Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.17 @ 17:01:36 Player: AnotherZach Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (511) 2555 Value Destroyed (21687) 21687 Prototype IDs (70) 1400 Alien Tech Used (4) 800 Bonus (10376) 10376 TOTAL SCORE: 45118 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 4360 Follower Combat Kills 1694 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -1778 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (78) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (6) --- Centrium-Armored Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine High-capacity Storage Unit Advanced Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (3) ------- Advanced Remote Datajack Power Sword > --- INVENTORY (20) --- Light Antimatter Reactor Centrium Leg Advanced Heat Sink Large Storage Unit YI-UF0's Bottomless Matter Pit (1500) Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Transmission Jammer Light Regenerative Plating Improved Shock Absorption System Relay Coupler [Proto] (12) Core Cannon Containment Facilitator Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum-Particle Reactor > --- PROPULSION ------- Centrium Leg Centrium-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Centrium Heavy Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Hpw. Electro Shock Construct/G Power Sword > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Centrium Leg YI-UF0's Bottomless Matter Pit Advanced Targeting Computer Advanced Launcher Guidance Computer Matter Filter Light Regenerative Plating Advanced Hacking Suite Authchip [Propulsion] Relay Coupler [NC] Relay Coupler [Proto] Relay Coupler [Proto] Improved System Guard High-powered Tractor Beam Transdimensional Reconstructor Long-range Missile Launcher Mini Smartbomb Launcher Remote Datajack Advanced Remote Datajack [Rating: 166] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Advanced Treads Leg Constructs Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Regenerative Plating Weapon Constructs Energy Gun Constructs Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Constructs Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . Utility 8 | . . . . . 2 . . 3 . . . . . . . . . 2 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 420 | 7 6 6 4 14 56 22 9 52 12 3 . 7 52 19 22 4 2 16 12 3 1 1 65 25 Power 24 | 1 . . . 3 4 1 . 4 . . . 1 1 . . . . . . . . . 5 4 Engine 11 | 1 . . . 3 3 1 . 3 . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 4 Propulsion 52 | 2 . 3 2 . 11 1 2 13 1 2 . 1 7 2 . . . . . . . . 3 2 Treads 17 | . . 1 2 . 7 1 2 1 . 1 . . . . . . . . . . . . . 2 Leg 16 | . . . . . . . . 7 . . . 1 5 . . . . . . . . . 3 . Wheel 10 | 2 . 2 . . . . . 4 1 1 . . . . . . . . . . . . . . Hover 5 | . . . . . 3 . . 1 . . . . 1 . . . . . . . . . . . Flight 4 | . . . . . 1 . . . . . . . 1 2 . . . . . . . . . . Utility 183 | 2 2 1 . 6 14 9 3 23 4 1 . . 28 11 13 2 2 10 5 1 1 . 29 16 Device 74 | 1 . . . 2 7 6 2 6 3 1 . . 6 6 7 . 1 5 5 1 . . 10 5 Storage 8 | 1 1 . . 2 1 . . 1 . . . . . . . . . . . . . . 1 1 Processor 24 | . . 1 . . 2 . 1 4 . . . . 5 1 2 1 1 1 . . . . 3 2 Hackware 23 | . . . . . . . . 6 . . . . 3 2 1 1 . 3 . . . . 5 2 Protection 54 | . 1 . . 2 4 3 . 6 1 . . . 14 2 3 . . 1 . . 1 . 10 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 161 | 2 4 2 2 5 27 11 4 12 7 . . 5 16 6 9 2 . 6 7 2 . 1 28 3 Energy Gun 31 | 1 . . . 2 8 6 2 4 4 . . . 1 1 . . . . 1 1 . . . . Energy Cannon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 17 | 1 3 1 1 . 4 1 2 3 . . . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Launcher 51 | . 1 . . 1 6 2 . 3 2 . . 3 9 1 6 . . 2 3 . . . 12 . Special Weapon 10 | . . . . . . . . . . . . . 1 1 . . . . . . . . 7 1 Impact Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Slashing Weapon 27 | . . . . . . . . 1 1 . . 1 5 1 2 1 . 1 2 1 . 1 9 1 Piercing Weapon 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . 3 2 . . . . . . . 2 1 . . 3 1 . . . . . Unidentified Prototypes 21 | . . . . 1 3 2 1 3 . . . 1 3 1 . 1 . . . . 1 . 2 2 Corrupted Parts 6 | . . . . 5 . . . . . . . 1 . . . . . . . . . . . . System Corruption 21 | . . . . 15 . . . . . . . 6 . . . . . . . . . . . . Parts Lost 69 | . . 3 . . 1 . 1 8 2 . . 5 4 1 3 . 1 2 3 1 . . 17 17 Power 10 | . . . . . . . . 1 1 . . 1 1 . . . . . . . . . 3 3 Propulsion 7 | . . 1 . . 1 . . 3 . . . . . . . . . . . . . . . 2 Utility 31 | . . 1 . . . . . 2 1 . . 2 2 1 1 . 1 1 3 1 . . 7 8 Weapon 21 | . . 1 . . . . 1 2 . . . 2 1 . 2 . . 1 . . . . 7 4 Highest Loss Streak 9 | . . 2 . . 1 . 1 2 2 . . 2 1 1 1 . 1 1 1 1 . . 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 78 | . 100 99 79 99 97 99 92 76 75 85 77 72 66 64 62 62 64 67 67 67 67 68 70 65 Engine 4 | . 14 14 14 13 5 1 9 5 1 . . . 3 1 2 5 5 1 . . . 5 1 . Core 1 | . . . . . 3 7 . . 4 6 6 5 2 1 2 . . 3 2 . . . . . Treads 8 | . . . 28 28 18 27 27 4 . . . 1 1 . . 1 3 . 2 5 5 5 1 4 Leg 1 | . . . . . . . . 2 . . . 4 4 . 5 3 . . 1 . . . 6 2 Wheel 1 | . 28 27 . . . . . . 9 18 20 8 . . . . . . . . . . . . Hover 1 | . . . . . 7 . . 1 1 1 . . . 3 . . . . . . . . . . Device 12 | . 10 . . . 11 18 14 12 14 19 20 10 9 12 11 10 9 11 19 20 17 15 13 11 Storage 6 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 6 Processor 8 | . . 10 14 1 8 . 3 7 13 13 13 13 12 9 10 11 17 14 11 10 10 10 9 10 Hackware 3 | . . . . . . . . 7 . . . . . . 1 4 1 8 5 5 5 5 7 . Protection 3 | . 3 3 . 12 6 8 5 3 4 . . . 4 4 3 . . . . . 2 5 3 7 Energy Gun 7 | . 1 . . 1 13 24 18 6 6 6 2 1 2 2 4 . . . 4 12 15 11 1 . Ballistic Gun 4 | . 22 20 4 1 3 . 5 9 2 . . 4 . 1 . 4 5 . . . . . 1 1 Launcher 1 | . 3 1 . 5 3 . . . 3 . . 5 1 . 2 5 5 4 3 . . . 4 4 Slashing Weapon 2 | . . . . . . . . 1 2 6 6 3 4 4 4 4 5 5 1 . . 3 3 3 Peak Build Rating 166 | 9 9 10 11 24 43 44 55 86 80 77 77 79 108 130 93 104 104 119 132 132 126 123 166 159 Average Rating 79 | 7 8 9 8 17 36 42 46 75 74 75 71 71 91 106 89 95 102 112 127 126 124 121 150 140 On Entrance 72 | . 