooling System Advanced Hacking Suite Hypervelocity EM Gauss Rifle Vortex Shotgun [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Phasing Sabre Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Railgun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 Utility 11 | . . . 1 . . . 1 1 2 . . . . . . 1 . . . . 1 . . . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 190 | 7 12 1 38 4 . 8 18 6 15 . 9 . . 1 . 7 . 1 5 2 9 1 1 15 . 14 13 2 1 Power 17 | 1 1 . 3 . . 1 1 2 2 . 2 . . . . 2 . . 1 1 . . . . . . . . . Engine 8 | 1 1 . 3 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 2 1 . 1 . . . . 2 . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 46 | 2 3 . 9 3 . 2 9 . 5 . . . . . . 2 . . . . 4 . . 1 . 5 1 . . Treads 7 | . . . 3 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | 2 3 . 5 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . 1 . . . 1 . 5 . . . . . . 2 . . . . 4 . . 1 . 5 1 . . Utility 64 | 2 2 . 1 . . . 1 4 7 . 4 . . . . 3 . 1 4 1 2 1 1 9 . 8 11 2 . Device 35 | . . . . . . . . 2 4 . 1 . . . . 2 . . 3 . 1 1 1 6 . 4 8 2 . Storage 13 | 2 2 . . . . . . . 2 . . . . . . . . 1 1 . . . . 2 . 1 2 . . Processor 6 | . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . 1 1 . . Hackware 9 | . . . 1 . . . 1 1 . . 1 . . . . 1 . . . . 1 . . 1 . 2 . . . Protection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 6 1 25 1 . 5 7 . 1 . 3 . . 1 . . . . . . 3 . . 5 . 1 1 . 1 Energy Gun 29 | 1 2 . 12 . . 1 4 . 1 . 2 . . . . . . . . . 1 . . 4 . . . . 1 Energy Cannon 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . Ballistic Gun 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 2 1 4 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 10 | . 2 . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 . . . 1 . . . 1 . . . . . . . 4 . 1 . . 7 . 1 9 . 1 Parts Lost 40 | . 2 . 7 1 . 6 7 3 2 1 1 . . . 2 2 . . . . . 1 . . . 3 1 . 1 Power 6 | . . . . . . 1 2 . . . 1 . . . 1 1 . . . . . . . . . . . . . Propulsion 11 | . 1 . 2 1 . 2 4 . . . . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . . . . . . 2 1 1 . . . . 1 . . . . . . 1 . . . 3 1 . . Weapon 13 | . 1 . 5 . . 3 1 1 1 . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . 1 . 4 1 . 2 6 2 1 2 1 . . . 2 1 . . . . . 1 . . . 2 1 . 1 Average Slot Usage (%) 95 | . 99 100 96 98 100 98 89 92 92 86 90 93 93 93 92 92 100 100 98 96 93 98 100 99 100 98 96 95 88 Engine 6 | . 14 14 11 11 11 10 3 . 3 6 5 13 13 13 12 2 . . . . . . . . . . . . . Core 4 | . . . . . . . 5 11 5 6 4 . . . . 6 11 11 9 8 10 10 10 10 10 9 9 8 8 Treads 2 | . . . 11 1 . 6 5 7 . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . 27 28 21 30 33 26 24 23 3 . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 21 26 26 26 26 26 26 27 29 29 29 29 29 31 31 31 31 26 28 26 24 Device 5 | . . . . . . . . 3 17 16 10 13 13 13 12 10 11 11 9 7 5 6 10 9 10 15 13 17 16 Storage 16 | . 28 28 22 22 22 22 18 15 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 6 5 3 5 8 8 Processor 3 | . . . . . . . . 3 6 6 8 6 6 6 6 5 5 5 5 5 5 5 5 5 5 9 9 8 8 Hackware 12 | . . . 9 11 11 11 15 14 6 6 13 13 13 13 13 17 17 17 17 17 21 18 15 19 21 21 19 17 16 Energy Gun 6 | . 17 20 13 11 11 4 6 . 4 . 2 . . . . 1 5 5 5 1 . 5 5 4 5 . . . 2 Ballistic Gun 1 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 Launcher 2 | . 2 7 2 11 11 9 4 4 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 5 7 6 3 3 6 6 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 17 43 44 46 46 46 46 45 51 42 28 34 31 31 31 31 35 32 32 39 39 36 36 36 37 36 38 39 41 41 Greatest Support 49 | 20 20 20 20 30 30 30 40 30 33 33 33 33 33 33 33 39 39 39 39 39 37 40 40 49 40 43 44 44 44 Greatest Overweight (x) 4 | . 4 2 4 2 1 2 4 1 1 . 1 . . . . 1 . . 1 . . 1 . . . 1 . . . Average Overweight (x) . | . 1 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 16 16 16 16 16 16 16 16 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 12 | 7 15 16 16 16 16 16 16 16 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 Most Carried 16 | 6 12 13 16 15 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 6 6 Average Carried 10 | 4 7 12 14 13 15 12 14 15 8 7 7 8 8 7 7 7 8 7 7 8 7 7 6 7 8 5 6 5 5 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 16 | 5 12 13 14 15 16 12 15 16 8 8 8 8 8 8 8 8 8 8 8 8 8 7 6 8 8 8 6 6 5 Class Distribution -------------------- 31% | Hacker-Sprinter 25% | Mutant 22% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 2464 | 270 223 . 571 101 . 72 233 55 37 . 120 . 19 16 52 57 . 13 . 80 60 30 13 157 . 125 110 50 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4838 | 197 652 121 1160 199 . 379 468 207 36 . 160 . . . 66 95 . . . . 151 . . . . 