Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 09:53:36 Player: jes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (275) 1375 Value Destroyed (11841) 11841 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1454) 1454 TOTAL SCORE: 20910 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 194 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 118/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Visual Processing Unit Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Trap Scanner ECM Suite Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Enhanced Armored Medium Treads Shield Leg Shield Leg Shield Leg Compact Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Trap Scanner Machine Analyzer Advanced Visual Processing Unit Improved Transmission Jammer Layered Heavy Armor Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Wave Gun Heavy Phase Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Light Fission Core Shield Leg Compact Wheel Advanced Heat Sink Advanced Heat Sink ECM Suite Cloaking Device Improved Core Shielding High-powered Tractor Beam High-powered Shock Rifle Advanced Plasma Cannon KE Penetrator KE Penetrator Railgun Improved Grenade Launcher Improved Datajack Axe [Rating: 109] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Slots Evolved 12 | . . 2 2 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 1 . . . . . . 1 . . . Utility 8 | . . 2 1 1 . . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 326 | . 18 18 34 . 4 27 28 17 8 1 38 76 56 1 Power 49 | . 2 3 2 . . 3 4 2 3 . 4 16 10 . Engine 26 | . 2 3 2 . . 2 2 1 2 . 4 8 . . Core 21 | . . . . . . 1 2 1 1 . . 8 8 . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 91 | . 6 5 10 . 2 8 10 4 1 . 9 20 16 . Treads 40 | . 4 5 6 . 2 1 6 1 1 . 3 6 5 . Leg 33 | . 2 . . . . 6 4 2 . . 4 8 7 . Wheel 14 | . . . 1 . . 1 . 1 . . 2 6 3 . Hover 2 | . . . 1 . . . . . . . . . 1 . Flight 2 | . . . 2 . . . . . . . . . . . Utility 117 | . 4 4 15 . 2 8 10 8 2 1 14 27 22 . Device 76 | . 3 3 10 . 1 6 9 4 1 . 8 16 15 . Storage 6 | . 1 . 1 . . 2 . 1 . . 1 . . . Processor 11 | . . . 1 . . . . 1 . . . 6 3 . Hackware 8 | . . . 2 . 1 . . 1 . 1 2 1 . . Protection 16 | . . 1 1 . . . 1 1 1 . 3 4 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 69 | . 6 6 7 . . 8 4 3 2 . 11 13 8 1 Energy Gun 28 | . 4 1 2 . . 4 2 1 . . 3 7 4 . Energy Cannon 8 | . . 1 1 . . . . . 1 . 1 2 2 . Ballistic Gun 26 | . 1 3 3 . . 2 2 2 1 . 6 3 2 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 1 . . Launcher 2 | . 1 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 1 . . . 2 3 1 . Parts Lost 124 | . . 2 9 . . 9 8 2 2 . 9 46 32 5 Power 21 | . . 1 . . . 2 2 . 1 . 2 7 5 1 Propulsion 47 | . . . 3 . . 4 3 . . . 5 19 13 . Utility 35 | . . 1 3 . . 3 2 1 . . 2 12 9 2 Weapon 21 | . . . 3 . . . 1 1 1 . . 8 5 2 Highest Loss Streak 10 | . . 1 3 . . 5 5 1 2 . 3 9 10 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | . 11 14 14 13 7 8 12 18 18 20 19 18 18 4 Power 1 | . 1 . 1 2 1 . . 2 1 2 1 1 2 . Propulsion 1 | . 2 2 1 2 . 2 . 1 2 3 . . 1 . Utility 6 | . 2 3 4 2 . 1 4 8 8 8 8 7 6 3 Weapon 6 | . 5 6 5 5 3 4 5 5 5 6 7 7 6 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . 12 4 3 . 3 2 8 2 . . 1 3 4 . Power 6 | . 1 1 1 . . . . 1 . . . 1 1 . Propulsion 9 | . 4 . . . . 1 3 . . . . . 1 . Utility 13 | . 2 1 1 . 1 . 4 1 . . 1 1 1 . Weapon 13 | . 5 2 1 . 1 1 1 . . . . 1 1 . Tool/Special 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 92 71 92 88 91 92 92 97 86 93 26 Engine 6 | . 13 10 8 7 1 4 3 4 3 7 12 3 1 . Core 2 | . . . . . . 1 3 2 3 . . 5 7 . Treads 13 | . 19 22 21 23 26 14 14 14 15 15 16 7 7 . Leg 6 | . 7 . . . . 13 4 7 7 7 10 5 9 . Wheel 2 | . . . 4 . . . . . . . 