9 8 10 11 21 43 40 52 67 70 77 69 68 102 90 89 104 100 116 132 126 121 123 153 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 30 30 28 41 67 76 76 77 70 68 68 75 93 102 95 64 64 87 95 95 93 84 127 137 Greatest Support 171 | 32 32 32 40 40 66 66 66 111 56 32 32 39 102 101 98 126 126 126 122 171 171 171 171 140 Greatest Overweight (x) 21 | . . 1 . 1 1 1 1 20 21 5 2 3 7 1 . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . 1 2 1 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 11 15 15 15 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 16 Average Carried 18 | 4 8 13 14 14 16 19 19 19 19 19 19 17 19 19 19 19 18 19 18 19 19 19 17 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 11 15 15 15 20 20 20 20 20 19 19 19 20 20 19 20 19 20 20 20 20 20 14 14 Scrap Engine Consumption 566 | . . . . . . . 14 202 22 6 1 21 100 78 6 8 . 11 12 8 3 6 61 7 Constructs Created 25 | . . . . . . . . 8 3 . . 2 3 1 . 1 . . 2 1 . . 2 2 Constructs Modified 207 | . . . . . . . . 72 9 4 . 7 38 30 1 3 2 3 10 3 1 1 22 1 Class Distribution -------------------- 28% | Mutant 22% | Hacker-Construct 14% | Construct 9% | Skirmisher 6% | Hacker-Skirmisher 4% | Bothacker-Construct 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Hacker-Construct | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Construct | -5/Factory Construct | -5/Garrison Commander-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Construct | -5/Upper Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Zhirov Hacker-Construct | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Matter Collected 15506 | 277 . 367 68 736 984 1324 165 2299 325 124 . 310 853 333 900 534 576 737 832 290 232 277 2373 590 Remotely 1403 | . . . . . 413 . . . . . . . . . . . . . . . . . 990 . Salvage Created 20907 | 166 . 138 . 217 1198 1481 1266 4781 574 270 . 942 1881 981 847 313 258 620 574 206 232 216 3077 669 Parts 946 | 12 . 7 . 15 82 62 33 257 23 9 . 36 104 56 43 10 8 33 15 7 3 13 100 18 Haulers Intercepted 15 | . . . . . 5 2 . 7 . . . . . . . . . . . . . . 1 . Recyclers Shooed 15 | . . 1 . . . 1 . 4 . . . . 1 . 2 . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 13 2 . 12 . . . 6 7 . 15 7 . 10 . . Prevented 13 | . . . . . . . . . . . . 11 . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 391 | . . 10 . 3 31 28 9 52 21 3 . 17 36 20 18 14 10 20 12 5 . 6 54 22 Melee 78 | . . . . . 4 . . 1 3 . . . 24 15 . 4 1 4 3 . . 1 16 2 Guns 121 | . . . . . 12 28 9 42 5 2 . 2 . 4 3 1 . . 2 3 . 5 3 . Cannons 6 | . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 . . 1 . AOE 177 | . . 10 . 2 15 . . 9 13 . . 10 9 . 15 9 9 16 6 . . . 34 20 Classes Destroyed 25 | 3 . 1 . 1 7 3 3 2 1 1 . . 1 . . . . 1 . . . . . 1 Worker 32 | 2 . . . . . 1 . 13 . . . . 3 . 5 . . 1 . . . . 7 . Builder 14 | . . . . . 1 1 2 6 . . . . . . 1 . . . . . . . 3 . Tunneler 8 | 3 . . . 2 . . . 1 . . . . 1 . 1 . . . . . . . . . Hauler 15 | . . . . . 5 2 . 7 . . . . . . . . . . . . . . 1 . Recycler 33 | 1 . 2 . 1 1 4 6 7 . . . . 1 . 1 . . . . . . . 9 . Mechanic 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . 1 2 . . . . . . . . 1 . . . . . . . 1 . Watcher 16 | . . . . . 5 2 . 5 . . . . 2 . . . . . . . . . 1 1 Swarmer 99 | . . . . 3 13 3 . 12 10 3 . 8 5 6 1 11 6 5 3 . . 5 5 . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Grunt 133 | . . . . . 8 12 1 17 9 . . 7 14 3 10 2 4 7 5 . . . 21 13 Brawler 5 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 Duelist 12 | . . . . . . 3 . . 1 . . . . . 1 . . . 1 . . . 3 3 Protector 5 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . 2 . Sentry 41 | . . . . . 8 8 1 7 1 . . 1 2 5 . 1 . 1 1 1 . . 4 . Hunter 28 | . . . . . 2 1 3 4 . . . . . 4 3 . . 5 . . . . 6 . Programmer 46 | . . . . . . . 2 10 . . . . 11 1 2 . . 1 . 4 . 1 12 2 Behemoth 4 | . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scientist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 4 . 10 . 3 4 4 5 13 10 3 . 7 6 4 8 5 5 15 3 3 . 5 13 23 Combat Bots Only 21 | . . 10 . 3 4 3 5 11 10 3 . 7 5 4 5 5 5 14 3 3 . 5 10 21 Max Kills in Single Turn 5 | 2 . 3 . 3 3 2 2 4 4 1 . 3 3 1 3 4 3 5 2 1 . 2 4 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Exploded 5 | . . 3 . 2 3 . . 3 4 . . 3 3 . 3 4 3 5 2 . . . 3 4 Melee 1 | . . . . . 1 . . 1 1 . . . 1 1 . 1 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 3182 | . 16 11 . . 123 59 32 459 101 26 . 86 243 155 113 33 46 163 100 76 . 24 778 538 Missed 1123 | . 3 3 . . 43 18 6 149 23 5 . 28 66 60 36 10 15 73 33 26 . 7 306 213 Damage Taken 31526 | . 123 216 . . 951 653 387 3627 1121 248 . 1072 3186 1432 1078 350 512 1606 1469 858 . 311 6645 5681 Core 3454 | . 22 47 . . 106 106 62 411 81 13 . 152 349 214 76 57 91 195 113 70 . 75 585 629 Absorbed by Shields 1728 | . . . . . . . . . 186 . . . 84 . . . . . . . . . 1224 234 Redirected to Shielding 211 | . . . . . . . . . 31 . . . 78 . . . . . . . . . . 102 Ignored by Resistances 9977 | . 37 63 . . 316 197 135 1054 358 75 . 299 904 470 617 100 140 448 409 233 . 85 2269 1768 Regen/Repaired (Parts) 10368 | . . . . . 247 18 . 1499 186 36 . 333 1893 962 136 285 228 298 999 77 201 72 2372 526 Core Remaining (%) 54 | 100 . . . 72 . . 50 . . . . 22 . . . . 21 . . . . 60 . . Volleys Fired 665 | 7 5 10 . 3 63 52 42 176 21 7 . 24 32 14 37 11 13 15 20 15 4 5 76 13 Largest 3 | 2 2 2 . 2 3 3 3 3 3 2 . 3 2 2 2 1 1 2 2 3 3 3 2 1 Hottest 225 | 70 40 55 . 71 225 225 225 185 207 110 . 183 160 75 94 80 80 89 124 218 202 202 152 80 Shots Fired 1414 | 14 8 20 . 6 138 156 74 503 37 14 . 49 48 16 70 10 13 29 27 44 10 15 100 13 Gun 1089 | 14 6 13 . 1 113 155 74 491 24 7 . 19 7 13 34 4 . . 11 38 10 15 39 1 Cannon 58 | . . 1 . 3 . . . . . 7 . 7 25 . . . . . 7 6 . . 2 . Launcher 252 | . 2 6 . 2 25 1 . 12 13 . . 23 13 . 36 6 13 29 9 . . . 51 11 Special 15 | . . . . . . . . . . . . . 3 3 . . . . . . . . 