691 60 66 130 Parts 268 | 14 46 4 87 12 . 18 23 . 3 . 2 . . . 4 7 . . . . 12 . . . . 22 3 4 7 Haulers Intercepted 16 | . 2 . 6 . . . 3 . . . 1 . . . . . . . . . . . . . . 3 . . 1 Recyclers Shooed 5 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . . . . 4 . 3 . . . . . . 36 . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 57 | . 11 5 19 5 . 8 8 . . . . . . . 1 . . . . . . . . . . . . . . Melee 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Guns 19 | . 7 2 7 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . 4 3 12 4 . 3 4 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 5 1 1 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Worker 9 | . 1 . 1 . . . 2 2 2 . . . . . . . . . . . . . . . . 1 . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 13 | 5 . . 2 1 . 4 . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 16 | . 2 . 6 . . . 3 . . . 1 . . . . . . . . . . . . . . 3 . . 1 Recycler 10 | 1 . . 3 1 . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . Operator 8 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . 2 . . . . . . 1 . Watcher 19 | . 3 . 3 . . . 1 1 . . 1 . . . . 3 . . . . 3 . . . . 2 . 1 1 Swarmer 24 | . . 3 10 3 . 4 4 . . . . . . . . . . . . . . . . . . . . . . Grunt 25 | . 11 2 4 1 . 4 3 . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 3 12 3 . 4 4 1 1 . 2 . . . 1 1 . . . . 2 . . . . 4 1 2 2 Combat Bots Only 4 | . 4 3 4 3 . 4 4 . . . . . . . 1 . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 2 2 3 3 2 . 3 3 1 1 . 1 . . . 1 1 . . . . 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 3 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 6169 | 12 338 114 937 79 . 456 823 601 320 34 284 25 22 . 220 287 . . . 132 167 185 . 131 . 356 259 52 335 Core 1511 | 6 74 24 101 1 . 149 201 107 139 34 42 . 11 . 57 86 . . . 62 . 58 . 48 . 108 111 . 92 Absorbed by Shields 43 | . . . . . . . . . . . . . . . 3 40 . . . . . . . . . . . . . Core Remaining (%) 77 | 97 . 58 . . . 37 63 84 . . . . . . 66 . . . . 85 . . . . 90 . 76 100 94 Volleys Fired 279 | 32 44 9 104 8 . 40 29 . . . 9 . . . . . . . . . . . . 3 . . . . 1 Largest 2 | 1 2 2 2 2 . 2 2 . . . 1 . . . . . . . . . . . . 1 . . . . 1 Hottest 145 | 40 140 90 145 89 . 121 138 . . . 55 . . . . . . . . . . . . 88 . . . . 35 Shots Fired 388 | 32 79 18 148 14 . 45 39 . . . 9 . . . . . . . . . . . . 3 . . . . 1 Gun 281 | 32 64 17 115 8 . 5 27 . . . 9 . . . . . . . . . . . . 3 . . . . 1 Cannon 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Launcher 45 | . 8 1 16 6 . 2 12 . . . . . . . . . . . . . . . . . . . . . . Special 44 | . 7 . 17 . . 20 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . 11 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal 105 | . 7 . 35 8 . 25 27 . . . . . . . . . . . . . . . . 3 . . . . . Explosive 38 | . 8 1 16 6 . 2 5 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 218 | 32 53 17 82 . . 18 7 . . . 9 . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 5 8 4 9 4 . 11 9 . . . 4 . . . . . . . . . . . . 5 . . . . . Robot Miss Streak 7 | 2 7 2 4 3 . 3 2 . . . 2 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 285 | 20 39 10 82 6 . 28 36 10 2 . 6 . . . 1 6 . . . . 16 . . 3 . 12 3 3 2 Core Hits 163 | 7 28 6 45 9 . 19 19 1 1 . 3 . . . 1 3 . . . . 6 . . 1 . 9 1 2 2 Critical Hits 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 277 | . . . . . . . 27 50 14 . 7 10 . . 2 27 . 5 . 6 57 . 2 9 1 26 17 9 8 Impact 108 | . . . . . . . 27 50 14 . 7 10 . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . . . . . . . . 2 27 . 5 . 6 57 . 2 9 . . . . . Piercing 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 26 17 9 8 Sneak Attacks 28 | . . . . . . . 3 7 2 . . . . . 1 . . . . . 2 . . . . 8 2 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11335 | 324 882 256 2426 365 . 1101 1137 741 181 . 149 . . . 96 355 . . . . 1039 . . 76 . 1166 488 238 315 Guns 2581 | 262 540 127 997 85 . 79 266 . . . 149 . . . . . . . . . . . . 76 . . . . . Cannons 336 | . . . . . . 336 . . . . . . . . . . . . . . . . . . . . . . . Explosions 2957 | 62 342 103 1402 270 . 398 380 . . . . . . . . . . . . . . . . . . . . . . Melee 5110 | . . . . . . . 491 741 181 . . . . . 96 355 . . . . 1039 . . . . 1166 488 238 315 Ramming 39 | . . 26 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 214 | . 71 . 143 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1259 | 62 92 . 201 122 . 440 266 . . . . . . . . . . . . . . . . 76 . . . . . Explosive 2489 | . 250 103 1322 233 . 325 256 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2224 | 262 469 127 757 . . 336 124 . . . 149 . . . . . . . . . . . . . . . . . . Impact 1413 | . . . . . . . 