3 4 4 . Device 23 | . 13 29 21 30 25 25 29 24 29 23 21 23 23 8 Storage 6 | . 14 11 9 7 2 6 7 7 7 7 6 4 4 . Processor 3 | . . . . . . . . 4 . . . 7 9 10 Hackware 3 | . . . 10 7 10 8 3 . . 6 4 3 5 4 Protection 4 | . . 3 2 . . . 3 7 7 7 5 3 4 . Energy Gun 6 | . 19 11 7 . . 5 4 7 3 . 3 3 8 . Energy Cannon 1 | . . 1 1 7 1 . . . 3 7 2 . . . Ballistic Gun 5 | . 7 8 8 7 1 6 7 6 6 6 6 5 . . Peak Build Rating 109 | . 12 16 27 29 29 35 63 54 53 51 65 81 109 31 Average Rating 53 | . 9 14 23 29 19 29 53 50 50 49 57 62 97 24 On Entrance 34 | 6 6 12 16 27 29 21 35 52 49 51 49 57 75 25 Avg Prop Armor Cover (%) 10 | . . . 12 . 41 11 5 4 3 3 9 16 20 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 11 31 42 42 38 38 39 45 65 75 73 82 87 107 22 Greatest Support 162 | 20 46 46 62 62 62 80 162 95 95 95 151 55 58 3 Greatest Overweight (x) 27 | . 9 1 3 . . 2 2 . . . 4 27 6 7 Average Overweight (x) 1 | . . . 1 . . . . . . . 1 3 4 . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 17 | . 12 15 15 15 7 11 15 19 20 20 20 19 19 5 Most Carried 20 | . 15 15 15 13 15 13 15 20 20 20 20 20 20 5 Average Carried 16 | . 11 14 14 13 6 8 13 18 17 20 19 18 18 4 Final Capacity 20 | 8 15 15 15 15 5 15 15 20 20 20 20 20 5 5 Final Carried 20 | 6 15 15 14 13 5 13 15 20 20 20 20 20 5 3 Class Distribution -------------------- 81% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Matter Collected 8477 | 200 397 295 716 . . 374 934 630 395 110 1111 2212 1080 23 Remotely 591 | . . . . . . . 591 . . . . . . . Salvage Created 12805 | . 611 608 1333 . . 546 1557 505 363 147 1265 2862 2985 23 Parts 576 | . 47 54 72 . . 29 53 28 14 7 55 120 94 3 Haulers Intercepted 8 | . 2 . 2 . . . . 1 . . . 1 2 . Recyclers Shooed 18 | . . 1 . . . . . . . . 2 8 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 19 7 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Combat Hostiles Destroyed 208 | . 15 16 26 . . 12 20 9 9 3 19 44 34 1 Melee 1 | . . . . . . . . . . . . . 1 . Guns 164 | . 15 12 24 . . 7 20 9 5 1 13 35 23 . Cannons 21 | . . 4 2 . . . . . 2 1 3 6 2 1 AOE 15 | . . . . . . 5 . . 2 . 2 3 3 . Classes Destroyed 19 | . 7 1 2 . . 2 4 . 1 . . 1 1 . Worker 11 | . 2 . 1 . . . . 1 . . 3 . 4 . Builder 6 | . 1 . . . . . . . . . . 3 2 . Tunneler 2 | . . . . . . 1 . . . . . 1 . . Hauler 8 | . 2 . 2 . . . . 1 . . . 1 2 . Recycler 13 | . . . 1 . . 2 . . . . 3 4 3 . Operator 4 | . 2 1 . . . . . . . . 1 . . . Drone 1 | . . . . . . . 1 . . . . . . . Watcher 24 | . 3 4 3 . . . . 3 . . 2 3 6 . Swarmer 31 | . 6 4 4 . . . . . 2 . 4 9 1 1 Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 88 | . 9 5 15 . . 10 8 3 4 3 8 15 8 . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 31 | . . 7 6 . . 1 4 1 2 . 3 4 3 . Demolisher 1 | . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . 1 . . . . . 2 . Hunter 13 | . . . . . . . 1 1 . . . 5 6 . Programmer 35 | . . . . . . 1 4 4 . . 4 10 12 . Heavy 2 | . . . . . . . . . . . . 1 1 . Best Kill Streak 6 | . 3 3 6 . . 5 4 2 3 3 6 6 4 1 Combat Bots Only 6 | . 3 3 4 . . 5 4 2 3 3 5 6 4 1 Max Kills in Single Turn 4 | . 3 1 1 . . 2 2 2 1 1 4 3 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . 1 . 2 3 1 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Hostile Shots Fired 2287 | . 47 62 165 . . 111 293 83 80 15 257 390 720 64 Missed 725 | . 15 16 53 . . 38 82 27 15 5 80 97 283 14 Hits 1562 | . 32 46 112 . . 73 211 56 65 10 177 293 437 50 Melee 1 | . . . . . . . . . . . . . 1 . Projectile 1561 | . 32 46 112 . . 73 211 56 65 10 177 293 436 50 AOE 9 | . . . . . . . 5 . . . . 4 . . Critical Strikes 60 | . . 2 6 . . 4 2 . 6 . 6 13 19 2 Actively Blocked 20 | . . . . . . . . . . . . . 18 2 Part Disruptions 3 | . . . . . . 1 . . . . 1 1 . . Damage Taken 24409 | . 