8 1 Kinetic 372 | 7 6 14 . 3 24 5 10 253 . 7 . . 3 . . 4 . . 7 6 . . 22 1 Thermal 696 | 7 . . . 1 89 150 46 211 24 7 . 26 21 13 34 . . . 11 29 3 5 19 . Explosive 226 | . 2 6 . 2 25 1 . 12 13 . . . 10 . 36 6 13 29 9 . . . 51 11 Electromagnetic 105 | . . . . . . . 18 27 . . . 23 11 . . . . . . 9 7 10 . . Robot Hit Streak 49 | 4 10 19 . 6 18 34 28 38 22 5 . 8 18 23 23 27 35 49 16 14 10 7 20 6 Robot Miss Streak 6 | 1 . 1 . . 4 6 3 3 2 2 . 1 3 2 2 . . 1 1 1 1 1 4 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Secondary Targets 18 | . . . . . 1 2 2 8 1 . . . . . . . . . . 2 . 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 . . . . . . . . . . 1 . 1 . . Shots Hit Robots 1344 | 8 6 13 . 6 108 113 66 373 27 14 . 34 105 73 44 10 17 50 47 34 8 20 152 16 Core Hits 1228 | 7 4 25 . 5 92 176 79 202 47 5 . 26 55 26 76 23 22 47 23 7 4 10 185 82 Critical Kills 6 | . . . . . . . . 5 . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . 1 Critical Strikes 65 | . . . . . 3 . . 10 . . . 1 16 11 . . . 3 4 1 . 2 12 2 Burn 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 11 | . . . . . 1 . . 9 . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 46 | . . . . . . . . 1 . . . . 15 10 . . . 3 2 . . 2 12 1 Impale 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 439 | . . . . 4 27 1 1 12 5 8 . . 70 94 6 6 10 37 27 . . 5 116 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 374 | . . . . . . . . 12 5 8 . . 70 77 2 6 10 29 24 . . 5 116 10 Piercing 28 | . . . . 4 24 . . . . . . . . . . . . . . . . . . . Sneak Attacks 67 | . . . . 4 3 1 1 1 1 7 . . 7 13 5 . . 7 6 . . . 11 . Combat Hostiles 7 | . . . . . . . . . . . . . 2 5 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70819 | 111 89 797 . 400 3365 3069 1704 9946 2238 641 . 1689 5322 2578 4837 1273 2094 3493 2861 997 191 619 15873 6632 Guns 18137 | 111 63 95 . . 1594 2776 1559 7949 249 78 . 265 73 239 482 66 . . 264 736 191 402 935 10 Cannons 1220 | . . . . 39 . . . . . 70 . 148 498 . . . . . 168 261 . . 36 . Explosions 36173 | . 26 702 . 135 1418 293 145 1665 1779 . . 1276 1379 . 4151 954 1723 2618 1027 . . . 10926 5956 Melee 14853 | . . . . 226 353 . . 324 210 493 . . 3372 2339 204 253 371 875 1402 . . 217 3946 268 Ramming 436 | . . . . . . . . 8 . . . . . . . . . . . . . . 30 398 Kinetic 5827 | 36 63 95 . 39 255 . 186 4016 . 70 . . 20 . . 66 . . 168 261 . . 542 10 Thermal 12832 | 75 . . . . 1339 2776 1318 3630 249 78 . 472 381 239 482 . . 212 264 630 99 159 429 . Explosive 34107 | . 26 702 . 135 1418 293 . 1665 1779 . . . 1126 . 3971 954 1723 2406 1027 . . . 10926 5956 Electromagnetic 2764 | . . . . . . . 200 303 . . . 1217 423 . 180 . . . . 106 92 243 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14274 | . . . . . . . . 324 210 493 . . 3372 2339 204 253 371 875 1402 . . 217 3946 268 Piercing 579 | . . . . 226 353 . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . 1 1 16 1 1 2 15 15 15 15 22 8 9 9 9 13 4 . 1 . 1 15 29 Average Corruption 6 | . . 1 1 3 1 1 1 5 15 15 15 20 4 8 9 9 12 2 . 1 . 1 8 17 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . 4 . 2 . 1 4 . Corruption Blocked 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Effects 587 | . . 4 4 12 21 17 30 106 35 22 4 55 41 69 33 14 28 2 . . . . 59 31 Message Errors 132 | . . 1 . 1 5 4 4 29 6 3 1 13 5 17 13 9 7 1 . . . . 9 4 Matter Fused 137 | . . 2 2 3 4 5 6 25 8 4 3 13 12 16 6 1 6 1 . . . . 15 5 Heat Flow Errors 74 | . . 1 . 5 1 2 7 13 7 1 . 6 3 7 3 2 5 . . . . . 8 3 Energy Discharges 71 | . . . 1 . 4 1 7 10 5 2 . 6 7 14 4 . 3 . . . . . 7 . Parts Rejected 5 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 Parts Fused 7 | . . . . . . 1 1 . . . . . . . 1 . 1 . . . . . 3 . Data Loss (minor) 78 | . . . 1 2 3 2 3 11 4 8 . 8 6 10 2 1 2 . . . . . 9 6 Data Loss (major) 28 | . . . . . 1 . 1 8 1 2 . 2 3 2 2 . 3 . . . . . 3 . Misfires 17 | . . . . 1 3 2 . 5 2 . . 3 1 . . . . . . . . . . . Alerts 18 | . . . . . . . 1 3 1 1 . 2 1 3 2 . 1 . . . . . 2 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 10 Weapon Failures 9 | . . . . . . . . 2 1 . . 2 1 . . 1 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2482 | . . 68 . 35 12 24 . 18 64 176 . 44 393 35 164 . 97 34 409 85 . . 751 73 Projectiles 139 | . . . . . . . . . . 22 . . 32 . . . . . . 85 . . . . Explosions 851 | . . 68 . 25 4 24 . 10 32 . . 44 . . 67 . 64 34 33 . . . 404 42 Melee 1492 | . . . . 10 8 . . 8 32 154 . . 361 35 97 . 33 . 376 . . . 347 31 Knockbacks 11 | . . . . . . . . . . 3 . . . . . . . . 1 2 . . 2 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 6 | . . . . . . . . . . 2 . . . . . . . . 1 2 . . 1 . Secondary 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Self-Inflicted Damage 1524 | . . 100 . . 139 133 20 55 174 . . 96 221 . 47 . 32 60 . . . . 268 179 Shots 57 | . . 4 . . 6 4 1 3 6 . . 9 7 . 1 . 1 2 . . . . 9 4 Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Targets Rammed 23 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 20 Kicked 21 | . . . . . . . . 1 . . . . . . . . . . . . . . . 20 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | 80 . 92 . 266 299 439 338 477 252 142 . 479 396 234 264 127 263 18 90 42 . . 225 281 Average Temperature 88 | 31 . 37 . 104 84 117 106 72 102 45 . 118 99 60 133 58 107 9 43 33 . . 77 66 Received Heat Transfer 6279 | . 90 80 . . 402 324 147 951 350 . . 336 548 210 285 54 171 222 198 111 . . 946 854 Effects 18 | . . . . . . 4 5 2 . . . 1 1 . . . 2 . . . . . . 3 Shutdowns 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . 3 Matter Decay 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 1 . . . 3 3 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Parts Melted 33 | 1 . . . . 6 . 3 13 2 . . . 4 . . . . . . 1 . 1 2 . Heat Transferred 15578 | 222 . . . . 1988 2296 779 4941 481 148 . 605 581 498 722 . . 150 370 1057 111 185 444 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Peak Influence 2539 | 30 106 53 . 