491 741 181 . . . . . . . . . . . . . . . . . . . . Slashing 1490 | . . . . . . . . . . . . . . . 96 355 . . . . 1039 . . . . . . . . Piercing 2207 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1166 488 238 315 Highest Corruption 5 | . . . . . . . . 5 . . 1 1 1 1 . 1 1 1 1 1 . . . . . 1 2 . . Average Corruption 1 | . . . . . . . . 5 . . 1 1 1 1 . 1 1 1 1 1 . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . 13 . . . 3 . . . . . 2 . . . . . . . 6 2 . . Message Errors 6 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 8 | . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . 3 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1500 | . . . 79 1 . 109 70 340 70 . . . . . . 119 . . . . 305 . . . . 187 92 124 4 Projectiles 68 | . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . Explosions 125 | . . . 79 1 . 41 . . . . . . . . . . . . . . . . . . . . . . 4 Melee 1307 | . . . . . . . 70 340 70 . . . . . . 119 . . . . 305 . . . . 187 92 124 . Knockbacks 8 | . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . Impact 8 | . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | 13 19 13 68 43 . 53 . . . . . . . . . . . . . . . . . . . . . . 114 Shots 12 | 1 1 . 5 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | 12 156 294 159 105 . 294 372 232 7 . 133 . . . . 72 259 125 95 177 464 359 67 362 258 213 288 . . Average Temperature 85 | 12 36 144 39 43 . 54 118 94 4 . 67 . . . . 22 129 51 25 55 89 146 30 145 109 69 138 . . Received Heat Transfer 1419 | . 180 54 282 . . 189 387 126 12 . 27 9 12 . . 48 . . . . 27 9 . 39 . . . . 18 Effects 11 | . . . . . . . 2 . . . . . . . . . . . . . 3 1 . 4 1 . . . . Shutdowns 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Interference 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | 2 3 3 4 . . 1 3 11 1 . 1 . . . . . . . . . . . . . . 2 . . . Impact Corruptions 18 | . . . . . . . 3 13 2 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2345 | 100 100 . 396 235 . 885 518 . . . . . . . . . . . . . . . . 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 731 | 30 206 203 510 368 . 245 205 276 249 39 525 . . . . 731 . . . . 404 . . . . 442 322 297 427 Initial 198 | . 19 38 . 198 . . 1 58 135 19 27 . . . . . . . . . 28 . . . . . 6 180 177 Average 180 | 15 75 91 345 270 . 48 106 98 142 27 255 . . . . 413 . . . . 207 . . . . 192 143 221 281 Maximum Alert Level 3 | . 1 1 2 1 . 1 1 1 1 . 2 . . . . 3 . . . . 2 . . . . 2 1 1 2 Low Security (%) 60 | 100 98 77 5 37 . 94 86 89 81 100 37 . . . . 35 . . . . 37 . . . . 50 68 25 16 Level 1 29 | . 1 22 64 62 . 5 13 10 18 . 43 . . . . . . . . . 61 . . . . 28 31 74 80 Level 2 9 | . . . 29 . . . . . . . 19 . . . . 62 . . . . 1 . . . . 20 . . 3 Level 3 . | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 1 . . . . 4 . . 2 . . . . 1 . . . . 2 . . . . 2 6 2 1 Investigation 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Extermination 5 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Reinforcement 12 | . 1 . 1 . . . . 2 . . 1 . . . . . . . . . 1 . . . . . 4 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 17 | . . . 3 . . . . 3 . . 1 . . . 2 1 . . . . 2 . . . . 2 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 22 4 51 5 . 11 20 20 8 3 27 11 2 . 9 16 1 2 . 8 22 9 1 8 . 6 24 26 16 Peak Tracking Total 15 | . 5 3 6 3 . 4 4 9 3 4 7 8 4 . 9 6 1 7 . 9 7 9 1 4 . 7 8 13 15 Tactical Retreats 67 | . 1 . 12 . . 1 1 8 2 . 8 7 2 . . 5 . 3 . 1 4 3 . . . 4 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 11 | . 1 . . . . . . . 4 . . . . . 1 2 . . . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . . 2 . 12 . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 24 | . 1 3 4 3 . 2 1 1 . . 2 . . . 1 1 . . . . . . . . . . 4 . 1 Max in Single Turn 3 | . 1 1 2 3 . 2 1 1 . . 1 . . . 1 1 . . . . . . . . . . 1 . 1 Garrison Access 8 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 143 | . 8 1 10 . 1 . 7 13 12 . 6 2 . 1 1 19 . 1 7 . 22 . . 2 . 14 11 2 3 Terminals 84 | . 7 1 7 . . . 5 7 6 . 2 . . . 1 14 . . . . 13 . . . . 8 9 1 3 Fabricators 15 | . . . . . . . . 3 1 . 2 . . . . 1 . . . . 3 . . . . 3 1 1 . Repair Stations 11 | . 1 . 1 . . . . 1 2 . 1 . . . . 1 . . . . 2 . . . . 2 . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 2 1 1 . . . . . . 2 . . . . 1 . . . . . . . . Garrison Access 9 | . . . . . . . . . 2 . 1 . . . . 1 . . . . 3 . . . . 1 1 . . Total Hacks 523 | . 28 3 40 . 23 . 22 38 33 . 13 2 . 1 1 76 . 1 29 . 102 . . 2 . 54 39 7 9 Successful 369 | . 22 1 31 . 23 . 17 27 20 . 8 2 . 1 1 44 . 1 29 . 61 . . 2 . 43 27 3 6 Failed 152 | . 5 2 9 . . . 5 11 12 . 5 . . . . 32 . . . . 41 . . . . 11 12 4 3 Catastrophic 15 | . . . 2 . . . . . . . . . . . . 7 . . . . 4 . . . . . 