335 589 1751 . . 949 2155 738 936 162 2595 6744 6782 673 Core 3262 | . 50 81 247 . . 126 262 80 108 18 295 845 817 333 Absorbed by Shields 149 | . . . . . . . . . . . . 91 . 58 Redirected to Shielding 100 | . . . . . . . . . . . . 20 80 . Regen/Repaired (Parts) 464 | . . . . . . . . 295 . . 169 . . . Core Remaining (%) 58 | 100 80 79 55 . . . . . . 15 65 15 . . Volleys Fired 918 | . 61 47 110 . . 38 69 45 25 9 74 186 244 10 Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 2 2 1 Hottest 171 | . 105 133 93 . . 145 108 149 116 103 109 161 171 98 Shots Fired 1731 | . 120 90 208 . . 54 128 92 47 18 144 362 459 9 Gun 1550 | . 119 74 192 . . 50 128 92 32 9 101 322 427 4 Cannon 161 | . . 16 16 . . . . . 8 9 43 40 24 5 Launcher 20 | . 1 . . . . 4 . . 7 . . . 8 . Special . | . . . . . . . . . . . . . . . Kinetic 659 | . 31 30 110 . . 10 77 45 18 9 71 209 45 4 Thermal 1034 | . 88 60 98 . . 40 44 47 22 9 73 153 395 5 Explosive 20 | . 1 . . . . 4 . . 7 . . . 8 . Electromagnetic 18 | . . . . . . . 7 . . . . . 11 . Robot Hit Streak 27 | . 13 19 26 . . 22 13 10 10 4 9 27 17 6 Robot Miss Streak 7 | . 6 7 7 . . 4 7 7 7 4 6 7 7 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 16 | . 2 1 1 . . . 2 . 2 . 2 5 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 . 1 1 1 . Shots Hit Robots 1272 | . 79 66 154 . . 49 143 73 30 12 119 247 295 5 Core Hits 972 | . 73 63 121 . . 72 126 62 39 12 100 180 122 2 Critical Kills 6 | . . . . . . . . . . 1 1 4 . . Critical Parts Destroyed 5 | . 1 . 1 . . . . . . . . 2 1 . Critical Strikes 41 | . 1 1 4 . . . . 3 . 1 2 14 15 . Burn 28 | . . 1 3 . . . . 3 . . 1 7 13 . Meltdown 2 | . . . . . . . . . . 1 1 . . . Destroy 9 | . 1 . 1 . . . . . . . . 6 1 . Blast 1 | . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . 1 . Melee Attacks 82 | . . . 5 . . 3 47 7 . 1 5 8 6 . Impact . | . . . . . . . . . . . . . . . Slashing 63 | . . . 5 . . 2 47 1 . . . 7 1 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 1 . 4 . 1 5 1 5 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 30817 | . 990 1019 2546 . . 1179 4729 1241 879 239 3151 6241 8471 132 Guns 22884 | . 957 793 2321 . . 811 2344 1241 477 139 1802 5118 6824 57 Cannons 3042 | . . 226 225 . . . . . 175 100 849 799 602 66 Explosions 2497 | . 33 . . . . 368 . . 227 . 500 324 1045 . Melee 2385 | . . . . . . . 2385 . . . . . . . Ramming 9 | . . . . . . . . . . . . . . 9 Kinetic 9485 | . 193 253 1185 . . 160 1328 712 287 139 1205 3441 525 57 Thermal 17417 | . 764 766 1361 . . 651 1016 529 365 100 1946 2800 7053 66 Explosive 1448 | . 33 . . . . 368 . . 227 . . . 820 . Electromagnetic 73 | . . . . . . . . . . . . . 73 . Impact . | . . . . . . . . . . . . . . . Slashing 2385 | . . . . . . . 2385 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 . . . 6 6 6 5 5 5 8 18 7 7 Average Corruption 5 | . 1 . . . 6 6 2 2 5 5 4 11 3 7 Corruption Purged 12 | . . . . . . . 5 . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 395 | . 13 . . . 2 31 23 57 36 16 40 133 41 3 Message Errors 87 | . 3 . . . 1 6 4 12 11 3 11 29 7 . Matter Fused 97 | . 3 . . . . 9 5 16 8 2 12 29 13 . Heat Flow Errors 42 | . . . . . . 2 4 7 3 3 6 14 3 . Energy Discharges 46 | . 1 . . . . 4 4 4 7 1 2 16 5 2 Parts Rejected 11 | . 1 . . . . 1 1 . . 1 1 4 2 . Parts Fused 6 | . 1 . . . . . . 1 . 1 . 3 . . Data Loss (minor) 43 | . 2 . . . 1 3 1 10 5 2 4 12 3 . Data Loss (major) 22 | . 1 . . . . 2 1 1 1 3 2 8 3 . Misfires 17 | . 1 . . . . 3 1 3 . . 1 7 1 . Alerts 12 | . . . . . . . . 3 1 . 1 6 1 . Weapon Failures 12 | . . . . . . 1 2 . . . . 5 3 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 339 | . . . . . . . 59 . 1 . 120 53 106 . Projectiles 6 | . . . . . . . . . . . 