117 340 346 232 623 . . . . 396 1453 1912 . . 1411 . . . . 1362 2539 Initial 661 | . 16 34 . . 4 39 85 250 . . . . . 156 661 . . 456 . . . . 83 639 Average 310 | 9 47 23 . 10 96 156 37 133 . . . . 111 828 1078 . . 1087 . . . . 567 2139 Maximum Alert Level 5 | . . . . . 1 1 1 2 . . . . 1 4 5 . . 4 . . . . 4 5 Low Security (%) 60 | 100 100 100 . 100 84 53 92 75 . . . . 73 . . . . . . . . . 21 . Level 1 16 | . . . . . 15 46 7 15 . . . . 26 13 . . . . . . . . 17 . Level 2 8 | . . . . . . . . 8 . . . . . 26 27 . . 11 . . . . 26 . Level 3 6 | . . . . . . . . . . . . . . 39 29 . . 28 . . . . 18 . Level 4 5 | . . . . . . . . . . . . . . 19 19 . . 60 . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . 13 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . 10 . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 99 | . 1 1 . . 4 8 . 19 . . . . 9 . 12 . . 9 . . . . 16 20 Investigation 22 | . 1 1 . . 2 1 . 6 . . . . 1 . 3 . . 6 . . . . 1 . Extermination 21 | . . . . . . . . 9 . . . . 5 . 2 . . 1 . . . . 4 . Reinforcement 21 | . . . . . 2 2 . 4 . . . . 3 . 5 . . . . . . . 5 . Assault 30 | . . . . . . 2 . . . . . . . . 1 . . 2 . . . . 5 20 Garrison 5 | . . . . . . 3 . . . . . . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . . 4 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Distress Signals 13 | . 1 . . . 2 . . 4 . . . . . . 1 . . 3 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 630 | . 5 12 . 4 41 38 9 68 21 3 . 15 38 39 36 13 16 33 15 6 . 5 100 113 Peak Tracking Total 26 | . 4 12 . 4 6 5 5 7 10 3 . 5 4 5 7 5 5 9 7 3 . 4 13 26 Tactical Retreats 32 | . 1 2 . . 1 2 . 5 . . . 1 1 . . . . 3 . 1 . . 7 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Traps Triggered 34 | . . . . . . 2 . 11 . . . 2 10 . 1 . . . . . . . 6 2 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts 80 | . . . . . 47 33 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 3 . . . 2 . 2 2 . . . . . . . . . . . Most Traps Carried 4 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Machines Disabled 62 | . . . . . 3 5 . 9 3 . . 3 1 7 18 . 1 6 . . 2 . 1 3 Max in Single Turn 3 | . . . . . 2 2 . 3 1 . . 2 1 1 3 . 1 2 . . 1 . 1 1 Garrison Access 8 | . . . . . 1 1 . 2 . . . . . . 2 . . 1 . . . . 1 . Garrison Relay 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Machines Accessed 116 | . 5 2 2 . 12 8 11 27 1 . 4 . 10 2 10 . 1 7 . 1 6 . 7 . Terminals 55 | . 5 1 . . 6 5 6 15 1 . . . 4 2 2 . . 4 . . . . 4 . Fabricators 9 | . . . . . . . . 3 . . . . 3 . 2 . . 1 . . . . . . Repair Stations 5 | . . . . . 1 1 . 1 . . . . . . 2 . . . . . . . . . Recycling Units 14 | . . . . . 2 1 4 5 . . . . 1 . 1 . . . . . . . . . Scanalyzers 9 | . . . . . 2 . . 1 . . . . 1 . 1 . . 2 . . . . 2 . Garrison Access 8 | . . . . . 1 1 . 2 . . . . 1 . 2 . . . . . . . 1 . Total Hacks 369 | . 19 4 2 . 38 26 42 82 6 . 29 . 20 2 23 . 1 26 . 1 23 . 25 . Successful 262 | . 13 2 2 . 24 15 28 57 6 . 29 . 17 2 10 . 1 15 . 1 23 . 17 . Failed 106 | . 6 2 . . 14 11 14 24 . . . . 3 . 13 . . 11 . . . . 8 . Catastrophic 11 | . . . . . 1 . 1 3 . . . . . . 1 . . 4 . . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 137 | . 12 2 1 . 16 7 27 37 1 . . . 7 . 7 . . 5 . . . . 15 . Terminals 169 | . 19 3 . . 17 18 25 39 6 . . . 5 2 8 . . 12 . . . . 15 . Fabricators 34 | . . . . . . . . 17 . . . . 10 . 4 . . 3 . . . . . . Repair Stations 23 | . . . . . 10 2 . 7 . . . . . . 4 . . . . . . . . . Recycling Units 38 | . . . . . 3 3 15 14 . . . . 1 . 2 . . . . . . . . . Scanalyzers 32 | . . . . . 7 . . 3 . . . . 2 . 3 . . 11 . . . . 6 . Garrison Access 14 | . . . . . 1 3 . 2 . . . . 2 . 2 . . . . . . . 4 . Terminal Hacks 130 | . 10 2 2 . 2 6 13 21 6 . 29 . 2 2 1 . 1 4 . 1 23 . 5 . Record 31 | . . . 1 . . . . . 6 . 11 . . . . . 1 1 . . 11 . . . Part Schematic 30 | . 2 . . . . 1 6 7 . . 10 . . . . . . . . . 4 . . . Robot Schematic 15 | . 2 . . . . 1 4 2 . . 5 . . . . . . . . . . . 1 . Robot Analysis 11 | . 3 . . . . 2 . 2 . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . . . . . . . 1 . . 3 . . . . . . . . . 4 . . . Open Door 5 | . . 1 . . . 2 . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 4 | . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 1 . . 1 . . 2 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 8 . . . . 7 . 1 . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . 4 . . . . 4 . 1 . . . . . . . . . Build 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Repair Station Hacks 16 | . . . . . 10 2 . 4 . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . Repair 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . Refit 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . 2 4 4 . . . . . . 1 . . . . . . . . . Retrieve Components 11 | . . . . . . 2 4 4 . . . . . . 1 . . . . . . . . . Scanalyzer 23 | . . . . . 5 . . 2 . . . . . . 1 . . 10 . . . . 5 . Insert Component 13 | . . . . . 3 . . 1 . . . . . . 1 . . 5 . . . . 3 . Analyze 10 | . . . . . 2 . . 1 . . . . . . . . . 5 . . . . 2 . Garrison Access Hacks 8 | . . . . . 1 1 . 2 . . . . 1 . 2 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 7 | . . . . . 1 1 . 2 . . . . . . 2 . . . . . . . 1 . Unauthorized Hacks 58 | . 3 . . . 6 4 11 16 . . . . 7 . 4 . . 1 . . . . 6 . Terminals 25 | . 3 . . . 4 4 3 3 . . . . 3 . . . . . . . . . 5 . Track 8 | . 1 . . . 1 2 2 1 . . . . . . . . . . . . . . 1 . Assimilate 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . Botnet 10 | . 2 . . . 2 . 1 2 . . . . 2 . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 12 | . . . . . . . . 6 . . . . 3 . 2 . . 1 . . . . . . Liberate 7 | . . . . . . . . 3 . . . . 2 . 2 . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 19 | . . . . . 2 . 8 7 . . . . 1 . 1 . . . . . . . . . Reject 12 | . . . . . 2 . 4 4 . . . . 1 . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 80 | . 4 1 . . 9 7 7 22 1 . . . 7 1 8 . . 7 . . . . 