2 . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 264 | . 26 3 23 . . . 17 20 15 . 5 . . . 2 50 . . . . 56 . . . . 24 17 2 4 Terminals 348 | . 25 3 31 . . . 18 26 19 . 5 . . . 1 62 . . . . 73 . . . . 37 36 3 9 Fabricators 43 | . . . . . . . . 7 2 . 5 . . . . 5 . . . . 8 . . . . 10 2 4 . Repair Stations 34 | . 3 . 3 . . . . 2 6 . 2 . . . . 4 . . . . 8 . . . . 6 . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 6 . . . 4 2 2 . . . . . . 4 . . . . 10 . . . . . . . . Garrison Access 11 | . . . . . . . . . 4 . 1 . . . . 1 . . . . 3 . . . . 1 1 . . Terminal Hacks 157 | . 2 1 8 . 23 . 4 9 6 . . 2 . 1 1 16 . 1 29 . 18 . . 2 . 15 14 2 3 Record 43 | . . . . . 23 . . 1 . . . . . . 1 . . . 17 . 1 . . . . . . . . Part Schematic 30 | . 1 1 2 . . . 2 4 1 . . . . 1 . 5 . . 4 . 5 . . . . . 3 1 . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Prototype ID Bank 12 | . . . 1 . . . . . 1 . . . . . . 1 . . 4 . 2 . . . . 1 1 . 1 Open Door 8 | . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . 2 . . 1 . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 6 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 9 | . 1 . 1 . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . Fabricator Index 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 8 | . . . 1 . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 2 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recall Extermination 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Zone Layout 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Fabricator Hacks 30 | . . . . . . . . 5 1 . 3 . . . . 3 . . . . 6 . . . . 9 2 1 . Network Status 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 15 | . . . . . . . . 2 1 . 2 . . . . 1 . . . . 3 . . . . 4 1 1 . Build 13 | . . . . . . . . 1 . . 1 . . . . 2 . . . . 3 . . . . 5 1 . . Repair Station Hacks 29 | . 3 . 3 . . . . 1 6 . 2 . . . . 2 . . . . 6 . . . . 6 . . . Scan Component 16 | . 2 . 2 . . . . 1 3 . 1 . . . . 1 . . . . 3 . . . . 3 . . . Repair 11 | . 1 . 1 . . . . . 3 . . . . . . . . . . . 3 . . . . 3 . . . Refit 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 6 . . . 4 2 1 . . . . . . 3 . . . . 7 . . . . . . . . Insert Component 12 | . . . 3 . . . 2 1 1 . . . . . . 2 . . . . 3 . . . . . . . . Analyze 11 | . . . 3 . . . 2 1 . . . . . . . 1 . . . . 4 . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . 1 1 . . Seal Access 8 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . 1 1 . . Unauthorized Hacks 121 | . 17 . 14 . . . 9 9 5 . 2 . . . . 19 . . . . 21 . . . . 12 10 . 3 Terminals 121 | . 17 . 14 . . . 9 9 5 . 2 . . . . 19 . . . . 21 . . . . 12 10 . 3 Track 45 | . 7 . 7 . . . 3 4 1 . . . . . . 7 . . . . 7 . . . . 3 5 . 1 Assimilate 9 | . 3 . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . Botnet 63 | . 6 . 6 . . . 5 5 4 . 1 . . . . 11 . . . . 10 . . . . 8 5 . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 7 1 9 . . . 7 13 9 . 3 . . . . 16 . . . . 16 . . . . 10 8 2 3 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 1 1 5 . . . 4 5 . . . . . 1 . 6 . . 4 . 8 . . . . . 3 1 . Parts Built 15 | . . . . . . . . 1 . . 2 . . . . 2 . . . . 4 . . . . 5 1 . . Matter 3175 | . . . . . . . . 146 . . 212 . . . . 438 . . . . 727 . . . . 1334 318 . . Time 847 | . . . . . . . . 73 . . 106 . . . . 116 . . . . 163 . . . . 333 56 . . Total Part Build Rating 70 | . . . . . . . . 3 . . 12 . . . . 6 . . . . 15 . . . . 28 6 . . Parts Repaired 11 | . 1 . 1 . . . . . 3 . . . . . . . . . . . 3 . . . . 3 . . . Time 547 | . 38 . 32 . . . . . 174 . . . . . . . . . . . 116 . . . . 187 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 3 . . . 2 1 1 . . . . . . 2 . . . . 2 . . . . . . . . Part Schematics Acquired 10 | . . . 3 . . . 2 1 . . . . . . . 1 . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 11 | . 1 . . . . . . . . . 1 . . 2 . 3 . . . . 3 . . . . 1 . . . Largest Group 3 | . 1 1 1 1 1 1 1 . . . 1 . . 2 2 3 . . . . 1 . . . . 1 . . . Highest-Rated Group 93 | . 10 10 10 10 10 10 10 . . . 10 . . 45 45 93 . . . . 26 . . . . 10 . . . Highest-Rated Ally 31 | . 10 10 10 10 10 10 10 . . . 10 . . 25 25 31 . . . . 26 . . . . 10 . . . Total Orders 6 | . . . 2 . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . STAY 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . . . 2 11 . . . . . . . . . . . . . Total Damage 217 | . . . . . . . . . . . . . . . 36 181 . . . . . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Derelict Logs Recovered 12 | . . 3 . 3 . . . . . . . 1 . . 1 . 1 . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 13602 | 166 1366 603 1564 604 290 883 705 1161 530 23 394 274 115 497 367 557 98 85 72 108 965 174 46 475 58 945 249 87 141 Spaces Moved 19369 | 107 848 565 1012 613 322 764 484 1062 699 83 1005 753 257 1049 453 1335 420 293 181 264 1877 517 184 1175 144 1434 655 341 473 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 46 | . . . 23 . . . 23 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5791 | 93 848 565 989 613 322 764 461 1062 74 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13518 | . . . . . . . . . 625 83 1005 753 257 1049 453 1335 420 293 181 264 1877 517 184 1175 144 1434 655 341 473 Fastest Speed 15 | 50 80 100 100 90 90 90 80 90 26 26 26 26 26 26 26 23 23 23 23 23 18 18 21 17 17 16 15 15 15 Average Speed 44 | 76 98 100 103 92 90 95 98 90 45 26 27 26 26 26 26 27 23 23 28 23 18 19 21 18 17 18 15 15 15 Slowest Speed 210 | 80 120 100 200 100 90 100 210 90 102 26 96 26 26 26 26 96 23 23 93 23 23 95 21 21 17 94 16 15 15 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . 1 . 9 . . . . 2 . . . 2 11 5 . . . 4 3 2 6 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 5 90 99 68 98 77 88 35 30 27 71 35 63 54 86 58 36 65 55 62 42 57 68 38 91 43 42 85 12 17 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 10 | . . 1 . . 1 . . . . . . 1 . 2 . . . . 3 1 . . 1 . . . . . . Known Exits Taken 20 | . . . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . 2 . 1 . . . . . 2 2 4 1 . 2 2 . 3 . 2 1 . 1 . . . . Spaces Dug 179 | . 6 . 19 . . . 8 33 12 . 6 10 . . . 18 . 5 . 5 22 . 2 6 1 12 5 4 5 Terrain Destroyed 483 | 8 48 22 121 70 . 25 35 33 12 . 6 10 . . . 18 . 5 . 5 22 . 2 6 1 12 5 4 13 Melee 154 | . . . . . . . 8 33 12 . 6 10 . . . 18 . 5 . 5 22 . 2 6 1 12 5 4 5 Projectile 25 | . 6 . 13 . . 6 . . . . . . . . . . . . . . . . . . . . . . . AOE 304 | 8 42 22 108 70 . 19 27 . . . . . . . . . . . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 23277 | 159 1286 584 1346 637 322 831 617 1167 884 84 1097 810 304 1273 698 1479 420 302 206 299 2397 586 187 1421 174 2061 771 356 519 Wait 2842 | . 359 8 152 8 . 14 37 40 103 . 57 48 48 218 224 93 1 . . 29 440 74 . 190 30 564 58 4 43 Move 19252 | 106 847 564 1011 612 321 763 483 1061 697 82 986 752 256 1048 452 1330 419 292 180 259 1854 506 183 1174 143 1426 648 337 460 Hop 43 | . . . . . . . . . 1 . 9 . . . . 2 . . . 2 11 5 . . . 3 3 1 6 Pick Up 198 | 13 17 1 25 3 1 4 17 8 9 1 10 . . 3 1 8 . 2 10 . 16 . . 16 . 18 13 2 . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 115 | 7 2 . 12 1 . 6 11 5 14 . 6 . . . . 6 . . 5 . 7 1 . 9 . 10 10 2 1 Detach 4 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Swap 77 | . 10 1 26 3 . 2 7 1 1 . 3 . . 1 . 1 . 1 1 2 2 . 1 6 . 4 4 . . Drop 118 | 1 7 . 14 1 . 2 6 2 9 1 9 . . 3 1 2 . 2 9 1 10 . 1 14 . 9 13 1 . Fire 279 | 32 44 9 104 8 . 40 29 . . . 9 . . . . . . . . . . . . 3 . . . . 1 Melee 277 | . . . . . . . 27 50 14 . 7 10 . . 2 27 . 5 . 6 57 . 2 9 1 26 17 9 8 Ram 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . 36 . . . . . 18 10 . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 12) 771 | -10/Materials | Discovered new exit (range 10) 1000 | -10/Materials | Central database locked down 1033 | -10/Materials | Discovered new exit (range 12) 1039 | -10/Materials | Repaired Lgt. Nuclear Core? 1175 | -10/Materials | Discovered new exit (range 15) 1533 | -10/Materials | Entered Mines 1533 | -10/Mines | Accompanied by 1 ally 1538 | -10/Mines | Met a Derelict bent on vengeance 1603 | -10/Mines | Discovered new exit (range 10) 1730 | -10/Mines | Learned location of Zion (-6) 1780 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1888 | -10/Mines | Learned Materials stockpile data 1890 | -10/Mines | Discovered new exit (range 7) 1937 | -10/Mines | Learned 2 Materials zone layouts 2136 | -10/Mines | Entered Materials 2136 | -9/Materials | Accompanied by 1 ally 2136 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2332 | -9/Materials | Discovered new exit (range 13) 2529 | -9/Materials | Lost 4 parts (1n3w) 2629 | -9/Materials | Discovered new exit (range 16) 2717 | -9/Materials | Identified exit to Mines 2717 | -9/Materials | Identified exit to Storage 2764 | -9/Materials | Discovered new exit (range 14) 2840 | -9/Materials | Build established: Scavenger-Mutant 3666 | -9/Materials | Repaired Rocket Launcher 3700 | -9/Materials | Entered Mines 3700 | -9/Mines | Accompanied by 1 ally 3801 | -9/Mines | Discovered new exit (range 5) 3817 | -9/Mines | Learned Materials trap positions 4015 | -9/Mines | Learned Materials security intel 4236 | -9/Mines | Discovered new exit (range 10) 4295 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4296 | -9/Mines | Discovered new exit (range 5) 4304 | -9/Mines | Entered Exiles 4304 | -9/Exiles | Accompanied by 1 ally 4330 | -9/Exiles | Met 8R-AWN 4342 | -9/Exiles | Met EX-HEX 4378 | -9/Exiles | Met EX-DEC 4424 | -9/Exiles | Visited The Gauntlet 4585 | -9/Exiles | Discovered new exit (range 12) 4594 | -9/Exiles | Entered Mines 4594 | -8/Mines | Accompanied by 1 ally 4794 | -8/Mines | Core integrity fell below 50% 4999 | -8/Mines | Discovered new exit (range 6) 5477 | -8/Mines | Entered Materials 5477 | -8/Materials | Accompanied by 1 ally 5477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5478 | -8/Materials | Identified exit to Factory 5479 | -8/Materials | Loaded intel: 10 trap records 5778 | -8/Materials | Lost 6 parts (1p4n1w) 5965 | -8/Materials | Build established: Hacker-Mutant 6182 | -8/Materials | Entered Factory 6182 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6771 | -7/Factory | Crushed by falling debris 7027 | -7/Factory | Fabricated Adv. Sensor Array? 7238 | -7/Factory | Build established: Mutant 7315 | -7/Factory | Discovered new exit (range 5) 7343 | -7/Factory | Entered another Factory area 7343 | -6/Factory | Evolved 2 slots: Utility x2 7620 | -6/Factory | Discovered new exit (range 9) 7624 | -6/Factory | Identified exit to Lower Caves 7680 | -6/Factory | Repaired Broken Imp. VTOL Module? 7744 | -6/Factory | Repaired Lgt. Nuclear Core 7806 | -6/Factory | Repaired Imp. VTOL Module 7868 | -6/Factory | Discovered new exit (range 14) 7872 | -6/Factory | Central database locked down 7873 | -6/Factory | Manually triggered Chute Trap 7873 | -6/Factory | Sucked down chute 7873 | -6/Factory | Entered Waste 7874 | -6/Waste | Spotted C-40 Crusher 7880 | -6/Waste | Spotted C-40 Crusher 7883 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7888 | -6/Waste | Spotted C-40 Crusher 7892 | -6/Waste | Spotted C-40 Crusher 7892 | -6/Waste | Discovered new exit (range 16) 7896 | -6/Waste | Entered Factory 8200 | -6/Factory | Discovered exit to Lower Caves (range 6) 8270 | -6/Factory | Fabricated Mic. Fission Core (x2) 8290 | -6/Factory | Entered Lower Caves 8386 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8407 | -6/Lower Caves | Build established: Hacker-Sprinter 8523 | -6/Lower Caves | Discovered new exit (range 10) 8526 | -6/Lower Caves | Identified exit to Lower Caves 8564 | -6/Lower Caves | Entered another Lower Caves area 8566 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8664 | -6/Lower Caves | Encountered a Warlord checkpoint 8678 | -6/Lower Caves | Discovered new exit (range 3) 8679 | -6/Lower Caves | Identified exit to Zion 8679 | -6/Lower Caves | Entered Zion 8700 | -6/Zion | Discovered new exit (range 16) 8708 | -6/Zion | Gained Derelict followers 8727 | -6/Zion | Given A8's code to call for help 8728 | -6/Zion | System corruption cleaned by Quarantine Array 8811 | -6/Zion | Learned location of Warlord (-4) 8813 | -6/Zion | Learned location of Quarantine (-2) 8840 | -6/Zion | Found CR-A16's Pointy Stick 9022 | -6/Zion | Identified exit to Proximity Caves 9176 | -6/Zion | Entered Proximity Caves 9176 | -5/Proximity Caves | Accompanied by 2 allies 9182 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9539 | -5/Proximity Caves | Discovered new exit (range 15) 9542 | -5/Proximity Caves | Identified exit to Factory 9543 | -5/Proximity Caves | Entered Factory 9543 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9617 | -5/Factory | Discovered new exit (range 16) 9621 | -5/Factory | Identified exit to Extension 9635 | -5/Factory | Fabricated Imp. VTOL Module? 9698 | -5/Factory | Fabricated Imp. VTOL Module? 9739 | -5/Factory | Local fabrication network quarantined 9748 | -5/Factory | Allied Derelicts emerged from ambush trap array 9955 | -5/Factory | Discovered new exit (range 11) 9957 | -5/Factory | Identified exit to Factory 10013 | -5/Factory | Identified exit to Upper Caves 10100 | -5/Factory | Entered Upper Caves 10118 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10126 | -5/Upper Caves | Encountered a Warlord checkpoint 10158 | -5/Upper Caves | Learned Factory trap positions 10185 | -5/Upper Caves | Discovered new exit (range 10) 10187 | -5/Upper Caves | Identified exit to Upper Caves 10198 | -5/Upper Caves | Entered another Upper Caves area 10281 | -5/Upper Caves | Discovered new exit (range 11) 10282 | -5/Upper Caves | Identified exit to Zhirov 10283 | -5/Upper Caves | Entered Zhirov 10283 | -5/Zhirov | Discovered new exit (range 3) 10288 | -5/Zhirov | Met Zhirov 10292 | -5/Zhirov | Learned location of Testing (-3) 10292 | -5/Zhirov | Learned location of Command (-1) 10297 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10303 | -5/Zhirov | Found Alien Artifact 10304 | -5/Zhirov | Identified Integrated Reactor 10304 