6 . . . Explosions 274 | . . . . . . . . . 1 . 114 53 106 . Melee 59 | . . . . . . . 59 . . . . . . . Knockbacks 3 | . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . . . . . . . . 135 96 66 4 Shots 6 | . . . . . . . . . . . 2 3 1 . Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 328 | . 222 328 32 . . 255 177 204 199 181 213 264 196 72 Average Temperature 55 | . 60 128 8 . . 79 44 57 50 49 67 56 33 29 Received Heat Transfer 5006 | . 150 219 927 . . 522 591 180 453 90 678 761 435 . Effects 5 | . . 3 . . . . . . . . 1 1 . . Shutdowns 1 | . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . . . 1 1 . . Interference 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . 1 1 . 6 . Combat Hostiles 7 | . . . . . . . . . . 1 1 . 5 . Parts Melted 62 | . 2 1 3 . . 1 4 2 . . 6 5 38 . Heat Transferred 28586 | . 1362 1190 2553 . . 907 1969 1172 684 148 2845 4687 10969 100 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Maximum Alert Level 3 | . . . 1 . . . 3 1 . . . 2 2 2 Low Security (%) 73 | . 100 100 97 100 100 100 24 84 . . 100 74 30 . Level 1 15 | . . . 2 . . . 26 15 . . . 21 37 . Level 2 10 | . . . . . . . 44 . . . . 4 31 100 Level 3 . | . . . . . . . 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 718 | . 133 125 208 86 28 169 718 376 . . 192 469 640 459 Initial 447 | . . 52 1 86 23 5 21 376 . . . 89 226 447 Average 142 | . 28 50 69 77 16 53 368 100 . . 58 127 281 443 Influence Increases 7243 | . 484 492 756 . 15 381 837 359 247 70 720 1468 1392 22 Destroy 0b10 Robot/C 4260 | . 300 320 520 . . 240 440 200 220 60 380 880 680 20 Destroy 0b10 Robot/NC 380 | . 50 25 35 . . 15 35 30 . . 45 60 85 . Destroy Leader 1016 | . 70 108 130 . . 50 40 90 20 10 104 208 186 . Allied During Kill 32 | . . . . . . . 17 8 7 . . . . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . Successful Hack 236 | . 23 27 16 . . 5 19 . . . 60 20 66 . Disable Machine 300 | . . . . . . . . 30 . . 75 135 60 . Anti-Garrison Action 200 | . . . . . . . 200 . . . . . . . Destroy Structure 434 | . 11 2 10 . . 11 41 1 . . 56 120 180 2 Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 360 | . 30 . 45 . . 60 45 . . . . 45 135 . Influence Decreases 6824 | . 359 611 571 125 73 359 149 1069 247 78 536 1190 1215 242 Entered New Map 1109 | . . 73 5 105 43 3 9 342 4 2 . 95 236 192 Time Decay 4299 | . 359 358 444 20 30 276 . 667 223 76 455 714 677 . Lost Part 1094 | . . 20 80 . . 80 80 20 20 . 81 361 302 50 Lost Ally 120 | . . . . . . . 60 40 . . . 20 . . Purge Threat 202 | . . 160 42 . . . . . . . . . . . Squads Dispatched 44 | . 4 1 3 . . 5 . 6 . . 5 11 9 . Investigation 10 | . 1 . 2 . . . . 2 . . 1 3 1 . Extermination 19 | . . . . . . 2 . 4 . . 4 5 4 . Reinforcement 14 | . 3 1 1 . . 3 . . . . . 3 3 . Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Distress Signals 12 | . 3 3 2 . . . . 1 . . 1 . 2 . Communications Jammed 98 | . . . . . . . . . . . . 18 80 . Distress Signals 83 | . . . . . . . . . . . . 8 75 . Times Spotted 369 | . 27 27 38 . 5 21 26 21 13 4 36 70 76 5 Peak Tracking Total 6 | . 5 4 4 . 6 5 6 2 5 3 5 5 6 5 Tactical Retreats 27 | . 2 . 2 . . 2 3 . 2 1 5 6 4 . ECM-based Alert Blocks 33 | . . . . . . . . . 5 1 17 10 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Traps Triggered 16 | . 4 . 1 1 . . . 2 . . 2 3 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . . 11 . . . 2 . . . . . 24 . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . Reprogrammed 4 | . . 1 . . . . . . . . . 3 . . Reused 1 | . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Machines Disabled 22 | . . . . . . . 2 2 . . 5 9 4 . Max in Single Turn 4 | . . . . . . . 1 1 . . 2 4 2 . Garrison Access 5 | . . . . . . . . 2 . . 1 1 1 . Garrison Relay 2 | . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Machines Accessed 67 | . 6 8 7 . . 6 3 9 . . 10 9 9 . Terminals 39 | . 4 6 6 . . 2 3 2 . . 6 5 5 . Fabricators 4 | . . . . . . . . 2 . . 1 1 . . Repair Stations 3 | . . . . . . 1 . 1 . . 1 . . . Recycling Units 9 | . 2 1 . . . 1 . 2 . . 1 1 1 . Scanalyzers 5 | . . 1 1 . . 1 . . . . . 1 1 . Garrison Access 7 | . . . . . . 1 . 2 . . 1 1 2 . Total Hacks 190 | . 20 26 33 . . 14 6 17 . . 27 16 31 . Successful 90 | . 12 10 16 . . 3 3 6 . . 15 9 16 . Failed 98 | . 8 16 16 . . 11 3 11 . . 12 6 15 . Catastrophic 19 | . 2 4 2 . . 1 . 2 . . 3 3 2 . Database Lockouts 2 | . . . 1 . . . . . . . . 1 . . Manual 64 | . 6 15 13 . . 4 1 3 . . 8 5 9 . Terminals 119 | . 15 20 21 . . 4 6 5 . . 19 8 21 . Fabricators 8 | . . . . . . . . 4 . . 2 2 . . Repair Stations 6 | . . . . . . 2 . 2 . . 2 . . . Recycling Units 20 | . 5 3 . . . 2 . 4 . . 2 2 2 . Scanalyzers 25 | . . 3 12 . . 3 . . . . . 3 4 . Garrison Access 12 | . . . . . . 3 . 2 . . 2 1 4 . Terminal Hacks 46 | . 9 7 7 . . 2 3 . . . 9 2 7 . Record 2 | . . . . . . . . . . . . . 2 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . . . 2 1 . . Open Door 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . 1 . . . . . . . . 1 . 1 . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . Terminal Index 7 | . 1 1 1 . . 1 . . . . 1 1 1 . Scanalyzer Index 2 | . . . 1 . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . 3 1 . . . . . . . . . . . Locate Traps 4 | . 1 2 . . . 1 . . . . . . . . Hauler Manifests 3 | . 2 . . . . . . . . . 1 . . . Registered Components 3 | . . . 1 . . . . . . . 1 . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . 2 . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . 2 . . 2 . . . Scan Component 2 | . . . . . . . . 1 . . 1 . . . Repair 2 | . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . Scanalyzer 15 | . . 1 9 . . . . . . . . 2 3 . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 13 | . . 1 7 . . . . . . . . 2 3 . Garrison Access Hacks 10 | . . . . . . 1 . 2 . . 2 1 4 . Unlock Access 2 | . . . . . . 1 . . . . . . 1 . Seal Access 5 | . . . . . . . . 2 . . 1 1 1 . Coupler Status 3 | . . . . . . . . . . . 1 . 2 . Unauthorized Hacks 11 | . 2 2 . . . . . 2 . . 2 2 1 . Terminals 1 | . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . 2 2 . . . . . 2 . . 1 2 1 . Reject 4 | . 1 1 . . . . . 1 . . . 1 . . Recyclers 6 | . 1 1 . . . . . 1 . . 1 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 8 6 . . 6 3 7 . . 9 7 8 . Full Trace Events 7 | . 2 . 1 . . . . . . . 1 2 1 . Feedback Events 2 | . 1 . . . . . . . . . . 1 . . Corruption 2 | . 1 . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . 73 . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . 1 7 . . . . . . . . 2 3 . Parts Repaired 2 | . . . . . . . . 1 . . 1 . . . Time 106 | . . . . . . . . 62 . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked 12 | . . . . . . 1 . 4 . 1 3 1 2 . Non-combat 10 | . . . . . . 1 . 2 . 1 3 1 2 . Combat 2 | . . . . . . . . 2 . . . . . . Robot Hacks Applied 18 | . . . . . . 1 . 5 . 1 5 1 5 . parse_system 1 | . . . . . . . . . . 1 . . . . no_distress 7 | . . . . . . . . 1 . . 3 1 2 . find_chute 2 | . . . . . . . . . . . 1 . 1 . find_fabricator 1 | . . . . . . . . 1 . . . . . . find_recycling 4 | . . . . . . 1 . 1 . . 1 . 1 . ignore_parts 1 | . . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . 2 . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . . . . . . . Machine Destruction 8 | . . . . . . . 8 . . . . . . . Attached 2 | . . . . . . . . 1 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 4 . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Total Allies 7 | . . . . . . . 