6 . Full Trace Events 20 | . 1 1 . . 2 1 2 4 1 . . . . . 3 . . 5 . . . . . . Feedback Events 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Corruption 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . 2 . . . . 1 4 2 . . 5 . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 2 . . . 2 1 6 8 . . 10 . . . . . . 3 . . 4 . 1 . Parts Built 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . Authchips 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Time 313 | . . . . . . . . 114 . . . . 199 . . . . . . . . . . . Total Part Build Rating 34 | . . . . . . . . 14 . . . . 20 . . . . . . . . . . . Parts Repaired 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . Time 260 | . . . . . 190 70 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . . . . 14 4 12 . . . . . . 2 . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 . . 1 . . . . . . 1 . . 3 . . . . 1 . Part Schematics Acquired 7 | . . . . . 2 . . 1 . . . . . . . . . 3 . . . . 1 . Parts Damaged 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 27 | . . . . . 2 . . . . . . . . 6 4 . . 7 . . . . 7 1 Non-combat 16 | . . . . . 2 . . . . . . . . . 4 . . 6 . . . . 4 . Combat 11 | . . . . . . . . . . . . . . 6 . . . 1 . . . . 3 1 Robot Hacks Applied 28 | . . . . . 2 . . . . . . . . 6 4 . . 8 . . . . 7 1 parse_system 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . hold_bot 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 formatsys_low 7 | . . . . . . . . . . . . . . . 3 . . 2 . . . . 2 . formatsys_high 8 | . . . . . . . . . . . . . . 4 1 . . 1 . . . . 2 . Relay Couplers Released 20 | . . . . . . . . . . . . . . 14 . . . 2 . . . . 4 . Machine Destruction 16 | . . . . . . . . . . . . . . 14 . . . 2 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Attached 8 | . . . . . . . . . . . . . . 2 1 . . 2 . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 5 . . . . . . 4 . . . . 2 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Total Allies 49 | . . 1 . 3 1 2 5 9 . . . 1 1 12 4 . . 3 2 . . . 4 1 Largest Group 7 | . . 1 . 3 3 2 5 3 . . . 1 1 6 7 3 3 3 2 1 . . 2 1 Highest-Rated Group 360 | . . 31 . 40 40 62 78 87 . . . 96 10 360 297 169 166 166 77 47 . . 94 91 Highest-Rated Ally 119 | . . 31 . 16 16 31 21 29 . . . 96 10 119 119 119 119 119 47 47 . . 47 91 Total Orders 19 | . . . . . . . 2 1 . . . . . . 8 3 2 2 . . . . 1 . STAY 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . AID 8 | . . . . . . . . . . . . . . . 3 1 1 2 . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . PICKUP 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 310 | . . 1 . 6 3 8 1 96 . . . 7 . 98 41 3 7 8 17 1 . . 13 . Total Damage 7750 | . . 21 . 44 32 119 36 1066 . . . 303 . 2243 2170 163 340 291 542 48 . . 332 . Kills 57 | . . 1 . 1 . . . 10 . . . . . 13 20 . 6 1 4 . . . 1 . Allies Corrupted 5 | . . . . . . . . 2 . . . 1 . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 11 | . 3 . . . . 2 . 2 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . 1 2 . . . . . 1 1 . . 3 . . . . Drone Launches 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Turns Passed 34703 | 396 218 627 576 659 3320 2193 2415 7556 790 510 106 1205 2933 2223 933 415 830 919 1003 1150 289 367 2552 518 Spaces Moved 19641 | 161 185 581 352 313 1597 739 1199 4235 383 306 82 616 1212 1370 850 309 633 749 633 670 163 203 1602 498 Core 10 | 4 . . . . . . . 4 2 . . . . . . . . . . . . . . . Treads 7871 | . . . 352 313 1115 739 1199 1277 . . . . 330 8 . 95 448 . 248 670 163 203 551 160 Legs 4133 | . . . . . . . . 835 . . . 44 498 119 850 214 . . 188 . . . 1047 338 Wheels 2486 | 157 185 581 . . . . . 169 381 306 82 572 53 . . . . . . . . . . . Hover 2480 | . . . . . 482 . . 1194 . . . . 76 728 . . . . . . . . . . Flight 2661 | . . . . . . . . 756 . . . . 255 515 . . 185 749 197 . . . 4 . Fastest Speed 48 | 50 100 95 160 160 52 145 145 80 115 120 121 120 59 48 62 62 62 62 62 163 163 163 77 78 Average Speed 121 | 98 100 95 160 188 129 155 181 128 126 150 129 160 139 89 62 62 62 62 116 163 163 163 100 78 Slowest Speed 1100 | 100 100 100 160 240 240 225 225 1050 1100 165 156 224 480 176 62 62 62 62 257 163 163 163 262 78 Overloaded Moves 54 | . . . . . . . . 54 . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 6 40 94 63 82 85 70 99 75 46 48 70 70 24 76 34 48 68 21 74 74 62 40 32 58 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 11 | . . 1 1 2 . . 3 . . . 1 . . . . . . . . . 3 . . . Known Exits Taken 9 | . 1 . . . 1 . . 1 . . . . 1 . 1 1 1 . . . . 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . 1 1 . 1 1 1 1 . . . . . 1 1 1 1 . . . Scrap Searched 25 | . . 2 . 1 . . . . 3 1 . 2 . . . 5 2 . 4 2 . 3 . . Spaces Dug 37 | . . . . . 8 . . 4 . 1 . . . . . . . 7 . . . . 17 . Terrain Destroyed 1821 | . 13 34 . 24 178 34 . 111 85 1 . 5 102 . 190 37 88 188 122 5 . . 499 105 Melee 37 | . . . . . 8 . . 4 . 1 . . . . . . . 7 . . . . 17 . Projectile 19 | . . . . . . . . 2 . . . 1 . . 1 . . . 7 5 . . 3 . AOE 1765 | . 13 34 . 24 170 34 . 105 85 . . 4 102 . 189 37 88 181 115 . . . 479 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Total 28695 | 383 210 635 367 371 2706 1663 1376 5973 647 329 83 793 2292 2230 1172 512 1038 1124 831 696 180 221 2270 593 Wait 6715 | 196 . 24 . 25 811 791 51 1358 216 3 . 127 840 693 233 170 378 290 132 3 5 4 358 7 Move 19608 | 160 184 580 351 312 1596 738 1198 4230 382 305 81 615 1212 1369 849 308 632 742 632 669 162 202 1601 498 Hop 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . Pick Up 337 | 12 9 11 6 8 61 11 11 61 3 1 . 10 32 16 11 7 2 13 4 3 4 2 28 11 Fast Attach 79 | 4 . . . . 1 1 . 6 3 3 . 1 23 7 4 . . 1 2 . . . 14 9 Attach 138 | 3 . 3 2 2 17 3 4 21 5 . . 6 13 5 6 2 1 6 2 2 1 1 24 9 Detach 15 | . . . . . . . . 10 1 . . 1 . 1 . . . . . . . . . 2 Swap 206 | . 6 3 2 12 38 18 5 25 4 . . . 16 7 12 2 1 9 8 1 1 . 28 8 Drop 301 | 1 6 4 6 5 45 10 11 70 7 2 2 9 35 23 10 6 1 8 4 3 3 2 22 6 Fire 665 | 7 5 10 . 