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10314 | -5/Zhirov | Found Alien Artifact 10355 | -5/Zhirov | Identified exit to Proximity Caves 10355 | -5/Zhirov | Entered Proximity Caves 10363 | -4/Proximity Caves | Learned 4 Research zone layouts 10462 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10463 | -4/Proximity Caves | Entered Factory 10463 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10464 | -4/Factory | Loaded intel: 85 trap records 10566 | -4/Factory | Repaired Adv. Weight Redist. System 10629 | -4/Factory | Repaired Broken Lrn. Terrain Scanner 10698 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 10712 | -4/Factory | Discovered new exit (range 8) 10942 | -4/Factory | Repaired Imp. Flight Unit 11003 | -4/Factory | Discovered new exit (range 8) 11008 | -4/Factory | Identified exit to Research 11122 | -4/Factory | Fabricated Imp. Signal Interpreter? 11224 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 11263 | -4/Factory | Identified exit to Upper Caves 11269 | -4/Factory | Discovered exit to Research (range 6) 11367 | -4/Factory | Spotted B-86 Titan 11428 | -4/Factory | Entered Upper Caves 11600 | -4/Upper Caves | Discovered new exit (range 9) 11601 | -4/Upper Caves | Identified exit to Upper Caves 11602 | -4/Upper Caves | Entered another Upper Caves area 11603 | -4/Upper Caves | Identified exit to Warlord 11643 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11646 | -4/Upper Caves | Learned location of Armory (-3) 11648 | -4/Upper Caves | Entered Warlord 11703 | -4/Warlord | Found Prototype Device 11705 | -4/Warlord | Found Prototype Device 11708 | -4/Warlord | Identified Minesniffer Drone Bay (x2) 11719 | -4/Warlord | Met Warlord 11733 | -4/Warlord | Warlord's base attacked by MAIN.C 11747 | -4/Warlord | Found Prototype Hackware 11749 | -4/Warlord | Identified System Mapper 11751 | -4/Warlord | Found Prototype Device 11752 | -4/Warlord | Identified Thermal Barrier 11892 | -4/Warlord | Opened side exit 11916 | -4/Warlord | Found Prototype Energy Gun 11917 | -4/Warlord | Identified Vortex Rail 11920 | -4/Warlord | Found Prototype Energy Gun 11921 | -4/Warlord | Identified Vortex Shotgun 11923 | -4/Warlord | Found Vortex Shotgun 12056 | -4/Warlord | Warlord forces counterattacked 12116 | -4/Warlord | Discovered new exit (range 15) 12118 | -4/Warlord | Identified exit to Proximity Caves 12123 | -4/Warlord | Entered Proximity Caves 12180 | -3/Proximity Caves | Discovered exit to Research (range 5) 12181 | -3/Proximity Caves | Entered Research 12181 | -3/Research | Evolved 2 slots: Utility x2 12235 | -3/Research | Identified exit to Armory 12235 | -3/Research | Identified exit to Testing 12293 | -3/Research | Fabricated Lrn. Terrain Scanner (x1) 12540 | -3/Research | Repaired Imp. Diametric Drive 12616 | -3/Research | Fabricated Adv. Hacking Suite (x1) 12703 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 12789 | -3/Research | Fabricated Exp. Cesium-ion Thruster? 12790 | -3/Research | Local fabrication network quarantined 12811 | -3/Research | Fabricated Adv. Power Amplifier (x1) 12848 | -3/Research | Discovered new exit (range 24) 12881 | -3/Research | Identified exit to Research 12931 | -3/Research | First assault squad dispatched 12964 | -3/Research | Repaired Imp. Diametric Drive? 13075 | -3/Research | Repaired Imp. Flight Unit 13101 | -3/Research | Found Prototype Hackware 13102 | -3/Research | Identified Exp. Hacking Suite 13126 | -3/Research | Entered Testing 13137 | -3/Testing | Protovariant out of control (PH-EGL4R07TRH) 13141 | -3/Testing | Adv. Hacking Suite fried by hacking feedback 13148 | -3/Testing | Spotted Superbehemoth 13159 | -3/Testing | Found Prototype Processor 13160 | -3/Testing | Identified Exp. Signal Interpreter 13229 | -3/Testing | Discovered exit to Research (range 9) 13286 | -3/Testing | Found Prototype Energy Gun 13303 | -3/Testing | Scanned by Researcher 13310 | -3/Testing | Found Prototype Protection 13316 | -3/Testing | Identified Transdimensional Reconstructor 13316 | -3/Testing | Warped through subspace 13350 | -3/Testing | Found Prototype Energy Cannon 13351 | -3/Testing | Found Prototype Energy Cannon 13352 | -3/Testing | Fabricated Exp. Cesium-ion Thruster? 