4 2 1 . . . . . Largest Group 4 | . . . . . . . 4 2 1 . . . . . Highest-Rated Group 101 | . . . . . . . 101 32 32 . . . . . Highest-Rated Ally 32 | . . . . . . . 31 16 32 . . . . . Total Orders 4 | . . . . . . . . . . . 2 2 . . EXPLORE 2 | . . . . . . . . . . . 1 1 . . RETURN 2 | . . . . . . . . . . . 1 1 . . Ally Attacks 46 | . . . . . . . 22 18 6 . . . . . Total Damage 945 | . . . . . . . 602 166 177 . . . . . Kills 8 | . . . . . . . 4 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Active Infowar (turns) 17839 | . 289 951 1458 51 79 690 226 2791 1374 559 2395 3734 3125 117 Optics 5350 | . . . . . . . . . . . . 2338 2895 117 Sensors 7365 | . 289 630 353 51 20 334 . 2135 1374 559 1620 . . . Structural 7573 | . . 951 1341 51 79 690 5 1849 2 . 66 2478 61 . Traps 6047 | . . . . . . . . 390 1353 64 740 3023 477 . Seismic 1598 | . . . . . . 294 226 . . . . . 1078 . T.N.C. 1804 | . . . . . . . . 1786 18 . . . . . Machine Analysis 5291 | . . . . . . . . . . . . 2052 3125 114 Triangulation 150 | . . . . . . . . . . . . . 150 . Cloaking 1 | . . . . . . . . . . . . 1 . . Jamming 6071 | . . . . . . . . . . . . 3090 2981 . ECM 5736 | . . . . . . . . 552 1374 553 2217 865 175 . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . 2 2 . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Turns Passed 20568 | . 1356 951 1606 51 79 879 1549 2793 1374 559 2395 3734 3125 117 Spaces Moved 9589 | 1 705 425 726 30 84 472 655 1516 779 324 1022 1531 1194 125 Core 294 | . 1 . . . 83 . . . . . . 9 76 125 Treads 5838 | . 502 425 446 30 1 282 654 1516 779 324 686 192 1 . Legs 361 | 1 202 . . . . 145 1 . . . . 12 . . Wheels 3096 | . . . 280 . . 45 . . . . 336 1318 1117 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 120 155 50 95 160 160 160 160 160 100 50 50 Average Speed 158 | 120 149 160 150 155 51 143 160 160 160 160 170 177 154 54 Slowest Speed 1400 | 120 500 240 240 155 155 260 260 160 160 160 240 1400 240 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 85 35 60 1 72 11 64 33 85 26 19 33 25 12 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . 2 . . . . . Spaces Dug 46 | . . . 5 . . 7 1 1 9 . . 8 15 . Terrain Destroyed 322 | . 10 . 5 . . 11 1 1 69 . 61 70 93 1 Melee 17 | . . . 5 . . 2 1 1 . . . 7 1 . Projectile 34 | . . . . . . . . . . . . 10 23 1 AOE 271 | . 10 . . . . 9 . . 69 . 61 53 69 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Fac Fac Gar Total 13150 | . 888 612 1037 36 126 610 940 1792 853 344 1531 2173 2043 165 Wait 1462 | . 56 80 117 5 23 26 50 154 19 6 288 214 423 1 Move 9578 | . 704 424 725 30 83 472 654 1515 778 323 1021 1530 1194 125 Hop . | . . . . . . . . . . . . . . . Pick Up 165 | . 18 8 12 . . 15 14 16 1 . 17 40 24 . Fast Attach 183 | . 13 9 9 . 1 16 14 8 . 1 33 49 29 1 Attach 121 | . . 5 10 1 3 6 5 4 3 . 14 36 31 3 Detach 82 | . 2 3 5 . 4 6 5 4 1 . 13 20 18 1 Swap 217 | . 14 7 22 . . 15 19 20 10 4 31 39 36 . Drop 227 | . 20 18 22 . 12 11 25 18 1 . 35 27 38 . Fire 918 | . 61 47 110 . . 38 69 45 25 9 74 186 244 10 Melee 82 | . . . 5 . . 3 47 7 . 1 5 8 6 . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . 21 Rewire 54 | . . . . . . . 38 1 15 . . . . . Trap 37 | . . 11 . . . 2 . . . . . 