3 63 52 42 176 21 7 . 24 32 14 37 11 13 15 20 15 4 5 76 13 Melee 439 | . . . . 4 27 1 1 12 5 8 . . 70 94 6 6 10 37 27 . . 5 116 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . . . . . . . . 1 . . . . . . . . . . . . . . . 20 Crush 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Escape Stasis 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . Rewire 56 | . . . . . . . 53 . . . . . . 1 . . . . . . . . 2 . Trap 85 | . . . . . 47 38 . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: Res x2 / [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 397 | -11/Scrapyard | Entered Materials 412 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 11) 538 | -10/Materials | Identified exit to Mines 615 | -10/Materials | Entered Mines 662 | -10/Mines | Assembled infested the area 667 | -10/Mines | Assisted by a Guerilla fighting off Assembled 713 | -10/Mines | Destroyed 10 combat bots 771 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 947 | -10/Mines | Learned Materials emergency access door positions 950 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1077 | -10/Mines | Discovered new exit (range 16) 1079 | -10/Mines | Discovered new exit (range 5) 1087 | -10/Mines | Received a Mining Laser from a helpful Derelict 1087 | -10/Mines | Learned location of Zion (-7) 1238 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1239 | -10/Mines | Discovered new exit (range 5) 1242 | -10/Mines | Entered Exiles 1296 | -10/Exiles | Met 8R-AWN 1318 | -10/Exiles | Met EX-HEX 1363 | -10/Exiles | Met EX-BIN 1401 | -10/Exiles | Met EX-DEC 1459 | -10/Exiles | Aligned with FarCom system 1461 | -10/Exiles | Given EX-Vault access code 1497 | -10/Exiles | Opened EX-Vault 1509 | -10/Exiles | Found Cloak of Protection 1542 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1716 | -10/Exiles | Discovered new exit (range 11) 1818 | -10/Exiles | Left Exiles lab with Cloak of Protection 1818 | -10/Exiles | Entered Mines 1885 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1896 | -9/Mines | Murdered YI-UF0 1900 | -9/Mines | Found Prototype Storage 1901 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1980 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2432 | -9/Mines | Discovered new exit (range 8) 2433 | -9/Mines | Learned location of Storage (-8) 2458 | -9/Mines | System corruption reached 10% 2477 | -9/Mines | Entered Materials 2477 | -8/Materials | Accompanied by 3 allies 2477 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2635 | -8/Materials | Lost 3 allies 3078 | -8/Materials | Discovered new exit (range 15) 3085 | -8/Materials | Identified exit to Factory 4490 | -8/Materials | Discovered exit to Factory (range 11) 5134 | -8/Materials | Discovered exit to Factory (range 13) 5203 | -8/Materials | Build established: Skirmisher 5246 | -8/Materials | Repaired Adv. Treads 5291 | -8/Materials | Repaired Adv. Treads 5331 | -8/Materials | Repaired Adv. Treads 5370 | -8/Materials | Repaired Hpw. Tractor Beam 5409 | -8/Materials | Repaired Imp. Grenade Launcher 5660 | -8/Materials | Discovered new exit (range 13) 5678 | -8/Materials | Identified exit to Storage 5797 | -8/Materials | Entered Storage 5883 | -8/Storage | Repaired Imp. Spread Laser 6731 | -8/Storage | Met a pair of Derelict thieves 7178 | -8/Storage | Build established: Mutant 7666 | -8/Storage | Garrison activated, responded to threat 7699 | -8/Storage | Build established: Skirmisher 7983 | -8/Storage | Used back door to open Recycling access 7983 | -8/Storage | Discovered new exit (range 4) 7990 | -8/Storage | Entered Recycling 8344 | -8/Recycling | Discovered new exit (range 6) 8552 | -8/Recycling | Build established: Commander-Skirmisher 9277 | -8/Recycling | Scanned before Scraplab entrance 9327 | -8/Recycling | Entered Scraplab 9340 | -8/Recycling | Angered Scraplab inhabitants 9342 | -8/Recycling | Found Prototype Device 9343 | -8/Recycling | Identified Scrap Engine 9638 | -8/Recycling | Build established: Commander-Mutant 10230 | -8/Recycling | Build established: Skirmisher 10405 | -8/Recycling | Entered Factory 10405 | -6/Factory | Accompanied by 3 allies 10405 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10660 | -6/Factory | Fabricated Hacking Suite (x1) 10702 | -6/Factory | Fabricated Hacking Suite (x1) 10881 | -6/Factory | Discovered new exit (range 8) 10894 | -6/Factory | Identified exit to Lower Caves 11007 | -6/Factory | P-60 Hacker assimilated allied Pest 3a 11151 | -6/Factory | Build established: Hacker-Skirmisher 12289 | -6/Factory | Discovered new exit (range 9) 13418 | -6/Factory | Build established: Hacker-Construct 14320 | -6/Factory | Central database locked down 14600 | -6/Factory | Destroyed 11 combat bots 14979 | -6/Factory | Spotted B-75 Beast 15030 | -6/Factory | Destroyed B-75 Beast 15228 | -6/Factory | Discovered new exit (range 5) 16459 | -6/Factory | Build established: Construct 17124 | -6/Factory | System corruption reached 10% 17738 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 17961 | -6/Factory | Entered Lower Caves 17988 | -6/Lower Caves | Build established: Mutant 18061 | -6/Lower Caves | Learned Factory stockpile data 18092 | -6/Lower Caves | Attracted the attention of an 0b10 base 18112 | -6/Lower Caves | Core integrity fell below 50% 18146 | -6/Lower Caves | Destroyed 10 combat bots 18218 | -6/Lower Caves | Learned 8 Research zone layouts 18218 | -6/Lower Caves | Learned Research stockpile data 18625 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18638 | -6/Lower Caves | Found Prototype Special Weapon 18706 | -6/Lower Caves | Discovered new exit (range 10) 18751 | -6/Lower Caves | Entered another Lower Caves area 18755 | -6/Lower Caves | Learned location of 1 exit from Factory 18965 | -6/Lower Caves | Learned 8 Factory zone layouts 19086 | -6/Lower Caves | Discovered new exit (range 10) 19261 | -6/Lower