13354 | -3/Testing | Spotted Striker 13354 | -3/Testing | Spotted Striker 13361 | -3/Testing | Found Prototype Device 13362 | -3/Testing | Identified Exp. Thermal Shield 13367 | -3/Testing | Found Prototype Device 13368 | -3/Testing | Identified Exp. Weapon Cycler 13375 | -3/Testing | Entered Research 13375 | -2/Research | Warlord forces began assault on 0b10 13375 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13392 | -2/Research | Met up with Warlord 13398 | -2/Research | Build established: Wizard-Scout 13446 | -2/Research | Identified exit to Access 13462 | -2/Research | Entered Access 13462 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13489 | -1/Access | Identified exit to Surface 13531 | -1/Access | Energy Cycler disabled 13534 | -1/Access | Identified Hyp. EM Gauss Rifle 13603 | *** | Escaped! Last Messages --------------- 13534_ Identified Hyp. EM Gauss Rifle. 13534_ U-05 Engineer lays Concrete. 13538_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 13576_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13582_ Penetrated by Slug. 13583_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 13585_ Penetrated by Slug. 13585_ Slug penetrates Wall. 13602_ Connecting with Terminal... 13602_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | #######??## #####################?##????????????? | | ?##?####### # ####?###??#????????????? | | ? # # ##?###?### ????????????? | | # # ######??##? ??????????? | | # # "" ##?#?###?# ???????????? | | ? # # "" ?? ?###?####?? ???????????? | | " # # """""" ?######??## ???????????? | | """" / / """""" #?###??###? ???????????? | | """"" # # "" ############??????????? | | "?""" # # "" ######? ? ???????????? | | "?"" # # ###### ???????????? | | " # # ###?## ? ???????????? | | ? # # ###?#??? ???????????? | | #w ###################? ?? ??????????? | | #########?# ###?###?######?#### ? ?? ???? ??????? | | ""?S""" ## #?#####?########### ? ????????????? | | """ """? ## ############??#####?##????????# ????? | | ? ## #?###################?#??##?????????? | | ?? ## #?############?##?#?###?#???????????? | | ? ## ####### ##########?##?#?????????????? | | ? # """T""" "?""???????????????? | | ? ## """ """ """" ????? ????????? | | ##?##+##?##u """????? ??????????? | | ??#? ?##?# "?"?? ?????????????? | | ?? ##### "" ""?????????????????? | | ?? #??##?## @" "???? ? ?? ????????? | | ?? ?? #####u "??? ? ????????????? | | # ###?# "??????????????????? | | ? # ??#### ""???? ?????#??????? | | ?? #? #??## "????? ???#???????? | | #? ?##?# ####### ##########???#???#??#???????? | | ????????# ???##?###??#???#????????????????????? | | ? ?#??#???# #?##??##?#?????##?????#?????????????? | | ???+??#???# ##?????????##?#????##??????#????????? | | ?????#??## ??#??????##???#? ??? ? ???#????????? | | ????? #???# ?#??##??#???#??? ???? ????#????????? | | ??#?? ??#?# ##?????#????#???????"??? ??????????? | | ? ?????? ?? ? ???????? ? ????""?????????????????? | | ?? ???? ??????????? ?????????????????????????????? | | ?#??#?##?#??#??#?????##??????????????????????????? | | ??? ? ?????#? ?? ????##??????????????????????????? | | ?????????? ?? ??????????? ?#?????????????????????? | | ???"????? ?#?? "? ????????????? ???????????????? | | ????? ?????????""????????????????????????????????? | | ??????? ?????? ??? ?????#? #?????????????????????? | | ????????????? ???? ?##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 48 Energy Capacity 1640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Propulsion Shielding 90 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 24 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Wheel | -10/Mines | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Mic. Fission Core | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Ripper | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Cloaking Device | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Cesium-ion Thruster | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Adv. Power Amplifier | -4/Factory | Scanalyzed Lrn. Terrain Scanner | -4/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Q-thruster | -4/Factory | Hacked Gravity Neutralizing Apparatus | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Exp. Actuator Array | -3/Testing | Hacked Lgt. Regenerative Plating | -3/Testing | Hacked Med. Regenerative Plating | -3/Testing | Hacked Imp. Q-thruster | -2/Research | Hacked Robot Schematics ------------------ B-74 Champion | -3/Research | Hacked Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Mic. Fission Core | x2 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Imp. Signal Interpreter | x2 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Lrn. Terrain Scanner | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Adv. Power Amplifier | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed StructuralThunderKit Manual? 0 Play Time 03:47:57 Cumulative 312.2 hours Start 2021.08.06 @ 22:42:07 End 2021.08.07 @ 02:34:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 67 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12a619c5-d531-456a-b727-8613acec8bd8