24 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / [*Ext]) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Gar) -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 11) 702 | -10/Materials | Discovered new exit (range 14) 768 | -10/Materials | Discovered new exit (range 16) 1249 | -10/Materials | Discovered new exit (range 16) 1357 | -10/Materials | Entered another Materials area 1357 | -9/Materials | Evolved 2 slots: Utility x2 1884 | -9/Materials | Identified exit to Mines 2013 | -9/Materials | Build established: Scavenger-Mutant 2200 | -9/Materials | Discovered new exit (range 14) 2308 | -9/Materials | Entered another Materials area 2308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2841 | -8/Materials | Lost 3 parts (1u2w) 3072 | -8/Materials | Lost 3 parts (2n1u) 3339 | -8/Materials | Discovered new exit (range 10) 3880 | -8/Materials | Discovered new exit (range 5) 3905 | -8/Materials | Central database locked down 3914 | -8/Materials | Entered Factory 3914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3965 | -7/Factory | Sucked down chute 3965 | -7/Factory | Entered Waste 3980 | -7/Waste | EMP discharged 3994 | -7/Waste | Spotted C-40 Crusher 3995 | -7/Waste | Spotted C-40 Crusher 4014 | -7/Waste | Spotted C-40 Crusher 4016 | -7/Waste | Spotted C-40 Crusher 4019 | -7/Waste | Spotted C-40 Crusher 4028 | -7/Waste | Spotted C-40 Crusher 4037 | -7/Waste | Discovered new exit (range 14) 4044 | -7/Waste | Entered Factory 4246 | -7/Factory | Lost 5 parts (1p2n2u) 4923 | -7/Factory | Identified exit to Garrison 4923 | -7/Factory | Entered Garrison 5010 | -7/Garrison | Learned Factory security intel 5015 | -7/Garrison | Triggered checkpoint 5085 | -7/Garrison | Garrison Relay disabled 5373 | -7/Garrison | Installed Relay Interface Framework 5537 | -7/Garrison | Triggered checkpoint 5623 | -7/Garrison | Triggered checkpoint 5693 | -7/Garrison | Core integrity fell below 50% 5729 | -7/Garrison | Lost 5 parts (1p1n2u1w) 5803 | -7/Garrison | Discovered new exit (range 10) 6005 | -7/Garrison | Triggered checkpoint 6017 | -7/Garrison | Triggered checkpoint 6038 | -7/Garrison | Triggered checkpoint 6094 | -7/Garrison | Lost 4 allies 6207 | -7/Garrison | Triggered checkpoint 6395 | -7/Garrison | Garrison Relay disabled 6445 | -7/Garrison | Discovered new exit (range 51) 6445 | -7/Garrison | Discovered new exit (range 12) 6445 | -7/Garrison | Discovered new exit (range 56) 6445 | -7/Garrison | Discovered new exit (range 62) 6472 | -7/Garrison | Entered Factory 7448 | -7/Factory | Discovered new exit (range 10) 9026 | -7/Factory | Repaired Imp. Heavy Treads 9098 | -7/Factory | Discovered new exit (range 9) 9265 | -7/Factory | Entered Lower Caves 9291 | -7/Lower Caves | Encountered a Warlord checkpoint 9624 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9787 | -7/Lower Caves | Learned Factory non-interactive machine intel 9847 | -7/Lower Caves | Core integrity fell below 20% 10164 | -7/Lower Caves | Build established: Mutant 10572 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10623 | -7/Lower Caves | Discovered new exit (range 11) 10639 | -7/Lower Caves | Entered another Lower Caves area 11180 | -7/Lower Caves | Discovered new exit (range 11) 11198 | -7/Lower Caves | Entered Factory 11198 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11199 | -6/Factory | Loaded intel: 240 non-interactive machine locations 11510 | -6/Factory | Build established: Scavenger-Mutant 12083 | -6/Factory | Identified exit to Lower Caves 12918 | -6/Factory | Discovered new exit (range 16) 13015 | -6/Factory | Repaired Med. Treads 13283 | -6/Factory | Lost 3 parts (1p1n1u) 13593 | -6/Factory | Entered another Factory area 13593 | -5/Factory | Evolved 2 slots: Utility x2 14533 | -5/Factory | Lost 6 parts (3n2u1w) 14561 | -5/Factory | Central database locked down 14587 | -5/Factory | Lost 3 parts (1p1u1w) 14749 | -5/Factory | Lost 6 parts (2n1u3w) 14979 | -5/Factory | System corruption reached 10% 15209 | -5/Factory | Discovered new exit (range 8) 15574 | -5/Factory | Lost 3 parts (1p1n1u) 15831 | -5/Factory | Identified exit to Upper Caves 16193 | -5/Factory | Core integrity fell below 50% 16262 | -5/Factory | Lost 9 parts (1p3n3u2w) 16436 | -5/Factory | Core integrity fell below 20% 16719 | -5/Factory | Lost 3 parts (1p1n1u) 17007 | -5/Factory | Discovered exit to Upper Caves (range 7) 17221 | -5/Factory | Discovered new exit (range 16) 17286 | -5/Factory | Discovered new exit (range 15) 17327 | -5/Factory | Entered another Factory area 17327 | -4/Factory | Evolved 2 slots: Utility x2 17422 | -4/Factory | Lost 5 parts (1p3n1u) 17798 | -4/Factory | Discovered new exit (range 12) 17953 | -4/Factory | Identified exit to Upper Caves 17953 | -4/Factory | Identified exit to Research 20150 | -4/Factory | Lost 4 parts (2p1n1u) 20313 | -4/Factory | Lost 8 parts (1p3n2u2w) 20327 | -4/Factory | First assault squad dispatched 20403 | -4/Factory | Core integrity fell below 50% 20436 | -4/Factory | Lost 10 parts (3n4u3w) 20452 | -4/Factory | Identified exit to Garrison 20452 | -4/Factory | Entered Garrison 20557 | -4/Garrison | Core integrity fell below 20% 20569 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20535_ Field strength at 64. 20536_ Field strength at 58. 20539_ Adv. Heat Sink destroyed. 20543_ System corrupted: Energy discharge (-7). 20546_ S-27 Virus destroyed. 20546_ Stasis field depleted. 20549_ Adv. Plasma Cannon+ destroyed. 20552_ Rnf. Fission Core destroyed. 20552_ Imp. Hacking Suite destroyed. 20556_ Acquired Autogun. 20561_ System corrupted: Autogun jammed. 20565_ Autogun destroyed. 20566_ Slammed into S-27 Virus. 20566_ Destabilizing: System interference. 20566_ Machine Analyzer temporarily disabled. 20567_ Slammed into S-27 Virus. 20568_ Acquired 23 matter. 20568_ Slammed into S-27 Virus. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????# ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ?????????????????#?????????? | | ??????????????????# ????????????????? ?????????? | | ??????????????????# ?????######?????? ?????????? | | ?????????????????? ?????# #?????? ?????????? | | ?????????????????? ?????# ##?????? ?????????? | | ?????????????????? ?????# ###?????? ?????????? | | ??????????????????# #?????# #?????# #????????? | | ?????????????????? #?????# #?????# #????????? | | ??????????????????# #?????## #?????# "????????? | | ??????????????????# #??????## ##?????# "????????? | | ??????????????????# #???????# #??????# "????????? | | ??????????????????# #???????# #??????# #????????? | | ??????????????????# #???????# #??????# #???###### | | ??????????????????#^^#####+### ####???# #???# # # | | ??????????????????# s @s #???# #???# # | | ??????????????????# s s ##### ##### # | | ??????????????????############## ## | | ???????????????????????????????# ###############? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# ###????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 37 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Armor Coverage 600 Core Shielding 30 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 5 Particle Charging 25 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 45 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Treads | 46% | -7/Factory Med. Treads | 8% | -6/Factory Studied --------- Spread Laser | -9/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Axe | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Flak Gun | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Com. Wheel | -4/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Adv. Plasma Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Assimilation Complete Challenges ------------ None Game ------ Seed NetworkedImprovedScythe Manual? 0 Play Time 05:03:25 Cumulative 141.2 hours Start 2025.11.25 @ 16:21:10 End 2025.11.28 @ 09:53:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37b762b9-1683-426d-8204-3836c38e3182