Caves | Entered Data Miner 19261 | -6/Data Miner | Discovered new exit (range 6) 19291 | -6/Data Miner | Met Data Miner 19325 | -6/Data Miner | Learned location of Section 7 (-2) 19325 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19337 | -6/Data Miner | Received God Mode back door access code from Data Miner 19367 | -6/Data Miner | Entered Proximity Caves 19371 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19678 | -5/Proximity Caves | Spotted B-75 Beast 19680 | -5/Proximity Caves | Escorted by Enhanced Grunt 19711 | -5/Proximity Caves | Destroyed B-75 Beast 19742 | -5/Proximity Caves | Found Corrupted Prototype Device 19805 | -5/Proximity Caves | Attracted the attention of an 0b10 base 19839 | -5/Proximity Caves | Destroyed 7 combat bots 19989 | -5/Proximity Caves | Build established: Gunner 20402 | -5/Proximity Caves | Build established: Mutant 20515 | -5/Proximity Caves | Discovered new exit (range 8) 20572 | -5/Proximity Caves | Entered Factory 20572 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20573 | -5/Factory | Identified exit to Upper Caves 20764 | -5/Factory | Fabricated Lgt. Regenerative Plating? 20854 | -5/Factory | Fabricated Lgt. Regenerative Plating? 20929 | -5/Factory | Fabricated Power Sword (x2) 21553 | -5/Factory | Spotted B-75 Beast 21577 | -5/Factory | Identified Molecular Deconstructor 21624 | -5/Factory | Destroyed B-75 Beast 21895 | -5/Factory | Found Prototype Launcher 21984 | -5/Factory | Build established: Construct 22321 | -5/Factory | Cargo convoy interrupted 22376 | -5/Factory | Identified Mni. Smartbomb Launcher 23501 | -5/Factory | Identified exit to Garrison 23505 | -5/Factory | Entered Garrison 23505 | -5/Garrison | Accompanied by 1 ally 23525 | -5/Garrison | Triggered checkpoint 23558 | -5/Garrison | Discovered new exit (range 81) 23558 | -5/Garrison | Discovered new exit (range 61) 23558 | -5/Garrison | Discovered new exit (range 53) 23573 | -5/Garrison | Installed Relay Interface Framework 23596 | -5/Garrison | Garrison Relay disabled 23716 | -5/Garrison | Spotted B-75 Beast 23833 | -5/Garrison | Destroyed B-75 Beast 23859 | -5/Garrison | Triggered checkpoint 23904 | -5/Garrison | Triggered checkpoint 23907 | -5/Garrison | Triggered checkpoint 24355 | -5/Garrison | Found embedded Infiltrators 24375 | -5/Garrison | Triggered checkpoint 24390 | -5/Garrison | Garrison Relay disabled 24394 | -5/Garrison | Triggered checkpoint 24563 | -5/Garrison | Spotted Striker 24580 | -5/Garrison | Allies destroyed Striker 24591 | -5/Garrison | Rewired Executioner 24633 | -5/Garrison | Triggered checkpoint 24871 | -5/Garrison | Build established: Commander-Construct 24908 | -5/Garrison | Core integrity fell below 50% 24951 | -5/Garrison | Found Relay Coupler [Proto] 24953 | -5/Garrison | Found Relay Coupler [Proto] 25236 | -5/Garrison | Build established: Bothacker-Construct 25433 | -5/Garrison | Garrison Relay disabled 25728 | -5/Garrison | Entered Factory 25728 | -5/Factory | Accompanied by 3 allies 26028 | -5/Factory | First assault squad dispatched 26343 | -5/Factory | Garrison activated, responded to threat 26389 | -5/Factory | Found Mni. Smartbomb Launcher 26448 | -5/Factory | Build established: Commander-Construct 26529 | -5/Factory | Spotted B-75 Beast 26541 | -5/Factory | Incoming investigation squad redirected 26550 | -5/Factory | Allies destroyed B-75 Beast 26565 | -5/Factory | High security lockdown imminent 26645 | -5/Factory | High security lockdown engaged 26661 | -5/Factory | Entered Upper Caves 26661 | -5/Upper Caves | Accompanied by 4 allies 26815 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26858 | -5/Upper Caves | Learned 8 Factory zone layouts 27029 | -5/Upper Caves | Build established: Hacker-Construct 27046 | -5/Upper Caves | Discovered new exit (range 9) 27053 | -5/Upper Caves | Identified exit to Upper Caves 27076 | -5/Upper Caves | Entered another Upper Caves area 27076 | -5/Upper Caves | Accompanied by 3 allies 27261 | -5/Upper Caves | System corruption reached 10% 27380 | -5/Upper Caves | Discovered new exit (range 11) 27390 | -5/Upper Caves | Identified exit to Factory 27395 | -5/Upper Caves | Identified exit to Warlord 27554 | -5/Upper Caves | Build established: Construct 27629 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27906 | -5/Upper Caves | Entered Factory 27906 | -4/Factory | Accompanied by 3 allies 27906 | -4/Factory | Evolved 2 slots: Utility x2 27907 | -4/Factory | Identified exit to Research 27907 | -4/Factory | Identified exit to Extension 28045 | -4/Factory | Destroyed 14 combat bots 28333 | -4/Factory | Build established: Bothacker-Construct 28656 | -4/Factory | First assault squad dispatched 28705 | -4/Factory | Discovered new exit (range 16) 28805 | -4/Factory | Build established: Hacker-Construct 28825 | -4/Factory | Entered Upper Caves 29091 | -4/Upper Caves | Spotted B-86 Titan 29137 | -4/Upper Caves | Allies destroyed B-86 Titan 29763 | -4/Upper Caves | Discovered new exit (range 15) 29828 | -4/Upper Caves | Entered another Upper Caves area 29828 | -4/Upper Caves | Accompanied by 1 ally 30276 | -4/Upper Caves | Learned Research security intel 30277 | -4/Upper Caves | Encountered a Warlord checkpoint 30354 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30439 | -4/Upper Caves | Learned 8 Research zone layouts 30583 | -4/Upper Caves | Discovered new exit (range 4) 30599 | -4/Upper Caves | Learned 8 Research zone layouts 30878 | -4/Upper Caves | Spotted B-86 Titan 30978 | -4/Upper Caves | Entered Zhirov 30978 | -4/Zhirov | Discovered new exit (range 3) 31008 | -4/Zhirov | Met Zhirov 31037 | -4/Zhirov | Learned location of Quarantine (-3) 31037 | -4/Zhirov | Learned location of Testing (-2) 31037 | -4/Zhirov | Learned location of Command (-1) 31067 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31108 | -4/Zhirov | Found Alien Artifact 31109 | -4/Zhirov | Identified Integrated Dissipator 31109 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31201 | -4/Zhirov | Found Alien Artifact 31267 | -4/Zhirov | Entered Proximity Caves 31614 | -3/Proximity Caves | Discovered exit to Research (range 13) 31634 | -3/Proximity Caves | Entered Research 31634 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31635 | -3/Research | Identified exit to Research 31635 | -3/Research | Identified exit to Quarantine 31742 | -3/Research | Identified Transdimensional Reconstructor 32091 | -3/Research | Garrison activated, responded to threat 32216 | -3/Research | Destroyed 8 combat bots 32352 | -3/Research | Found Prototype Protection 32353 | -3/Research | Identified Centrium Heavy Armor Plating 32384 | -3/Research | First assault squad dispatched 32494 | -3/Research | Found Adv. Powered Armor 32521 | -3/Research | Warped through subspace 32646 | -3/Research | Found Unknown Launcher 32647 | -3/Research | Identified Fusion Bomb Launcher 32931 | -3/Research | Build established: Hacker-Mutant 33195 | -3/Research | Found Unknown Protection 33323 | -3/Research | Destroyed 10 combat bots 33653 | -3/Research | System corruption reached 10% 33659 | -3/Research | Found Fusion Bomb Launcher 33709 | -3/Research | Spotted B-86 Titan 33780 | -3/Research | Lost 3 parts (1p2w) 33796 | -3/Research | Core integrity fell below 50% 33959 | -3/Research | Build established: Mutant 34186 | -3/Research | Entered Quarantine 34187 | -3/Quarantine | Maximum security lockdown engaged 34207 | -3/Quarantine | Found Alien Energy Cannon 34359 | -3/Quarantine | Spotted Executioner 34370 | -3/Quarantine | Destroyed Executioner 34371 | -3/Quarantine | Cryocooling Duct disabled 34374 | -3/Quarantine | Cryocooling Duct disabled 34380 | -3/Quarantine | Identified Hvy. Reactive Plating 34383 | -3/Quarantine | Found Prototype Processor 34383 | -3/Quarantine | Identified Exp. Core Analyzer 34386 | -3/Quarantine | Ambient heat levels rising (+20) 34389 | -3/Quarantine | Ambient heat levels rising (+20) 34398 | -3/Quarantine | Destroyed 21 combat bots 34405 | -3/Quarantine | Lost 3 parts (3u) 34451 | -3/Quarantine | Lost 3 parts (1u2w) 34593 | -3/Quarantine | Spotted Striker 34604 | -3/Quarantine | Found Prototype Launcher 34641 | -3/Quarantine | Core integrity fell below 20% 34662 | -3/Quarantine | Spotted Striker 34673 | -3/Quarantine | Found Alien Artifact 34674 | -3/Quarantine | Identified Core Reset Matrix 34674 | -3/Quarantine | Identified Core Cannon 34674 | -3/Quarantine | Used Core Reset Matrix 34678 | -3/Quarantine | Detected hypermatrix surge 34678 | -3/Quarantine | Sensed 7 artifacts in vicinity 34680 | -3/Quarantine | Discovered exit to Research (range 13) 34694 | -3/Quarantine | Found Matter Drive 34701 | -3/Quarantine | Spotted Alpha 7 34704 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 34685_ The unstable cave ceiling collapses. 34689_ P-80 Master heat spikes uncontrollably. 34690_ The unstable cave ceiling collapses. 34690_ Suspension Chamber breached. 34691_ P-80 Master heat damages Unknown Hover Unit. 34691_ The unstable cave ceiling collapses. 34692_ P-80 Master heat damages Adv. Remote Datajack, Unknown Reactor, Unknown Energy Gun, Adv. Target Analyzer. 34693_ P-80 Master heat damages core (-13). 34694_ Acquired Matter Drive. 34695_ Dropped Lgt. Antimatter Reactor. 34697_ Acquired Lgt. Antimatter Reactor. 34700_ P-80 Master heat short circuits Adv. Heat Sink. 34700_ Slug penetrates P-80 Master. 34702_ G-67 Veteran suffers critical hit (Burn). 34704_ Penetrated by Slug. 34704_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##########???????????? | | ?????????????????!??!???????# #???????????? | | ????????????????????????????# """"" #???????????? | | ?????????????h??????????????# """"" #???????????? | | ?????????????h??????????##### " " #???????????? | | ???????????????????????## ; "" #???????????? | | ?????????????????+#????# @ ; #???????????? | | ????????????????? ???## ;Y #???????????? | | ????????????????? < ?## p #???????????? | | ?????????????????? # p #???????????? | | ?????????????????? # Y # #?"""???????? | | ??????????????? ?????# Y # """ ??????? | | ??????????????? ??## # g """ ??????? | | ??????????????# # gp + ??? | | ???????]??????# gp # """ """???? | | ??????????????# Y#7 g ###?""" ""????? | | ??????????????# * # ###???????????? | | ??????????????# g ###???????????? | | ??????????????# g #???????????? | | ??????????????# h !???????? | | ??????????????# ?????? | | ?????????????? p #####??????? | | ??????????????? #??????????? | | ??????????????? # ##??????????? | | ??????????????? ?# #???????????? | | ???????????????????# # # ##???????????? | | ???????????????????# #####????????????? | | ???????????????????####### ###????????????????? | | ???????????????????????? + ##?????????????????? | | ???????????????????????? # # ?????????????????? | | ???????????????????????? # # ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 47 Energy Capacity 1174 Matter Stores 1557 Matter Capacity 1800 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 5 Additional Mass Support 9 Corruption Containment 12 Corruption Block 7 Armor Coverage 1000 Resistance: KI 60 Resistance: TH 30 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 24 Launcher Accuracy 40 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Force Boost 30 Salvage Targeting 4 Offensive Hacking 38 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 61 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Power Sword | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovMinesnifferShovel Manual? 0 Play Time 05:07:49 Cumulative 610.7 hours Start 2024.08.17 @ 11:53:39 End 2024.08.17 @ 17:01:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 125 Rogue 0 Adventurer 125 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c05aa549-9e96-4dec-8fa6-db38c5ea1c6d